mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-12 04:01:12 +02:00
1770 lines
27 KiB
Plaintext
1770 lines
27 KiB
Plaintext
|
||
|
||
|
||
sound vo_tak_dekletmstrg
|
||
{
|
||
description "<Tak:> Dekard, let me see that Strogg core cannon, I think I can make a quick improvement"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_dekletmstrg.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_therethatscp
|
||
{
|
||
description "<Tak:> There, that scope should help with long range targets."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_therethatscp.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_rdywhnstrs
|
||
{
|
||
description "<Tak +use:> Ready when you are Sarge, lets find Strauss."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_rdywhnstrs.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thatdtaquite
|
||
{
|
||
description "<Tak +use:> That data we found is quite perplexing, just before we landed I found some odd references to something called the Makron Guardian."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thatdtaquite.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_oncewegets
|
||
{
|
||
description "<Tak +use:> Once we get Strauss, he'll be able to unlock the that data."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_oncewegets.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_ishldbrt
|
||
{
|
||
description "<Darnell +use:> I should've brought my shotgun for this shit."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_ishldbrt.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_justlikeold
|
||
{
|
||
description "<Darnell +use:> Just like the good old days eh Deckard?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_justlikeold.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_letsgetmov
|
||
{
|
||
description "<Darnell +use:> Let's get movin!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_letsgetmov.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_shittrig
|
||
{
|
||
description "<Darnell:> Shit, they triggered the alarm."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_shittrig.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_weneedsecproc
|
||
{
|
||
description "<Tak:> We need to get into that security room to proceed."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_weneedsecproc.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_accordacc
|
||
{
|
||
description "<Tak:> According to this, there should be an access hatch around here somewhere."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_accordacc.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_ifoundh
|
||
{
|
||
description "<Darnell:> I found the hatch."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_ifoundh.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_overhere3
|
||
{
|
||
description "<Darnell:> Over here."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_overhere3.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_thistunn
|
||
{
|
||
description "<Darnell:> This tunnel is some kind of heat exchanger, your cold cannon should allow you to bypass the high temperature exhaust."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_thistunn.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thatalarmb
|
||
{
|
||
description "<Tak:> That alarm is bound to bring more attention to our position."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thatalarmb.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_wegottogetg
|
||
{
|
||
description "<Tak:> We've got to get going, if we lose Strauss' medchip signal, we'll never find him."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_wegottogetg.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thatsitdek
|
||
{
|
||
description "<Tak:> That's it Dekard, the alarms are off and the security doors unlocked."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thatsitdek.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_damncutoff
|
||
{
|
||
description "<Tak:> Damn it, they cut us off. Only way through is to find the override switch in the substructure below us."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_damncutoff.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_imonit
|
||
{
|
||
description "<Darnell:> I’m on it. Cover me."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_imonit.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_rogethat3
|
||
{
|
||
description "<Tak:> Roger that."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_rogethat3.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_iseeit
|
||
{
|
||
description "<Darnell:> I see it."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_iseeit.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_gettclose
|
||
{
|
||
description "<Darnell:> Getting close."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_gettclose.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_almostthr
|
||
{
|
||
description "<Darnell:> Almost there."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_almostthr.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_gotitkeep
|
||
{
|
||
description "<Darnell:> Got it. Keep ’em off me ‘til I get back."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_gotitkeep.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_bridgereeng
|
||
{
|
||
description "<Tak:> The Bridge is re-engaging. Good work Darnell"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_bridgereeng.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_lookcondits
|
||
{
|
||
description "<Darnell:> Look at these conditions."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_lookcondits.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_extractcare
|
||
{
|
||
description "<Tak:> The extraction teams will take care of these guys"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_extractcare.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_anystrauss
|
||
{
|
||
description "<Darnell:> Are any of these Strauss?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_anystrauss.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_neg4
|
||
{
|
||
description "<Tak:> Negative"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_neg4.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_thisisrose
|
||
{
|
||
description "<Fox Marine 1:> This is Lieutenant Rose from Fox squad to any marines with a tech in the Prison facility, requesting immediate assistance."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_thisisrose.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_foxsq
|
||
{
|
||
description "<Tak:> Fox squad is close, we've got no choice on this one."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_foxsq.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_falcsqenroute
|
||
{
|
||
description "<Darnell:> This is Falcon squad, en route to your location."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_falcsqenroute.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_rogfalcsplit
|
||
{
|
||
description "<Fox Marine 1:> Roger Falcon, we are split up and both groups need immediate assistance"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_rogfalcsplit.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_youshutdwn
|
||
{
|
||
description "<Fox Marine 2:> You guys from Falcon squad, great, we need your tech to shut down these processing conveyers so we can get these marines out."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_youshutdwn.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_letmeseewh
|
||
{
|
||
description "<Tak:> Let me see what I can do."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_letmeseewh.wav
|
||
}
|
||
|
||
|
||
sound vo_fox3_heysarge
|
||
{
|
||
description "<Fox Marine 3:> Hey sergeant, we came across this Strogg incendiary weapon, your team is going deeper than we are, you can make better use of it than we can. Here."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox3_heysarge.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_meakimpap
|
||
{
|
||
description "<Fox Marine 2 +use:> I'm Meakim and that's Pappas, glad you could join us here is this sweet little resort."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_meakimpap.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_welosttech
|
||
{
|
||
description "<Fox Marine 2 +use:> We lost our tech about 3 hours ago."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_welosttech.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_roughrider
|
||
{
|
||
description "<Fox Marine 2 +use:> It's been a rough ride in this place without somebody who can navigate these Strogg interfaces."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_roughrider.wav
|
||
}
|
||
|
||
|
||
sound vo_fox3_we3squad
|
||
{
|
||
description "<Fox Marine 3 +use:> We are one of 3 squads tasked with getting marines out of these Strogg prisons."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox3_we3squad.wav
|
||
}
|
||
|
||
|
||
sound vo_fox_prismed
|
||
{
|
||
description "<Fox Marine 3 +use:> These prison facilities are right next to the Strogg medlabs."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox_prismed.wav
|
||
}
|
||
|
||
|
||
sound vo_fox3_makesnerv
|
||
{
|
||
description "<Fox Marine 3 +use:> Makes me nervous as hell being this close to the medlabs, knowing what they do to people there."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox3_makesnerv.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_okthatconv
|
||
{
|
||
description "<Tak:> Ok, that's it. The conveyers are disabled."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_okthatconv.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_excellent
|
||
{
|
||
description "<Fox Marine 2:> Excellent."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_excellent.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_ltrosedone
|
||
{
|
||
description "<Fox Marine 2:> Lieutenant Rose, we are done with Falcon here, what are your orders"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_ltrosedone.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_pointdir
|
||
{
|
||
description "<Fox Marine 1:> Point them in our direction, we have an entire cell block to recover."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_pointdir.wav
|
||
}
|
||
|
||
|
||
sound vo_fox2_okviacrawl
|
||
{
|
||
description "<Fox Marine 2:> Ok Falcon, we made it in here via ceiling crawlspaces, but you should be able to meet up with the rest of Fox through that door."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox2_okviacrawl.wav
|
||
}
|
||
|
||
|
||
sound vo_fox3_thanksfalc
|
||
{
|
||
description "<Fox Marine 3:> Thanks again Falcon, once you're through, we're locking ourselves in."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox3_thanksfalc.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_whereareyou
|
||
{
|
||
description "<Fox Marine 1:> Where are you Falcon squad, we need you here ASAP."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_whereareyou.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_falcdouble
|
||
{
|
||
description "<Fox Marine 1:> Falcon squad, double time it!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_falcdouble.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_weneedtoget
|
||
{
|
||
description "<Tak:> We need to get through this door"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_weneedtoget.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_coverhack
|
||
{
|
||
description "<Tak:> Cover me, I'll hack this door open"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_coverhack.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_dekifyouman
|
||
{
|
||
description "<Darnell:> Dekard, If you man that mounted turret, I'll cover Tak up close."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_dekifyouman.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_incom3
|
||
{
|
||
description "<Darnell:> Incoming!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_incom3.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_aboveus
|
||
{
|
||
description "<Darnell:> Above us!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_aboveus.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_isobridge
|
||
{
|
||
description "<Tak:> I’ve isolated the primary circuit bridge. Won’t take long now."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_isobridge.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_firstbr
|
||
{
|
||
description "<Tak:> First relay is active. Three more."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_firstbr.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_secondact
|
||
{
|
||
description "<Tak:> Second relay is active."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_secondact.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_therethird
|
||
{
|
||
description "<Tak:> There’s the third, one more."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_therethird.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thatwein
|
||
{
|
||
description "<Tak:> That’s it. We’re in."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thatwein.wav
|
||
}
|
||
|
||
|
||
sound vo_fox4_heywithlt
|
||
{
|
||
description "<Fox Marine 4:> Hey, I'm with Lieutenant Rose, We need your tech to disable the cell block, while the rest of us provide cover for the extraction team."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox4_heywithlt.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_imonit3
|
||
{
|
||
description "<Tak:> I'm on it"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_imonit3.wav
|
||
}
|
||
|
||
|
||
sound vo_fox4_falchere
|
||
{
|
||
description "<Fox Marine 4:> Falcon is here, their tech is starting on the cell blocks Lieutenant."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox4_falchere.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_copymovein
|
||
{
|
||
description "<Fox Marine 1:> Copy that, we are moving in."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_copymovein.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_lookslike
|
||
{
|
||
description "<Tak:> Looks like I'm going to have to do this one cell at a time."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_lookslike.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_opencells
|
||
{
|
||
description "<Tak:> Opening cells"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_opencells.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_allicando
|
||
{
|
||
description "<Tak:> That's all I can do from here"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_allicando.wav
|
||
}
|
||
|
||
|
||
sound vo_fox4_openfire
|
||
{
|
||
description "<Fox Marine 4:> Open fire, protect the extraction team!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox4_openfire.wav
|
||
}
|
||
|
||
|
||
sound vo_fox4_morestrogg
|
||
{
|
||
description "<Fox Marine 4:> More Strogg, take em down!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox4_morestrogg.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_keepsquiboffa
|
||
{
|
||
description "<Fox Marine 1:> Keep these squibs offa' us!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_keepsquiboffa.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_damcover
|
||
{
|
||
description "<Fox Marine 1:> Damnit, we need cover!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_damcover.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_extractcomp
|
||
{
|
||
description "<Fox Marine 1:> Extraction complete"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_extractcomp.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_thanksfalc
|
||
{
|
||
description "<Fox Marine 1:> Thanks Falcon, we couldn't have done this without you, now get back to your objective"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_thanksfalc.wav
|
||
}
|
||
|
||
|
||
sound vo_insane1_mumble
|
||
{
|
||
description "<Insane Marine 1:> (Incomprehensible mumbling)"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/insane1_mumble.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_soldsold
|
||
{
|
||
description "<Tak:> Soldier, SOLDIER!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_soldsold.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_outtolunch
|
||
{
|
||
description "<Tak:> This guy is out to lunch."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_outtolunch.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_foxsquad
|
||
{
|
||
description "<Darnell:> Fox squad, we've got a live marine at our location in no condition to join us"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_foxsquad.wav
|
||
}
|
||
|
||
|
||
sound vo_fox1_roggetout
|
||
{
|
||
description "<Fox Marine 1:> roger that falcon, We'll get him out."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox1_roggetout.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_shit3
|
||
{
|
||
description "<Tak:> Shit!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_shit3.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_whatgoon
|
||
{
|
||
description "<Darnell:> What’s going on?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_whatgoon.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_strssmedchip
|
||
{
|
||
description "<Tak:> Straus’s med-chip signal. It’s gone dead. I’ve lost track of him."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_strssmedchip.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_wednttime
|
||
{
|
||
description "<Darnell:> We don’t have a lot of time, Tak. Find him."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_wednttime.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_wehavefindcent
|
||
{
|
||
description "<Tak:> We have to find the central control room."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_wehavefindcent.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_icanfindstrss
|
||
{
|
||
description "<Tak:> I can find Strauss from there"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_icanfindstrss.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_lookslikeweatt
|
||
{
|
||
description "<Darnell:> Looks like we've attracted some attention"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_lookslikeweatt.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_centrctrl
|
||
{
|
||
description "<Tak:> Central control room should be just ahead"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_centrctrl.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thatmain
|
||
{
|
||
description "<Tak:> That’s the mainframe."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thatmain.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_wherestrss
|
||
{
|
||
description "<Darnell:> Where’s Strauss?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_wherestrss.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_hangonlord
|
||
{
|
||
description "<Tak:> Hang on. I’m still – Good Lord. What are they doing to those Marines."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_hangonlord.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_whattalk
|
||
{
|
||
description "<Darnell:> What are you talking about?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_whattalk.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_adpsero
|
||
{
|
||
description "<Tak:> Adrenaline, ADP, Serotonin… We’re nothing but fluid factories to them."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_adpsero.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_takfndstrs
|
||
{
|
||
description "<Darnell:> Tak, find Strauss."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_takfndstrs.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_okgetcls
|
||
{
|
||
description "<Tak:> Ok...I'm getting close..."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_okgetcls.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_ithinkthis
|
||
{
|
||
description "<Tak:> I think this is it."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_ithinkthis.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_ohshit
|
||
{
|
||
description "<Tak:> Oh shit."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_ohshit.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_whathapp
|
||
{
|
||
description "<Darnell:> What happened? "
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_whathapp.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_itrigalarm
|
||
{
|
||
description "<Tak:> I triggered an alarm, we are about to have a LOT of company."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_itrigalarm.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_secdoors
|
||
{
|
||
description "<Darnell:> Secure these doors."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_secdoors.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_onit
|
||
{
|
||
description "<Tak:> On it."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_onit.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_dekstatus
|
||
{
|
||
description "<Markswell:> Dekard, Darnell what's your status, we lost radio contact for a while"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_dekstatus.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_weholed
|
||
{
|
||
description "<Darnell:> We’re holed up in a control room that can track Strauss, but it sounds like we’re about to have some serious company."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_weholed.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_wealmost
|
||
{
|
||
description "<Markswell:> Roger that. Hold tight, we’re almost there."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_wealmost.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_theyrehere
|
||
{
|
||
description "<Tak:> They’re here!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_theyrehere.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_openfire
|
||
{
|
||
description "<Darnell:> Open fire!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_openfire.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_theretoomany
|
||
{
|
||
description "<Tak:> There are too many of em'!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_theretoomany.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_navamarkwhr
|
||
{
|
||
description "<Darnell:> Navajas, Markswell, where are you?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_navamarkwhr.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_wearecls
|
||
{
|
||
description "<Navajas:> We are close my friend, hold tight."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_wearecls.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_planting
|
||
{
|
||
description "<Navajas:> I'm planting charges, keep clear of the far door."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_planting.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_detonating
|
||
{
|
||
description "<Navajas:> Detonating!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_detonating.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_mitchwipe
|
||
{
|
||
description "<Markswell:> Mitchell, Navajas, wipe out those squibs and secure those doors!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_mitchwipe.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_yessir2
|
||
{
|
||
description "<Navajas:> Yes sir."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_yessir2.wav
|
||
}
|
||
|
||
|
||
sound vo_mitch_onit
|
||
{
|
||
description "<Mitchell:> On it."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/mitch_onit.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_doorsec
|
||
{
|
||
description "<Navajas:> Door secure."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_doorsec.wav
|
||
}
|
||
|
||
|
||
sound vo_mitch_doorsec
|
||
{
|
||
description "<Mitchell:> Door secure."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/mitch_doorsec.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_takgetcompu
|
||
{
|
||
description "<Markswell:> Tak, get back on that computer, find Strauss!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_takgetcompu.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_gotmove
|
||
{
|
||
description "<Tak:> I got him. They’re moving him, but he's close!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_gotmove.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_howlongwe
|
||
{
|
||
description "<Darnell:> How long do we have?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_howlongwe.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_notlong
|
||
{
|
||
description "<Tak:> Not long."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_notlong.wav
|
||
}
|
||
|
||
|
||
sound vo_darn_wegotincom
|
||
{
|
||
description "<Darnell:> We've got incoming! The Strogg are trying get back in here!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_wegotincom.wav
|
||
}
|
||
|
||
|
||
sound vo_mitch_letshell
|
||
{
|
||
description "<Mitchell:> Let's get the hell outta here then, get to Strauss..."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/mitch_letshell.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_thistrack
|
||
{
|
||
description "<Tak:> This is the only place that we can track Strauss from, we need to stay here."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_thistrack.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_dekholdpos
|
||
{
|
||
description "<Markswell:> Dekard. We need to hold this position, you get to Strauss."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_dekholdpos.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_takeupdef
|
||
{
|
||
description "<Markswell:> Darnell, Navajas, Mitchell, take up defensive positions"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_takeupdef.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_mitchturr
|
||
{
|
||
description "<Markswell:> Mitchell get on that Turret"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_mitchturr.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_guidede
|
||
{
|
||
description "<Tak:> I'll guide you to Strauss Dekard. "
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_guidede.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_dekgetgoing
|
||
{
|
||
description "<Markswell:> Dekard, get going!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_dekgetgoing.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_getnow
|
||
{
|
||
description "<Markswell +use:> Get moving Dekard, now!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_getnow.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_areyouhard
|
||
{
|
||
description "<Markswell +use:> Are you hard of hearing marine, get to Strauss!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_areyouhard.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_holdposition
|
||
{
|
||
description "<Markswell +use:> Dekard, we can't hold this position forever, go!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_holdposition.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_keepmovdek
|
||
{
|
||
description "<Tak:> Keep moving Dekard, you should come across Strauss soon!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_keepmovdek.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_directhead
|
||
{
|
||
description "<Tak:> Directly ahead Dekard, Strauss is right in front of you."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_directhead.wav
|
||
}
|
||
|
||
|
||
|
||
sound vo_dek_taktube
|
||
{
|
||
description "<Dekard:> Tak, where’s Strauss' tube going?"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/dek_taktube.wav
|
||
}
|
||
|
||
|
||
sound vo_strauss_muff
|
||
{
|
||
description "<Strauss:> (Muffled dialog)"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/strauss_muff.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_hangmom
|
||
{
|
||
description "<Tak:> Hang on a moment... It’s a transport system, looks like it’s taking him down into… Damn. Bio-processing"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_hangmom.wav
|
||
}
|
||
|
||
|
||
sound vo_dek_rogthat
|
||
{
|
||
description "<Dekard:> Roger that."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/dek_rogthat.wav
|
||
}
|
||
|
||
|
||
|
||
sound vo_darn_foxmeet
|
||
{
|
||
description "<Darnell:> Dekard, Tak needs to stay at the control terminal if he’s going to keep tracking Strauss. Navajas and I will hold this position with him. I’ve sent Mitchell and a member of Fox squad to meet up with you."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/darn_foxmeet.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_actlift
|
||
{
|
||
description "<Tak:> I’ve activated the lift, Dekard. It’ll take you straight to the bio-processing level. You better hurry though, doesn’t look like Strauss has much time left."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_actlift.wav
|
||
}
|
||
|
||
|
||
sound vo_mitch_theresome
|
||
{
|
||
description "<Mitchell:> There's something coming up that lift"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/mitch_theresome.wav
|
||
}
|
||
|
||
|
||
sound vo_fox5_takecover
|
||
{
|
||
description "<Fox Marine 5:> Take cover!"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/fox5_takecover.wav
|
||
}
|
||
|
||
sound vo_tak_pris_door1
|
||
{
|
||
description "<Tak:> Let me get this door open."
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door1.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_pris_door2
|
||
{
|
||
description "<Tak:> Opening this door"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door2.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_pris_door3
|
||
{
|
||
description "<Tak:> Accessing the door panel"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door3.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_pris_door4
|
||
{
|
||
description "<Tak:> One second for this door"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door4.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_pris_door5
|
||
{
|
||
description "<Tak:> Opening the door"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door5.wav
|
||
}
|
||
|
||
|
||
sound vo_tak_pris_door6
|
||
{
|
||
description "<Tak:> I'll open this door"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/tak_pris_door6.wav
|
||
}
|
||
|
||
|
||
sound vo_marks_pris_lgun
|
||
{
|
||
description "<Markswell:> Dekard, before you go, we found this Strogg lightning gun, you might need it"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/marks_pris_lgun.wav
|
||
}
|
||
|
||
|
||
sound vo_nava_pris_lgun
|
||
{
|
||
description "<NAvajas:> Dekard, before you go, we found this Strogg lightning gun, you might need it"
|
||
|
||
minDistance 80
|
||
maxDistance 900
|
||
volumeDb 0
|
||
|
||
sound/vo/M04_Prison/nava_pris_lgun.wav
|
||
}
|
||
|
||
|
||
|