Files
Quake_4_Alpha/q4xbase/effects/monsters/tank/destroy_chest.fx
T
2026-08-06 14:45:27 -07:00

276 lines
4.2 KiB
HLSL

effect effects/monsters/tank/destroy_chest
{
size 257
shake "camerashake"
{
duration 0.7,0.7
scale 1
attenuateEmitter
attenuation 200,600
}
decal "scorch"
{
decal
{
duration 0.002,0.002
material "gfx/effects/decals/explosion_impact2"
start
{
size { point 50,50 }
rotate { box 0,1 }
}
}
}
sound "sound"
{
soundShader "player_rocketlauncher_explode"
}
spawner "smoke"
{
start 0.1,0.1
count 3,3
sprite
{
duration 1,2
material "gfx/effects/smoke/cloud_alpha_depth"
gravity -0.005,-0.005
start
{
position { point 30,0,0 }
velocity { box 0,0,0,50,0,0 }
size { line 100,100,140,140 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
size { line 80,80,120,120 }
fade { point 0.2 }
rotate { box -0.111111,0.111111 relative }
}
}
}
spawner "chunks"
{
count 3,5
model
{
duration 0.5,0.5
material "gfx/test/rocket_chunks"
model "models/test/rocket_chunk.lwo"
gravity 0.75,0.75
generatedOriginNormal
trailType chunks_trail
start
{
position { sphere 0.1,-0.2,-0.2,0.1,0.2,0.2 }
velocity { box 200,0,0,400,0,0 }
size { point 1.4,1.4,1.4 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box 0,0,0,0.333333,0.333333,0.333333 }
}
motion
{
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { box 0.333333,0.333333,0.333333,0.666667,0.666667,0.666667 relative }
}
impact
{
bounce 0.4
}
}
}
trail "chunks_trail"
{
count 30,30
sprite
{
duration 0.5,0.5
material "gfx/effects/smoke/impact_smoke3"
start
{
size { point 5,5 }
tint { point 0.74902,0.74902,0.74902 }
fade { point 0.6 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 30,30 }
}
}
}
spawner "flash2"
{
count 5,5
sprite
{
duration 0.5,0.7
blend add
material "gfx/effects/fire/impact_fire"
start
{
position { point 1,0,0 }
velocity { box 30,-60,-60,100,60,60 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0.5 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { line 20,20,30,30 }
}
}
}
spawner "flash"
{
count 1,1
sprite
{
duration 0.5,0.5
material "gfx/effects/weapons/flash"
generatedNormal
start
{
position { point 1,0,0 }
size { line 90,90,120,120 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { line 30,30,40,40 }
}
}
}
spawner "sparks_lines"
{
count 9,12
locked
line
{
duration 0.15,0.15
blend add
generatedLine
material "gfx/effects/energy_sparks/spark_line2"
generatedOriginNormal
flipNormal
start
{
position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface }
velocity { box 200,0,0,400,0,0 }
size { box 2,10 }
tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 }
length { box 10,0,0,60,0,0 }
}
motion
{
tint { envelope linear }
fade { envelope exp_x2 }
}
end
{
tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 }
}
impact
{
bounce 0.2
}
}
}
spawner "sparks"
{
count 5,7
sprite
{
duration 0.25,0.5
blend add
material "gfx/effects/energy_sparks/spark2"
start
{
velocity { box 100,-150,-150,500,150,150 }
angle { box 0,0,0,0.277778,0.277778,0.277778 }
acceleration { point -500,0,0 }
size { line 2,2,6,6 }
tint { line 1,0.721569,0.309804,1,1,1 }
fade { point 0.4 }
offset { box -10,-10,-10,10,10,10 }
}
motion
{
fade { envelope linear_flicker }
angle { envelope linear }
}
end
{
angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative }
}
}
}
}