effect effects/levels/trench/intro_shipsmoke01 { size 1404 emitter "smoke" { duration 1,1 count 40,40 sprite { duration 3,4 material "gfx/effects/smoke/smoke_dark" gravity -0.001,-0.001 start { position { cylinder -10,-10,-10,10,10,10 } velocity { box 300,-20,-30,600,20,30 } size { line 60,60,100,100 } tint { line 0.447059,0.447059,0.447059,0.47451,0.447059,0.368627 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } rotate { envelope "linear" } } end { size { line 150,150,245,245 } fade { line 0.45,0.85 } rotate { box -0.111111,0.111111 relative } } } } emitter "Fire" { duration 1,1 count 30,30 sprite { duration 0.3,1 blend add material "gfx/effects/fire/fire1a" gravity -0.001,-0.001 start { velocity { box 400,-20,-20,700,20,20 } size { line 45,45,75,75 } tint { line 1,1,1,0.870588,0.862745,0.827451 } fade { line 0.9,1 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "exp_x2" } rotate { envelope "linear" } } end { size { line 125,125,175,175 } rotate { box -0.180556,0.180556 relative } } } } }