/* =============================================================================== Berserker =============================================================================== */ export berserker { options -prefix BEZ_ -keep end_spike -align ALL -scale .3937 -parent midBack lowerBack -parent upperBack midBack -keep eye_target lowerBack Lfteye_Focus Rteye_Focus -parent eye_target head -parent Lfteye_Focus Lft_EyeBall -parent Rteye_Focus Rt_EyeBall -sourcedir models/monsters/berserker/nick -destdir models/monsters/berserker anim onfire.ma -dest onfire } /* =============================================================================== Berserker Model =============================================================================== */ model model_monster_q4x_berserker { // MONSTER_MODEL inherit model_monster_berserker //Q4X On Fire anim pain_fire models/monsters/berserker/onfire.md5anim { frame 1 sound_voice berserker_onfire } } /* =============================================================================== Q4X Berserker Entity Definition =============================================================================== */ entityDef monster_q4x_berserker { "inherit" "monster_berserker" "model" "model_monster_q4x_berserker" }