Files
Quake_4_Alpha/q4xbase/effects/levels/trench/intro_shipsmoke01.fx
T
2026-08-06 14:45:27 -07:00

77 lines
1.3 KiB
HLSL

effect effects/levels/trench/intro_shipsmoke01
{
size 1404
emitter "smoke"
{
duration 1,1
count 40,40
sprite
{
duration 3,4
material "gfx/effects/smoke/smoke_dark"
gravity -0.001,-0.001
start
{
position { cylinder -10,-10,-10,10,10,10 }
velocity { box 300,-20,-30,600,20,30 }
size { line 60,60,100,100 }
tint { line 0.447059,0.447059,0.447059,0.47451,0.447059,0.368627 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "fastinslowout" }
rotate { envelope "linear" }
}
end
{
size { line 150,150,245,245 }
fade { line 0.45,0.85 }
rotate { box -0.111111,0.111111 relative }
}
}
}
emitter "Fire"
{
duration 1,1
count 30,30
sprite
{
duration 0.3,1
blend add
material "gfx/effects/fire/fire1a"
gravity -0.001,-0.001
start
{
velocity { box 400,-20,-20,700,20,20 }
size { line 45,45,75,75 }
tint { line 1,1,1,0.870588,0.862745,0.827451 }
fade { line 0.9,1 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "exp_x2" }
rotate { envelope "linear" }
}
end
{
size { line 125,125,175,175 }
rotate { box -0.180556,0.180556 relative }
}
}
}
}