mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-19 04:07:29 +02:00
100 lines
2.3 KiB
Modula-2
100 lines
2.3 KiB
Modula-2
/*
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===============================================================================
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Marine_tech
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===============================================================================
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*/
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// export stuff might need to go here
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/*
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===============================================================================
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Marine_tech Model Definition
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===============================================================================
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*/
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model model_char_q4x_marine_tech
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{
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inherit model_char_q4x_marine
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mesh models/characters/marine_tech/marine_tech.md5mesh
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channel torso ( *waist )
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channel legs ( *origin *hips -*waist )
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anim idle models/characters/marine/idle.md5anim
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anim medic_treating_player_start models/characters/marine/medic_treating_player_start.md5anim
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{
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frame 13 attachment_show tech_tool
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rate 1.3
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}
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anim medic_treating_player models/characters/marine/medic_treating_player.md5anim
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{
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frame 1 attachment_show tech_tool
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frame 1 sound snd_tech_tool_repair
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rate .5
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}
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anim medic_treating_player_end models/characters/marine/medic_treating_player_end.md5anim
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{
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frame 17 attachment_hide tech_tool
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rate 1.3
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}
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}
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/*
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===============================================================================
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Marine_medic Entity Definition
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===============================================================================
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*/
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entityDef char_q4x_marine_tech
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{
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"inherit1" "char_marine_tech_extras"
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"inherit2" "char_q4x_marine"
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"editor_ignore" "0"
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"model" "model_char_q4x_marine_tech"
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"def_head" "char_marinehead_helmet_tech"
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}
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entityDef char_q4x_marine_tech_unarmed
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{
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"inherit1" "char_marine_tech_extras"
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"inherit2" "char_q4x_marine_unarmed"
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"editor_ignore" "0"
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"model" "model_char_q4x_marine_tech"
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"def_head" "char_marinehead_helmet_tech"
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}
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entityDef char_q4x_marine_tech_shotgun
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{
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"inherit1" "char_marine_tech_extras"
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"inherit2" "char_q4x_marine_shotgun"
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"editor_ignore" "0"
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"model" "model_char_q4x_marine_tech"
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"def_head" "char_marinehead_helmet_tech"
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}
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entityDef char_q4x_marine_tech_hyperblaster
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{
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"inherit1" "char_marine_tech_extras"
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"inherit2" "char_q4x_marine_hyperblaster"
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"editor_ignore" "0"
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"model" "model_char_q4x_marine_tech"
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"def_head" "char_marinehead_helmet_tech"
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} |