Files
Quake_4_Alpha/q4xbase/effects/vehicles/intro_thrusters.fx
T
2026-08-06 14:45:27 -07:00

85 lines
1.4 KiB
HLSL

effect effects/vehicles/intro_thrusters
{
size 134
emitter "line_inner"
{
duration 50,50
count 15,15
locked
line
{
duration 0.1,0.1
material "gfx/effects/weapons/blaster_flyflipped"
start
{
position { line -2,-5,-5,-2,5,5 }
size { box 10,30 }
tint { line 0.501961,0.501961,0.501961,0.752941,0.752941,0.752941 }
fade { point 0.5 }
length { box 50,0,0,100,0,0 }
}
}
}
emitter "side_streaks2"
{
duration 50,50
count 10,20
locked
attenuateEmitter
line
{
duration 0.3,0.3
blend add
material "gfx/effects/weapons/blaster_flyflipped"
generatedOriginNormal
start
{
position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface }
size { box 5,10 attenuate }
tint { line 0.752941,0.752941,0.752941,0.34902,0.34902,0.776471 }
fade { point 0 attenuate }
offset { point -3,0,0 }
length { box 10,0,0,20,0,0 attenuate }
}
motion
{
fade { envelope "fast_in_slow_out" }
length { envelope "linear" }
}
end
{
fade { point 0.75 attenuate }
length { box 50,0,0,80,0,0 attenuate }
}
}
}
emitter "line_inner2"
{
duration 50,50
count 10,10
locked
line
{
duration 0.1,0.1
material "gfx/effects/weapons/blaster_flyflipped"
start
{
position { point -2,0,0 }
size { point 5 }
fade { point 0.5 }
length { box 80,0,0,120,0,0 }
}
}
}
}