effect effects/monsters/tank/rocket_impact { size 708 sound "sound" { soundShader "tank_missileexp" } spawner "fireball" { count 5,5 sprite { duration 0.4,0.6 blend add material "gfx/effects/fire/fire1a" start { position { cylinder 0,-25,-25,0,25,25 } velocity { box 10,-25,-25,65,25,52 } angle { box 0,0,0,0,0,1 } size { point 50,50 } fade { point 0 } offset { box 0,-10,-10,0,10,10 } } motion { size { envelope linear } fade { envelope fastinslowout } angle { envelope linear } } end { size { point 85,85 } fade { line 0.75,1 } angle { box 0,0,0,0,0,1 } } } } sound "sound2" { soundShader "tank_missileexp" } shake "camerashake" { duration 0.7,0.7 scale 1 attenuateEmitter attenuation 200,600 } decal "scorch" { decal { duration 0.002,0.002 material "textures/decals/rocketburn" start { size { point 50,50 } rotate { box 0,1 } } } } spawner "chunks" { count 3,5 model { duration 2,2 material "gfx/test/rocket_chunks" model "models/test/rocket_chunk.lwo" gravity 0.75,0.75 generatedOriginNormal trailType chunks_trail start { position { sphere 0.14,-0.2,-0.2,0.14,0.2,0.2 } velocity { box 300,0,0,500,0,0 } size { point 0.5,0.5,0.5 } tint { point 0.501961,0.501961,0.501961 } rotate { box 0,0,0,0.333333,0.333333,0.333333 } } motion { fade { envelope linear } rotate { envelope linear } } end { rotate { box 0.333333,0.333333,0.333333,0.666667,0.666667,0.666667 relative } } impact { bounce 0.4 } } } trail "chunks_trail" { count 30,30 sprite { duration 0.5,0.5 material "gfx/effects/smoke/cloud_alpha3" start { size { point 5,5 } tint { point 0.74902,0.74902,0.74902 } fade { point 0.2 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } end { size { point 30,30 } } } } spawner "column_smoke" { count 8,8 sprite { duration 0.5,1 material "gfx/effects/smoke/cloud_alpha2" gravity -0.02,-0.02 start { position { line 0,-10,0,180,10,0 linearSpacing } velocity { box 0,30,0,0,40,0 } size { box 50,50,90,90 } tint { point 0.482353,0.466667,0.419608 } fade { point 0 } rotate { box 0,1 } } motion { tint { envelope linear } fade { envelope cosine } rotate { envelope linear } } end { tint { point 0.168627,0.164706,0.141176 } fade { point 0.4 } rotate { box -0.277778,0.277778 relative } } } } spawner "smoke2" { start 0.6,0.6 count 3,3 sprite { duration 2,2 material "gfx/effects/smoke/cloud_alpha" start { position { line 10,-30,-30,10,30,30 } velocity { box 0,0,0,20,0,0 } size { line 60,60,100,100 } tint { point 0.501961,0.501961,0.501961 } fade { point 0 } rotate { box 0,1 } } motion { fade { envelope cosine } rotate { envelope linear } } end { fade { point 0.01 } rotate { box -0.111111,0.111111 relative } } } } spawner "sparks_lines" { count 9,12 locked line { duration 0.15,0.15 blend add generatedLine material "gfx/effects/energy_sparks/spark_line2" generatedOriginNormal flipNormal start { position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface } velocity { box 200,0,0,400,0,0 } size { box 1,2 } tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 } length { box 60,0,0,120,0,0 } } motion { tint { envelope linear } fade { envelope exp_x2 } } end { tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 } } } } spawner "sparks" { count 25,25 sprite { duration 0.4,1.25 blend add material "gfx/effects/energy_sparks/spark3" start { velocity { box 100,-125,-125,250,125,125 } angle { box 0,0,0,0.277778,0.277778,0.277778 } acceleration { point -100,0,0 } friction { point 500,500,500 } size { line 2,2,6,6 } tint { line 1,0.721569,0.309804,1,1,1 } offset { box -10,-10,-10,10,10,10 } } motion { size { envelope linear } fade { envelope linear_flicker } offset { envelope linear } angle { envelope linear } } end { size { point 2,2 } offset { point 1,1,1 } angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative } } } } spawner "column_fire" { count 4,4 sprite { duration 0.16,0.16 material "gfx/effects/fire/fire1a" start { position { line 0,0,0,100,0,0 linearSpacing } velocity { box 50,0,0,500,0,0 } angle { box 0,0,0,1,1,1 } size { box 80,80,100,100 } offset { box -2,-2,-2,2,2,2 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } angle { envelope linear } rotate { envelope linear } } end { size { box 30,30,50,50 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.277778,0.277778 relative } } } } spawner "column_fire2" { count 4,4 sprite { duration 0.16,0.16 material "gfx/effects/fire/fire4a" start { position { line 0,0,0,100,0,0 linearSpacing } velocity { box 50,0,0,500,0,0 } angle { box 0,0,0,1,1,1 } size { box 80,80,100,100 } offset { box -2,-2,-2,2,2,2 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } angle { envelope linear } rotate { envelope linear } } end { size { box 30,30,50,50 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.277778,0.277778 relative } } } } spawner "flash" { count 1,1 sprite { duration 0.2,0.2 material "gfx/effects/weapons/flash" generatedNormal start { position { point 1,0,0 } size { line 90,90,120,120 } rotate { box 0,1 } } motion { tint { envelope linear } fade { envelope linear } } } } emitter "deform_oriented" { duration 1,1 count 1,1 oriented { duration 0.35,0.35 material "gfx/effects/energy_sparks/explosion_deform3" start { position { point 1,0,0 } } motion { size { envelope linear } } end { size { point 500,500 } } } } sound "unnamed15" { soundShader "tank_missileexp" } spawner "sparks_trails" { count 7,9 sprite { duration 0.35,0.5 material "gfx/effects/particles_shapes/blank" gravity 0.5,1 trailType motion trailTime 0.1,0.1 trailCount 3,3 start { velocity { box 50,-150,-150,300,150,150 } size { box 1,1,2,2 } tint { point 0.913726,0.858824,0.729412 } } motion { size { envelope linear } tint { envelope linear } } end { size { point 0.5,0.5 } tint { line 0.929412,0.796079,0.321569,0.909804,0.501961,0.364706 } } } } }