mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 11:10:52 +02:00
440 lines
6.9 KiB
HLSL
440 lines
6.9 KiB
HLSL
effect effects/monsters/tank/rocket_impact
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{
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size 708
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sound "sound"
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{
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soundShader "tank_missileexp"
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}
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spawner "fireball"
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{
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count 5,5
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sprite
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{
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duration 0.4,0.6
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blend add
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material "gfx/effects/fire/fire1a"
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start
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{
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position { cylinder 0,-25,-25,0,25,25 }
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velocity { box 10,-25,-25,65,25,52 }
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angle { box 0,0,0,0,0,1 }
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size { point 50,50 }
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fade { point 0 }
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offset { box 0,-10,-10,0,10,10 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope fastinslowout }
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angle { envelope linear }
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}
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end
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{
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size { point 85,85 }
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fade { line 0.75,1 }
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angle { box 0,0,0,0,0,1 }
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}
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}
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}
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sound "sound2"
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{
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soundShader "tank_missileexp"
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}
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shake "camerashake"
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{
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duration 0.7,0.7
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scale 1
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attenuateEmitter
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attenuation 200,600
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}
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decal "scorch"
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{
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decal
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{
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duration 0.002,0.002
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material "textures/decals/rocketburn"
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start
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{
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size { point 50,50 }
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rotate { box 0,1 }
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}
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}
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}
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spawner "chunks"
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{
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count 3,5
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model
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{
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duration 2,2
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material "gfx/test/rocket_chunks"
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model "models/test/rocket_chunk.lwo"
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gravity 0.75,0.75
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generatedOriginNormal
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trailType chunks_trail
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start
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{
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position { sphere 0.14,-0.2,-0.2,0.14,0.2,0.2 }
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velocity { box 300,0,0,500,0,0 }
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size { point 0.5,0.5,0.5 }
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tint { point 0.501961,0.501961,0.501961 }
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rotate { box 0,0,0,0.333333,0.333333,0.333333 }
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}
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motion
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{
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box 0.333333,0.333333,0.333333,0.666667,0.666667,0.666667 relative }
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}
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impact
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{
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bounce 0.4
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}
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}
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}
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trail "chunks_trail"
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{
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count 30,30
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sprite
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{
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duration 0.5,0.5
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material "gfx/effects/smoke/cloud_alpha3"
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start
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{
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size { point 5,5 }
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tint { point 0.74902,0.74902,0.74902 }
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fade { point 0.2 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 30,30 }
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}
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}
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}
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spawner "column_smoke"
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{
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count 8,8
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sprite
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{
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duration 0.5,1
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material "gfx/effects/smoke/cloud_alpha2"
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gravity -0.02,-0.02
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start
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{
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position { line 0,-10,0,180,10,0 linearSpacing }
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velocity { box 0,30,0,0,40,0 }
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size { box 50,50,90,90 }
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tint { point 0.482353,0.466667,0.419608 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope cosine }
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rotate { envelope linear }
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}
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end
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{
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tint { point 0.168627,0.164706,0.141176 }
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fade { point 0.4 }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "smoke2"
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{
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start 0.6,0.6
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count 3,3
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sprite
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{
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duration 2,2
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material "gfx/effects/smoke/cloud_alpha"
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start
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{
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position { line 10,-30,-30,10,30,30 }
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velocity { box 0,0,0,20,0,0 }
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size { line 60,60,100,100 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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fade { envelope cosine }
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rotate { envelope linear }
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}
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end
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{
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fade { point 0.01 }
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rotate { box -0.111111,0.111111 relative }
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}
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}
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}
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spawner "sparks_lines"
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{
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count 9,12
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locked
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line
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{
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duration 0.15,0.15
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blend add
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generatedLine
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material "gfx/effects/energy_sparks/spark_line2"
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface }
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velocity { box 200,0,0,400,0,0 }
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size { box 1,2 }
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tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 }
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length { box 60,0,0,120,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope exp_x2 }
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}
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end
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{
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tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 }
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}
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}
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}
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spawner "sparks"
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{
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count 25,25
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sprite
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{
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duration 0.4,1.25
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blend add
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material "gfx/effects/energy_sparks/spark3"
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start
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{
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velocity { box 100,-125,-125,250,125,125 }
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angle { box 0,0,0,0.277778,0.277778,0.277778 }
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acceleration { point -100,0,0 }
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friction { point 500,500,500 }
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size { line 2,2,6,6 }
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tint { line 1,0.721569,0.309804,1,1,1 }
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offset { box -10,-10,-10,10,10,10 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear_flicker }
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offset { envelope linear }
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angle { envelope linear }
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}
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end
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{
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size { point 2,2 }
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offset { point 1,1,1 }
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angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative }
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}
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}
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}
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spawner "column_fire"
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{
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count 4,4
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sprite
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{
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duration 0.16,0.16
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material "gfx/effects/fire/fire1a"
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start
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{
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position { line 0,0,0,100,0,0 linearSpacing }
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velocity { box 50,0,0,500,0,0 }
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angle { box 0,0,0,1,1,1 }
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size { box 80,80,100,100 }
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offset { box -2,-2,-2,2,2,2 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 30,30,50,50 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "column_fire2"
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{
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count 4,4
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sprite
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{
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duration 0.16,0.16
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material "gfx/effects/fire/fire4a"
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start
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{
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position { line 0,0,0,100,0,0 linearSpacing }
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velocity { box 50,0,0,500,0,0 }
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angle { box 0,0,0,1,1,1 }
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size { box 80,80,100,100 }
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offset { box -2,-2,-2,2,2,2 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 30,30,50,50 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "flash"
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{
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count 1,1
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sprite
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{
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duration 0.2,0.2
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material "gfx/effects/weapons/flash"
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generatedNormal
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start
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{
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position { point 1,0,0 }
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size { line 90,90,120,120 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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}
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}
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}
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emitter "deform_oriented"
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{
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duration 1,1
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count 1,1
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oriented
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{
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duration 0.35,0.35
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material "gfx/effects/energy_sparks/explosion_deform3"
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start
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{
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position { point 1,0,0 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 500,500 }
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}
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}
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}
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sound "unnamed15"
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{
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soundShader "tank_missileexp"
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}
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spawner "sparks_trails"
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{
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count 7,9
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sprite
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{
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duration 0.35,0.5
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material "gfx/effects/particles_shapes/blank"
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gravity 0.5,1
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trailType motion
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trailTime 0.1,0.1
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trailCount 3,3
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start
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{
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velocity { box 50,-150,-150,300,150,150 }
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size { box 1,1,2,2 }
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tint { point 0.913726,0.858824,0.729412 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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}
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end
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{
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size { point 0.5,0.5 }
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tint { line 0.929412,0.796079,0.321569,0.909804,0.501961,0.364706 }
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}
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}
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}
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}
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