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Quake_4_Alpha/q4xbase/def/ai/monster_q4x_berserker.def
T
2026-08-06 14:45:27 -07:00

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Modula-2

/*
===============================================================================
Berserker
===============================================================================
*/
export berserker
{
options -prefix BEZ_ -keep end_spike -align ALL -scale .3937 -parent midBack lowerBack -parent upperBack midBack -keep eye_target lowerBack Lfteye_Focus Rteye_Focus -parent eye_target head -parent Lfteye_Focus Lft_EyeBall -parent Rteye_Focus Rt_EyeBall -sourcedir models/monsters/berserker/nick -destdir models/monsters/berserker
anim onfire.ma -dest onfire
}
/*
===============================================================================
Berserker Model
===============================================================================
*/
model model_monster_q4x_berserker
{ // MONSTER_MODEL
inherit model_monster_berserker
//Q4X On Fire
anim pain_fire models/monsters/berserker/onfire.md5anim
{
frame 1 sound_voice berserker_onfire
}
}
/*
===============================================================================
Q4X Berserker Entity Definition
===============================================================================
*/
entityDef monster_q4x_berserker
{
"inherit" "monster_berserker"
"model" "model_monster_q4x_berserker"
}