mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
702 lines
9.7 KiB
Plaintext
702 lines
9.7 KiB
Plaintext
//Added by JohnS 10/17/05
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gfx/guis/vehicle/airassault/ds_dmg_1
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_1.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_2
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_2.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_3
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_3.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_4
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_4.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_5
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_5.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_6
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_6.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_7
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_7.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_8
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_8.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_9
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_9.tga
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}
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}
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gfx/guis/vehicle/airassault/ds_dmg_10
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/ds_dmg_10.tga
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}
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}
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//--------------Wyeth-----------------------------
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gfx/guis/maps/mcc/ambient_mcc_tech1
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/maps/mcc/ambient_mcc_tech1.tga
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}
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}
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gfx/guis/maps/mcc/ambient_mcc_tech2
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/maps/mcc/ambient_mcc_tech2.tga
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}
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}
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gfx/guis/maps/mcc/ambient_mcc_tech3
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/maps/mcc/ambient_mcc_tech3.tga
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}
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}
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gfx/guis/vehicle/speeder/speederbase
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{
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noShadows
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translucent
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{
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colored
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Map gfx/guis/vehicle/speeder/speederbase.tga
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}
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}
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gfx/guis/vehicle/speeder/speederbase_blend
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/speeder/speederbase.tga
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}
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}
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gfx/guis/vehicle/speeder/speederarrow
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/speeder/speederarrow.tga
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scroll time * 0, time * 1
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rgb 0.75// * cosine [time * 4]
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}
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}
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gfx/guis/vehicle/speeder/speederlines
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/speeder/speederlines.tga
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scroll time * 0, time * 0.3
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}
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}
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gfx/guis/vehicle/speeder/boosticon
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/speeder/boosticon.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon1_base
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/spacecannon1_base.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon1_base2
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/spacecannon1_base2.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon1_dropship
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/spacecannon1_dropship.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_base
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/spacecannon2_base.tga
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}
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}
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//////// Spacecannon Machnegun Base ////////
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gfx/guis/vehicle/airassault/spacecannon3_base
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/spacecannon3_base.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon_heatbar_01
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/spacecannon_heatbar_01.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_NT
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{
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noShadows
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translucent
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{
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colored
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blend add
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Map gfx/guis/vehicle/airassault/spacecannon2_NT.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_AT
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{
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noShadows
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translucent
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{
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colored
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blend add
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Map gfx/guis/vehicle/airassault/spacecannon2_AT.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_LT
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{
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noShadows
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translucent
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{
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colored
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blend add
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Map gfx/guis/vehicle/airassault/spacecannon2_LT.tga
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_LT_arrows
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{
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noShadows
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translucent
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{
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colored
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blend add
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Map gfx/guis/vehicle/airassault/spacecannon2_LT_arrows.tga
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red sintable[time * 4] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/spacecannon2_rocket
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{
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noShadows
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translucent
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{
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colored
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blend add
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Map gfx/guis/vehicle/airassault/spacecannon2_rocket.tga
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}
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}
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gfx/guis/weapons/goobgun/fire_base01
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/weapons/goobgun/fire_base01.tga
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_default
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{
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noShadows
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translucent
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{
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blend blend
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Map gfx/guis/q4x_crosshairs/aa_space_default.tga
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maskDepth
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colored
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nopicmip
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linear
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_acquire
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{
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noShadows
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translucent
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{
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blend blend
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Map gfx/guis/q4x_crosshairs/aa_space_acquire.tga
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maskDepth
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colored
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nopicmip
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linear
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_lock
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{
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noShadows
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translucent
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{
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blend blend
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Map gfx/guis/q4x_crosshairs/aa_space_acquire.tga
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maskDepth
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colored
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nopicmip
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linear
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_friendly
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{
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noShadows
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translucent
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{
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blend blend
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Map gfx/guis/q4x_crosshairs/aa_space_friendly.tga
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maskDepth
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colored
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nopicmip
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linear
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_OOR
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{
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noShadows
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translucent
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{
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blend blend
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Map gfx/guis/q4x_crosshairs/aa_space_OOR.tga
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maskDepth
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colored
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nopicmip
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linear
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_OOR_FXLock
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{
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noShadows
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translucent
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{
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blend GL_SRC_ALPHA, GL_ONE
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Map gfx/guis/q4x_crosshairs/aa_space_OOR_FX.tga
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vertexcolor
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clamp
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alpha 0.0
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}
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}
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gfx/guis/q4x_crosshairs/aa_space_lock_FX
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{
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noShadows
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translucent
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{
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blend add
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Map gfx/guis/q4x_crosshairs/aa_space_lock_FX.tga
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vertexcolor
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clamp
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}
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}
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/////////////////// HUD ELEMENTS FOR SKY CANNON /////////////
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gfx/guis/vehicle/airassault/hud_base_01
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_base_01.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_base_02
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_base_02.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_base_03
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{
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noShadows
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translucent
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/hud_base_03.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_01
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_ship_01.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_02
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_ship_02.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_03
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_ship_03.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_04
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_ship_04.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_05
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{
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noShadows
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translucent
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{
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|
blend blend
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|
colored
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Map gfx/guis/vehicle/airassault/hud_ship_05.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_ship_06
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{
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noShadows
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translucent
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{
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blend blend
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colored
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Map gfx/guis/vehicle/airassault/hud_ship_06.tga
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}
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}
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gfx/guis/vehicle/airassault/hud_target_01
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{
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noShadows
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translucent
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clamp
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{
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blend add
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colored
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Map gfx/guis/vehicle/airassault/hud_target_01.tga
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rotate time * 0.35
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_N
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{
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noShadows
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translucent
|
|
|
|
{
|
|
blend add
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|
colored
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|
Map gfx/guis/vehicle/airassault/hud_warning_N.tga
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rgb sinTable [ time * 2 ] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_NE
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|
{
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noShadows
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|
translucent
|
|
{
|
|
blend add
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|
colored
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|
Map gfx/guis/vehicle/airassault/hud_warning_NE.tga
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|
rgb sinTable [ time * 2 ] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_E
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|
{
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|
noShadows
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|
translucent
|
|
{
|
|
blend add
|
|
colored
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|
Map gfx/guis/vehicle/airassault/hud_warning_E.tga
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|
rgb sinTable [ time * 2 ] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_SE
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|
{
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|
noShadows
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|
translucent
|
|
{
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|
blend add
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|
colored
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|
Map gfx/guis/vehicle/airassault/hud_warning_SE.tga
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rgb sinTable [ time * 2 ] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_S
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|
{
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|
noShadows
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|
translucent
|
|
{
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|
blend add
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|
colored
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Map gfx/guis/vehicle/airassault/hud_warning_S.tga
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rgb sinTable [ time * 2 ] + 0.5
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}
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}
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gfx/guis/vehicle/airassault/hud_warning_SW
|
|
{
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|
noShadows
|
|
translucent
|
|
{
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|
blend add
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|
colored
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|
Map gfx/guis/vehicle/airassault/hud_warning_SW.tga
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rgb sinTable [ time * 2 ] + 0.5
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}
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}
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|
gfx/guis/vehicle/airassault/hud_warning_W
|
|
{
|
|
noShadows
|
|
translucent
|
|
{
|
|
blend add
|
|
colored
|
|
Map gfx/guis/vehicle/airassault/hud_warning_W.tga
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|
rgb sinTable [ time * 2 ] + 0.5
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|
}
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|
}
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|
|
gfx/guis/vehicle/airassault/hud_warning_NW
|
|
{
|
|
noShadows
|
|
translucent
|
|
{
|
|
blend add
|
|
colored
|
|
Map gfx/guis/vehicle/airassault/hud_warning_NW.tga
|
|
rgb sinTable [ time * 2 ] + 0.5
|
|
}
|
|
}
|
|
|
|
|
|
//// More main menu madness ////
|
|
|
|
gfx/guis/mainmenu/q4logoleft
|
|
{
|
|
noshadows
|
|
translucent
|
|
{
|
|
nopicmip
|
|
clamp
|
|
blend GL_ZERO, gl_one_minus_src_color
|
|
map gfx/guis/mainmenu/q4logoleft.tga
|
|
colored
|
|
}
|
|
}
|
|
|
|
gfx/guis/mainmenu/q4logoright
|
|
{
|
|
noshadows
|
|
translucent
|
|
{
|
|
nopicmip
|
|
clamp
|
|
blend GL_ZERO, gl_one_minus_src_color
|
|
map gfx/guis/mainmenu/q4logoright.tga
|
|
colored
|
|
}
|
|
}
|
|
|
|
gfx/guis/mainmenu/swirl_bg
|
|
{
|
|
noshadows
|
|
translucent
|
|
{
|
|
blend GL_DST_COLOR, GL_ONE
|
|
map gfx/guis/mainmenu/swirl_bg.tga
|
|
colored
|
|
scroll time * 0.01, time * 0.08
|
|
scale 2.4, 2.4
|
|
}
|
|
{
|
|
blend GL_DST_COLOR, GL_ONE
|
|
map gfx/guis/mainmenu/swirl_bg.tga
|
|
colored
|
|
scroll time * 0.04, time * 0.04
|
|
scale 2.0, 2.0
|
|
}
|
|
{
|
|
blend GL_DST_COLOR, GL_ONE
|
|
map gfx/guis/mainmenu/swirl_bg.tga
|
|
colored
|
|
scroll time * -0.03, time * 0.1
|
|
scale 2.8, 2.8
|
|
}
|
|
} |