effect effects/weapons/goobgun/flyburn { size 59 sound "sound" { soundShader "lt_tank_flame_loop" } emitter "Fire1" { duration 3,3 count 16,20 sprite { duration 0.3,0.55 blend add persist material "gfx/effects/fire/fire4a" gravity -0.1,-0.1 start { position { cylinder 0,-6,-6,0,6,6 } angle { box 0,0,0,1,1,1 } size { line 35,35,30,30 } tint { line 0.835294,0.835294,1,1,1,1 } fade { point 0.8 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "linear" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 25,25,20,20 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.194444,0.194444 relative } } } } sound "unnamed6" { soundShader "effects_fire_small" } spawner "flash2" { count 1,1 locked sprite { duration 2,2 material "gfx/effects/weapons/flash" generatedNormal start { position { line -2,-2,-2,2,2,2 } size { point 40,40 } rotate { box 0,1 } } motion { tint { envelope "linear" } fade { envelope "linear" } } } } }