mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
206 lines
3.4 KiB
HLSL
206 lines
3.4 KiB
HLSL
effect effects/monsters/strogg_flyer/smoke_trail3
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{
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size 1006
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emitter "smoke"
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{
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duration 1,1
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count 16,16
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sprite
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{
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duration 1,1
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material "gfx/effects/smoke/cloud_alpha"
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start
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{
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position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 }
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velocity { box 0,-50,-50,0,50,50 }
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size { point 90,90 }
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tint { line 0.721569,0.803922,0.803922,0.294118,0.419608,0.419608 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { point 200,200 }
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tint { point 0.521569,0.47451,0.301961 }
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fade { point 0.35 }
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rotate { box -0.333333,0.333333 relative }
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}
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}
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}
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emitter "line_inner"
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{
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duration 1,1
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count 15,15
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locked
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line
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{
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duration 0.1,0.1
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material "gfx/effects/weapons/flash_half"
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start
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{
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position { point -2,0,0 }
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size { point 50 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { point 0.5 }
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length { box 350,0,0,500,0,0 }
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}
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}
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}
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emitter "side_streaks"
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{
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duration 1,1
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count 40,40
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locked
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line
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{
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duration 0.3,0.3
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blend add
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material "gfx/effects/weapons/flash_half"
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generatedOriginNormal
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start
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{
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position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface }
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size { box 60,80 }
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tint { point 0.490196,0.682353,1 }
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fade { point 0 }
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offset { point -3,0,0 }
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length { box 100,0,0,200,0,0 }
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}
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motion
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{
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fade { envelope "fast_in_slow_out" }
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length { envelope "linear" }
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}
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end
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{
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fade { point 0.75 }
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length { box 400,0,0,600,0,0 }
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}
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}
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}
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sound "unnamed3"
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{
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soundShader "convoy_jetfire2"
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}
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sound "unnamed4"
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{
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soundShader "convoy_large_ship_loop1"
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freqshift 0.5,0.5
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}
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emitter "smoke2"
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{
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duration 1,1
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count 11,11
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sprite
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{
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duration 1,1
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material "gfx/effects/smoke/cloud_alpha"
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start
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{
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position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 }
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velocity { box 0,-50,-50,0,50,50 }
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size { point 90,90 }
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tint { line 0.721569,0.803922,0.803922,0.294118,0.419608,0.419608 }
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fade { point 0 }
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offset { point 0,0,325 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { point 200,200 }
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tint { point 0.521569,0.47451,0.301961 }
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fade { point 0.35 }
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rotate { box -0.333333,0.333333 relative }
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}
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}
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}
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emitter "line_inner2"
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{
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duration 1,1
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count 12,12
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locked
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line
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{
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duration 0.1,0.1
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material "gfx/effects/weapons/flash_half"
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start
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{
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position { point -2,0,0 }
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size { point 50 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { point 0.5 }
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offset { point 0,0,325 }
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length { box 350,0,0,500,0,0 }
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}
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}
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}
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emitter "side_streaks2"
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{
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duration 1,1
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count 30,30
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locked
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line
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{
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duration 0.3,0.3
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blend add
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material "gfx/effects/weapons/flash_half"
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generatedOriginNormal
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start
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{
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position { cylinder 0.2,-0.1,-0.1,0.2,0.1,0.1 surface }
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size { box 60,80 }
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tint { point 0.490196,0.682353,1 }
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fade { point 0 }
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offset { point 0,0,325 }
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length { box 100,0,0,200,0,0 }
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}
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motion
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{
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fade { envelope "fast_in_slow_out" }
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length { envelope "linear" }
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}
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end
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{
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fade { point 0.75 }
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length { box 400,0,0,600,0,0 }
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}
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}
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}
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}
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