effect effects/vehicles/intro_thrusters { size 134 emitter "line_inner" { duration 50,50 count 15,15 locked line { duration 0.1,0.1 material "gfx/effects/weapons/blaster_flyflipped" start { position { line -2,-5,-5,-2,5,5 } size { box 10,30 } tint { line 0.501961,0.501961,0.501961,0.752941,0.752941,0.752941 } fade { point 0.5 } length { box 50,0,0,100,0,0 } } } } emitter "side_streaks2" { duration 50,50 count 10,20 locked attenuateEmitter line { duration 0.3,0.3 blend add material "gfx/effects/weapons/blaster_flyflipped" generatedOriginNormal start { position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface } size { box 5,10 attenuate } tint { line 0.752941,0.752941,0.752941,0.34902,0.34902,0.776471 } fade { point 0 attenuate } offset { point -3,0,0 } length { box 10,0,0,20,0,0 attenuate } } motion { fade { envelope "fast_in_slow_out" } length { envelope "linear" } } end { fade { point 0.75 attenuate } length { box 50,0,0,80,0,0 attenuate } } } } emitter "line_inner2" { duration 50,50 count 10,10 locked line { duration 0.1,0.1 material "gfx/effects/weapons/blaster_flyflipped" start { position { point -2,0,0 } size { point 5 } fade { point 0.5 } length { box 80,0,0,120,0,0 } } } } }