Files
Quake_4_Alpha/q4xbase/models/cinematics/stranarus_trench/mesh.md5mesh
T
2026-08-06 14:45:27 -07:00

56 lines
1.4 KiB
Plaintext

MD5Version 10
commandline "mesh cinematics/stranarus_trench/intro/animations/ambient.ma -dest models/cinematics/stranarus_trench/mesh.md5mesh -game Quake4 -scale .3937 -prefix SHAKE_ -keep origin -align ALL"
numJoints 2
numMeshes 1
joints {
"origin" -1 ( 0 0 0 ) ( -0.5 -0.5 -0.5 ) //
"cam" 0 ( 0 0 0 ) ( -0.5 -0.5 -0.5 ) // origin
}
mesh {
// meshes: pCube1
shader "models/vehicles/dropship_interior/interior"
numverts 14
vert 0 ( 0 1 ) 0 1
vert 1 ( 1 1 ) 1 1
vert 2 ( 0 0 ) 2 1
vert 3 ( 1 0 ) 3 1
vert 4 ( 0 -1 ) 4 1
vert 5 ( 1 -1 ) 5 1
vert 6 ( 0 -2 ) 6 1
vert 7 ( 1 -2 ) 7 1
vert 8 ( 0 -3 ) 0 1
vert 9 ( 1 -3 ) 1 1
vert 10 ( 2 1 ) 7 1
vert 11 ( 2 0 ) 5 1
vert 12 ( -1 1 ) 6 1
vert 13 ( -1 0 ) 4 1
numtris 12
tri 0 2 1 0
tri 1 2 3 1
tri 2 4 3 2
tri 3 4 5 3
tri 4 6 5 4
tri 5 6 7 5
tri 6 8 7 6
tri 7 8 9 7
tri 8 3 10 1
tri 9 3 11 10
tri 10 13 0 12
tri 11 13 2 0
numweights 8
weight 0 1 1 ( -4.9999899864 -124.2479858398 4.9999899864 )
weight 1 1 1 ( 4.9999899864 -124.2479858398 4.9999899864 )
weight 2 1 1 ( -4.9999899864 -114.2479934692 4.9999899864 )
weight 3 1 1 ( 4.9999899864 -114.2479934692 4.9999899864 )
weight 4 1 1 ( -4.9999899864 -114.2479934692 -4.9999899864 )
weight 5 1 1 ( 4.9999899864 -114.2479934692 -4.9999899864 )
weight 6 1 1 ( -4.9999899864 -124.2479858398 -4.9999899864 )
weight 7 1 1 ( 4.9999899864 -124.2479858398 -4.9999899864 )
}