Just kind of shoving the QuakeWorld QuakeC source in here.

This commit is contained in:
Travis Bradshaw
2012-01-31 16:03:17 -06:00
parent 0023db327b
commit bf4ac424ce
21 changed files with 11382 additions and 0 deletions

52
qw-qc/sprites.qc Normal file
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/*
sprites.qc
sprite definitions
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
// these are the only sprites still in the game...
$spritename s_explod
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/explod03.lbm
$frame 24 24 56 56
$frame 120 24 56 56
$frame 216 24 56 56
$frame 24 88 56 56
$frame 120 88 56 56
$frame 216 88 56 56
$spritename s_bubble
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/bubble.lbm
$frame 16 16 16 16
$frame 40 16 16 16
$spritename s_light
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/light.lbm
$frame 104 32 32 32