mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 11:10:52 +02:00
263 lines
4.2 KiB
HLSL
263 lines
4.2 KiB
HLSL
effect effects/debris/snow_impact_sm
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{
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size 523
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spawner "dust3"
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{
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count 15,15
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sprite
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{
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duration 3,5
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persist
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_pillar_bit1"
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gravity 0,0.0125
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start
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{
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position { cylinder -40,-40,-50,40,40,50 surface }
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velocity { box 0,-25,-25,0,25,25 }
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size { line 100,100,200,200 }
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offset { point 0,-8,8 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 150,150,200,200 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "dust2"
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{
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count 10,10
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sprite
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{
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duration 0.5,0.5
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persist
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_pillar_bit1"
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gravity -0.0125,-0.0125
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start
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{
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position { sphere 0,-10,-10,0,10,10 surface }
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velocity { box 0,-200,-200,400,200,200 }
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size { line 20,20,200,200 }
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fade { point 0 }
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offset { point 0,-8,8 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 100,100,150,150 }
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fade { point 0.8 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "debris2"
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{
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count 10,25
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sprite
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{
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duration 1,1
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material "gfx/effects/particles_shapes/debris2"
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entityDef "debris_pillar_bit1"
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gravity 1,1
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start
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{
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position { box 0,-30,-30,0,30,30 }
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velocity { box -400,-400,-400,400,400,400 }
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angle { box 0,0,-1,0,0,1 }
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size { line 2,2,20,20 }
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offset { box 0,-5,-5,0,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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fade { envelope "linear" offset -0.5 }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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angle { box 0,0,-0.5,0,0,0.5 relative }
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rotate { box -0.5,0.5 relative }
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}
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}
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}
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spawner "debris4"
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{
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count 10,25
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sprite
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{
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duration 1,1
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material "gfx/effects/particles_shapes/debris4"
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entityDef "debris_pillar_bit1"
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gravity 1,1
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start
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{
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position { box 0,-30,-30,0,30,30 }
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velocity { box -400,-400,-400,400,400,400 }
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angle { box 0,0,-1,0,0,1 }
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size { line 2,2,20,20 }
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fade { point 0.75 }
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offset { box 0,-5,-5,0,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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fade { envelope "linear" offset -0.5 }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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angle { box 0,0,-0.5,0,0,0.5 relative }
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rotate { box -0.5,0.5 relative }
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}
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}
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}
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spawner "debris2 physics"
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{
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count 5,10
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sprite
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{
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duration 1,1
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material "gfx/effects/particles_shapes/debris2"
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entityDef "debris_pillar_bit1"
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gravity 1,1
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start
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{
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position { cylinder -80,-30,-30,80,30,30 }
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velocity { box -400,-400,-400,400,400,400 }
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angle { box 0,0,-1,0,0,1 }
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size { line 2,2,20,20 }
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offset { box 0,-5,-5,0,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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fade { envelope "linear" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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angle { box 0,0,-0.5,0,0,0.5 relative }
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rotate { box -0.5,0.5 relative }
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}
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impact
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{
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remove 1
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effect "effects/debris/impact_dust"
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}
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}
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}
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delay "unnamed7"
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{
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duration 5,5
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}
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spawner "unnamed6"
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{
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start 0.025,0.025
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count 3,3
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debris
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{
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duration 1,1
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entityDef "debris_pillar_bit1"
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start
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{
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position { cylinder -50,-50,-50,50,50,50 }
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velocity { box 200,-500,-500,500,500,500 }
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}
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motion
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{
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rotate { envelope "acceleratorfade" }
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}
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end
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{
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rotate { box -19.4444,-19.4444,-19.4444,19.4444,19.4444,19.4444 }
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}
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}
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}
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spawner "unnamed9"
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{
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count 5,5
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line
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{
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duration 0.25,1
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_pillar_bit1"
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generatedOriginNormal
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start
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{
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position { cylinder 0.98,-1,-1,0.98,1,1 }
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size { box 10,15 }
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length { point 100,0,0 }
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}
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motion
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{
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fade { envelope "linear" }
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length { envelope "linear" }
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}
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end
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{
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length { point 350,0,0 }
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}
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}
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}
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shake "quake"
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{
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duration 0.5,0.5
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attenuateEmitter
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attenuation 500,1000
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}
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sound "impact_snd"
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{
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soundShader "generic_rock_impact_large"
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volume 5,10
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}
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}
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