Files
Quake_4_Alpha/q4xbase/effects/monsters/strogg_flyer/smoke_trail3.fx
T
2026-08-06 14:45:27 -07:00

206 lines
3.4 KiB
HLSL

effect effects/monsters/strogg_flyer/smoke_trail3
{
size 1006
emitter "smoke"
{
duration 1,1
count 16,16
sprite
{
duration 1,1
material "gfx/effects/smoke/cloud_alpha"
start
{
position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 }
velocity { box 0,-50,-50,0,50,50 }
size { point 90,90 }
tint { line 0.721569,0.803922,0.803922,0.294118,0.419608,0.419608 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
tint { envelope "linear" }
fade { envelope "fastinslowout" }
rotate { envelope "linear" }
}
end
{
size { point 200,200 }
tint { point 0.521569,0.47451,0.301961 }
fade { point 0.35 }
rotate { box -0.333333,0.333333 relative }
}
}
}
emitter "line_inner"
{
duration 1,1
count 15,15
locked
line
{
duration 0.1,0.1
material "gfx/effects/weapons/flash_half"
start
{
position { point -2,0,0 }
size { point 50 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.5 }
length { box 350,0,0,500,0,0 }
}
}
}
emitter "side_streaks"
{
duration 1,1
count 40,40
locked
line
{
duration 0.3,0.3
blend add
material "gfx/effects/weapons/flash_half"
generatedOriginNormal
start
{
position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface }
size { box 60,80 }
tint { point 0.490196,0.682353,1 }
fade { point 0 }
offset { point -3,0,0 }
length { box 100,0,0,200,0,0 }
}
motion
{
fade { envelope "fast_in_slow_out" }
length { envelope "linear" }
}
end
{
fade { point 0.75 }
length { box 400,0,0,600,0,0 }
}
}
}
sound "unnamed3"
{
soundShader "convoy_jetfire2"
}
sound "unnamed4"
{
soundShader "convoy_large_ship_loop1"
freqshift 0.5,0.5
}
emitter "smoke2"
{
duration 1,1
count 11,11
sprite
{
duration 1,1
material "gfx/effects/smoke/cloud_alpha"
start
{
position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 }
velocity { box 0,-50,-50,0,50,50 }
size { point 90,90 }
tint { line 0.721569,0.803922,0.803922,0.294118,0.419608,0.419608 }
fade { point 0 }
offset { point 0,0,325 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
tint { envelope "linear" }
fade { envelope "fastinslowout" }
rotate { envelope "linear" }
}
end
{
size { point 200,200 }
tint { point 0.521569,0.47451,0.301961 }
fade { point 0.35 }
rotate { box -0.333333,0.333333 relative }
}
}
}
emitter "line_inner2"
{
duration 1,1
count 12,12
locked
line
{
duration 0.1,0.1
material "gfx/effects/weapons/flash_half"
start
{
position { point -2,0,0 }
size { point 50 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.5 }
offset { point 0,0,325 }
length { box 350,0,0,500,0,0 }
}
}
}
emitter "side_streaks2"
{
duration 1,1
count 30,30
locked
line
{
duration 0.3,0.3
blend add
material "gfx/effects/weapons/flash_half"
generatedOriginNormal
start
{
position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface }
size { box 60,80 }
tint { point 0.490196,0.682353,1 }
fade { point 0 }
offset { point 0,0,325 }
length { box 100,0,0,200,0,0 }
}
motion
{
fade { envelope "fast_in_slow_out" }
length { envelope "linear" }
}
end
{
fade { point 0.75 }
length { box 400,0,0,600,0,0 }
}
}
}
}