Files
Quake_4_Alpha/q4xbase/effects/weapons/goobgun/flyburn.fx
T
2026-08-06 14:45:27 -07:00

81 lines
1.1 KiB
HLSL

effect effects/weapons/goobgun/flyburn
{
size 59
sound "sound"
{
soundShader "lt_tank_flame_loop"
}
emitter "Fire1"
{
duration 3,3
count 16,20
sprite
{
duration 0.3,0.55
blend add
persist
material "gfx/effects/fire/fire4a"
gravity -0.1,-0.1
start
{
position { cylinder 0,-6,-6,0,6,6 }
angle { box 0,0,0,1,1,1 }
size { line 35,35,30,30 }
tint { line 0.835294,0.835294,1,1,1,1 }
fade { point 0.8 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" }
angle { envelope "linear" }
rotate { envelope "linear" }
}
end
{
size { line 25,25,20,20 }
angle { box -1,-1,-1,1,1,1 relative }
rotate { box -0.194444,0.194444 relative }
}
}
}
sound "unnamed6"
{
soundShader "effects_fire_small"
}
spawner "flash2"
{
count 1,1
locked
sprite
{
duration 2,2
material "gfx/effects/weapons/flash"
generatedNormal
start
{
position { line -2,-2,-2,2,2,2 }
size { point 40,40 }
rotate { box 0,1 }
}
motion
{
tint { envelope "linear" }
fade { envelope "linear" }
}
}
}
}