effect effects/debris/snow_impact_sm { size 523 spawner "dust3" { count 15,15 sprite { duration 3,5 persist material "gfx/effects/smoke/cloud_alpha3" entityDef "debris_pillar_bit1" gravity 0,0.0125 start { position { cylinder -40,-40,-50,40,40,50 surface } velocity { box 0,-25,-25,0,25,25 } size { line 100,100,200,200 } offset { point 0,-8,8 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "linear" } rotate { envelope "linear" } } end { size { line 150,150,200,200 } rotate { box -0.222222,0.222222 relative } } } } spawner "dust2" { count 10,10 sprite { duration 0.5,0.5 persist material "gfx/effects/smoke/cloud_alpha3" entityDef "debris_pillar_bit1" gravity -0.0125,-0.0125 start { position { sphere 0,-10,-10,0,10,10 surface } velocity { box 0,-200,-200,400,200,200 } size { line 20,20,200,200 } fade { point 0 } offset { point 0,-8,8 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } rotate { envelope "linear" } } end { size { line 100,100,150,150 } fade { point 0.8 } rotate { box -0.222222,0.222222 relative } } } } spawner "debris2" { count 10,25 sprite { duration 1,1 material "gfx/effects/particles_shapes/debris2" entityDef "debris_pillar_bit1" gravity 1,1 start { position { box 0,-30,-30,0,30,30 } velocity { box -400,-400,-400,400,400,400 } angle { box 0,0,-1,0,0,1 } size { line 2,2,20,20 } offset { box 0,-5,-5,0,5,5 } rotate { box 0,1 } } motion { fade { envelope "linear" offset -0.5 } angle { envelope "linear" } rotate { envelope "linear" } } end { angle { box 0,0,-0.5,0,0,0.5 relative } rotate { box -0.5,0.5 relative } } } } spawner "debris4" { count 10,25 sprite { duration 1,1 material "gfx/effects/particles_shapes/debris4" entityDef "debris_pillar_bit1" gravity 1,1 start { position { box 0,-30,-30,0,30,30 } velocity { box -400,-400,-400,400,400,400 } angle { box 0,0,-1,0,0,1 } size { line 2,2,20,20 } fade { point 0.75 } offset { box 0,-5,-5,0,5,5 } rotate { box 0,1 } } motion { fade { envelope "linear" offset -0.5 } angle { envelope "linear" } rotate { envelope "linear" } } end { angle { box 0,0,-0.5,0,0,0.5 relative } rotate { box -0.5,0.5 relative } } } } spawner "debris2 physics" { count 5,10 sprite { duration 1,1 material "gfx/effects/particles_shapes/debris2" entityDef "debris_pillar_bit1" gravity 1,1 start { position { cylinder -80,-30,-30,80,30,30 } velocity { box -400,-400,-400,400,400,400 } angle { box 0,0,-1,0,0,1 } size { line 2,2,20,20 } offset { box 0,-5,-5,0,5,5 } rotate { box 0,1 } } motion { fade { envelope "linear" } angle { envelope "linear" } rotate { envelope "linear" } } end { angle { box 0,0,-0.5,0,0,0.5 relative } rotate { box -0.5,0.5 relative } } impact { remove 1 effect "effects/debris/impact_dust" } } } delay "unnamed7" { duration 5,5 } spawner "unnamed6" { start 0.025,0.025 count 3,3 debris { duration 1,1 entityDef "debris_pillar_bit1" start { position { cylinder -50,-50,-50,50,50,50 } velocity { box 200,-500,-500,500,500,500 } } motion { rotate { envelope "acceleratorfade" } } end { rotate { box -19.4444,-19.4444,-19.4444,19.4444,19.4444,19.4444 } } } } spawner "unnamed9" { count 5,5 line { duration 0.25,1 material "gfx/effects/smoke/cloud_alpha3" entityDef "debris_pillar_bit1" generatedOriginNormal start { position { cylinder 0.98,-1,-1,0.98,1,1 } size { box 10,15 } length { point 100,0,0 } } motion { fade { envelope "linear" } length { envelope "linear" } } end { length { point 350,0,0 } } } } shake "quake" { duration 0.5,0.5 attenuateEmitter attenuation 500,1000 } sound "impact_snd" { soundShader "generic_rock_impact_large" volume 5,10 } }