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https://github.com/jmarshall23/Quake_4_Alpha.git
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38 lines
1.2 KiB
Modula-2
38 lines
1.2 KiB
Modula-2
export cin_stranarustrench_player_cam
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{
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options -nomesh -sourcedir cinematics/stranarus_trench/stranarus_trench_player -destdir models/cinematics/stranarus_trench
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camera stranarus_trench_player.ma -dest stranarus_trench_player
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}
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camera cin_stranarus_trench_player_cam
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{
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anim stranarus_trench_player "models/cinematics/airdefense/airdefense_player.md5camera"
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{
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/*
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frame 82 call map_airdefense1::introCommand
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frame 124 call map_airdefense1::introRun1
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frame 333 call map_airdefense1::introShooting
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frame 336 call map_airdefense1::introRun2
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frame 400 call map_airdefense1::introRun3
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frame 395 call map_airdefense1::introRun4
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frame 404 call map_airdefense1::getUp
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frame 445 call map_airdefense1::cinGetUpVO
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frame 190,490 call map_airdefense1::doHeartbeatSound
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frame 237,534 call map_airdefense1::instantCinBlackout
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frame 1,295,595 call map_airdefense1::cinFadeBackIn
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*/
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}
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}
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entityDef cin_stranarus_trench_player_cam
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{
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"editor_color" "1 .5 0"
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"editor_mins" "-16 -16 0"
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"editor_maxs" "16 16 64"
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"spawnclass" "idCameraAnim"
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"cinematic" "1"
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"camera" "cin_stranarus_trench_player_cam"
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} |