mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
276 lines
4.2 KiB
HLSL
276 lines
4.2 KiB
HLSL
effect effects/monsters/tank/destroy_chest
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{
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size 257
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shake "camerashake"
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{
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duration 0.7,0.7
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scale 1
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attenuateEmitter
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attenuation 200,600
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}
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decal "scorch"
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{
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decal
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{
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duration 0.002,0.002
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material "gfx/effects/decals/explosion_impact2"
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start
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{
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size { point 50,50 }
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rotate { box 0,1 }
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}
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}
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}
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sound "sound"
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{
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soundShader "player_rocketlauncher_explode"
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}
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spawner "smoke"
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{
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start 0.1,0.1
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count 3,3
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sprite
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{
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duration 1,2
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material "gfx/effects/smoke/cloud_alpha_depth"
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gravity -0.005,-0.005
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start
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{
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position { point 30,0,0 }
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velocity { box 0,0,0,50,0,0 }
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size { line 100,100,140,140 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 80,80,120,120 }
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fade { point 0.2 }
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rotate { box -0.111111,0.111111 relative }
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}
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}
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}
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spawner "chunks"
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{
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count 3,5
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model
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{
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duration 0.5,0.5
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material "gfx/test/rocket_chunks"
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model "models/test/rocket_chunk.lwo"
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gravity 0.75,0.75
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generatedOriginNormal
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trailType chunks_trail
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start
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{
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position { sphere 0.1,-0.2,-0.2,0.1,0.2,0.2 }
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velocity { box 200,0,0,400,0,0 }
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size { point 1.4,1.4,1.4 }
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tint { point 0.501961,0.501961,0.501961 }
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rotate { box 0,0,0,0.333333,0.333333,0.333333 }
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}
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motion
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{
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box 0.333333,0.333333,0.333333,0.666667,0.666667,0.666667 relative }
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}
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impact
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{
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bounce 0.4
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}
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}
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}
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trail "chunks_trail"
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{
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count 30,30
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sprite
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{
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duration 0.5,0.5
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material "gfx/effects/smoke/impact_smoke3"
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start
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{
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size { point 5,5 }
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tint { point 0.74902,0.74902,0.74902 }
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fade { point 0.6 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 30,30 }
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}
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}
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}
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spawner "flash2"
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{
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count 5,5
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sprite
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{
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duration 0.5,0.7
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blend add
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material "gfx/effects/fire/impact_fire"
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start
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{
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position { point 1,0,0 }
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velocity { box 30,-60,-60,100,60,60 }
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size { line 60,60,90,90 }
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tint { point 0.752941,0.752941,0.752941 }
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fade { point 0.5 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { line 20,20,30,30 }
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}
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}
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}
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spawner "flash"
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{
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count 1,1
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sprite
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{
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duration 0.5,0.5
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material "gfx/effects/weapons/flash"
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generatedNormal
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start
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{
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position { point 1,0,0 }
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size { line 90,90,120,120 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { line 30,30,40,40 }
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}
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}
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}
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spawner "sparks_lines"
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{
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count 9,12
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locked
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line
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{
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duration 0.15,0.15
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blend add
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generatedLine
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material "gfx/effects/energy_sparks/spark_line2"
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface }
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velocity { box 200,0,0,400,0,0 }
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size { box 2,10 }
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tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 }
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length { box 10,0,0,60,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope exp_x2 }
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}
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end
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{
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tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 }
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}
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impact
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{
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bounce 0.2
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}
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}
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}
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spawner "sparks"
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{
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count 5,7
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sprite
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{
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duration 0.25,0.5
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blend add
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material "gfx/effects/energy_sparks/spark2"
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start
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{
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velocity { box 100,-150,-150,500,150,150 }
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angle { box 0,0,0,0.277778,0.277778,0.277778 }
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acceleration { point -500,0,0 }
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size { line 2,2,6,6 }
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tint { line 1,0.721569,0.309804,1,1,1 }
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fade { point 0.4 }
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offset { box -10,-10,-10,10,10,10 }
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}
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motion
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{
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fade { envelope linear_flicker }
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angle { envelope linear }
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}
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end
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{
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angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative }
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}
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}
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}
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}
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