The Quake sources as originally release under the GPL license on December 21, 1999

This commit is contained in:
Travis Bradshaw
2012-01-31 14:32:09 -06:00
commit 0023db327b
605 changed files with 282548 additions and 0 deletions

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QW/Makefile.Linux Normal file
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#
# QuakeWorld Makefile for Linux 2.0
#
# Apr '98 by Zoid <zoid@idsoftware.com>
#
# GNU Make required
#
# ELF only
#
# RPM release number
RPM_RELEASE=1
VERSION=2.30$(GLIBC)
ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6* ];then echo libc6;fi)))
GLIBC=-glibc
else
GLIBC=
endif
ifneq (,$(findstring alpha,$(shell uname -m)))
ARCH=axp
RPMARCH=alpha
else
ARCH=i386
RPMARCH=i386
endif
MAINDIR=/grog/Projects/QW
BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
CLIENT_DIR=$(MAINDIR)/client
SERVER_DIR=$(MAINDIR)/server
MESA_DIR=/usr/local/src/Mesa-3.0
CC=gcc
BASE_CFLAGS=-Wall -Dstricmp=strcasecmp -I$(CLIENT_DIR) -I$(SERVER_DIR)
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
ifeq ($(ARCH),axp)
RELEASE_CFLAGS=$(BASE_CFLAGS) -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
else
RELEASE_CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
-malign-jumps=2 -malign-functions=2
endif
GLCFLAGS=-DGLQUAKE -I/usr/local/src/Mesa-3.0/include -I/usr/include/glide
LDFLAGS=-lm
SVGALDFLAGS=-lvga
XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext
GL_SVGA_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3.0/lib -lm -lMesaGL -lglide2x -lX11 -lXext -lvga
GL_X11_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3.0/lib -lm -lGL -lX11 -lXext
DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $<
DO_GL_CC=$(CC) $(CFLAGS) $(GLCFLAGS) -o $@ -c $<
DO_SERVER_CC=$(CC) -DSERVERONLY $(CFLAGS) -o $@ -c $<
DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
#############################################################################
# SETUP AND BUILD
#############################################################################
ifeq ($(ARCH),axp)
TARGETS=$(BUILDDIR)/qwsv
#$(BUILDDIR)/qwcl.x11
else
TARGETS=$(BUILDDIR)/qwsv $(BUILDDIR)/qwcl $(BUILDDIR)/qwcl.x11 $(BUILDDIR)/glqwcl $(BUILDDIR)/glqwcl.glx
endif
build_debug:
@-mkdir $(BUILD_DEBUG_DIR) \
$(BUILD_DEBUG_DIR)/client \
$(BUILD_DEBUG_DIR)/glclient \
$(BUILD_DEBUG_DIR)/server
$(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
build_release:
@-mkdir $(BUILD_RELEASE_DIR) \
$(BUILD_RELEASE_DIR)/client \
$(BUILD_RELEASE_DIR)/glclient \
$(BUILD_RELEASE_DIR)/server
$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
all: build_debug build_release
targets: $(TARGETS)
#############################################################################
# SERVER
#############################################################################
QWSV_OBJS = \
$(BUILDDIR)/server/pr_cmds.o \
$(BUILDDIR)/server/pr_edict.o \
$(BUILDDIR)/server/pr_exec.o \
$(BUILDDIR)/server/sv_init.o \
$(BUILDDIR)/server/sv_main.o \
$(BUILDDIR)/server/sv_nchan.o \
$(BUILDDIR)/server/sv_ents.o \
$(BUILDDIR)/server/sv_send.o \
$(BUILDDIR)/server/sv_move.o \
$(BUILDDIR)/server/sv_phys.o \
$(BUILDDIR)/server/sv_user.o \
$(BUILDDIR)/server/sv_ccmds.o \
$(BUILDDIR)/server/world.o \
$(BUILDDIR)/server/sys_unix.o \
$(BUILDDIR)/server/model.o \
$(BUILDDIR)/server/cmd.o \
$(BUILDDIR)/server/common.o \
$(BUILDDIR)/server/crc.o \
$(BUILDDIR)/server/cvar.o \
$(BUILDDIR)/server/mathlib.o \
$(BUILDDIR)/server/md4.o \
$(BUILDDIR)/server/zone.o \
$(BUILDDIR)/server/pmove.o \
$(BUILDDIR)/server/pmovetst.o \
$(BUILDDIR)/server/net_chan.o \
$(BUILDDIR)/server/net_udp.o
$(BUILDDIR)/qwsv : $(QWSV_OBJS)
$(CC) $(CFLAGS) -o $@ $(QWSV_OBJS) $(LDFLAGS)
$(BUILDDIR)/server/pr_cmds.o : $(SERVER_DIR)/pr_cmds.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pr_edict.o : $(SERVER_DIR)/pr_edict.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pr_exec.o : $(SERVER_DIR)/pr_exec.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_init.o : $(SERVER_DIR)/sv_init.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_main.o : $(SERVER_DIR)/sv_main.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_nchan.o : $(SERVER_DIR)/sv_nchan.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_ents.o : $(SERVER_DIR)/sv_ents.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_send.o : $(SERVER_DIR)/sv_send.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_move.o : $(SERVER_DIR)/sv_move.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_phys.o : $(SERVER_DIR)/sv_phys.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_user.o : $(SERVER_DIR)/sv_user.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_ccmds.o : $(SERVER_DIR)/sv_ccmds.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/world.o : $(SERVER_DIR)/world.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sys_unix.o : $(SERVER_DIR)/sys_unix.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/model.o : $(SERVER_DIR)/model.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/cmd.o : $(CLIENT_DIR)/cmd.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/common.o : $(CLIENT_DIR)/common.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/crc.o : $(CLIENT_DIR)/crc.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/cvar.o : $(CLIENT_DIR)/cvar.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/mathlib.o : $(CLIENT_DIR)/mathlib.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/md4.o : $(CLIENT_DIR)/md4.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/zone.o : $(CLIENT_DIR)/zone.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pmove.o : $(CLIENT_DIR)/pmove.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/net_chan.o : $(CLIENT_DIR)/net_chan.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/net_udp.o : $(CLIENT_DIR)/net_udp.c
$(DO_SERVER_CC)
#############################################################################
# CLIENT
#############################################################################
QWCL_OBJS = \
$(BUILDDIR)/client/cl_demo.o \
$(BUILDDIR)/client/cl_ents.o \
$(BUILDDIR)/client/cl_input.o \
$(BUILDDIR)/client/cl_main.o \
$(BUILDDIR)/client/cl_parse.o \
$(BUILDDIR)/client/cl_pred.o \
$(BUILDDIR)/client/cl_tent.o \
$(BUILDDIR)/client/cl_cam.o \
$(BUILDDIR)/client/cmd.o \
$(BUILDDIR)/client/common.o \
$(BUILDDIR)/client/console.o \
$(BUILDDIR)/client/crc.o \
$(BUILDDIR)/client/cvar.o \
$(BUILDDIR)/client/d_edge.o \
$(BUILDDIR)/client/d_fill.o \
$(BUILDDIR)/client/d_init.o \
$(BUILDDIR)/client/d_modech.o \
$(BUILDDIR)/client/d_part.o \
$(BUILDDIR)/client/d_polyse.o \
$(BUILDDIR)/client/d_scan.o \
$(BUILDDIR)/client/d_sky.o \
$(BUILDDIR)/client/d_sprite.o \
$(BUILDDIR)/client/d_surf.o \
$(BUILDDIR)/client/d_vars.o \
$(BUILDDIR)/client/d_zpoint.o \
$(BUILDDIR)/client/draw.o \
$(BUILDDIR)/client/keys.o \
$(BUILDDIR)/client/mathlib.o \
$(BUILDDIR)/client/md4.o \
$(BUILDDIR)/client/menu.o \
$(BUILDDIR)/client/model.o \
$(BUILDDIR)/client/net_chan.o \
$(BUILDDIR)/client/net_udp.o \
$(BUILDDIR)/client/nonintel.o \
$(BUILDDIR)/client/pmove.o \
$(BUILDDIR)/client/pmovetst.o \
$(BUILDDIR)/client/r_aclip.o \
$(BUILDDIR)/client/r_alias.o \
$(BUILDDIR)/client/r_bsp.o \
$(BUILDDIR)/client/r_draw.o \
$(BUILDDIR)/client/r_edge.o \
$(BUILDDIR)/client/r_efrag.o \
$(BUILDDIR)/client/r_light.o \
$(BUILDDIR)/client/r_main.o \
$(BUILDDIR)/client/r_misc.o \
$(BUILDDIR)/client/r_part.o \
$(BUILDDIR)/client/r_sky.o \
$(BUILDDIR)/client/r_sprite.o \
$(BUILDDIR)/client/r_surf.o \
$(BUILDDIR)/client/r_vars.o \
$(BUILDDIR)/client/sbar.o \
$(BUILDDIR)/client/screen.o \
$(BUILDDIR)/client/skin.o \
$(BUILDDIR)/client/snd_dma.o \
$(BUILDDIR)/client/snd_mem.o \
$(BUILDDIR)/client/snd_mix.o \
$(BUILDDIR)/client/view.o \
$(BUILDDIR)/client/wad.o \
$(BUILDDIR)/client/zone.o \
$(BUILDDIR)/client/cd_linux.o \
$(BUILDDIR)/client/sys_linux.o \
$(BUILDDIR)/client/snd_linux.o \
ifeq ($(ARCH),i386)
QWCL_AS_OBJS = \
$(BUILDDIR)/client/d_copy.o \
$(BUILDDIR)/client/d_draw.o \
$(BUILDDIR)/client/d_draw16.o \
$(BUILDDIR)/client/d_parta.o \
$(BUILDDIR)/client/d_polysa.o \
$(BUILDDIR)/client/d_scana.o \
$(BUILDDIR)/client/d_spr8.o \
$(BUILDDIR)/client/d_varsa.o \
$(BUILDDIR)/client/math.o \
$(BUILDDIR)/client/r_aclipa.o \
$(BUILDDIR)/client/r_aliasa.o \
$(BUILDDIR)/client/r_drawa.o \
$(BUILDDIR)/client/r_edgea.o \
$(BUILDDIR)/client/r_varsa.o \
$(BUILDDIR)/client/snd_mixa.o \
$(BUILDDIR)/client/surf16.o \
$(BUILDDIR)/client/surf8.o \
$(BUILDDIR)/client/sys_dosa.o
else
QWCL_AS_OBJS=
endif
QWCL_SVGA_OBJS = $(BUILDDIR)/client/vid_svgalib.o
QWCL_X11_OBJS = $(BUILDDIR)/client/vid_x.o
$(BUILDDIR)/qwcl : $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_SVGA_OBJS)
$(CC) $(CFLAGS) -o $@ $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_SVGA_OBJS) \
$(LDFLAGS) $(SVGALDFLAGS)
$(BUILDDIR)/qwcl.x11 : $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS)
$(CC) $(CFLAGS) -o $@ $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS) \
$(LDFLAGS) $(XLDFLAGS)
$(BUILDDIR)/client/cl_demo.o : $(CLIENT_DIR)/cl_demo.c
$(DO_CC)
$(BUILDDIR)/client/cl_ents.o : $(CLIENT_DIR)/cl_ents.c
$(DO_CC)
$(BUILDDIR)/client/cl_input.o : $(CLIENT_DIR)/cl_input.c
$(DO_CC)
$(BUILDDIR)/client/cl_main.o : $(CLIENT_DIR)/cl_main.c
$(DO_CC)
$(BUILDDIR)/client/cl_parse.o : $(CLIENT_DIR)/cl_parse.c
$(DO_CC)
$(BUILDDIR)/client/cl_pred.o : $(CLIENT_DIR)/cl_pred.c
$(DO_CC)
$(BUILDDIR)/client/cl_tent.o : $(CLIENT_DIR)/cl_tent.c
$(DO_CC)
$(BUILDDIR)/client/cl_cam.o : $(CLIENT_DIR)/cl_cam.c
$(DO_CC)
$(BUILDDIR)/client/cmd.o : $(CLIENT_DIR)/cmd.c
$(DO_CC)
$(BUILDDIR)/client/common.o : $(CLIENT_DIR)/common.c
$(DO_CC)
$(BUILDDIR)/client/console.o : $(CLIENT_DIR)/console.c
$(DO_CC)
$(BUILDDIR)/client/crc.o : $(CLIENT_DIR)/crc.c
$(DO_CC)
$(BUILDDIR)/client/cvar.o : $(CLIENT_DIR)/cvar.c
$(DO_CC)
$(BUILDDIR)/client/d_edge.o : $(CLIENT_DIR)/d_edge.c
$(DO_CC)
$(BUILDDIR)/client/d_fill.o : $(CLIENT_DIR)/d_fill.c
$(DO_CC)
$(BUILDDIR)/client/d_init.o : $(CLIENT_DIR)/d_init.c
$(DO_CC)
$(BUILDDIR)/client/d_modech.o : $(CLIENT_DIR)/d_modech.c
$(DO_CC)
$(BUILDDIR)/client/d_part.o : $(CLIENT_DIR)/d_part.c
$(DO_CC)
$(BUILDDIR)/client/d_polyse.o : $(CLIENT_DIR)/d_polyse.c
$(DO_CC)
$(BUILDDIR)/client/d_scan.o : $(CLIENT_DIR)/d_scan.c
$(DO_CC)
$(BUILDDIR)/client/d_sky.o : $(CLIENT_DIR)/d_sky.c
$(DO_CC)
$(BUILDDIR)/client/d_sprite.o : $(CLIENT_DIR)/d_sprite.c
$(DO_CC)
$(BUILDDIR)/client/d_surf.o : $(CLIENT_DIR)/d_surf.c
$(DO_CC)
$(BUILDDIR)/client/d_vars.o : $(CLIENT_DIR)/d_vars.c
$(DO_CC)
$(BUILDDIR)/client/d_zpoint.o : $(CLIENT_DIR)/d_zpoint.c
$(DO_CC)
$(BUILDDIR)/client/draw.o : $(CLIENT_DIR)/draw.c
$(DO_CC)
$(BUILDDIR)/client/keys.o : $(CLIENT_DIR)/keys.c
$(DO_CC)
$(BUILDDIR)/client/mathlib.o : $(CLIENT_DIR)/mathlib.c
$(DO_CC)
$(BUILDDIR)/client/md4.o : $(CLIENT_DIR)/md4.c
$(DO_CC)
$(BUILDDIR)/client/menu.o : $(CLIENT_DIR)/menu.c
$(DO_CC)
$(BUILDDIR)/client/model.o : $(CLIENT_DIR)/model.c
$(DO_CC)
$(BUILDDIR)/client/net_chan.o : $(CLIENT_DIR)/net_chan.c
$(DO_CC)
$(BUILDDIR)/client/net_udp.o : $(CLIENT_DIR)/net_udp.c
$(DO_CC)
$(BUILDDIR)/client/nonintel.o : $(CLIENT_DIR)/nonintel.c
$(DO_CC)
$(BUILDDIR)/client/pmove.o : $(CLIENT_DIR)/pmove.c
$(DO_CC)
$(BUILDDIR)/client/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
$(DO_CC)
$(BUILDDIR)/client/r_aclip.o : $(CLIENT_DIR)/r_aclip.c
$(DO_CC)
$(BUILDDIR)/client/r_alias.o : $(CLIENT_DIR)/r_alias.c
$(DO_CC)
$(BUILDDIR)/client/r_bsp.o : $(CLIENT_DIR)/r_bsp.c
$(DO_CC)
$(BUILDDIR)/client/r_draw.o : $(CLIENT_DIR)/r_draw.c
$(DO_CC)
$(BUILDDIR)/client/r_edge.o : $(CLIENT_DIR)/r_edge.c
$(DO_CC)
$(BUILDDIR)/client/r_efrag.o : $(CLIENT_DIR)/r_efrag.c
$(DO_CC)
$(BUILDDIR)/client/r_light.o : $(CLIENT_DIR)/r_light.c
$(DO_CC)
$(BUILDDIR)/client/r_main.o : $(CLIENT_DIR)/r_main.c
$(DO_CC)
$(BUILDDIR)/client/r_misc.o : $(CLIENT_DIR)/r_misc.c
$(DO_CC)
$(BUILDDIR)/client/r_part.o : $(CLIENT_DIR)/r_part.c
$(DO_CC)
$(BUILDDIR)/client/r_sky.o : $(CLIENT_DIR)/r_sky.c
$(DO_CC)
$(BUILDDIR)/client/r_sprite.o : $(CLIENT_DIR)/r_sprite.c
$(DO_CC)
$(BUILDDIR)/client/r_surf.o : $(CLIENT_DIR)/r_surf.c
$(DO_CC)
$(BUILDDIR)/client/r_vars.o : $(CLIENT_DIR)/r_vars.c
$(DO_CC)
$(BUILDDIR)/client/sbar.o : $(CLIENT_DIR)/sbar.c
$(DO_CC)
$(BUILDDIR)/client/screen.o : $(CLIENT_DIR)/screen.c
$(DO_CC)
$(BUILDDIR)/client/skin.o : $(CLIENT_DIR)/skin.c
$(DO_CC)
$(BUILDDIR)/client/snd_dma.o : $(CLIENT_DIR)/snd_dma.c
$(DO_CC)
$(BUILDDIR)/client/snd_mem.o : $(CLIENT_DIR)/snd_mem.c
$(DO_CC)
$(BUILDDIR)/client/snd_mix.o : $(CLIENT_DIR)/snd_mix.c
$(DO_CC)
$(BUILDDIR)/client/view.o : $(CLIENT_DIR)/view.c
$(DO_CC)
$(BUILDDIR)/client/wad.o : $(CLIENT_DIR)/wad.c
$(DO_CC)
$(BUILDDIR)/client/zone.o : $(CLIENT_DIR)/zone.c
$(DO_CC)
$(BUILDDIR)/client/cd_linux.o : $(CLIENT_DIR)/cd_linux.c
$(DO_CC)
$(BUILDDIR)/client/sys_linux.o : $(CLIENT_DIR)/sys_linux.c
$(DO_CC)
$(BUILDDIR)/client/snd_linux.o : $(CLIENT_DIR)/snd_linux.c
$(DO_CC)
$(BUILDDIR)/client/d_copy.o : $(CLIENT_DIR)/d_copy.s
$(DO_AS)
$(BUILDDIR)/client/d_draw.o : $(CLIENT_DIR)/d_draw.s
$(DO_AS)
$(BUILDDIR)/client/d_draw16.o : $(CLIENT_DIR)/d_draw16.s
$(DO_AS)
$(BUILDDIR)/client/d_parta.o : $(CLIENT_DIR)/d_parta.s
$(DO_AS)
$(BUILDDIR)/client/d_polysa.o : $(CLIENT_DIR)/d_polysa.s
$(DO_AS)
$(BUILDDIR)/client/d_scana.o : $(CLIENT_DIR)/d_scana.s
$(DO_AS)
$(BUILDDIR)/client/d_spr8.o : $(CLIENT_DIR)/d_spr8.s
$(DO_AS)
$(BUILDDIR)/client/d_varsa.o : $(CLIENT_DIR)/d_varsa.s
$(DO_AS)
$(BUILDDIR)/client/math.o : $(CLIENT_DIR)/math.s
$(DO_AS)
$(BUILDDIR)/client/r_aclipa.o : $(CLIENT_DIR)/r_aclipa.s
$(DO_AS)
$(BUILDDIR)/client/r_aliasa.o : $(CLIENT_DIR)/r_aliasa.s
$(DO_AS)
$(BUILDDIR)/client/r_drawa.o : $(CLIENT_DIR)/r_drawa.s
$(DO_AS)
$(BUILDDIR)/client/r_edgea.o : $(CLIENT_DIR)/r_edgea.s
$(DO_AS)
$(BUILDDIR)/client/r_varsa.o : $(CLIENT_DIR)/r_varsa.s
$(DO_AS)
$(BUILDDIR)/client/snd_mixa.o : $(CLIENT_DIR)/snd_mixa.s
$(DO_AS)
$(BUILDDIR)/client/surf16.o : $(CLIENT_DIR)/surf16.s
$(DO_AS)
$(BUILDDIR)/client/surf8.o : $(CLIENT_DIR)/surf8.s
$(DO_AS)
$(BUILDDIR)/client/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
$(DO_AS)
$(BUILDDIR)/client/vid_svgalib.o : $(CLIENT_DIR)/vid_svgalib.c
$(DO_O_CC)
$(BUILDDIR)/client/vid_x.o : $(CLIENT_DIR)/vid_x.c
$(DO_CC)
#############################################################################
# GL CLIENT
#############################################################################
GLQWCL_OBJS = \
$(BUILDDIR)/glclient/cl_demo.o \
$(BUILDDIR)/glclient/cl_ents.o \
$(BUILDDIR)/glclient/cl_input.o \
$(BUILDDIR)/glclient/cl_main.o \
$(BUILDDIR)/glclient/cl_parse.o \
$(BUILDDIR)/glclient/cl_pred.o \
$(BUILDDIR)/glclient/cl_tent.o \
$(BUILDDIR)/glclient/cl_cam.o \
$(BUILDDIR)/glclient/cmd.o \
$(BUILDDIR)/glclient/common.o \
$(BUILDDIR)/glclient/console.o \
$(BUILDDIR)/glclient/crc.o \
$(BUILDDIR)/glclient/cvar.o \
$(BUILDDIR)/glclient/keys.o \
$(BUILDDIR)/glclient/mathlib.o \
$(BUILDDIR)/glclient/md4.o \
$(BUILDDIR)/glclient/menu.o \
$(BUILDDIR)/glclient/net_chan.o \
$(BUILDDIR)/glclient/net_udp.o \
$(BUILDDIR)/glclient/nonintel.o \
$(BUILDDIR)/glclient/pmove.o \
$(BUILDDIR)/glclient/pmovetst.o \
$(BUILDDIR)/glclient/r_part.o \
$(BUILDDIR)/glclient/sbar.o \
$(BUILDDIR)/glclient/skin.o \
$(BUILDDIR)/glclient/snd_dma.o \
$(BUILDDIR)/glclient/snd_mem.o \
$(BUILDDIR)/glclient/snd_mix.o \
$(BUILDDIR)/glclient/view.o \
$(BUILDDIR)/glclient/wad.o \
$(BUILDDIR)/glclient/zone.o \
$(BUILDDIR)/glclient/cd_linux.o \
$(BUILDDIR)/glclient/sys_linux.o \
$(BUILDDIR)/glclient/snd_linux.o \
\
$(BUILDDIR)/glclient/gl_draw.o \
$(BUILDDIR)/glclient/gl_mesh.o \
$(BUILDDIR)/glclient/gl_model.o \
$(BUILDDIR)/glclient/gl_ngraph.o \
$(BUILDDIR)/glclient/gl_refrag.o \
$(BUILDDIR)/glclient/gl_rlight.o \
$(BUILDDIR)/glclient/gl_rmain.o \
$(BUILDDIR)/glclient/gl_rmisc.o \
$(BUILDDIR)/glclient/gl_rsurf.o \
$(BUILDDIR)/glclient/gl_screen.o \
$(BUILDDIR)/glclient/gl_warp.o \
\
$(BUILDDIR)/glclient/math.o \
$(BUILDDIR)/glclient/snd_mixa.o \
$(BUILDDIR)/glclient/sys_dosa.o
GLQWCL_SVGA_OBJS = $(BUILDDIR)/glclient/gl_vidlinux.o
GLQWCL_X11_OBJS = $(BUILDDIR)/glclient/gl_vidlinuxglx.o
$(BUILDDIR)/glqwcl : $(GLQWCL_OBJS) $(GLQWCL_SVGA_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQWCL_OBJS) $(GLQWCL_SVGA_OBJS) $(LDFLAGS) $(GL_SVGA_LDFLAGS)
$(BUILDDIR)/glqwcl.glx : $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS) $(LDFLAGS) $(GL_X11_LDFLAGS)
$(BUILDDIR)/glclient/cl_demo.o : $(CLIENT_DIR)/cl_demo.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_ents.o : $(CLIENT_DIR)/cl_ents.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_input.o : $(CLIENT_DIR)/cl_input.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_main.o : $(CLIENT_DIR)/cl_main.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_parse.o : $(CLIENT_DIR)/cl_parse.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_pred.o : $(CLIENT_DIR)/cl_pred.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_tent.o : $(CLIENT_DIR)/cl_tent.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cl_cam.o : $(CLIENT_DIR)/cl_cam.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cmd.o : $(CLIENT_DIR)/cmd.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/common.o : $(CLIENT_DIR)/common.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/console.o : $(CLIENT_DIR)/console.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/crc.o : $(CLIENT_DIR)/crc.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cvar.o : $(CLIENT_DIR)/cvar.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/keys.o : $(CLIENT_DIR)/keys.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/mathlib.o : $(CLIENT_DIR)/mathlib.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/md4.o : $(CLIENT_DIR)/md4.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/menu.o : $(CLIENT_DIR)/menu.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/net_chan.o : $(CLIENT_DIR)/net_chan.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/net_udp.o : $(CLIENT_DIR)/net_udp.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/nonintel.o : $(CLIENT_DIR)/nonintel.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/pmove.o : $(CLIENT_DIR)/pmove.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/r_part.o : $(CLIENT_DIR)/r_part.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/sbar.o : $(CLIENT_DIR)/sbar.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/screen.o : $(CLIENT_DIR)/screen.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/skin.o : $(CLIENT_DIR)/skin.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/snd_dma.o : $(CLIENT_DIR)/snd_dma.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/snd_mem.o : $(CLIENT_DIR)/snd_mem.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/snd_mix.o : $(CLIENT_DIR)/snd_mix.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/view.o : $(CLIENT_DIR)/view.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/wad.o : $(CLIENT_DIR)/wad.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/zone.o : $(CLIENT_DIR)/zone.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/cd_linux.o : $(CLIENT_DIR)/cd_linux.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/sys_linux.o : $(CLIENT_DIR)/sys_linux.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/snd_linux.o : $(CLIENT_DIR)/snd_linux.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_draw.o : $(CLIENT_DIR)/gl_draw.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_mesh.o : $(CLIENT_DIR)/gl_mesh.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_model.o : $(CLIENT_DIR)/gl_model.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_ngraph.o : $(CLIENT_DIR)/gl_ngraph.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_refrag.o : $(CLIENT_DIR)/gl_refrag.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_rlight.o : $(CLIENT_DIR)/gl_rlight.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_rmain.o : $(CLIENT_DIR)/gl_rmain.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_rmisc.o : $(CLIENT_DIR)/gl_rmisc.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_rsurf.o : $(CLIENT_DIR)/gl_rsurf.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_screen.o : $(CLIENT_DIR)/gl_screen.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_vidlinux.o : $(CLIENT_DIR)/gl_vidlinux.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_vidlinuxglx.o : $(CLIENT_DIR)/gl_vidlinuxglx.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/gl_warp.o : $(CLIENT_DIR)/gl_warp.c
$(DO_GL_CC)
$(BUILDDIR)/glclient/math.o : $(CLIENT_DIR)/math.s
$(DO_GL_AS)
$(BUILDDIR)/glclient/snd_mixa.o : $(CLIENT_DIR)/snd_mixa.s
$(DO_GL_AS)
$(BUILDDIR)/glclient/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
$(DO_GL_AS)
#############################################################################
# RPM
#############################################################################
# Make RPMs. You need to be root to make this work
RPMROOT=/usr/src/redhat
RPM = rpm
RPMFLAGS = -bb
INSTALLDIR = /usr/local/games/quake
ifeq ($(ARCH),axp)
rpm: rpm-qwsv
tar: tar-qwsv
else
rpm: rpm-qwcl rpm-qwsv
tar: tar-qwcl tar-qwsv
endif
QWCL_RPMDIR=/var/tmp/qwcl-$(VERSION)
TDFXGL_DIR=/home/zoid/3dfxgl
QWPROGS = \
$(MAINDIR)/progs/buttons.qc \
$(MAINDIR)/progs/client.qc \
$(MAINDIR)/progs/combat.qc \
$(MAINDIR)/progs/defs.qc \
$(MAINDIR)/progs/doors.qc \
$(MAINDIR)/progs/items.qc \
$(MAINDIR)/progs/misc.qc \
$(MAINDIR)/progs/models.qc \
$(MAINDIR)/progs/plats.qc \
$(MAINDIR)/progs/player.qc \
$(MAINDIR)/progs/progdefs.h \
$(MAINDIR)/progs/progs.src \
$(MAINDIR)/progs/qwprogs.dat \
$(MAINDIR)/progs/server.qc \
$(MAINDIR)/progs/spectate.qc \
$(MAINDIR)/progs/sprites.qc \
$(MAINDIR)/progs/subs.qc \
$(MAINDIR)/progs/triggers.qc \
$(MAINDIR)/progs/weapons.qc \
$(MAINDIR)/progs/world.qc
rpm-qwcl: qwcl.spec \
$(BUILD_RELEASE_DIR)/qwcl \
$(BUILD_RELEASE_DIR)/glqwcl \
$(BUILD_RELEASE_DIR)/glqwcl.glx \
$(BUILD_RELEASE_DIR)/qwcl.x11
touch $(RPMROOT)/SOURCES/qwcl-$(VERSION).tar.gz
if [ ! -d archives ];then mkdir archives;fi
$(MAKE) copyfiles-qwcl DESTDIR=$(QWCL_RPMDIR)/$(INSTALLDIR)
cp qwcl.spec $(RPMROOT)/SPECS/qwcl.spec
cp $(MAINDIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) qwcl.spec
cp $(RPMROOT)/RPMS/$(RPMARCH)/qwcl-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/.
rm -rf $(QWCL_RPMDIR)
tar-qwcl: $(BUILD_RELEASE_DIR)/qwcl \
$(BUILD_RELEASE_DIR)/glqwcl \
$(BUILD_RELEASE_DIR)/glqwcl.glx \
$(BUILD_RELEASE_DIR)/qwcl.x11
if [ ! -d archives ];then mkdir archives;fi
$(MAKE) copyfiles-qwcl DESTDIR=$(QWCL_RPMDIR)/$(INSTALLDIR)
cd $(QWCL_RPMDIR)/$(INSTALLDIR); tar czvf qwcl-$(VERSION)-$(RPMARCH)-unknown-linux2.0.tar.gz *
mv $(QWCL_RPMDIR)/$(INSTALLDIR)/*.tar.gz archives/.
rm -rf $(QWCL_RPMDIR)
copyfiles-qwcl:
-mkdirhier $(DESTDIR)
-mkdirhier $(DESTDIR)/qw
-mkdirhier $(DESTDIR)/qw/skins
cp $(BUILD_RELEASE_DIR)/qwcl $(DESTDIR)/.
strip $(DESTDIR)/qwcl
chmod 4755 $(DESTDIR)/qwcl
cp $(BUILD_RELEASE_DIR)/qwcl.x11 $(DESTDIR)/.
strip $(DESTDIR)/qwcl.x11
chmod 755 $(DESTDIR)/qwcl.x11
cp $(BUILD_RELEASE_DIR)/glqwcl $(DESTDIR)/.
strip $(DESTDIR)/glqwcl
chmod 4755 $(DESTDIR)/glqwcl
cp $(BUILD_RELEASE_DIR)/glqwcl.glx $(DESTDIR)/.
strip $(DESTDIR)/glqwcl.glx
chmod 4755 $(DESTDIR)/glqwcl.glx
cp $(TDFXGL_DIR)/release$(ARCH)/lib3dfxgl.so $(DESTDIR)/.
chmod 755 $(DESTDIR)/lib3dfxgl.so
cp $(MAINDIR)/glqwcl.3dfxgl $(DESTDIR)/.
chmod 755 $(DESTDIR)/glqwcl.3dfxgl
cp $(MAINDIR)/docs/README.qwcl $(DESTDIR)/.
chmod 644 $(DESTDIR)/README.qwcl
cp $(MAINDIR)/fixskins.sh $(DESTDIR)/qw/skins/.
chmod 755 $(DESTDIR)/qw/skins/fixskins.sh
cp $(MESA_DIR)/lib/libMesaGL.so.2.6 $(DESTDIR)
chmod 755 $(DESTDIR)/libMesaGL.so.2.6
cd $(DESTDIR); ln -sf libMesaGL.so.2.6 libMesaGL.so.2
cd $(DESTDIR); ln -sf libMesaGL.so.2 libMesaGL.so
cd $(DESTDIR); ln -sf libMesaGL.so libGL.so
qwcl.spec : $(MAINDIR)/qwcl.spec.sh $(BUILD_RELEASE_DIR)/qwcl
sh $< $(VERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
QWSV_RPMDIR=/var/tmp/qwsv-$(VERSION)
rpm-qwsv: qwsv.spec $(BUILD_RELEASE_DIR)/qwsv $(QWPROGS)
touch $(RPMROOT)/SOURCES/qwsv-$(VERSION).tar.gz
if [ ! -d archives ];then mkdir archives;fi
$(MAKE) copyfiles-qwsv DESTDIR=$(QWSV_RPMDIR)/$(INSTALLDIR)
cp qwsv.spec $(RPMROOT)/SPECS/qwsv.spec
cp $(MAINDIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) qwsv.spec
cp $(RPMROOT)/RPMS/$(RPMARCH)/qwsv-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/.
rm -rf $(QWSV_RPMDIR)
tar-qwsv: $(BUILD_RELEASE_DIR)/qwsv $(QWPROGS)
if [ ! -d archives ];then mkdir archives;fi
$(MAKE) copyfiles-qwsv DESTDIR=$(QWSV_RPMDIR)/$(INSTALLDIR)
cd $(QWSV_RPMDIR)/$(INSTALLDIR); tar czvf qwsv-$(VERSION)-$(RPMARCH)-unknown-linux2.0.tar.gz *
mv $(QWSV_RPMDIR)/$(INSTALLDIR)/*.tar.gz archives/.
rm -rf $(QWSV_RPMDIR)
copyfiles-qwsv:
-mkdirhier $(DESTDIR)
-mkdirhier $(DESTDIR)/qw
-mkdirhier $(DESTDIR)/qw/skins
cp $(BUILD_RELEASE_DIR)/qwsv $(DESTDIR)/.
strip $(DESTDIR)/qwsv
chmod 755 $(DESTDIR)/qwsv
cp $(MAINDIR)/docs/README.qwsv $(DESTDIR)/.
chmod 644 $(DESTDIR)/README.qwsv
cp $(QWPROGS) $(DESTDIR)/qw/.
cd $(DESTDIR)/qw; chmod 644 *
chmod 755 $(DESTDIR)/qw/skins
cp $(MAINDIR)/fixskins.sh $(DESTDIR)/qw/skins/.
chmod 755 $(DESTDIR)/qw/skins/fixskins.sh
qwsv.spec : $(MAINDIR)/qwsv.spec.sh $(BUILD_RELEASE_DIR)/qwsv
sh $< $(VERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
#############################################################################
# MISC
#############################################################################
clean: clean-debug clean-release
clean-debug:
$(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
clean-release:
$(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)"
clean2:
-rm -f $(QWSV_OBJS) \
$(QWCL_OBJS) \
$(QWCL_AS_OBJS) \
$(QWCL_SVGA_OBJS) \
$(QWCL_X11_OBJS) \
$(GLQWCL_OBJS) \

185
QW/Makefile.Solaris Normal file
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@@ -0,0 +1,185 @@
#
# QuakeWorld Makefile for Linux 2.0
#
# Apr '98 by Zoid <zoid@idsoftware.com>
#
# GNU Make required
#
ifneq (,$(findstring i86pc,$(shell uname -m)))
ARCH=i386
else
ARCH=sparc
endif
MAINDIR=/grog/Projects/QW
BUILD_DEBUG_DIR=debug$(ARCH)
BUILD_RELEASE_DIR=release$(ARCH)
CLIENT_DIR=$(MAINDIR)/client
SERVER_DIR=$(MAINDIR)/server
CC=gcc
BASE_CFLAGS=-Wall -Dstricmp=strcasecmp -I$(CLIENT_DIR) -I$(SERVER_DIR)
RELEASE_CFLAGS=$(BASE_CFLAGS) -O2 -ffast-math
# -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
LDFLAGS=-lm -lsocket -lnsl
DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
DO_SERVER_CC=$(CC) -DSERVERONLY $(CFLAGS) -o $@ -c $<
#############################################################################
# SETUP AND BUILD
#############################################################################
TARGETS=$(BUILDDIR)/qwsv
build_debug:
@-mkdir $(BUILD_DEBUG_DIR) \
$(BUILD_DEBUG_DIR)/server
$(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
build_release:
@-mkdir $(BUILD_RELEASE_DIR) \
$(BUILD_RELEASE_DIR)/server
$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
all: build_debug build_release
targets: $(TARGETS)
#############################################################################
# SERVER
#############################################################################
QWSV_OBJS = \
$(BUILDDIR)/server/pr_cmds.o \
$(BUILDDIR)/server/pr_edict.o \
$(BUILDDIR)/server/pr_exec.o \
$(BUILDDIR)/server/sv_init.o \
$(BUILDDIR)/server/sv_main.o \
$(BUILDDIR)/server/sv_nchan.o \
$(BUILDDIR)/server/sv_ents.o \
$(BUILDDIR)/server/sv_send.o \
$(BUILDDIR)/server/sv_move.o \
$(BUILDDIR)/server/sv_phys.o \
$(BUILDDIR)/server/sv_user.o \
$(BUILDDIR)/server/sv_ccmds.o \
$(BUILDDIR)/server/world.o \
$(BUILDDIR)/server/sys_unix.o \
$(BUILDDIR)/server/model.o \
$(BUILDDIR)/server/cmd.o \
$(BUILDDIR)/server/common.o \
$(BUILDDIR)/server/crc.o \
$(BUILDDIR)/server/cvar.o \
$(BUILDDIR)/server/mathlib.o \
$(BUILDDIR)/server/md4.o \
$(BUILDDIR)/server/zone.o \
$(BUILDDIR)/server/pmove.o \
$(BUILDDIR)/server/pmovetst.o \
$(BUILDDIR)/server/net_chan.o \
$(BUILDDIR)/server/net_udp.o
$(BUILDDIR)/qwsv : $(QWSV_OBJS)
$(CC) $(CFLAGS) -o $@ $(QWSV_OBJS) $(LDFLAGS)
$(BUILDDIR)/server/pr_cmds.o : $(SERVER_DIR)/pr_cmds.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pr_edict.o : $(SERVER_DIR)/pr_edict.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pr_exec.o : $(SERVER_DIR)/pr_exec.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_init.o : $(SERVER_DIR)/sv_init.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_main.o : $(SERVER_DIR)/sv_main.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_nchan.o : $(SERVER_DIR)/sv_nchan.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_ents.o : $(SERVER_DIR)/sv_ents.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_send.o : $(SERVER_DIR)/sv_send.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_move.o : $(SERVER_DIR)/sv_move.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_phys.o : $(SERVER_DIR)/sv_phys.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_user.o : $(SERVER_DIR)/sv_user.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sv_ccmds.o : $(SERVER_DIR)/sv_ccmds.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/world.o : $(SERVER_DIR)/world.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/sys_unix.o : $(SERVER_DIR)/sys_unix.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/model.o : $(SERVER_DIR)/model.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/cmd.o : $(CLIENT_DIR)/cmd.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/common.o : $(CLIENT_DIR)/common.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/crc.o : $(CLIENT_DIR)/crc.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/cvar.o : $(CLIENT_DIR)/cvar.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/mathlib.o : $(CLIENT_DIR)/mathlib.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/md4.o : $(CLIENT_DIR)/md4.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/zone.o : $(CLIENT_DIR)/zone.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pmove.o : $(CLIENT_DIR)/pmove.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/net_chan.o : $(CLIENT_DIR)/net_chan.c
$(DO_SERVER_CC)
$(BUILDDIR)/server/net_udp.o : $(CLIENT_DIR)/net_udp.c
$(DO_SERVER_CC)
#############################################################################
# MISC
#############################################################################
clean: clean-debug clean-release
clean-debug:
$(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
clean-release:
$(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)"
clean2:
-rm -f $(QWSV_OBJS) \
$(QWCL_OBJS) \
$(QWCL_AS_OBJS) \
$(QWCL_SVGA_OBJS) \
$(QWCL_X11_OBJS) \
$(GLQWCL_OBJS) \

40
QW/clean.bat Normal file
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@@ -0,0 +1,40 @@
rm -rf client\debug
rm -rf client\release
rm -rf client\gldebug
rm -rf client\glrelease
rm -f client\qwcl.ncb
rm -f client\qwcl.opt
rm -f client\qwcl.plg
rm -f client\qwcl.stt
rm -rf server\debug
rm -rf server\release
rm -f server\qwsv.ncb
rm -f server\qwsv.opt
rm -f server\qwsv.plg
rm -f server\qwsv.stt
rm -rf gas2masm\debug
rm -rf gas2masm\release
rm -f gas2masm\gas2masm.ncb
rm -f gas2masm\gas2masm.opt
rm -f gas2masm\gas2masm.plg
rm -f gas2masm\gas2masm.stt
rm -rf qwfwd\debug
rm -rf qwfwd\release
rm -f qwfwd\qwfwd.ncb
rm -f qwfwd\qwfwd.opt
rm -f qwfwd\qwfwd.plg
rm -f qwfwd\qwfwd.stt
rm -f qw.ncb
rm -f qw.opt
rm -f qw.plg
rm -f qw.stt

1074
QW/client/adivtab.h Normal file

File diff suppressed because it is too large Load Diff

37
QW/client/anorm_dots.h Normal file
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@@ -0,0 +1,37 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
{
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}

181
QW/client/anorms.h Normal file
View File

@@ -0,0 +1,181 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
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{-0.162460, -0.262866, -0.951056},
{0.000000, -0.850651, -0.525731},
{-0.147621, -0.716567, -0.681718},
{0.147621, -0.716567, -0.681718},
{0.000000, -0.525731, -0.850651},
{0.309017, -0.500000, -0.809017},
{0.442863, -0.238856, -0.864188},
{0.162460, -0.262866, -0.951056},
{0.238856, -0.864188, -0.442863},
{0.500000, -0.809017, -0.309017},
{0.425325, -0.688191, -0.587785},
{0.716567, -0.681718, -0.147621},
{0.688191, -0.587785, -0.425325},
{0.587785, -0.425325, -0.688191},
{0.000000, -0.955423, -0.295242},
{0.000000, -1.000000, 0.000000},
{0.262866, -0.951056, -0.162460},
{0.000000, -0.850651, 0.525731},
{0.000000, -0.955423, 0.295242},
{0.238856, -0.864188, 0.442863},
{0.262866, -0.951056, 0.162460},
{0.500000, -0.809017, 0.309017},
{0.716567, -0.681718, 0.147621},
{0.525731, -0.850651, 0.000000},
{-0.238856, -0.864188, -0.442863},
{-0.500000, -0.809017, -0.309017},
{-0.262866, -0.951056, -0.162460},
{-0.850651, -0.525731, 0.000000},
{-0.716567, -0.681718, -0.147621},
{-0.716567, -0.681718, 0.147621},
{-0.525731, -0.850651, 0.000000},
{-0.500000, -0.809017, 0.309017},
{-0.238856, -0.864188, 0.442863},
{-0.262866, -0.951056, 0.162460},
{-0.864188, -0.442863, 0.238856},
{-0.809017, -0.309017, 0.500000},
{-0.688191, -0.587785, 0.425325},
{-0.681718, -0.147621, 0.716567},
{-0.442863, -0.238856, 0.864188},
{-0.587785, -0.425325, 0.688191},
{-0.309017, -0.500000, 0.809017},
{-0.147621, -0.716567, 0.681718},
{-0.425325, -0.688191, 0.587785},
{-0.162460, -0.262866, 0.951056},
{0.442863, -0.238856, 0.864188},
{0.162460, -0.262866, 0.951056},
{0.309017, -0.500000, 0.809017},
{0.147621, -0.716567, 0.681718},
{0.000000, -0.525731, 0.850651},
{0.425325, -0.688191, 0.587785},
{0.587785, -0.425325, 0.688191},
{0.688191, -0.587785, 0.425325},
{-0.955423, 0.295242, 0.000000},
{-0.951056, 0.162460, 0.262866},
{-1.000000, 0.000000, 0.000000},
{-0.850651, 0.000000, 0.525731},
{-0.955423, -0.295242, 0.000000},
{-0.951056, -0.162460, 0.262866},
{-0.864188, 0.442863, -0.238856},
{-0.951056, 0.162460, -0.262866},
{-0.809017, 0.309017, -0.500000},
{-0.864188, -0.442863, -0.238856},
{-0.951056, -0.162460, -0.262866},
{-0.809017, -0.309017, -0.500000},
{-0.681718, 0.147621, -0.716567},
{-0.681718, -0.147621, -0.716567},
{-0.850651, 0.000000, -0.525731},
{-0.688191, 0.587785, -0.425325},
{-0.587785, 0.425325, -0.688191},
{-0.425325, 0.688191, -0.587785},
{-0.425325, -0.688191, -0.587785},
{-0.587785, -0.425325, -0.688191},
{-0.688191, -0.587785, -0.425325},

151
QW/client/asm_draw.h Normal file
View File

@@ -0,0 +1,151 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// asm_draw.h
//
// Include file for asm drawing routines.
//
//
// !!! note that this file must match the corresponding C structures at all
// times !!!
//
// !!! if this is changed, it must be changed in r_local.h too !!!
#define NEAR_CLIP 0.01
// !!! if this is changed, it must be changed in r_local.h too !!!
#define CYCLE 128
// espan_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define espan_t_u 0
#define espan_t_v 4
#define espan_t_count 8
#define espan_t_pnext 12
#define espan_t_size 16
// sspan_t structure
// !!! if this is changed, it must be changed in d_local.h too !!!
#define sspan_t_u 0
#define sspan_t_v 4
#define sspan_t_count 8
#define sspan_t_size 12
// spanpackage_t structure
// !!! if this is changed, it must be changed in d_polyset.c too !!!
#define spanpackage_t_pdest 0
#define spanpackage_t_pz 4
#define spanpackage_t_count 8
#define spanpackage_t_ptex 12
#define spanpackage_t_sfrac 16
#define spanpackage_t_tfrac 20
#define spanpackage_t_light 24
#define spanpackage_t_zi 28
#define spanpackage_t_size 32
// edge_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define et_u 0
#define et_u_step 4
#define et_prev 8
#define et_next 12
#define et_surfs 16
#define et_nextremove 20
#define et_nearzi 24
#define et_owner 28
#define et_size 32
// surf_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define SURF_T_SHIFT 6
#define st_next 0
#define st_prev 4
#define st_spans 8
#define st_key 12
#define st_last_u 16
#define st_spanstate 20
#define st_flags 24
#define st_data 28
#define st_entity 32
#define st_nearzi 36
#define st_insubmodel 40
#define st_d_ziorigin 44
#define st_d_zistepu 48
#define st_d_zistepv 52
#define st_pad 56
#define st_size 64
// clipplane_t structure
// !!! if this is changed, it must be changed in r_local.h too !!!
#define cp_normal 0
#define cp_dist 12
#define cp_next 16
#define cp_leftedge 20
#define cp_rightedge 21
#define cp_reserved 22
#define cp_size 24
// medge_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define me_v 0
#define me_cachededgeoffset 4
#define me_size 8
// mvertex_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define mv_position 0
#define mv_size 12
// refdef_t structure
// !!! if this is changed, it must be changed in render.h too !!!
#define rd_vrect 0
#define rd_aliasvrect 20
#define rd_vrectright 40
#define rd_vrectbottom 44
#define rd_aliasvrectright 48
#define rd_aliasvrectbottom 52
#define rd_vrectrightedge 56
#define rd_fvrectx 60
#define rd_fvrecty 64
#define rd_fvrectx_adj 68
#define rd_fvrecty_adj 72
#define rd_vrect_x_adj_shift20 76
#define rd_vrectright_adj_shift20 80
#define rd_fvrectright_adj 84
#define rd_fvrectbottom_adj 88
#define rd_fvrectright 92
#define rd_fvrectbottom 96
#define rd_horizontalFieldOfView 100
#define rd_xOrigin 104
#define rd_yOrigin 108
#define rd_vieworg 112
#define rd_viewangles 124
#define rd_ambientlight 136
#define rd_size 140
// mtriangle_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define mtri_facesfront 0
#define mtri_vertindex 4
#define mtri_size 16 // !!! if this changes, array indexing in !!!
// !!! d_polysa.s must be changed to match !!!
#define mtri_shift 4

97
QW/client/asm_i386.h Normal file
View File

@@ -0,0 +1,97 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __ASM_I386__
#define __ASM_I386__
#ifdef ELF
#define C(label) label
#else
#define C(label) _##label
#endif
//
// !!! note that this file must match the corresponding C structures at all
// times !!!
//
// plane_t structure
// !!! if this is changed, it must be changed in model.h too !!!
// !!! if the size of this is changed, the array lookup in SV_HullPointContents
// must be changed too !!!
#define pl_normal 0
#define pl_dist 12
#define pl_type 16
#define pl_signbits 17
#define pl_pad 18
#define pl_size 20
// hull_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define hu_clipnodes 0
#define hu_planes 4
#define hu_firstclipnode 8
#define hu_lastclipnode 12
#define hu_clip_mins 16
#define hu_clip_maxs 28
#define hu_size 40
// dnode_t structure
// !!! if this is changed, it must be changed in bspfile.h too !!!
#define nd_planenum 0
#define nd_children 4
#define nd_mins 8
#define nd_maxs 20
#define nd_firstface 32
#define nd_numfaces 36
#define nd_size 40
// sfxcache_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
#define sfxc_length 0
#define sfxc_loopstart 4
#define sfxc_speed 8
#define sfxc_width 12
#define sfxc_stereo 16
#define sfxc_data 20
// channel_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
#define ch_sfx 0
#define ch_leftvol 4
#define ch_rightvol 8
#define ch_end 12
#define ch_pos 16
#define ch_looping 20
#define ch_entnum 24
#define ch_entchannel 28
#define ch_origin 32
#define ch_dist_mult 44
#define ch_master_vol 48
#define ch_size 52
// portable_samplepair_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
#define psp_left 0
#define psp_right 4
#define psp_size 8
#endif

123
QW/client/block16.h Normal file
View File

@@ -0,0 +1,123 @@
LEnter16_16:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch0:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch1:
movw %cx,2(%edi)
addl $0x4,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch2:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch3:
movw %cx,2(%edi)
addl $0x4,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch4:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch5:
movw %cx,2(%edi)
addl $0x4,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch6:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch7:
movw %cx,2(%edi)
addl $0x4,%edi
LEnter8_16:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch8:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch9:
movw %cx,2(%edi)
addl $0x4,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch10:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch11:
movw %cx,2(%edi)
addl $0x4,%edi
LEnter4_16:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch12:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch13:
movw %cx,2(%edi)
addl $0x4,%edi
LEnter2_16:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movw 0x12345678(,%eax,2),%ax
LBPatch14:
addl %ebp,%edx
movw %ax,(%edi)
movw 0x12345678(,%ecx,2),%cx
LBPatch15:
movw %cx,2(%edi)
addl $0x4,%edi

124
QW/client/block8.h Normal file
View File

@@ -0,0 +1,124 @@
LEnter16_8:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch0:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch1:
movb %cl,1(%edi)
addl $0x2,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch2:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch3:
movb %cl,1(%edi)
addl $0x2,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch4:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch5:
movb %cl,1(%edi)
addl $0x2,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch6:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch7:
movb %cl,1(%edi)
addl $0x2,%edi
LEnter8_8:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch8:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch9:
movb %cl,1(%edi)
addl $0x2,%edi
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch10:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch11:
movb %cl,1(%edi)
addl $0x2,%edi
LEnter4_8:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch12:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch13:
movb %cl,1(%edi)
addl $0x2,%edi
LEnter2_8:
movb (%esi),%al
movb (%esi,%ebx,),%cl
movb %dh,%ah
addl %ebp,%edx
movb %dh,%ch
leal (%esi,%ebx,2),%esi
movb 0x12345678(%eax),%al
LBPatch14:
addl %ebp,%edx
movb %al,(%edi)
movb 0x12345678(%ecx),%cl
LBPatch15:
movb %cl,1(%edi)
addl $0x2,%edi

157
QW/client/bothdefs.h Normal file
View File

@@ -0,0 +1,157 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// defs common to client and server
#define GLQUAKE_VERSION 1.00
#define VERSION 2.40
#define LINUX_VERSION 0.98
#if (defined(_M_IX86) || defined(__i386__)) && !defined(id386)
#define id386 1
#else
#define id386 0
#endif
#ifdef SERVERONLY // no asm in dedicated server
#undef id386
#endif
#if id386
#define UNALIGNED_OK 1 // set to 0 if unaligned accesses are not supported
#else
#define UNALIGNED_OK 0
#endif
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
#define CACHE_SIZE 32 // used to align key data structures
#define UNUSED(x) (x = x) // for pesky compiler / lint warnings
#define MINIMUM_MEMORY 0x550000
// up / down
#define PITCH 0
// left / right
#define YAW 1
// fall over
#define ROLL 2
#define MAX_SCOREBOARD 16 // max numbers of players
#define SOUND_CHANNELS 8
#define MAX_QPATH 64 // max length of a quake game pathname
#define MAX_OSPATH 128 // max length of a filesystem pathname
#define ON_EPSILON 0.1 // point on plane side epsilon
#define MAX_MSGLEN 1450 // max length of a reliable message
#define MAX_DATAGRAM 1450 // max length of unreliable message
//
// per-level limits
//
#define MAX_EDICTS 768 // FIXME: ouch! ouch! ouch!
#define MAX_LIGHTSTYLES 64
#define MAX_MODELS 256 // these are sent over the net as bytes
#define MAX_SOUNDS 256 // so they cannot be blindly increased
#define SAVEGAME_COMMENT_LENGTH 39
#define MAX_STYLESTRING 64
//
// stats are integers communicated to the client by the server
//
#define MAX_CL_STATS 32
#define STAT_HEALTH 0
//define STAT_FRAGS 1
#define STAT_WEAPON 2
#define STAT_AMMO 3
#define STAT_ARMOR 4
//define STAT_WEAPONFRAME 5
#define STAT_SHELLS 6
#define STAT_NAILS 7
#define STAT_ROCKETS 8
#define STAT_CELLS 9
#define STAT_ACTIVEWEAPON 10
#define STAT_TOTALSECRETS 11
#define STAT_TOTALMONSTERS 12
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
#define STAT_ITEMS 15
//define STAT_VIEWHEIGHT 16
//
// item flags
//
#define IT_SHOTGUN 1
#define IT_SUPER_SHOTGUN 2
#define IT_NAILGUN 4
#define IT_SUPER_NAILGUN 8
#define IT_GRENADE_LAUNCHER 16
#define IT_ROCKET_LAUNCHER 32
#define IT_LIGHTNING 64
#define IT_SUPER_LIGHTNING 128
#define IT_SHELLS 256
#define IT_NAILS 512
#define IT_ROCKETS 1024
#define IT_CELLS 2048
#define IT_AXE 4096
#define IT_ARMOR1 8192
#define IT_ARMOR2 16384
#define IT_ARMOR3 32768
#define IT_SUPERHEALTH 65536
#define IT_KEY1 131072
#define IT_KEY2 262144
#define IT_INVISIBILITY 524288
#define IT_INVULNERABILITY 1048576
#define IT_SUIT 2097152
#define IT_QUAD 4194304
#define IT_SIGIL1 (1<<28)
#define IT_SIGIL2 (1<<29)
#define IT_SIGIL3 (1<<30)
#define IT_SIGIL4 (1<<31)
//
// print flags
//
#define PRINT_LOW 0 // pickup messages
#define PRINT_MEDIUM 1 // death messages
#define PRINT_HIGH 2 // critical messages
#define PRINT_CHAT 3 // chat messages

271
QW/client/bspfile.h Normal file
View File

@@ -0,0 +1,271 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// upper design bounds
#define MAX_MAP_HULLS 4
#define MAX_MAP_MODELS 256
#define MAX_MAP_BRUSHES 4096
#define MAX_MAP_ENTITIES 1024
#define MAX_MAP_ENTSTRING 65536
#define MAX_MAP_PLANES 8192
#define MAX_MAP_NODES 32767 // because negative shorts are contents
#define MAX_MAP_CLIPNODES 32767 //
#define MAX_MAP_LEAFS 32767 //
#define MAX_MAP_VERTS 65535
#define MAX_MAP_FACES 65535
#define MAX_MAP_MARKSURFACES 65535
#define MAX_MAP_TEXINFO 4096
#define MAX_MAP_EDGES 256000
#define MAX_MAP_SURFEDGES 512000
#define MAX_MAP_MIPTEX 0x200000
#define MAX_MAP_LIGHTING 0x100000
#define MAX_MAP_VISIBILITY 0x100000
// key / value pair sizes
#define MAX_KEY 32
#define MAX_VALUE 1024
//=============================================================================
#define BSPVERSION 29
typedef struct
{
int fileofs, filelen;
} lump_t;
#define LUMP_ENTITIES 0
#define LUMP_PLANES 1
#define LUMP_TEXTURES 2
#define LUMP_VERTEXES 3
#define LUMP_VISIBILITY 4
#define LUMP_NODES 5
#define LUMP_TEXINFO 6
#define LUMP_FACES 7
#define LUMP_LIGHTING 8
#define LUMP_CLIPNODES 9
#define LUMP_LEAFS 10
#define LUMP_MARKSURFACES 11
#define LUMP_EDGES 12
#define LUMP_SURFEDGES 13
#define LUMP_MODELS 14
#define HEADER_LUMPS 15
typedef struct
{
float mins[3], maxs[3];
float origin[3];
int headnode[MAX_MAP_HULLS];
int visleafs; // not including the solid leaf 0
int firstface, numfaces;
} dmodel_t;
typedef struct
{
int version;
lump_t lumps[HEADER_LUMPS];
} dheader_t;
typedef struct
{
int nummiptex;
int dataofs[4]; // [nummiptex]
} dmiptexlump_t;
#define MIPLEVELS 4
typedef struct miptex_s
{
char name[16];
unsigned width, height;
unsigned offsets[MIPLEVELS]; // four mip maps stored
} miptex_t;
typedef struct
{
float point[3];
} dvertex_t;
// 0-2 are axial planes
#define PLANE_X 0
#define PLANE_Y 1
#define PLANE_Z 2
// 3-5 are non-axial planes snapped to the nearest
#define PLANE_ANYX 3
#define PLANE_ANYY 4
#define PLANE_ANYZ 5
typedef struct
{
float normal[3];
float dist;
int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
} dplane_t;
#define CONTENTS_EMPTY -1
#define CONTENTS_SOLID -2
#define CONTENTS_WATER -3
#define CONTENTS_SLIME -4
#define CONTENTS_LAVA -5
#define CONTENTS_SKY -6
// !!! if this is changed, it must be changed in asm_i386.h too !!!
typedef struct
{
int planenum;
short children[2]; // negative numbers are -(leafs+1), not nodes
short mins[3]; // for sphere culling
short maxs[3];
unsigned short firstface;
unsigned short numfaces; // counting both sides
} dnode_t;
typedef struct
{
int planenum;
short children[2]; // negative numbers are contents
} dclipnode_t;
typedef struct texinfo_s
{
float vecs[2][4]; // [s/t][xyz offset]
int miptex;
int flags;
} texinfo_t;
#define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision
// note that edge 0 is never used, because negative edge nums are used for
// counterclockwise use of the edge in a face
typedef struct
{
unsigned short v[2]; // vertex numbers
} dedge_t;
#define MAXLIGHTMAPS 4
typedef struct
{
short planenum;
short side;
int firstedge; // we must support > 64k edges
short numedges;
short texinfo;
// lighting info
byte styles[MAXLIGHTMAPS];
int lightofs; // start of [numstyles*surfsize] samples
} dface_t;
#define AMBIENT_WATER 0
#define AMBIENT_SKY 1
#define AMBIENT_SLIME 2
#define AMBIENT_LAVA 3
#define NUM_AMBIENTS 4 // automatic ambient sounds
// leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas
// all other leafs need visibility info
typedef struct
{
int contents;
int visofs; // -1 = no visibility info
short mins[3]; // for frustum culling
short maxs[3];
unsigned short firstmarksurface;
unsigned short nummarksurfaces;
byte ambient_level[NUM_AMBIENTS];
} dleaf_t;
//============================================================================
#ifndef QUAKE_GAME
// the utilities get to be lazy and just use large static arrays
extern int nummodels;
extern dmodel_t dmodels[MAX_MAP_MODELS];
extern int visdatasize;
extern byte dvisdata[MAX_MAP_VISIBILITY];
extern int lightdatasize;
extern byte dlightdata[MAX_MAP_LIGHTING];
extern int texdatasize;
extern byte dtexdata[MAX_MAP_MIPTEX]; // (dmiptexlump_t)
extern int entdatasize;
extern char dentdata[MAX_MAP_ENTSTRING];
extern int numleafs;
extern dleaf_t dleafs[MAX_MAP_LEAFS];
extern int numplanes;
extern dplane_t dplanes[MAX_MAP_PLANES];
extern int numvertexes;
extern dvertex_t dvertexes[MAX_MAP_VERTS];
extern int numnodes;
extern dnode_t dnodes[MAX_MAP_NODES];
extern int numtexinfo;
extern texinfo_t texinfo[MAX_MAP_TEXINFO];
extern int numfaces;
extern dface_t dfaces[MAX_MAP_FACES];
extern int numclipnodes;
extern dclipnode_t dclipnodes[MAX_MAP_CLIPNODES];
extern int numedges;
extern dedge_t dedges[MAX_MAP_EDGES];
extern int nummarksurfaces;
extern unsigned short dmarksurfaces[MAX_MAP_MARKSURFACES];
extern int numsurfedges;
extern int dsurfedges[MAX_MAP_SURFEDGES];
void LoadBSPFile (char *filename);
void WriteBSPFile (char *filename);
void PrintBSPFileSizes (void);
#endif

76
QW/client/buildnum.c Normal file
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@@ -0,0 +1,76 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include <string.h>
#include <quakedef.h>
// char *date = "Oct 24 1996";
// char *time = "13:22:52";
char *date = __DATE__ ;
char *time = __TIME__ ;
char *mon[12] =
{ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" };
char mond[12] =
{ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
// returns days since Oct 24 1996
int build_number( void )
{
int m = 0;
int d = 0;
int y = 0;
int hr, min;
static int b = 0;
if (b != 0)
return b;
for (m = 0; m < 11; m++)
{
if (_strnicmp( &date[0], mon[m], 3 ) == 0)
break;
d += mond[m];
}
d += atoi( &date[4] ) - 1;
y = atoi( &date[7] ) - 1900;
b = d + (int)((y - 1) * 365.25);
if (((y % 4) == 0) && m > 1)
{
b += 1;
}
b -= 34995; // Oct 24 1996
hr = (time[0] - '0') * 10 + (time[1] - '0');
min = (time[3] - '0') * 10 + (time[4] - '0');
// sec = (time[6] - '0') * 10 + (time[7] - '0');
b *= 60*24;
b += hr * 60 + min;
return b;
}

847
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#include <dpmi.h>
#include "quakedef.h"
#include "dosisms.h"
extern cvar_t bgmvolume;
#define ADDRESS_MODE_HSG 0
#define ADDRESS_MODE_RED_BOOK 1
#define STATUS_ERROR_BIT 0x8000
#define STATUS_BUSY_BIT 0x0200
#define STATUS_DONE_BIT 0x0100
#define STATUS_ERROR_MASK 0x00ff
#define ERROR_WRITE_PROTECT 0
#define ERROR_UNKNOWN_UNIT 1
#define ERROR_DRIVE_NOT_READY 2
#define ERROR_UNKNOWN_COMMAND 3
#define ERROR_CRC_ERROR 4
#define ERROR_BAD_REQUEST_LEN 5
#define ERROR_SEEK_ERROR 6
#define ERROR_UNKNOWN_MEDIA 7
#define ERROR_SECTOR_NOT_FOUND 8
#define ERROR_OUT_OF_PAPER 9
#define ERROR_WRITE_FAULT 10
#define ERROR_READ_FAULT 11
#define ERROR_GENERAL_FAILURE 12
#define ERROR_RESERVED_13 13
#define ERROR_RESERVED_14 14
#define ERROR_BAD_DISK_CHANGE 15
#define COMMAND_READ 3
#define COMMAND_WRITE 12
#define COMMAND_PLAY_AUDIO 132
#define COMMAND_STOP_AUDIO 133
#define COMMAND_RESUME_AUDIO 136
#define READ_REQUEST_AUDIO_CHANNEL_INFO 4
#define READ_REQUEST_DEVICE_STATUS 6
#define READ_REQUEST_MEDIA_CHANGE 9
#define READ_REQUEST_AUDIO_DISK_INFO 10
#define READ_REQUEST_AUDIO_TRACK_INFO 11
#define READ_REQUEST_AUDIO_STATUS 15
#define WRITE_REQUEST_EJECT 0
#define WRITE_REQUEST_RESET 2
#define WRITE_REQUEST_AUDIO_CHANNEL_INFO 3
#define STATUS_DOOR_OPEN 0x00000001
#define STATUS_DOOR_UNLOCKED 0x00000002
#define STATUS_RAW_SUPPORT 0x00000004
#define STATUS_READ_WRITE 0x00000008
#define STATUS_AUDIO_SUPPORT 0x00000010
#define STATUS_INTERLEAVE_SUPPORT 0x00000020
#define STATUS_BIT_6_RESERVED 0x00000040
#define STATUS_PREFETCH_SUPPORT 0x00000080
#define STATUS_AUDIO_MANIPLUATION_SUPPORT 0x00000100
#define STATUS_RED_BOOK_ADDRESS_SUPPORT 0x00000200
#define MEDIA_NOT_CHANGED 1
#define MEDIA_STATUS_UNKNOWN 0
#define MEDIA_CHANGED -1
#define AUDIO_CONTROL_MASK 0xd0
#define AUDIO_CONTROL_DATA_TRACK 0x40
#define AUDIO_CONTROL_AUDIO_2_TRACK 0x00
#define AUDIO_CONTROL_AUDIO_2P_TRACK 0x10
#define AUDIO_CONTROL_AUDIO_4_TRACK 0x80
#define AUDIO_CONTROL_AUDIO_4P_TRACK 0x90
#define AUDIO_STATUS_PAUSED 0x0001
#pragma pack(1)
struct playAudioRequest
{
char addressingMode;
int startLocation;
int sectors;
};
struct readRequest
{
char mediaDescriptor;
short bufferOffset;
short bufferSegment;
short length;
short startSector;
int volumeID;
};
struct writeRequest
{
char mediaDescriptor;
short bufferOffset;
short bufferSegment;
short length;
short startSector;
int volumeID;
};
struct cd_request
{
char headerLength;
char unit;
char command;
short status;
char reserved[8];
union
{
struct playAudioRequest playAudio;
struct readRequest read;
struct writeRequest write;
} x;
};
struct audioChannelInfo_s
{
char code;
char channel0input;
char channel0volume;
char channel1input;
char channel1volume;
char channel2input;
char channel2volume;
char channel3input;
char channel3volume;
};
struct deviceStatus_s
{
char code;
int status;
};
struct mediaChange_s
{
char code;
char status;
};
struct audioDiskInfo_s
{
char code;
char lowTrack;
char highTrack;
int leadOutStart;
};
struct audioTrackInfo_s
{
char code;
char track;
int start;
char control;
};
struct audioStatus_s
{
char code;
short status;
int PRstartLocation;
int PRendLocation;
};
struct reset_s
{
char code;
};
union readInfo_u
{
struct audioChannelInfo_s audioChannelInfo;
struct deviceStatus_s deviceStatus;
struct mediaChange_s mediaChange;
struct audioDiskInfo_s audioDiskInfo;
struct audioTrackInfo_s audioTrackInfo;
struct audioStatus_s audioStatus;
struct reset_s reset;
};
#pragma pack()
#define MAXIMUM_TRACKS 32
typedef struct
{
int start;
int length;
qboolean isData;
} track_info;
typedef struct
{
qboolean valid;
int leadOutAddress;
track_info track[MAXIMUM_TRACKS];
byte lowTrack;
byte highTrack;
} cd_info;
static struct cd_request *cdRequest;
static union readInfo_u *readInfo;
static cd_info cd;
static qboolean playing = false;
static qboolean wasPlaying = false;
static qboolean mediaCheck = false;
static qboolean initialized = false;
static qboolean enabled = true;
static qboolean playLooping = false;
static short cdRequestSegment;
static short cdRequestOffset;
static short readInfoSegment;
static short readInfoOffset;
static byte remap[256];
static byte cdrom;
static byte playTrack;
static byte cdvolume;
static int RedBookToSector(int rb)
{
byte minute;
byte second;
byte frame;
minute = (rb >> 16) & 0xff;
second = (rb >> 8) & 0xff;
frame = rb & 0xff;
return minute * 60 * 75 + second * 75 + frame;
}
static void CDAudio_Reset(void)
{
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_WRITE;
cdRequest->status = 0;
cdRequest->x.write.mediaDescriptor = 0;
cdRequest->x.write.bufferOffset = readInfoOffset;
cdRequest->x.write.bufferSegment = readInfoSegment;
cdRequest->x.write.length = sizeof(struct reset_s);
cdRequest->x.write.startSector = 0;
cdRequest->x.write.volumeID = 0;
readInfo->reset.code = WRITE_REQUEST_RESET;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
}
static void CDAudio_Eject(void)
{
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_WRITE;
cdRequest->status = 0;
cdRequest->x.write.mediaDescriptor = 0;
cdRequest->x.write.bufferOffset = readInfoOffset;
cdRequest->x.write.bufferSegment = readInfoSegment;
cdRequest->x.write.length = sizeof(struct reset_s);
cdRequest->x.write.startSector = 0;
cdRequest->x.write.volumeID = 0;
readInfo->reset.code = WRITE_REQUEST_EJECT;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
}
static int CDAudio_GetAudioTrackInfo(byte track, int *start)
{
byte control;
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_READ;
cdRequest->status = 0;
cdRequest->x.read.mediaDescriptor = 0;
cdRequest->x.read.bufferOffset = readInfoOffset;
cdRequest->x.read.bufferSegment = readInfoSegment;
cdRequest->x.read.length = sizeof(struct audioTrackInfo_s);
cdRequest->x.read.startSector = 0;
cdRequest->x.read.volumeID = 0;
readInfo->audioTrackInfo.code = READ_REQUEST_AUDIO_TRACK_INFO;
readInfo->audioTrackInfo.track = track;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
if (cdRequest->status & STATUS_ERROR_BIT)
{
Con_DPrintf("CDAudio_GetAudioTrackInfo %04x\n", cdRequest->status & 0xffff);
return -1;
}
*start = readInfo->audioTrackInfo.start;
control = readInfo->audioTrackInfo.control & AUDIO_CONTROL_MASK;
return (control & AUDIO_CONTROL_DATA_TRACK);
}
static int CDAudio_GetAudioDiskInfo(void)
{
int n;
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_READ;
cdRequest->status = 0;
cdRequest->x.read.mediaDescriptor = 0;
cdRequest->x.read.bufferOffset = readInfoOffset;
cdRequest->x.read.bufferSegment = readInfoSegment;
cdRequest->x.read.length = sizeof(struct audioDiskInfo_s);
cdRequest->x.read.startSector = 0;
cdRequest->x.read.volumeID = 0;
readInfo->audioDiskInfo.code = READ_REQUEST_AUDIO_DISK_INFO;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
if (cdRequest->status & STATUS_ERROR_BIT)
{
Con_DPrintf("CDAudio_GetAudioDiskInfo %04x\n", cdRequest->status & 0xffff);
return -1;
}
cd.valid = true;
cd.lowTrack = readInfo->audioDiskInfo.lowTrack;
cd.highTrack = readInfo->audioDiskInfo.highTrack;
cd.leadOutAddress = readInfo->audioDiskInfo.leadOutStart;
for (n = cd.lowTrack; n <= cd.highTrack; n++)
{
cd.track[n].isData = CDAudio_GetAudioTrackInfo (n, &cd.track[n].start);
if (n > cd.lowTrack)
{
cd.track[n-1].length = RedBookToSector(cd.track[n].start) - RedBookToSector(cd.track[n-1].start);
if (n == cd.highTrack)
cd.track[n].length = RedBookToSector(cd.leadOutAddress) - RedBookToSector(cd.track[n].start);
}
}
return 0;
}
static int CDAudio_GetAudioStatus(void)
{
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_READ;
cdRequest->status = 0;
cdRequest->x.read.mediaDescriptor = 0;
cdRequest->x.read.bufferOffset = readInfoOffset;
cdRequest->x.read.bufferSegment = readInfoSegment;
cdRequest->x.read.length = sizeof(struct audioStatus_s);
cdRequest->x.read.startSector = 0;
cdRequest->x.read.volumeID = 0;
readInfo->audioDiskInfo.code = READ_REQUEST_AUDIO_STATUS;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
if (cdRequest->status & STATUS_ERROR_BIT)
return -1;
return 0;
}
static int CDAudio_MediaChange(void)
{
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_READ;
cdRequest->status = 0;
cdRequest->x.read.mediaDescriptor = 0;
cdRequest->x.read.bufferOffset = readInfoOffset;
cdRequest->x.read.bufferSegment = readInfoSegment;
cdRequest->x.read.length = sizeof(struct mediaChange_s);
cdRequest->x.read.startSector = 0;
cdRequest->x.read.volumeID = 0;
readInfo->mediaChange.code = READ_REQUEST_MEDIA_CHANGE;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
return readInfo->mediaChange.status;
}
byte CDAudio_GetVolume (void)
{
return cdvolume;
}
// we set the volume to 0 first and then to the desired volume
// some cd-rom drivers seem to need it done this way
void CDAudio_SetVolume (byte volume)
{
if (!initialized || !enabled)
return;
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_WRITE;
cdRequest->status = 0;
cdRequest->x.read.mediaDescriptor = 0;
cdRequest->x.read.bufferOffset = readInfoOffset;
cdRequest->x.read.bufferSegment = readInfoSegment;
cdRequest->x.read.length = sizeof(struct audioChannelInfo_s);
cdRequest->x.read.startSector = 0;
cdRequest->x.read.volumeID = 0;
readInfo->audioChannelInfo.code = WRITE_REQUEST_AUDIO_CHANNEL_INFO;
readInfo->audioChannelInfo.channel0input = 0;
readInfo->audioChannelInfo.channel0volume = 0;
readInfo->audioChannelInfo.channel1input = 1;
readInfo->audioChannelInfo.channel1volume = 0;
readInfo->audioChannelInfo.channel2input = 2;
readInfo->audioChannelInfo.channel2volume = 0;
readInfo->audioChannelInfo.channel3input = 3;
readInfo->audioChannelInfo.channel3volume = 0;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
readInfo->audioChannelInfo.channel0volume = volume;
readInfo->audioChannelInfo.channel1volume = volume;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
cdvolume = volume;
}
void CDAudio_Play(byte track, qboolean looping)
{
if (!initialized || !enabled)
return;
if (!cd.valid)
return;
track = remap[track];
if (playing)
{
if (playTrack == track)
return;
CDAudio_Stop();
}
playLooping = looping;
if (track < cd.lowTrack || track > cd.highTrack)
{
Con_DPrintf("CDAudio_Play: Bad track number %u.\n", track);
return;
}
playTrack = track;
if (cd.track[track].isData)
{
Con_DPrintf("CDAudio_Play: Can not play data.\n");
return;
}
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_PLAY_AUDIO;
cdRequest->status = 0;
cdRequest->x.playAudio.addressingMode = ADDRESS_MODE_RED_BOOK;
cdRequest->x.playAudio.startLocation = cd.track[track].start;
cdRequest->x.playAudio.sectors = cd.track[track].length;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
if (cdRequest->status & STATUS_ERROR_BIT)
{
Con_DPrintf("CDAudio_Play: track %u failed\n", track);
cd.valid = false;
playing = false;
return;
}
playing = true;
}
void CDAudio_Stop(void)
{
if (!initialized || !enabled)
return;
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_STOP_AUDIO;
cdRequest->status = 0;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
wasPlaying = playing;
playing = false;
}
void CDAudio_Resume(void)
{
if (!initialized || !enabled)
return;
if (!cd.valid)
return;
if (!wasPlaying)
return;
cdRequest->headerLength = 13;
cdRequest->unit = 0;
cdRequest->command = COMMAND_RESUME_AUDIO;
cdRequest->status = 0;
regs.x.ax = 0x1510;
regs.x.cx = cdrom;
regs.x.es = cdRequestSegment;
regs.x.bx = cdRequestOffset;
dos_int86 (0x2f);
playing = true;
}
static void CD_f (void)
{
char *command;
int ret;
int n;
int startAddress;
if (Cmd_Argc() < 2)
return;
command = Cmd_Argv (1);
if (Q_strcasecmp(command, "on") == 0)
{
enabled = true;
return;
}
if (Q_strcasecmp(command, "off") == 0)
{
if (playing)
CDAudio_Stop();
enabled = false;
return;
}
if (Q_strcasecmp(command, "reset") == 0)
{
enabled = true;
if (playing)
CDAudio_Stop();
for (n = 0; n < 256; n++)
remap[n] = n;
CDAudio_Reset();
CDAudio_GetAudioDiskInfo();
return;
}
if (Q_strcasecmp(command, "remap") == 0)
{
ret = Cmd_Argc() - 2;
if (ret <= 0)
{
for (n = 1; n < 256; n++)
if (remap[n] != n)
Con_Printf(" %u -> %u\n", n, remap[n]);
return;
}
for (n = 1; n <= ret; n++)
remap[n] = Q_atoi(Cmd_Argv (n+1));
return;
}
if (!cd.valid)
{
Con_Printf("No CD in player.\n");
return;
}
if (Q_strcasecmp(command, "play") == 0)
{
CDAudio_Play(Q_atoi(Cmd_Argv (2)), false);
return;
}
if (Q_strcasecmp(command, "loop") == 0)
{
CDAudio_Play(Q_atoi(Cmd_Argv (2)), true);
return;
}
if (Q_strcasecmp(command, "stop") == 0)
{
CDAudio_Stop();
return;
}
if (Q_strcasecmp(command, "resume") == 0)
{
CDAudio_Resume();
return;
}
if (Q_strcasecmp(command, "eject") == 0)
{
if (playing)
CDAudio_Stop();
CDAudio_Eject();
cd.valid = false;
return;
}
if (Q_strcasecmp(command, "info") == 0)
{
Con_Printf("%u tracks\n", cd.highTrack - cd.lowTrack + 1);
for (n = cd.lowTrack; n <= cd.highTrack; n++)
{
ret = CDAudio_GetAudioTrackInfo (n, &startAddress);
Con_Printf("Track %2u: %s at %2u:%02u\n", n, ret ? "data " : "music", (startAddress >> 16) & 0xff, (startAddress >> 8) & 0xff);
}
if (playing)
Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
Con_Printf("Volume is %u\n", cdvolume);
CDAudio_MediaChange();
Con_Printf("Status %04x\n", cdRequest->status & 0xffff);
return;
}
}
void CDAudio_Update(void)
{
int ret;
int newVolume;
static double lastUpdate;
if (!initialized || !enabled)
return;
if ((realtime - lastUpdate) < 0.25)
return;
lastUpdate = realtime;
if (mediaCheck)
{
static double lastCheck;
if ((realtime - lastCheck) < 5.0)
return;
lastCheck = realtime;
ret = CDAudio_MediaChange();
if (ret == MEDIA_CHANGED)
{
Con_DPrintf("CDAudio: media changed\n");
playing = false;
wasPlaying = false;
cd.valid = false;
CDAudio_GetAudioDiskInfo();
return;
}
}
newVolume = (int)(bgmvolume.value * 255.0);
if (newVolume < 0)
{
Cvar_SetValue ("bgmvolume", 0.0);
newVolume = 0;
}
else if (newVolume > 255)
{
Cvar_SetValue ("bgmvolume", 1.0);
newVolume = 255;
}
if (cdvolume != newVolume)
CDAudio_SetVolume (newVolume);
if (playing)
{
CDAudio_GetAudioStatus();
if ((cdRequest->status & STATUS_BUSY_BIT) == 0)
{
playing = false;
if (playLooping)
CDAudio_Play(playTrack, true);
}
}
}
qboolean CDAudio_Playing(void)
{
return playing;
}
int CDAudio_Init(void)
{
char *memory;
int n;
if (cls.state == ca_dedicated)
return -1;
if (COM_CheckParm("-nocdaudio"))
return -1;
if (COM_CheckParm("-cdmediacheck"))
mediaCheck = true;
regs.x.ax = 0x1500;
regs.x.bx = 0;
dos_int86 (0x2f);
if (regs.x.bx == 0)
{
Con_NotifyBox (
"MSCDEX not loaded, music is\n"
"disabled. Use \"-nocdaudio\" if you\n"
"wish to avoid this message in the\n"
"future. See README.TXT for help.\n"
);
return -1;
}
if (regs.x.bx > 1)
Con_DPrintf("CDAudio_Init: First CD-ROM drive will be used\n");
cdrom = regs.x.cx;
regs.x.ax = 0x150c;
regs.x.bx = 0;
dos_int86 (0x2f);
if (regs.x.bx == 0)
{
Con_NotifyBox (
"MSCDEX version 2.00 or later\n"
"required for music. See README.TXT\n"
"for help.\n"
);
Con_DPrintf("CDAudio_Init: MSCDEX version 2.00 or later required.\n");
return -1;
}
memory = dos_getmemory(sizeof(struct cd_request
) + sizeof(union readInfo_u));
if (memory == NULL)
{
Con_DPrintf("CDAudio_Init: Unable to allocate low memory.\n");
return -1;
}
cdRequest = (struct cd_request *)memory;
cdRequestSegment = ptr2real(cdRequest) >> 4;
cdRequestOffset = ptr2real(cdRequest) & 0xf;
readInfo = (union readInfo_u *)(memory + sizeof(struct cd_request));
readInfoSegment = ptr2real(readInfo) >> 4;
readInfoOffset = ptr2real(readInfo) & 0xf;
for (n = 0; n < 256; n++)
remap[n] = n;
initialized = true;
CDAudio_SetVolume (255);
if (CDAudio_GetAudioDiskInfo())
{
Con_Printf("CDAudio_Init: No CD in player.\n");
enabled = false;
}
Cmd_AddCommand ("cd", CD_f);
Con_Printf("CD Audio Initialized\n");
return 0;
}
void CDAudio_Shutdown(void)
{
if (!initialized)
return;
CDAudio_Stop();
}

418
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@@ -0,0 +1,418 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Quake is a trademark of Id Software, Inc., (c) 1996 Id Software, Inc. All
// rights reserved.
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/file.h>
#include <sys/types.h>
#include <fcntl.h>
#include <string.h>
#include <time.h>
#include <errno.h>
#include <linux/cdrom.h>
#include "quakedef.h"
static qboolean cdValid = false;
static qboolean playing = false;
static qboolean wasPlaying = false;
static qboolean initialized = false;
static qboolean enabled = true;
static qboolean playLooping = false;
static float cdvolume;
static byte remap[100];
static byte playTrack;
static byte maxTrack;
static int cdfile = -1;
static char cd_dev[64] = "/dev/cdrom";
static void CDAudio_Eject(void)
{
if (cdfile == -1 || !enabled)
return; // no cd init'd
if ( ioctl(cdfile, CDROMEJECT) == -1 )
Con_DPrintf("ioctl cdromeject failed\n");
}
static void CDAudio_CloseDoor(void)
{
if (cdfile == -1 || !enabled)
return; // no cd init'd
if ( ioctl(cdfile, CDROMCLOSETRAY) == -1 )
Con_DPrintf("ioctl cdromclosetray failed\n");
}
static int CDAudio_GetAudioDiskInfo(void)
{
struct cdrom_tochdr tochdr;
cdValid = false;
if ( ioctl(cdfile, CDROMREADTOCHDR, &tochdr) == -1 )
{
Con_DPrintf("ioctl cdromreadtochdr failed\n");
return -1;
}
if (tochdr.cdth_trk0 < 1)
{
Con_DPrintf("CDAudio: no music tracks\n");
return -1;
}
cdValid = true;
maxTrack = tochdr.cdth_trk1;
return 0;
}
void CDAudio_Play(byte track, qboolean looping)
{
struct cdrom_tocentry entry;
struct cdrom_ti ti;
if (cdfile == -1 || !enabled)
return;
if (!cdValid)
{
CDAudio_GetAudioDiskInfo();
if (!cdValid)
return;
}
track = remap[track];
if (track < 1 || track > maxTrack)
{
Con_DPrintf("CDAudio: Bad track number %u.\n", track);
return;
}
// don't try to play a non-audio track
entry.cdte_track = track;
entry.cdte_format = CDROM_MSF;
if ( ioctl(cdfile, CDROMREADTOCENTRY, &entry) == -1 )
{
Con_DPrintf("ioctl cdromreadtocentry failed\n");
return;
}
if (entry.cdte_ctrl == CDROM_DATA_TRACK)
{
Con_Printf("CDAudio: track %i is not audio\n", track);
return;
}
if (playing)
{
if (playTrack == track)
return;
CDAudio_Stop();
}
ti.cdti_trk0 = track;
ti.cdti_trk1 = track;
ti.cdti_ind0 = 1;
ti.cdti_ind1 = 99;
if ( ioctl(cdfile, CDROMPLAYTRKIND, &ti) == -1 )
{
Con_DPrintf("ioctl cdromplaytrkind failed\n");
return;
}
if ( ioctl(cdfile, CDROMRESUME) == -1 )
Con_DPrintf("ioctl cdromresume failed\n");
playLooping = looping;
playTrack = track;
playing = true;
if (cdvolume == 0.0)
CDAudio_Pause ();
}
void CDAudio_Stop(void)
{
if (cdfile == -1 || !enabled)
return;
if (!playing)
return;
if ( ioctl(cdfile, CDROMSTOP) == -1 )
Con_DPrintf("ioctl cdromstop failed (%d)\n", errno);
wasPlaying = false;
playing = false;
}
void CDAudio_Pause(void)
{
if (cdfile == -1 || !enabled)
return;
if (!playing)
return;
if ( ioctl(cdfile, CDROMPAUSE) == -1 )
Con_DPrintf("ioctl cdrompause failed\n");
wasPlaying = playing;
playing = false;
}
void CDAudio_Resume(void)
{
if (cdfile == -1 || !enabled)
return;
if (!cdValid)
return;
if (!wasPlaying)
return;
if ( ioctl(cdfile, CDROMRESUME) == -1 )
Con_DPrintf("ioctl cdromresume failed\n");
playing = true;
}
static void CD_f (void)
{
char *command;
int ret;
int n;
if (Cmd_Argc() < 2)
return;
command = Cmd_Argv (1);
if (Q_strcasecmp(command, "on") == 0)
{
enabled = true;
return;
}
if (Q_strcasecmp(command, "off") == 0)
{
if (playing)
CDAudio_Stop();
enabled = false;
return;
}
if (Q_strcasecmp(command, "reset") == 0)
{
enabled = true;
if (playing)
CDAudio_Stop();
for (n = 0; n < 100; n++)
remap[n] = n;
CDAudio_GetAudioDiskInfo();
return;
}
if (Q_strcasecmp(command, "remap") == 0)
{
ret = Cmd_Argc() - 2;
if (ret <= 0)
{
for (n = 1; n < 100; n++)
if (remap[n] != n)
Con_Printf(" %u -> %u\n", n, remap[n]);
return;
}
for (n = 1; n <= ret; n++)
remap[n] = Q_atoi(Cmd_Argv (n+1));
return;
}
if (Q_strcasecmp(command, "close") == 0)
{
CDAudio_CloseDoor();
return;
}
if (!cdValid)
{
CDAudio_GetAudioDiskInfo();
if (!cdValid)
{
Con_Printf("No CD in player.\n");
return;
}
}
if (Q_strcasecmp(command, "play") == 0)
{
CDAudio_Play((byte)Q_atoi(Cmd_Argv (2)), false);
return;
}
if (Q_strcasecmp(command, "loop") == 0)
{
CDAudio_Play((byte)Q_atoi(Cmd_Argv (2)), true);
return;
}
if (Q_strcasecmp(command, "stop") == 0)
{
CDAudio_Stop();
return;
}
if (Q_strcasecmp(command, "pause") == 0)
{
CDAudio_Pause();
return;
}
if (Q_strcasecmp(command, "resume") == 0)
{
CDAudio_Resume();
return;
}
if (Q_strcasecmp(command, "eject") == 0)
{
if (playing)
CDAudio_Stop();
CDAudio_Eject();
cdValid = false;
return;
}
if (Q_strcasecmp(command, "info") == 0)
{
Con_Printf("%u tracks\n", maxTrack);
if (playing)
Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
else if (wasPlaying)
Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
Con_Printf("Volume is %f\n", cdvolume);
return;
}
}
void CDAudio_Update(void)
{
struct cdrom_subchnl subchnl;
static time_t lastchk;
if (!enabled)
return;
if (bgmvolume.value != cdvolume)
{
if (cdvolume)
{
Cvar_SetValue ("bgmvolume", 0.0);
cdvolume = bgmvolume.value;
CDAudio_Pause ();
}
else
{
Cvar_SetValue ("bgmvolume", 1.0);
cdvolume = bgmvolume.value;
CDAudio_Resume ();
}
}
if (playing && lastchk < time(NULL)) {
lastchk = time(NULL) + 2; //two seconds between chks
subchnl.cdsc_format = CDROM_MSF;
if (ioctl(cdfile, CDROMSUBCHNL, &subchnl) == -1 ) {
Con_DPrintf("ioctl cdromsubchnl failed\n");
playing = false;
return;
}
if (subchnl.cdsc_audiostatus != CDROM_AUDIO_PLAY &&
subchnl.cdsc_audiostatus != CDROM_AUDIO_PAUSED) {
playing = false;
if (playLooping)
CDAudio_Play(playTrack, true);
}
}
}
int CDAudio_Init(void)
{
int i;
#if 0
if (cls.state == ca_dedicated)
return -1;
#endif
if (COM_CheckParm("-nocdaudio"))
return -1;
if ((i = COM_CheckParm("-cddev")) != 0 && i < com_argc - 1) {
strncpy(cd_dev, com_argv[i + 1], sizeof(cd_dev));
cd_dev[sizeof(cd_dev) - 1] = 0;
}
if ((cdfile = open(cd_dev, O_RDONLY)) == -1) {
Con_Printf("CDAudio_Init: open of \"%s\" failed (%i)\n", cd_dev, errno);
cdfile = -1;
return -1;
}
for (i = 0; i < 100; i++)
remap[i] = i;
initialized = true;
enabled = true;
if (CDAudio_GetAudioDiskInfo())
{
Con_Printf("CDAudio_Init: No CD in player.\n");
cdValid = false;
}
Cmd_AddCommand ("cd", CD_f);
Con_Printf("CD Audio Initialized\n");
return 0;
}
void CDAudio_Shutdown(void)
{
if (!initialized)
return;
CDAudio_Stop();
close(cdfile);
cdfile = -1;
}

31
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#include "quakedef.h"
void CDAudio_Play(byte track, qboolean looping)
{
}
void CDAudio_Stop(void)
{
}
void CDAudio_Resume(void)
{
}
void CDAudio_Update(void)
{
}
int CDAudio_Init(void)
{
return 0;
}
void CDAudio_Shutdown(void)
{
}

479
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@@ -0,0 +1,479 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Quake is a trademark of Id Software, Inc., (c) 1996 Id Software, Inc. All
// rights reserved.
#include <windows.h>
#include "quakedef.h"
extern HWND mainwindow;
extern cvar_t bgmvolume;
static qboolean cdValid = false;
static qboolean playing = false;
static qboolean wasPlaying = false;
static qboolean initialized = false;
static qboolean enabled = false;
static qboolean playLooping = false;
static float cdvolume;
static byte remap[100];
static byte cdrom;
static byte playTrack;
static byte maxTrack;
UINT wDeviceID;
static void CDAudio_Eject(void)
{
DWORD dwReturn;
if (dwReturn = mciSendCommand(wDeviceID, MCI_SET, MCI_SET_DOOR_OPEN, (DWORD)NULL))
Con_DPrintf("MCI_SET_DOOR_OPEN failed (%i)\n", dwReturn);
}
static void CDAudio_CloseDoor(void)
{
DWORD dwReturn;
if (dwReturn = mciSendCommand(wDeviceID, MCI_SET, MCI_SET_DOOR_CLOSED, (DWORD)NULL))
Con_DPrintf("MCI_SET_DOOR_CLOSED failed (%i)\n", dwReturn);
}
static int CDAudio_GetAudioDiskInfo(void)
{
DWORD dwReturn;
MCI_STATUS_PARMS mciStatusParms;
cdValid = false;
mciStatusParms.dwItem = MCI_STATUS_READY;
dwReturn = mciSendCommand(wDeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_WAIT, (DWORD) (LPVOID) &mciStatusParms);
if (dwReturn)
{
Con_DPrintf("CDAudio: drive ready test - get status failed\n");
return -1;
}
if (!mciStatusParms.dwReturn)
{
Con_DPrintf("CDAudio: drive not ready\n");
return -1;
}
mciStatusParms.dwItem = MCI_STATUS_NUMBER_OF_TRACKS;
dwReturn = mciSendCommand(wDeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_WAIT, (DWORD) (LPVOID) &mciStatusParms);
if (dwReturn)
{
Con_DPrintf("CDAudio: get tracks - status failed\n");
return -1;
}
if (mciStatusParms.dwReturn < 1)
{
Con_DPrintf("CDAudio: no music tracks\n");
return -1;
}
cdValid = true;
maxTrack = mciStatusParms.dwReturn;
return 0;
}
void CDAudio_Play(byte track, qboolean looping)
{
DWORD dwReturn;
MCI_PLAY_PARMS mciPlayParms;
MCI_STATUS_PARMS mciStatusParms;
if (!enabled)
return;
if (!cdValid)
{
CDAudio_GetAudioDiskInfo();
if (!cdValid)
return;
}
track = remap[track];
if (track < 1 || track > maxTrack)
{
Con_DPrintf("CDAudio: Bad track number %u.\n", track);
return;
}
// don't try to play a non-audio track
mciStatusParms.dwItem = MCI_CDA_STATUS_TYPE_TRACK;
mciStatusParms.dwTrack = track;
dwReturn = mciSendCommand(wDeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_TRACK | MCI_WAIT, (DWORD) (LPVOID) &mciStatusParms);
if (dwReturn)
{
Con_DPrintf("MCI_STATUS failed (%i)\n", dwReturn);
return;
}
if (mciStatusParms.dwReturn != MCI_CDA_TRACK_AUDIO)
{
Con_Printf("CDAudio: track %i is not audio\n", track);
return;
}
// get the length of the track to be played
mciStatusParms.dwItem = MCI_STATUS_LENGTH;
mciStatusParms.dwTrack = track;
dwReturn = mciSendCommand(wDeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_TRACK | MCI_WAIT, (DWORD) (LPVOID) &mciStatusParms);
if (dwReturn)
{
Con_DPrintf("MCI_STATUS failed (%i)\n", dwReturn);
return;
}
if (playing)
{
if (playTrack == track)
return;
CDAudio_Stop();
}
mciPlayParms.dwFrom = MCI_MAKE_TMSF(track, 0, 0, 0);
mciPlayParms.dwTo = (mciStatusParms.dwReturn << 8) | track;
mciPlayParms.dwCallback = (DWORD)mainwindow;
dwReturn = mciSendCommand(wDeviceID, MCI_PLAY, MCI_NOTIFY | MCI_FROM | MCI_TO, (DWORD)(LPVOID) &mciPlayParms);
if (dwReturn)
{
Con_DPrintf("CDAudio: MCI_PLAY failed (%i)\n", dwReturn);
return;
}
playLooping = looping;
playTrack = track;
playing = true;
if (cdvolume == 0.0)
CDAudio_Pause ();
}
void CDAudio_Stop(void)
{
DWORD dwReturn;
if (!enabled)
return;
if (!playing)
return;
if (dwReturn = mciSendCommand(wDeviceID, MCI_STOP, 0, (DWORD)NULL))
Con_DPrintf("MCI_STOP failed (%i)", dwReturn);
wasPlaying = false;
playing = false;
}
void CDAudio_Pause(void)
{
DWORD dwReturn;
MCI_GENERIC_PARMS mciGenericParms;
if (!enabled)
return;
if (!playing)
return;
mciGenericParms.dwCallback = (DWORD)mainwindow;
if (dwReturn = mciSendCommand(wDeviceID, MCI_PAUSE, 0, (DWORD)(LPVOID) &mciGenericParms))
Con_DPrintf("MCI_PAUSE failed (%i)", dwReturn);
wasPlaying = playing;
playing = false;
}
void CDAudio_Resume(void)
{
DWORD dwReturn;
MCI_PLAY_PARMS mciPlayParms;
if (!enabled)
return;
if (!cdValid)
return;
if (!wasPlaying)
return;
mciPlayParms.dwFrom = MCI_MAKE_TMSF(playTrack, 0, 0, 0);
mciPlayParms.dwTo = MCI_MAKE_TMSF(playTrack + 1, 0, 0, 0);
mciPlayParms.dwCallback = (DWORD)mainwindow;
dwReturn = mciSendCommand(wDeviceID, MCI_PLAY, MCI_TO | MCI_NOTIFY, (DWORD)(LPVOID) &mciPlayParms);
if (dwReturn)
{
Con_DPrintf("CDAudio: MCI_PLAY failed (%i)\n", dwReturn);
return;
}
playing = true;
}
static void CD_f (void)
{
char *command;
int ret;
int n;
int startAddress;
if (Cmd_Argc() < 2)
return;
command = Cmd_Argv (1);
if (Q_strcasecmp(command, "on") == 0)
{
enabled = true;
return;
}
if (Q_strcasecmp(command, "off") == 0)
{
if (playing)
CDAudio_Stop();
enabled = false;
return;
}
if (Q_strcasecmp(command, "reset") == 0)
{
enabled = true;
if (playing)
CDAudio_Stop();
for (n = 0; n < 100; n++)
remap[n] = n;
CDAudio_GetAudioDiskInfo();
return;
}
if (Q_strcasecmp(command, "remap") == 0)
{
ret = Cmd_Argc() - 2;
if (ret <= 0)
{
for (n = 1; n < 100; n++)
if (remap[n] != n)
Con_Printf(" %u -> %u\n", n, remap[n]);
return;
}
for (n = 1; n <= ret; n++)
remap[n] = Q_atoi(Cmd_Argv (n+1));
return;
}
if (Q_strcasecmp(command, "close") == 0)
{
CDAudio_CloseDoor();
return;
}
if (!cdValid)
{
CDAudio_GetAudioDiskInfo();
if (!cdValid)
{
Con_Printf("No CD in player.\n");
return;
}
}
if (Q_strcasecmp(command, "play") == 0)
{
CDAudio_Play((byte)Q_atoi(Cmd_Argv (2)), false);
return;
}
if (Q_strcasecmp(command, "loop") == 0)
{
CDAudio_Play((byte)Q_atoi(Cmd_Argv (2)), true);
return;
}
if (Q_strcasecmp(command, "stop") == 0)
{
CDAudio_Stop();
return;
}
if (Q_strcasecmp(command, "pause") == 0)
{
CDAudio_Pause();
return;
}
if (Q_strcasecmp(command, "resume") == 0)
{
CDAudio_Resume();
return;
}
if (Q_strcasecmp(command, "eject") == 0)
{
if (playing)
CDAudio_Stop();
CDAudio_Eject();
cdValid = false;
return;
}
if (Q_strcasecmp(command, "info") == 0)
{
Con_Printf("%u tracks\n", maxTrack);
if (playing)
Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
else if (wasPlaying)
Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
Con_Printf("Volume is %f\n", cdvolume);
return;
}
}
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (lParam != wDeviceID)
return 1;
switch (wParam)
{
case MCI_NOTIFY_SUCCESSFUL:
if (playing)
{
playing = false;
if (playLooping)
CDAudio_Play(playTrack, true);
}
break;
case MCI_NOTIFY_ABORTED:
case MCI_NOTIFY_SUPERSEDED:
break;
case MCI_NOTIFY_FAILURE:
Con_DPrintf("MCI_NOTIFY_FAILURE\n");
CDAudio_Stop ();
cdValid = false;
break;
default:
Con_DPrintf("Unexpected MM_MCINOTIFY type (%i)\n", wParam);
return 1;
}
return 0;
}
void CDAudio_Update(void)
{
if (!enabled)
return;
if (bgmvolume.value != cdvolume)
{
if (cdvolume)
{
Cvar_SetValue ("bgmvolume", 0.0);
cdvolume = bgmvolume.value;
CDAudio_Pause ();
}
else
{
Cvar_SetValue ("bgmvolume", 1.0);
cdvolume = bgmvolume.value;
CDAudio_Resume ();
}
}
}
int CDAudio_Init(void)
{
DWORD dwReturn;
MCI_OPEN_PARMS mciOpenParms;
MCI_SET_PARMS mciSetParms;
int n;
#if 0 // QW
if (cls.state == ca_dedicated)
return -1;
#endif
if (COM_CheckParm("-nocdaudio"))
return -1;
mciOpenParms.lpstrDeviceType = "cdaudio";
if (dwReturn = mciSendCommand(0, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_SHAREABLE, (DWORD) (LPVOID) &mciOpenParms))
{
Con_Printf("CDAudio_Init: MCI_OPEN failed (%i)\n", dwReturn);
return -1;
}
wDeviceID = mciOpenParms.wDeviceID;
// Set the time format to track/minute/second/frame (TMSF).
mciSetParms.dwTimeFormat = MCI_FORMAT_TMSF;
if (dwReturn = mciSendCommand(wDeviceID, MCI_SET, MCI_SET_TIME_FORMAT, (DWORD)(LPVOID) &mciSetParms))
{
Con_Printf("MCI_SET_TIME_FORMAT failed (%i)\n", dwReturn);
mciSendCommand(wDeviceID, MCI_CLOSE, 0, (DWORD)NULL);
return -1;
}
for (n = 0; n < 100; n++)
remap[n] = n;
initialized = true;
enabled = true;
if (CDAudio_GetAudioDiskInfo())
{
Con_Printf("CDAudio_Init: No CD in player.\n");
cdValid = false;
enabled = false;
}
Cmd_AddCommand ("cd", CD_f);
// Con_Printf("CD Audio Initialized\n");
return 0;
}
void CDAudio_Shutdown(void)
{
if (!initialized)
return;
CDAudio_Stop();
if (mciSendCommand(wDeviceID, MCI_CLOSE, MCI_WAIT, (DWORD)NULL))
Con_DPrintf("CDAudio_Shutdown: MCI_CLOSE failed\n");
}

27
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
int CDAudio_Init(void);
void CDAudio_Play(byte track, qboolean looping);
void CDAudio_Stop(void);
void CDAudio_Pause(void);
void CDAudio_Resume(void);
void CDAudio_Shutdown(void);
void CDAudio_Update(void);

574
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* ZOID
*
* Player camera tracking in Spectator mode
*
* This takes over player controls for spectator automatic camera.
* Player moves as a spectator, but the camera tracks and enemy player
*/
#include "quakedef.h"
#include "winquake.h"
#define PM_SPECTATORMAXSPEED 500
#define PM_STOPSPEED 100
#define PM_MAXSPEED 320
#define BUTTON_JUMP 2
#define BUTTON_ATTACK 1
#define MAX_ANGLE_TURN 10
static vec3_t desired_position; // where the camera wants to be
static qboolean locked = false;
static int oldbuttons;
// track high fragger
cvar_t cl_hightrack = {"cl_hightrack", "0" };
cvar_t cl_chasecam = {"cl_chasecam", "0"};
//cvar_t cl_camera_maxpitch = {"cl_camera_maxpitch", "10" };
//cvar_t cl_camera_maxyaw = {"cl_camera_maxyaw", "30" };
qboolean cam_forceview;
vec3_t cam_viewangles;
double cam_lastviewtime;
int spec_track = 0; // player# of who we are tracking
int autocam = CAM_NONE;
static void vectoangles(vec3_t vec, vec3_t ang)
{
float forward;
float yaw, pitch;
if (vec[1] == 0 && vec[0] == 0)
{
yaw = 0;
if (vec[2] > 0)
pitch = 90;
else
pitch = 270;
}
else
{
yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
forward = sqrt (vec[0]*vec[0] + vec[1]*vec[1]);
pitch = (int) (atan2(vec[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
ang[0] = pitch;
ang[1] = yaw;
ang[2] = 0;
}
static float vlen(vec3_t v)
{
return sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
}
// returns true if weapon model should be drawn in camera mode
qboolean Cam_DrawViewModel(void)
{
if (!cl.spectator)
return true;
if (autocam && locked && cl_chasecam.value)
return true;
return false;
}
// returns true if we should draw this player, we don't if we are chase camming
qboolean Cam_DrawPlayer(int playernum)
{
if (cl.spectator && autocam && locked && cl_chasecam.value &&
spec_track == playernum)
return false;
return true;
}
void Cam_Unlock(void)
{
if (autocam) {
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
MSG_WriteString (&cls.netchan.message, "ptrack");
autocam = CAM_NONE;
locked = false;
Sbar_Changed();
}
}
void Cam_Lock(int playernum)
{
char st[40];
sprintf(st, "ptrack %i", playernum);
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
MSG_WriteString (&cls.netchan.message, st);
spec_track = playernum;
cam_forceview = true;
locked = false;
Sbar_Changed();
}
pmtrace_t Cam_DoTrace(vec3_t vec1, vec3_t vec2)
{
#if 0
memset(&pmove, 0, sizeof(pmove));
pmove.numphysent = 1;
VectorCopy (vec3_origin, pmove.physents[0].origin);
pmove.physents[0].model = cl.worldmodel;
#endif
VectorCopy (vec1, pmove.origin);
return PM_PlayerMove(pmove.origin, vec2);
}
// Returns distance or 9999 if invalid for some reason
static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis)
{
vec3_t v;
pmtrace_t trace;
float len;
vectoangles(vec, v);
// v[0] = -v[0];
VectorCopy (v, pmove.angles);
VectorNormalize(vec);
VectorMA(player->origin, 800, vec, v);
// v is endpos
// fake a player move
trace = Cam_DoTrace(player->origin, v);
if (/*trace.inopen ||*/ trace.inwater)
return 9999;
VectorCopy(trace.endpos, vec);
VectorSubtract(trace.endpos, player->origin, v);
len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
if (len < 32 || len > 800)
return 9999;
if (checkvis) {
VectorSubtract(trace.endpos, self->origin, v);
len = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
trace = Cam_DoTrace(self->origin, vec);
if (trace.fraction != 1 || trace.inwater)
return 9999;
}
return len;
}
// Is player visible?
static qboolean Cam_IsVisible(player_state_t *player, vec3_t vec)
{
pmtrace_t trace;
vec3_t v;
float d;
trace = Cam_DoTrace(player->origin, vec);
if (trace.fraction != 1 || /*trace.inopen ||*/ trace.inwater)
return false;
// check distance, don't let the player get too far away or too close
VectorSubtract(player->origin, vec, v);
d = vlen(v);
if (d < 16)
return false;
return true;
}
static qboolean InitFlyby(player_state_t *self, player_state_t *player, int checkvis)
{
float f, max;
vec3_t vec, vec2;
vec3_t forward, right, up;
VectorCopy(player->viewangles, vec);
vec[0] = 0;
AngleVectors (vec, forward, right, up);
// for (i = 0; i < 3; i++)
// forward[i] *= 3;
max = 1000;
VectorAdd(forward, up, vec2);
VectorAdd(vec2, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, up, vec2);
VectorSubtract(vec2, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(forward, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(forward, up, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(forward, up, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorAdd(up, right, vec2);
VectorSubtract(vec2, forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorSubtract(up, right, vec2);
VectorSubtract(vec2, forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
// invert
VectorSubtract(vec3_origin, forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorCopy(forward, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
// invert
VectorSubtract(vec3_origin, right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
VectorCopy(right, vec2);
if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
max = f;
VectorCopy(vec2, vec);
}
// ack, can't find him
if (max >= 1000) {
// Cam_Unlock();
return false;
}
locked = true;
VectorCopy(vec, desired_position);
return true;
}
static void Cam_CheckHighTarget(void)
{
int i, j, max;
player_info_t *s;
j = -1;
for (i = 0, max = -9999; i < MAX_CLIENTS; i++) {
s = &cl.players[i];
if (s->name[0] && !s->spectator && s->frags > max) {
max = s->frags;
j = i;
}
}
if (j >= 0) {
if (!locked || cl.players[j].frags > cl.players[spec_track].frags)
Cam_Lock(j);
} else
Cam_Unlock();
}
// ZOID
//
// Take over the user controls and track a player.
// We find a nice position to watch the player and move there
void Cam_Track(usercmd_t *cmd)
{
player_state_t *player, *self;
frame_t *frame;
vec3_t vec;
float len;
if (!cl.spectator)
return;
if (cl_hightrack.value && !locked)
Cam_CheckHighTarget();
if (!autocam || cls.state != ca_active)
return;
if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) {
locked = false;
if (cl_hightrack.value)
Cam_CheckHighTarget();
else
Cam_Unlock();
return;
}
frame = &cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
player = frame->playerstate + spec_track;
self = frame->playerstate + cl.playernum;
if (!locked || !Cam_IsVisible(player, desired_position)) {
if (!locked || realtime - cam_lastviewtime > 0.1) {
if (!InitFlyby(self, player, true))
InitFlyby(self, player, false);
cam_lastviewtime = realtime;
}
} else
cam_lastviewtime = realtime;
// couldn't track for some reason
if (!locked || !autocam)
return;
if (cl_chasecam.value) {
cmd->forwardmove = cmd->sidemove = cmd->upmove = 0;
VectorCopy(player->viewangles, cl.viewangles);
VectorCopy(player->origin, desired_position);
if (memcmp(&desired_position, &self->origin, sizeof(desired_position)) != 0) {
MSG_WriteByte (&cls.netchan.message, clc_tmove);
MSG_WriteCoord (&cls.netchan.message, desired_position[0]);
MSG_WriteCoord (&cls.netchan.message, desired_position[1]);
MSG_WriteCoord (&cls.netchan.message, desired_position[2]);
// move there locally immediately
VectorCopy(desired_position, self->origin);
}
self->weaponframe = player->weaponframe;
} else {
// Ok, move to our desired position and set our angles to view
// the player
VectorSubtract(desired_position, self->origin, vec);
len = vlen(vec);
cmd->forwardmove = cmd->sidemove = cmd->upmove = 0;
if (len > 16) { // close enough?
MSG_WriteByte (&cls.netchan.message, clc_tmove);
MSG_WriteCoord (&cls.netchan.message, desired_position[0]);
MSG_WriteCoord (&cls.netchan.message, desired_position[1]);
MSG_WriteCoord (&cls.netchan.message, desired_position[2]);
}
// move there locally immediately
VectorCopy(desired_position, self->origin);
VectorSubtract(player->origin, desired_position, vec);
vectoangles(vec, cl.viewangles);
cl.viewangles[0] = -cl.viewangles[0];
}
}
#if 0
static float adjustang(float current, float ideal, float speed)
{
float move;
current = anglemod(current);
ideal = anglemod(ideal);
if (current == ideal)
return current;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
if (move > 0)
{
if (move > speed)
move = speed;
}
else
{
if (move < -speed)
move = -speed;
}
//Con_Printf("c/i: %4.2f/%4.2f move: %4.2f\n", current, ideal, move);
return anglemod (current + move);
}
#endif
#if 0
void Cam_SetView(void)
{
return;
player_state_t *player, *self;
frame_t *frame;
vec3_t vec, vec2;
if (cls.state != ca_active || !cl.spectator ||
!autocam || !locked)
return;
frame = &cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
player = frame->playerstate + spec_track;
self = frame->playerstate + cl.playernum;
VectorSubtract(player->origin, cl.simorg, vec);
if (cam_forceview) {
cam_forceview = false;
vectoangles(vec, cam_viewangles);
cam_viewangles[0] = -cam_viewangles[0];
} else {
vectoangles(vec, vec2);
vec2[PITCH] = -vec2[PITCH];
cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch.value);
cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value);
}
VectorCopy(cam_viewangles, cl.viewangles);
VectorCopy(cl.viewangles, cl.simangles);
}
#endif
void Cam_FinishMove(usercmd_t *cmd)
{
int i;
player_info_t *s;
int end;
if (cls.state != ca_active)
return;
if (!cl.spectator) // only in spectator mode
return;
#if 0
if (autocam && locked) {
frame = &cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
player = frame->playerstate + spec_track;
self = frame->playerstate + cl.playernum;
VectorSubtract(player->origin, self->origin, vec);
if (cam_forceview) {
cam_forceview = false;
vectoangles(vec, cam_viewangles);
cam_viewangles[0] = -cam_viewangles[0];
} else {
vectoangles(vec, vec2);
vec2[PITCH] = -vec2[PITCH];
cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch.value);
cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value);
}
VectorCopy(cam_viewangles, cl.viewangles);
}
#endif
if (cmd->buttons & BUTTON_ATTACK) {
if (!(oldbuttons & BUTTON_ATTACK)) {
oldbuttons |= BUTTON_ATTACK;
autocam++;
if (autocam > CAM_TRACK) {
Cam_Unlock();
VectorCopy(cl.viewangles, cmd->angles);
return;
}
} else
return;
} else {
oldbuttons &= ~BUTTON_ATTACK;
if (!autocam)
return;
}
if (autocam && cl_hightrack.value) {
Cam_CheckHighTarget();
return;
}
if (locked) {
if ((cmd->buttons & BUTTON_JUMP) && (oldbuttons & BUTTON_JUMP))
return; // don't pogo stick
if (!(cmd->buttons & BUTTON_JUMP)) {
oldbuttons &= ~BUTTON_JUMP;
return;
}
oldbuttons |= BUTTON_JUMP; // don't jump again until released
}
// Con_Printf("Selecting track target...\n");
if (locked && autocam)
end = (spec_track + 1) % MAX_CLIENTS;
else
end = spec_track;
i = end;
do {
s = &cl.players[i];
if (s->name[0] && !s->spectator) {
Cam_Lock(i);
return;
}
i = (i + 1) % MAX_CLIENTS;
} while (i != end);
// stay on same guy?
i = spec_track;
s = &cl.players[i];
if (s->name[0] && !s->spectator) {
Cam_Lock(i);
return;
}
Con_Printf("No target found ...\n");
autocam = locked = false;
}
void Cam_Reset(void)
{
autocam = CAM_NONE;
spec_track = 0;
}
void CL_InitCam(void)
{
Cvar_RegisterVariable (&cl_hightrack);
Cvar_RegisterVariable (&cl_chasecam);
// Cvar_RegisterVariable (&cl_camera_maxpitch);
// Cvar_RegisterVariable (&cl_camera_maxyaw);
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
void CL_FinishTimeDemo (void);
/*
==============================================================================
DEMO CODE
When a demo is playing back, all NET_SendMessages are skipped, and
NET_GetMessages are read from the demo file.
Whenever cl.time gets past the last received message, another message is
read from the demo file.
==============================================================================
*/
/*
==============
CL_StopPlayback
Called when a demo file runs out, or the user starts a game
==============
*/
void CL_StopPlayback (void)
{
if (!cls.demoplayback)
return;
fclose (cls.demofile);
cls.demofile = NULL;
cls.state = ca_disconnected;
cls.demoplayback = 0;
if (cls.timedemo)
CL_FinishTimeDemo ();
}
#define dem_cmd 0
#define dem_read 1
#define dem_set 2
/*
====================
CL_WriteDemoCmd
Writes the current user cmd
====================
*/
void CL_WriteDemoCmd (usercmd_t *pcmd)
{
int i;
float fl;
byte c;
usercmd_t cmd;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_cmd;
fwrite (&c, sizeof(c), 1, cls.demofile);
// correct for byte order, bytes don't matter
cmd = *pcmd;
for (i = 0; i < 3; i++)
cmd.angles[i] = LittleFloat(cmd.angles[i]);
cmd.forwardmove = LittleShort(cmd.forwardmove);
cmd.sidemove = LittleShort(cmd.sidemove);
cmd.upmove = LittleShort(cmd.upmove);
fwrite(&cmd, sizeof(cmd), 1, cls.demofile);
for (i=0 ; i<3 ; i++)
{
fl = LittleFloat (cl.viewangles[i]);
fwrite (&fl, 4, 1, cls.demofile);
}
fflush (cls.demofile);
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteDemoMessage (sizebuf_t *msg)
{
int len;
float fl;
byte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_read;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong (msg->cursize);
fwrite (&len, 4, 1, cls.demofile);
fwrite (msg->data, msg->cursize, 1, cls.demofile);
fflush (cls.demofile);
}
/*
====================
CL_GetDemoMessage
FIXME...
====================
*/
qboolean CL_GetDemoMessage (void)
{
int r, i, j;
float f;
float demotime;
byte c;
usercmd_t *pcmd;
// read the time from the packet
fread(&demotime, sizeof(demotime), 1, cls.demofile);
demotime = LittleFloat(demotime);
// decide if it is time to grab the next message
if (cls.timedemo) {
if (cls.td_lastframe < 0)
cls.td_lastframe = demotime;
else if (demotime > cls.td_lastframe) {
cls.td_lastframe = demotime;
// rewind back to time
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0; // allready read this frame's message
}
if (!cls.td_starttime && cls.state == ca_active) {
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = host_framecount;
}
realtime = demotime; // warp
} else if (!cl.paused && cls.state >= ca_onserver) { // allways grab until fully connected
if (realtime + 1.0 < demotime) {
// too far back
realtime = demotime - 1.0;
// rewind back to time
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0;
} else if (realtime < demotime) {
// rewind back to time
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0; // don't need another message yet
}
} else
realtime = demotime; // we're warping
if (cls.state < ca_demostart)
Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
// get the msg type
fread (&c, sizeof(c), 1, cls.demofile);
switch (c) {
case dem_cmd :
// user sent input
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
pcmd = &cl.frames[i].cmd;
r = fread (pcmd, sizeof(*pcmd), 1, cls.demofile);
if (r != 1)
{
CL_StopPlayback ();
return 0;
}
// byte order stuff
for (j = 0; j < 3; j++)
pcmd->angles[j] = LittleFloat(pcmd->angles[j]);
pcmd->forwardmove = LittleShort(pcmd->forwardmove);
pcmd->sidemove = LittleShort(pcmd->sidemove);
pcmd->upmove = LittleShort(pcmd->upmove);
cl.frames[i].senttime = demotime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
cls.netchan.outgoing_sequence++;
for (i=0 ; i<3 ; i++)
{
r = fread (&f, 4, 1, cls.demofile);
cl.viewangles[i] = LittleFloat (f);
}
break;
case dem_read:
// get the next message
fread (&net_message.cursize, 4, 1, cls.demofile);
net_message.cursize = LittleLong (net_message.cursize);
//Con_Printf("read: %ld bytes\n", net_message.cursize);
if (net_message.cursize > MAX_MSGLEN)
Sys_Error ("Demo message > MAX_MSGLEN");
r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
if (r != 1)
{
CL_StopPlayback ();
return 0;
}
break;
case dem_set :
fread (&i, 4, 1, cls.demofile);
cls.netchan.outgoing_sequence = LittleLong(i);
fread (&i, 4, 1, cls.demofile);
cls.netchan.incoming_sequence = LittleLong(i);
break;
default :
Con_Printf("Corrupted demo.\n");
CL_StopPlayback ();
return 0;
}
return 1;
}
/*
====================
CL_GetMessage
Handles recording and playback of demos, on top of NET_ code
====================
*/
qboolean CL_GetMessage (void)
{
if (cls.demoplayback)
return CL_GetDemoMessage ();
if (!NET_GetPacket ())
return false;
CL_WriteDemoMessage (&net_message);
return true;
}
/*
====================
CL_Stop_f
stop recording a demo
====================
*/
void CL_Stop_f (void)
{
if (!cls.demorecording)
{
Con_Printf ("Not recording a demo.\n");
return;
}
// write a disconnect message to the demo file
SZ_Clear (&net_message);
MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
MSG_WriteByte (&net_message, svc_disconnect);
MSG_WriteString (&net_message, "EndOfDemo");
CL_WriteDemoMessage (&net_message);
// finish up
fclose (cls.demofile);
cls.demofile = NULL;
cls.demorecording = false;
Con_Printf ("Completed demo\n");
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
{
int len;
int i;
float fl;
byte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_read;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong (msg->cursize + 8);
fwrite (&len, 4, 1, cls.demofile);
i = LittleLong(seq);
fwrite (&i, 4, 1, cls.demofile);
fwrite (&i, 4, 1, cls.demofile);
fwrite (msg->data, msg->cursize, 1, cls.demofile);
fflush (cls.demofile);
}
void CL_WriteSetDemoMessage (void)
{
int len;
float fl;
byte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_set;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong(cls.netchan.outgoing_sequence);
fwrite (&len, 4, 1, cls.demofile);
len = LittleLong(cls.netchan.incoming_sequence);
fwrite (&len, 4, 1, cls.demofile);
fflush (cls.demofile);
}
/*
====================
CL_Record_f
record <demoname> <server>
====================
*/
void CL_Record_f (void)
{
int c;
char name[MAX_OSPATH];
sizebuf_t buf;
char buf_data[MAX_MSGLEN];
int n, i, j;
char *s;
entity_t *ent;
entity_state_t *es, blankes;
player_info_t *player;
extern char gamedirfile[];
int seq = 1;
c = Cmd_Argc();
if (c != 2)
{
Con_Printf ("record <demoname>\n");
return;
}
if (cls.state != ca_active) {
Con_Printf ("You must be connected to record.\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));
//
// open the demo file
//
COM_DefaultExtension (name, ".qwd");
cls.demofile = fopen (name, "wb");
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
/*-------------------------------------------------*/
// serverdata
// send the info about the new client to all connected clients
memset(&buf, 0, sizeof(buf));
buf.data = buf_data;
buf.maxsize = sizeof(buf_data);
// send the serverdata
MSG_WriteByte (&buf, svc_serverdata);
MSG_WriteLong (&buf, PROTOCOL_VERSION);
MSG_WriteLong (&buf, cl.servercount);
MSG_WriteString (&buf, gamedirfile);
if (cl.spectator)
MSG_WriteByte (&buf, cl.playernum | 128);
else
MSG_WriteByte (&buf, cl.playernum);
// send full levelname
MSG_WriteString (&buf, cl.levelname);
// send the movevars
MSG_WriteFloat(&buf, movevars.gravity);
MSG_WriteFloat(&buf, movevars.stopspeed);
MSG_WriteFloat(&buf, movevars.maxspeed);
MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
MSG_WriteFloat(&buf, movevars.accelerate);
MSG_WriteFloat(&buf, movevars.airaccelerate);
MSG_WriteFloat(&buf, movevars.wateraccelerate);
MSG_WriteFloat(&buf, movevars.friction);
MSG_WriteFloat(&buf, movevars.waterfriction);
MSG_WriteFloat(&buf, movevars.entgravity);
// send music
MSG_WriteByte (&buf, svc_cdtrack);
MSG_WriteByte (&buf, 0); // none in demos
// send server info string
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );
// flush packet
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
// soundlist
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.sound_name[n+1];
while (*s) {
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_MSGLEN/2) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.sound_name[n+1];
}
if (buf.cursize) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// modellist
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.model_name[n+1];
while (*s) {
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_MSGLEN/2) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.model_name[n+1];
}
if (buf.cursize) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// spawnstatic
for (i = 0; i < cl.num_statics; i++) {
ent = cl_static_entities + i;
MSG_WriteByte (&buf, svc_spawnstatic);
for (j = 1; j < MAX_MODELS; j++)
if (ent->model == cl.model_precache[j])
break;
if (j == MAX_MODELS)
MSG_WriteByte (&buf, 0);
else
MSG_WriteByte (&buf, j);
MSG_WriteByte (&buf, ent->frame);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, ent->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord (&buf, ent->origin[j]);
MSG_WriteAngle (&buf, ent->angles[j]);
}
if (buf.cursize > MAX_MSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// spawnstaticsound
// static sounds are skipped in demos, life is hard
// baselines
memset(&blankes, 0, sizeof(blankes));
for (i = 0; i < MAX_EDICTS; i++) {
es = cl_baselines + i;
if (memcmp(es, &blankes, sizeof(blankes))) {
MSG_WriteByte (&buf,svc_spawnbaseline);
MSG_WriteShort (&buf, i);
MSG_WriteByte (&buf, es->modelindex);
MSG_WriteByte (&buf, es->frame);
MSG_WriteByte (&buf, es->colormap);
MSG_WriteByte (&buf, es->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord(&buf, es->origin[j]);
MSG_WriteAngle(&buf, es->angles[j]);
}
if (buf.cursize > MAX_MSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
}
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("cmd spawn %i 0\n", cl.servercount) );
if (buf.cursize) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// send current status of all other players
for (i = 0; i < MAX_CLIENTS; i++) {
player = cl.players + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->ping);
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->pl);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, player->entertime);
MSG_WriteByte (&buf, svc_updateuserinfo);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, player->userid);
MSG_WriteString (&buf, player->userinfo);
if (buf.cursize > MAX_MSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// send all current light styles
for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
{
MSG_WriteByte (&buf, svc_lightstyle);
MSG_WriteByte (&buf, (char)i);
MSG_WriteString (&buf, cl_lightstyle[i].map);
}
for (i = 0; i < MAX_CL_STATS; i++) {
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, cl.stats[i]);
if (buf.cursize > MAX_MSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
#if 0
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_SECRETS);
MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_MONSTERS);
MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
#endif
// get the client to check and download skins
// when that is completed, a begin command will be issued
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("skins\n") );
CL_WriteRecordDemoMessage (&buf, seq++);
CL_WriteSetDemoMessage();
// done
}
/*
====================
CL_ReRecord_f
record <demoname>
====================
*/
void CL_ReRecord_f (void)
{
int c;
char name[MAX_OSPATH];
c = Cmd_Argc();
if (c != 2)
{
Con_Printf ("rerecord <demoname>\n");
return;
}
if (!*cls.servername) {
Con_Printf("No server to reconnect to...\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));
//
// open the demo file
//
COM_DefaultExtension (name, ".qwd");
cls.demofile = fopen (name, "wb");
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
CL_Disconnect();
CL_BeginServerConnect();
}
/*
====================
CL_PlayDemo_f
play [demoname]
====================
*/
void CL_PlayDemo_f (void)
{
char name[256];
if (Cmd_Argc() != 2)
{
Con_Printf ("play <demoname> : plays a demo\n");
return;
}
//
// disconnect from server
//
CL_Disconnect ();
//
// open the demo file
//
strcpy (name, Cmd_Argv(1));
COM_DefaultExtension (name, ".qwd");
Con_Printf ("Playing demo from %s.\n", name);
COM_FOpenFile (name, &cls.demofile);
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
cls.demonum = -1; // stop demo loop
return;
}
cls.demoplayback = true;
cls.state = ca_demostart;
Netchan_Setup (&cls.netchan, net_from, 0);
realtime = 0;
}
/*
====================
CL_FinishTimeDemo
====================
*/
void CL_FinishTimeDemo (void)
{
int frames;
float time;
cls.timedemo = false;
// the first frame didn't count
frames = (host_framecount - cls.td_startframe) - 1;
time = Sys_DoubleTime() - cls.td_starttime;
if (!time)
time = 1;
Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
}
/*
====================
CL_TimeDemo_f
timedemo [demoname]
====================
*/
void CL_TimeDemo_f (void)
{
if (Cmd_Argc() != 2)
{
Con_Printf ("timedemo <demoname> : gets demo speeds\n");
return;
}
CL_PlayDemo_f ();
if (cls.state != ca_demostart)
return;
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_starttime = 0;
cls.td_startframe = host_framecount;
cls.td_lastframe = -1; // get a new message this frame
}

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QW/client/cl_ents.c Normal file

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QW/client/cl_input.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cl.input.c -- builds an intended movement command to send to the server
#include "quakedef.h"
cvar_t cl_nodelta = {"cl_nodelta","0"};
/*
===============================================================================
KEY BUTTONS
Continuous button event tracking is complicated by the fact that two different
input sources (say, mouse button 1 and the control key) can both press the
same button, but the button should only be released when both of the
pressing key have been released.
When a key event issues a button command (+forward, +attack, etc), it appends
its key number as a parameter to the command so it can be matched up with
the release.
state bit 0 is the current state of the key
state bit 1 is edge triggered on the up to down transition
state bit 2 is edge triggered on the down to up transition
===============================================================================
*/
kbutton_t in_mlook, in_klook;
kbutton_t in_left, in_right, in_forward, in_back;
kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright;
kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack;
kbutton_t in_up, in_down;
int in_impulse;
void KeyDown (kbutton_t *b)
{
int k;
char *c;
c = Cmd_Argv(1);
if (c[0])
k = atoi(c);
else
k = -1; // typed manually at the console for continuous down
if (k == b->down[0] || k == b->down[1])
return; // repeating key
if (!b->down[0])
b->down[0] = k;
else if (!b->down[1])
b->down[1] = k;
else
{
Con_Printf ("Three keys down for a button!\n");
return;
}
if (b->state & 1)
return; // still down
b->state |= 1 + 2; // down + impulse down
}
void KeyUp (kbutton_t *b)
{
int k;
char *c;
c = Cmd_Argv(1);
if (c[0])
k = atoi(c);
else
{ // typed manually at the console, assume for unsticking, so clear all
b->down[0] = b->down[1] = 0;
b->state = 4; // impulse up
return;
}
if (b->down[0] == k)
b->down[0] = 0;
else if (b->down[1] == k)
b->down[1] = 0;
else
return; // key up without coresponding down (menu pass through)
if (b->down[0] || b->down[1])
return; // some other key is still holding it down
if (!(b->state & 1))
return; // still up (this should not happen)
b->state &= ~1; // now up
b->state |= 4; // impulse up
}
void IN_KLookDown (void) {KeyDown(&in_klook);}
void IN_KLookUp (void) {KeyUp(&in_klook);}
void IN_MLookDown (void) {KeyDown(&in_mlook);}
void IN_MLookUp (void) {
KeyUp(&in_mlook);
if ( !(in_mlook.state&1) && lookspring.value)
V_StartPitchDrift();
}
void IN_UpDown(void) {KeyDown(&in_up);}
void IN_UpUp(void) {KeyUp(&in_up);}
void IN_DownDown(void) {KeyDown(&in_down);}
void IN_DownUp(void) {KeyUp(&in_down);}
void IN_LeftDown(void) {KeyDown(&in_left);}
void IN_LeftUp(void) {KeyUp(&in_left);}
void IN_RightDown(void) {KeyDown(&in_right);}
void IN_RightUp(void) {KeyUp(&in_right);}
void IN_ForwardDown(void) {KeyDown(&in_forward);}
void IN_ForwardUp(void) {KeyUp(&in_forward);}
void IN_BackDown(void) {KeyDown(&in_back);}
void IN_BackUp(void) {KeyUp(&in_back);}
void IN_LookupDown(void) {KeyDown(&in_lookup);}
void IN_LookupUp(void) {KeyUp(&in_lookup);}
void IN_LookdownDown(void) {KeyDown(&in_lookdown);}
void IN_LookdownUp(void) {KeyUp(&in_lookdown);}
void IN_MoveleftDown(void) {KeyDown(&in_moveleft);}
void IN_MoveleftUp(void) {KeyUp(&in_moveleft);}
void IN_MoverightDown(void) {KeyDown(&in_moveright);}
void IN_MoverightUp(void) {KeyUp(&in_moveright);}
void IN_SpeedDown(void) {KeyDown(&in_speed);}
void IN_SpeedUp(void) {KeyUp(&in_speed);}
void IN_StrafeDown(void) {KeyDown(&in_strafe);}
void IN_StrafeUp(void) {KeyUp(&in_strafe);}
void IN_AttackDown(void) {KeyDown(&in_attack);}
void IN_AttackUp(void) {KeyUp(&in_attack);}
void IN_UseDown (void) {KeyDown(&in_use);}
void IN_UseUp (void) {KeyUp(&in_use);}
void IN_JumpDown (void) {KeyDown(&in_jump);}
void IN_JumpUp (void) {KeyUp(&in_jump);}
void IN_Impulse (void) {in_impulse=Q_atoi(Cmd_Argv(1));}
/*
===============
CL_KeyState
Returns 0.25 if a key was pressed and released during the frame,
0.5 if it was pressed and held
0 if held then released, and
1.0 if held for the entire time
===============
*/
float CL_KeyState (kbutton_t *key)
{
float val;
qboolean impulsedown, impulseup, down;
impulsedown = key->state & 2;
impulseup = key->state & 4;
down = key->state & 1;
val = 0;
if (impulsedown && !impulseup)
if (down)
val = 0.5; // pressed and held this frame
else
val = 0; // I_Error ();
if (impulseup && !impulsedown)
if (down)
val = 0; // I_Error ();
else
val = 0; // released this frame
if (!impulsedown && !impulseup)
if (down)
val = 1.0; // held the entire frame
else
val = 0; // up the entire frame
if (impulsedown && impulseup)
if (down)
val = 0.75; // released and re-pressed this frame
else
val = 0.25; // pressed and released this frame
key->state &= 1; // clear impulses
return val;
}
//==========================================================================
cvar_t cl_upspeed = {"cl_upspeed","200"};
cvar_t cl_forwardspeed = {"cl_forwardspeed","200", true};
cvar_t cl_backspeed = {"cl_backspeed","200", true};
cvar_t cl_sidespeed = {"cl_sidespeed","350"};
cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
cvar_t cl_yawspeed = {"cl_yawspeed","140"};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
/*
================
CL_AdjustAngles
Moves the local angle positions
================
*/
void CL_AdjustAngles (void)
{
float speed;
float up, down;
if (in_speed.state & 1)
speed = host_frametime * cl_anglespeedkey.value;
else
speed = host_frametime;
if (!(in_strafe.state & 1))
{
cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right);
cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left);
cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]);
}
if (in_klook.state & 1)
{
V_StopPitchDrift ();
cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * CL_KeyState (&in_forward);
cl.viewangles[PITCH] += speed*cl_pitchspeed.value * CL_KeyState (&in_back);
}
up = CL_KeyState (&in_lookup);
down = CL_KeyState(&in_lookdown);
cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * up;
cl.viewangles[PITCH] += speed*cl_pitchspeed.value * down;
if (up || down)
V_StopPitchDrift ();
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
if (cl.viewangles[ROLL] > 50)
cl.viewangles[ROLL] = 50;
if (cl.viewangles[ROLL] < -50)
cl.viewangles[ROLL] = -50;
}
/*
================
CL_BaseMove
Send the intended movement message to the server
================
*/
void CL_BaseMove (usercmd_t *cmd)
{
CL_AdjustAngles ();
memset (cmd, 0, sizeof(*cmd));
VectorCopy (cl.viewangles, cmd->angles);
if (in_strafe.state & 1)
{
cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_right);
cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_left);
}
cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_moveright);
cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft);
cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up);
cmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down);
if (! (in_klook.state & 1) )
{
cmd->forwardmove += cl_forwardspeed.value * CL_KeyState (&in_forward);
cmd->forwardmove -= cl_backspeed.value * CL_KeyState (&in_back);
}
//
// adjust for speed key
//
if (in_speed.state & 1)
{
cmd->forwardmove *= cl_movespeedkey.value;
cmd->sidemove *= cl_movespeedkey.value;
cmd->upmove *= cl_movespeedkey.value;
}
}
int MakeChar (int i)
{
i &= ~3;
if (i < -127*4)
i = -127*4;
if (i > 127*4)
i = 127*4;
return i;
}
/*
==============
CL_FinishMove
==============
*/
void CL_FinishMove (usercmd_t *cmd)
{
int i;
int ms;
//
// allways dump the first two message, because it may contain leftover inputs
// from the last level
//
if (++cl.movemessages <= 2)
return;
//
// figure button bits
//
if ( in_attack.state & 3 )
cmd->buttons |= 1;
in_attack.state &= ~2;
if (in_jump.state & 3)
cmd->buttons |= 2;
in_jump.state &= ~2;
// send milliseconds of time to apply the move
ms = host_frametime * 1000;
if (ms > 250)
ms = 100; // time was unreasonable
cmd->msec = ms;
VectorCopy (cl.viewangles, cmd->angles);
cmd->impulse = in_impulse;
in_impulse = 0;
//
// chop down so no extra bits are kept that the server wouldn't get
//
cmd->forwardmove = MakeChar (cmd->forwardmove);
cmd->sidemove = MakeChar (cmd->sidemove);
cmd->upmove = MakeChar (cmd->upmove);
for (i=0 ; i<3 ; i++)
cmd->angles[i] = ((int)(cmd->angles[i]*65536.0/360)&65535) * (360.0/65536.0);
}
/*
=================
CL_SendCmd
=================
*/
void CL_SendCmd (void)
{
sizebuf_t buf;
byte data[128];
int i;
usercmd_t *cmd, *oldcmd;
int checksumIndex;
int lost;
int seq_hash;
if (cls.demoplayback)
return; // sendcmds come from the demo
// save this command off for prediction
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd;
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
// seq_hash = (cls.netchan.outgoing_sequence & 0xffff) ; // ^ QW_CHECK_HASH;
seq_hash = cls.netchan.outgoing_sequence;
// get basic movement from keyboard
CL_BaseMove (cmd);
// allow mice or other external controllers to add to the move
IN_Move (cmd);
// if we are spectator, try autocam
if (cl.spectator)
Cam_Track(cmd);
CL_FinishMove(cmd);
Cam_FinishMove(cmd);
// send this and the previous cmds in the message, so
// if the last packet was dropped, it can be recovered
buf.maxsize = 128;
buf.cursize = 0;
buf.data = data;
MSG_WriteByte (&buf, clc_move);
// save the position for a checksum byte
checksumIndex = buf.cursize;
MSG_WriteByte (&buf, 0);
// write our lossage percentage
lost = CL_CalcNet();
MSG_WriteByte (&buf, (byte)lost);
i = (cls.netchan.outgoing_sequence-2) & UPDATE_MASK;
cmd = &cl.frames[i].cmd;
MSG_WriteDeltaUsercmd (&buf, &nullcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence-1) & UPDATE_MASK;
cmd = &cl.frames[i].cmd;
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence) & UPDATE_MASK;
cmd = &cl.frames[i].cmd;
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
// calculate a checksum over the move commands
buf.data[checksumIndex] = COM_BlockSequenceCRCByte(
buf.data + checksumIndex + 1, buf.cursize - checksumIndex - 1,
seq_hash);
// request delta compression of entities
if (cls.netchan.outgoing_sequence - cl.validsequence >= UPDATE_BACKUP-1)
cl.validsequence = 0;
if (cl.validsequence && !cl_nodelta.value && cls.state == ca_active &&
!cls.demorecording)
{
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = cl.validsequence;
MSG_WriteByte (&buf, clc_delta);
MSG_WriteByte (&buf, cl.validsequence&255);
}
else
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = -1;
if (cls.demorecording)
CL_WriteDemoCmd(cmd);
//
// deliver the message
//
Netchan_Transmit (&cls.netchan, buf.cursize, buf.data);
}
/*
============
CL_InitInput
============
*/
void CL_InitInput (void)
{
Cmd_AddCommand ("+moveup",IN_UpDown);
Cmd_AddCommand ("-moveup",IN_UpUp);
Cmd_AddCommand ("+movedown",IN_DownDown);
Cmd_AddCommand ("-movedown",IN_DownUp);
Cmd_AddCommand ("+left",IN_LeftDown);
Cmd_AddCommand ("-left",IN_LeftUp);
Cmd_AddCommand ("+right",IN_RightDown);
Cmd_AddCommand ("-right",IN_RightUp);
Cmd_AddCommand ("+forward",IN_ForwardDown);
Cmd_AddCommand ("-forward",IN_ForwardUp);
Cmd_AddCommand ("+back",IN_BackDown);
Cmd_AddCommand ("-back",IN_BackUp);
Cmd_AddCommand ("+lookup", IN_LookupDown);
Cmd_AddCommand ("-lookup", IN_LookupUp);
Cmd_AddCommand ("+lookdown", IN_LookdownDown);
Cmd_AddCommand ("-lookdown", IN_LookdownUp);
Cmd_AddCommand ("+strafe", IN_StrafeDown);
Cmd_AddCommand ("-strafe", IN_StrafeUp);
Cmd_AddCommand ("+moveleft", IN_MoveleftDown);
Cmd_AddCommand ("-moveleft", IN_MoveleftUp);
Cmd_AddCommand ("+moveright", IN_MoverightDown);
Cmd_AddCommand ("-moveright", IN_MoverightUp);
Cmd_AddCommand ("+speed", IN_SpeedDown);
Cmd_AddCommand ("-speed", IN_SpeedUp);
Cmd_AddCommand ("+attack", IN_AttackDown);
Cmd_AddCommand ("-attack", IN_AttackUp);
Cmd_AddCommand ("+use", IN_UseDown);
Cmd_AddCommand ("-use", IN_UseUp);
Cmd_AddCommand ("+jump", IN_JumpDown);
Cmd_AddCommand ("-jump", IN_JumpUp);
Cmd_AddCommand ("impulse", IN_Impulse);
Cmd_AddCommand ("+klook", IN_KLookDown);
Cmd_AddCommand ("-klook", IN_KLookUp);
Cmd_AddCommand ("+mlook", IN_MLookDown);
Cmd_AddCommand ("-mlook", IN_MLookUp);
Cvar_RegisterVariable (&cl_nodelta);
}
/*
============
CL_ClearStates
============
*/
void CL_ClearStates (void)
{
}

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QW/client/cl_main.c Normal file

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QW/client/cl_parse.c Normal file

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "winquake.h"
cvar_t cl_nopred = {"cl_nopred","0"};
cvar_t cl_pushlatency = {"pushlatency","-999"};
extern frame_t *view_frame;
/*
=================
CL_NudgePosition
If pmove.origin is in a solid position,
try nudging slightly on all axis to
allow for the cut precision of the net coordinates
=================
*/
void CL_NudgePosition (void)
{
vec3_t base;
int x, y;
if (PM_HullPointContents (&cl.model_precache[1]->hulls[1], 0, pmove.origin) == CONTENTS_EMPTY)
return;
VectorCopy (pmove.origin, base);
for (x=-1 ; x<=1 ; x++)
{
for (y=-1 ; y<=1 ; y++)
{
pmove.origin[0] = base[0] + x * 1.0/8;
pmove.origin[1] = base[1] + y * 1.0/8;
if (PM_HullPointContents (&cl.model_precache[1]->hulls[1], 0, pmove.origin) == CONTENTS_EMPTY)
return;
}
}
Con_DPrintf ("CL_NudgePosition: stuck\n");
}
/*
==============
CL_PredictUsercmd
==============
*/
void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator)
{
// split up very long moves
if (u->msec > 50)
{
player_state_t temp;
usercmd_t split;
split = *u;
split.msec /= 2;
CL_PredictUsercmd (from, &temp, &split, spectator);
CL_PredictUsercmd (&temp, to, &split, spectator);
return;
}
VectorCopy (from->origin, pmove.origin);
// VectorCopy (from->viewangles, pmove.angles);
VectorCopy (u->angles, pmove.angles);
VectorCopy (from->velocity, pmove.velocity);
pmove.oldbuttons = from->oldbuttons;
pmove.waterjumptime = from->waterjumptime;
pmove.dead = cl.stats[STAT_HEALTH] <= 0;
pmove.spectator = spectator;
pmove.cmd = *u;
PlayerMove ();
//for (i=0 ; i<3 ; i++)
//pmove.origin[i] = ((int)(pmove.origin[i]*8))*0.125;
to->waterjumptime = pmove.waterjumptime;
to->oldbuttons = pmove.cmd.buttons;
VectorCopy (pmove.origin, to->origin);
VectorCopy (pmove.angles, to->viewangles);
VectorCopy (pmove.velocity, to->velocity);
to->onground = onground;
to->weaponframe = from->weaponframe;
}
/*
==============
CL_PredictMove
==============
*/
void CL_PredictMove (void)
{
int i;
float f;
frame_t *from, *to = NULL;
int oldphysent;
if (cl_pushlatency.value > 0)
Cvar_Set ("pushlatency", "0");
if (cl.paused)
return;
cl.time = realtime - cls.latency - cl_pushlatency.value*0.001;
if (cl.time > realtime)
cl.time = realtime;
if (cl.intermission)
return;
if (!cl.validsequence)
return;
if (cls.netchan.outgoing_sequence - cls.netchan.incoming_sequence >= UPDATE_BACKUP-1)
return;
VectorCopy (cl.viewangles, cl.simangles);
// this is the last frame received from the server
from = &cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
// we can now render a frame
if (cls.state == ca_onserver)
{ // first update is the final signon stage
char text[1024];
cls.state = ca_active;
sprintf (text, "QuakeWorld: %s", cls.servername);
#ifdef _WIN32
SetWindowText (mainwindow, text);
#endif
}
if (cl_nopred.value)
{
VectorCopy (from->playerstate[cl.playernum].velocity, cl.simvel);
VectorCopy (from->playerstate[cl.playernum].origin, cl.simorg);
return;
}
// predict forward until cl.time <= to->senttime
oldphysent = pmove.numphysent;
CL_SetSolidPlayers (cl.playernum);
// to = &cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
for (i=1 ; i<UPDATE_BACKUP-1 && cls.netchan.incoming_sequence+i <
cls.netchan.outgoing_sequence; i++)
{
to = &cl.frames[(cls.netchan.incoming_sequence+i) & UPDATE_MASK];
CL_PredictUsercmd (&from->playerstate[cl.playernum]
, &to->playerstate[cl.playernum], &to->cmd, cl.spectator);
if (to->senttime >= cl.time)
break;
from = to;
}
pmove.numphysent = oldphysent;
if (i == UPDATE_BACKUP-1 || !to)
return; // net hasn't deliver packets in a long time...
// now interpolate some fraction of the final frame
if (to->senttime == from->senttime)
f = 0;
else
{
f = (cl.time - from->senttime) / (to->senttime - from->senttime);
if (f < 0)
f = 0;
if (f > 1)
f = 1;
}
for (i=0 ; i<3 ; i++)
if ( fabs(from->playerstate[cl.playernum].origin[i] - to->playerstate[cl.playernum].origin[i]) > 128)
{ // teleported, so don't lerp
VectorCopy (to->playerstate[cl.playernum].velocity, cl.simvel);
VectorCopy (to->playerstate[cl.playernum].origin, cl.simorg);
return;
}
for (i=0 ; i<3 ; i++)
{
cl.simorg[i] = from->playerstate[cl.playernum].origin[i]
+ f*(to->playerstate[cl.playernum].origin[i] - from->playerstate[cl.playernum].origin[i]);
cl.simvel[i] = from->playerstate[cl.playernum].velocity[i]
+ f*(to->playerstate[cl.playernum].velocity[i] - from->playerstate[cl.playernum].velocity[i]);
}
}
/*
==============
CL_InitPrediction
==============
*/
void CL_InitPrediction (void)
{
Cvar_RegisterVariable (&cl_pushlatency);
Cvar_RegisterVariable (&cl_nopred);
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cl_tent.c -- client side temporary entities
#include "quakedef.h"
#define MAX_BEAMS 8
typedef struct
{
int entity;
struct model_s *model;
float endtime;
vec3_t start, end;
} beam_t;
beam_t cl_beams[MAX_BEAMS];
#define MAX_EXPLOSIONS 8
typedef struct
{
vec3_t origin;
float start;
model_t *model;
} explosion_t;
explosion_t cl_explosions[MAX_EXPLOSIONS];
sfx_t *cl_sfx_wizhit;
sfx_t *cl_sfx_knighthit;
sfx_t *cl_sfx_tink1;
sfx_t *cl_sfx_ric1;
sfx_t *cl_sfx_ric2;
sfx_t *cl_sfx_ric3;
sfx_t *cl_sfx_r_exp3;
/*
=================
CL_ParseTEnts
=================
*/
void CL_InitTEnts (void)
{
cl_sfx_wizhit = S_PrecacheSound ("wizard/hit.wav");
cl_sfx_knighthit = S_PrecacheSound ("hknight/hit.wav");
cl_sfx_tink1 = S_PrecacheSound ("weapons/tink1.wav");
cl_sfx_ric1 = S_PrecacheSound ("weapons/ric1.wav");
cl_sfx_ric2 = S_PrecacheSound ("weapons/ric2.wav");
cl_sfx_ric3 = S_PrecacheSound ("weapons/ric3.wav");
cl_sfx_r_exp3 = S_PrecacheSound ("weapons/r_exp3.wav");
}
/*
=================
CL_ClearTEnts
=================
*/
void CL_ClearTEnts (void)
{
memset (&cl_beams, 0, sizeof(cl_beams));
memset (&cl_explosions, 0, sizeof(cl_explosions));
}
/*
=================
CL_AllocExplosion
=================
*/
explosion_t *CL_AllocExplosion (void)
{
int i;
float time;
int index;
for (i=0 ; i<MAX_EXPLOSIONS ; i++)
if (!cl_explosions[i].model)
return &cl_explosions[i];
// find the oldest explosion
time = cl.time;
index = 0;
for (i=0 ; i<MAX_EXPLOSIONS ; i++)
if (cl_explosions[i].start < time)
{
time = cl_explosions[i].start;
index = i;
}
return &cl_explosions[index];
}
/*
=================
CL_ParseBeam
=================
*/
void CL_ParseBeam (model_t *m)
{
int ent;
vec3_t start, end;
beam_t *b;
int i;
ent = MSG_ReadShort ();
start[0] = MSG_ReadCoord ();
start[1] = MSG_ReadCoord ();
start[2] = MSG_ReadCoord ();
end[0] = MSG_ReadCoord ();
end[1] = MSG_ReadCoord ();
end[2] = MSG_ReadCoord ();
// override any beam with the same entity
for (i=0, b=cl_beams ; i< MAX_BEAMS ; i++, b++)
if (b->entity == ent)
{
b->entity = ent;
b->model = m;
b->endtime = cl.time + 0.2;
VectorCopy (start, b->start);
VectorCopy (end, b->end);
return;
}
// find a free beam
for (i=0, b=cl_beams ; i< MAX_BEAMS ; i++, b++)
{
if (!b->model || b->endtime < cl.time)
{
b->entity = ent;
b->model = m;
b->endtime = cl.time + 0.2;
VectorCopy (start, b->start);
VectorCopy (end, b->end);
return;
}
}
Con_Printf ("beam list overflow!\n");
}
/*
=================
CL_ParseTEnt
=================
*/
void CL_ParseTEnt (void)
{
int type;
vec3_t pos;
dlight_t *dl;
int rnd;
explosion_t *ex;
int cnt;
type = MSG_ReadByte ();
switch (type)
{
case TE_WIZSPIKE: // spike hitting wall
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 20, 30);
S_StartSound (-1, 0, cl_sfx_wizhit, pos, 1, 1);
break;
case TE_KNIGHTSPIKE: // spike hitting wall
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 226, 20);
S_StartSound (-1, 0, cl_sfx_knighthit, pos, 1, 1);
break;
case TE_SPIKE: // spike hitting wall
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 0, 10);
if ( rand() % 5 )
S_StartSound (-1, 0, cl_sfx_tink1, pos, 1, 1);
else
{
rnd = rand() & 3;
if (rnd == 1)
S_StartSound (-1, 0, cl_sfx_ric1, pos, 1, 1);
else if (rnd == 2)
S_StartSound (-1, 0, cl_sfx_ric2, pos, 1, 1);
else
S_StartSound (-1, 0, cl_sfx_ric3, pos, 1, 1);
}
break;
case TE_SUPERSPIKE: // super spike hitting wall
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 0, 20);
if ( rand() % 5 )
S_StartSound (-1, 0, cl_sfx_tink1, pos, 1, 1);
else
{
rnd = rand() & 3;
if (rnd == 1)
S_StartSound (-1, 0, cl_sfx_ric1, pos, 1, 1);
else if (rnd == 2)
S_StartSound (-1, 0, cl_sfx_ric2, pos, 1, 1);
else
S_StartSound (-1, 0, cl_sfx_ric3, pos, 1, 1);
}
break;
case TE_EXPLOSION: // rocket explosion
// particles
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_ParticleExplosion (pos);
// light
dl = CL_AllocDlight (0);
VectorCopy (pos, dl->origin);
dl->radius = 350;
dl->die = cl.time + 0.5;
dl->decay = 300;
dl->color[0] = 0.2;
dl->color[1] = 0.1;
dl->color[2] = 0.05;
dl->color[3] = 0.7;
// sound
S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1);
// sprite
ex = CL_AllocExplosion ();
VectorCopy (pos, ex->origin);
ex->start = cl.time;
ex->model = Mod_ForName ("progs/s_explod.spr", true);
break;
case TE_TAREXPLOSION: // tarbaby explosion
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_BlobExplosion (pos);
S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1);
break;
case TE_LIGHTNING1: // lightning bolts
CL_ParseBeam (Mod_ForName("progs/bolt.mdl", true));
break;
case TE_LIGHTNING2: // lightning bolts
CL_ParseBeam (Mod_ForName("progs/bolt2.mdl", true));
break;
case TE_LIGHTNING3: // lightning bolts
CL_ParseBeam (Mod_ForName("progs/bolt3.mdl", true));
break;
case TE_LAVASPLASH:
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_LavaSplash (pos);
break;
case TE_TELEPORT:
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_TeleportSplash (pos);
break;
case TE_GUNSHOT: // bullet hitting wall
cnt = MSG_ReadByte ();
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 0, 20*cnt);
break;
case TE_BLOOD: // bullets hitting body
cnt = MSG_ReadByte ();
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 73, 20*cnt);
break;
case TE_LIGHTNINGBLOOD: // lightning hitting body
pos[0] = MSG_ReadCoord ();
pos[1] = MSG_ReadCoord ();
pos[2] = MSG_ReadCoord ();
R_RunParticleEffect (pos, vec3_origin, 225, 50);
break;
default:
Sys_Error ("CL_ParseTEnt: bad type");
}
}
/*
=================
CL_NewTempEntity
=================
*/
entity_t *CL_NewTempEntity (void)
{
entity_t *ent;
if (cl_numvisedicts == MAX_VISEDICTS)
return NULL;
ent = &cl_visedicts[cl_numvisedicts];
cl_numvisedicts++;
ent->keynum = 0;
memset (ent, 0, sizeof(*ent));
ent->colormap = vid.colormap;
return ent;
}
/*
=================
CL_UpdateBeams
=================
*/
void CL_UpdateBeams (void)
{
int i;
beam_t *b;
vec3_t dist, org;
float d;
entity_t *ent;
float yaw, pitch;
float forward;
// update lightning
for (i=0, b=cl_beams ; i< MAX_BEAMS ; i++, b++)
{
if (!b->model || b->endtime < cl.time)
continue;
// if coming from the player, update the start position
if (b->entity == cl.playernum+1) // entity 0 is the world
{
VectorCopy (cl.simorg, b->start);
// b->start[2] -= 22; // adjust for view height
}
// calculate pitch and yaw
VectorSubtract (b->end, b->start, dist);
if (dist[1] == 0 && dist[0] == 0)
{
yaw = 0;
if (dist[2] > 0)
pitch = 90;
else
pitch = 270;
}
else
{
yaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
forward = sqrt (dist[0]*dist[0] + dist[1]*dist[1]);
pitch = (int) (atan2(dist[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
// add new entities for the lightning
VectorCopy (b->start, org);
d = VectorNormalize(dist);
while (d > 0)
{
ent = CL_NewTempEntity ();
if (!ent)
return;
VectorCopy (org, ent->origin);
ent->model = b->model;
ent->angles[0] = pitch;
ent->angles[1] = yaw;
ent->angles[2] = rand()%360;
for (i=0 ; i<3 ; i++)
org[i] += dist[i]*30;
d -= 30;
}
}
}
/*
=================
CL_UpdateExplosions
=================
*/
void CL_UpdateExplosions (void)
{
int i;
int f;
explosion_t *ex;
entity_t *ent;
for (i=0, ex=cl_explosions ; i< MAX_EXPLOSIONS ; i++, ex++)
{
if (!ex->model)
continue;
f = 10*(cl.time - ex->start);
if (f >= ex->model->numframes)
{
ex->model = NULL;
continue;
}
ent = CL_NewTempEntity ();
if (!ent)
return;
VectorCopy (ex->origin, ent->origin);
ent->model = ex->model;
ent->frame = f;
}
}
/*
=================
CL_UpdateTEnts
=================
*/
void CL_UpdateTEnts (void)
{
CL_UpdateBeams ();
CL_UpdateExplosions ();
}

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QW/client/client.h Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// client.h
typedef struct
{
char name[16];
qboolean failedload; // the name isn't a valid skin
cache_user_t cache;
} skin_t;
// player_state_t is the information needed by a player entity
// to do move prediction and to generate a drawable entity
typedef struct
{
int messagenum; // all player's won't be updated each frame
double state_time; // not the same as the packet time,
// because player commands come asyncronously
usercmd_t command; // last command for prediction
vec3_t origin;
vec3_t viewangles; // only for demos, not from server
vec3_t velocity;
int weaponframe;
int modelindex;
int frame;
int skinnum;
int effects;
int flags; // dead, gib, etc
float waterjumptime;
int onground; // -1 = in air, else pmove entity number
int oldbuttons;
} player_state_t;
#define MAX_SCOREBOARDNAME 16
typedef struct player_info_s
{
int userid;
char userinfo[MAX_INFO_STRING];
// scoreboard information
char name[MAX_SCOREBOARDNAME];
float entertime;
int frags;
int ping;
byte pl;
// skin information
int topcolor;
int bottomcolor;
int _topcolor;
int _bottomcolor;
int spectator;
byte translations[VID_GRADES*256];
skin_t *skin;
} player_info_t;
typedef struct
{
// generated on client side
usercmd_t cmd; // cmd that generated the frame
double senttime; // time cmd was sent off
int delta_sequence; // sequence number to delta from, -1 = full update
// received from server
double receivedtime; // time message was received, or -1
player_state_t playerstate[MAX_CLIENTS]; // message received that reflects performing
// the usercmd
packet_entities_t packet_entities;
qboolean invalid; // true if the packet_entities delta was invalid
} frame_t;
typedef struct
{
int destcolor[3];
int percent; // 0-256
} cshift_t;
#define CSHIFT_CONTENTS 0
#define CSHIFT_DAMAGE 1
#define CSHIFT_BONUS 2
#define CSHIFT_POWERUP 3
#define NUM_CSHIFTS 4
//
// client_state_t should hold all pieces of the client state
//
#define MAX_DLIGHTS 32
typedef struct
{
int key; // so entities can reuse same entry
vec3_t origin;
float radius;
float die; // stop lighting after this time
float decay; // drop this each second
float minlight; // don't add when contributing less
float color[4];
} dlight_t;
typedef struct
{
int length;
char map[MAX_STYLESTRING];
} lightstyle_t;
#define MAX_EFRAGS 512
#define MAX_DEMOS 8
#define MAX_DEMONAME 16
typedef enum {
ca_disconnected, // full screen console with no connection
ca_demostart, // starting up a demo
ca_connected, // netchan_t established, waiting for svc_serverdata
ca_onserver, // processing data lists, donwloading, etc
ca_active // everything is in, so frames can be rendered
} cactive_t;
typedef enum {
dl_none,
dl_model,
dl_sound,
dl_skin,
dl_single
} dltype_t; // download type
//
// the client_static_t structure is persistant through an arbitrary number
// of server connections
//
typedef struct
{
// connection information
cactive_t state;
// network stuff
netchan_t netchan;
// private userinfo for sending to masterless servers
char userinfo[MAX_INFO_STRING];
char servername[MAX_OSPATH]; // name of server from original connect
int qport;
FILE *download; // file transfer from server
char downloadtempname[MAX_OSPATH];
char downloadname[MAX_OSPATH];
int downloadnumber;
dltype_t downloadtype;
int downloadpercent;
// demo loop control
int demonum; // -1 = don't play demos
char demos[MAX_DEMOS][MAX_DEMONAME]; // when not playing
// demo recording info must be here, because record is started before
// entering a map (and clearing client_state_t)
qboolean demorecording;
qboolean demoplayback;
qboolean timedemo;
FILE *demofile;
float td_lastframe; // to meter out one message a frame
int td_startframe; // host_framecount at start
float td_starttime; // realtime at second frame of timedemo
int challenge;
float latency; // rolling average
} client_static_t;
extern client_static_t cls;
//
// the client_state_t structure is wiped completely at every
// server signon
//
typedef struct
{
int servercount; // server identification for prespawns
char serverinfo[MAX_SERVERINFO_STRING];
int parsecount; // server message counter
int validsequence; // this is the sequence number of the last good
// packetentity_t we got. If this is 0, we can't
// render a frame yet
int movemessages; // since connecting to this server
// throw out the first couple, so the player
// doesn't accidentally do something the
// first frame
int spectator;
double last_ping_request; // while showing scoreboard
double last_servermessage;
// sentcmds[cl.netchan.outgoing_sequence & UPDATE_MASK] = cmd
frame_t frames[UPDATE_BACKUP];
// information for local display
int stats[MAX_CL_STATS]; // health, etc
float item_gettime[32]; // cl.time of aquiring item, for blinking
float faceanimtime; // use anim frame if cl.time < this
cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
// the client maintains its own idea of view angles, which are
// sent to the server each frame. And only reset at level change
// and teleport times
vec3_t viewangles;
// the client simulates or interpolates movement to get these values
double time; // this is the time value that the client
// is rendering at. allways <= realtime
vec3_t simorg;
vec3_t simvel;
vec3_t simangles;
// pitch drifting vars
float pitchvel;
qboolean nodrift;
float driftmove;
double laststop;
float crouch; // local amount for smoothing stepups
qboolean paused; // send over by server
float punchangle; // temporar yview kick from weapon firing
int intermission; // don't change view angle, full screen, etc
int completed_time; // latched ffrom time at intermission start
//
// information that is static for the entire time connected to a server
//
char model_name[MAX_MODELS][MAX_QPATH];
char sound_name[MAX_SOUNDS][MAX_QPATH];
struct model_s *model_precache[MAX_MODELS];
struct sfx_s *sound_precache[MAX_SOUNDS];
char levelname[40]; // for display on solo scoreboard
int playernum;
// refresh related state
struct model_s *worldmodel; // cl_entitites[0].model
struct efrag_s *free_efrags;
int num_entities; // stored bottom up in cl_entities array
int num_statics; // stored top down in cl_entitiers
int cdtrack; // cd audio
entity_t viewent; // weapon model
// all player information
player_info_t players[MAX_CLIENTS];
} client_state_t;
//
// cvars
//
extern cvar_t cl_warncmd;
extern cvar_t cl_upspeed;
extern cvar_t cl_forwardspeed;
extern cvar_t cl_backspeed;
extern cvar_t cl_sidespeed;
extern cvar_t cl_movespeedkey;
extern cvar_t cl_yawspeed;
extern cvar_t cl_pitchspeed;
extern cvar_t cl_anglespeedkey;
extern cvar_t cl_shownet;
extern cvar_t cl_sbar;
extern cvar_t cl_hudswap;
extern cvar_t cl_pitchdriftspeed;
extern cvar_t lookspring;
extern cvar_t lookstrafe;
extern cvar_t sensitivity;
extern cvar_t m_pitch;
extern cvar_t m_yaw;
extern cvar_t m_forward;
extern cvar_t m_side;
extern cvar_t _windowed_mouse;
extern cvar_t name;
#define MAX_STATIC_ENTITIES 128 // torches, etc
extern client_state_t cl;
// FIXME, allocate dynamically
extern entity_state_t cl_baselines[MAX_EDICTS];
extern efrag_t cl_efrags[MAX_EFRAGS];
extern entity_t cl_static_entities[MAX_STATIC_ENTITIES];
extern lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
extern dlight_t cl_dlights[MAX_DLIGHTS];
extern qboolean nomaster;
extern float server_version; // version of server we connected to
//=============================================================================
//
// cl_main
//
dlight_t *CL_AllocDlight (int key);
void CL_DecayLights (void);
void CL_Init (void);
void Host_WriteConfiguration (void);
void CL_EstablishConnection (char *host);
void CL_Disconnect (void);
void CL_Disconnect_f (void);
void CL_NextDemo (void);
qboolean CL_DemoBehind(void);
void CL_BeginServerConnect(void);
#define MAX_VISEDICTS 256
extern int cl_numvisedicts, cl_oldnumvisedicts;
extern entity_t *cl_visedicts, *cl_oldvisedicts;
extern entity_t cl_visedicts_list[2][MAX_VISEDICTS];
extern char emodel_name[], pmodel_name[], prespawn_name[], modellist_name[], soundlist_name[];
//
// cl_input
//
typedef struct
{
int down[2]; // key nums holding it down
int state; // low bit is down state
} kbutton_t;
extern kbutton_t in_mlook, in_klook;
extern kbutton_t in_strafe;
extern kbutton_t in_speed;
void CL_InitInput (void);
void CL_SendCmd (void);
void CL_SendMove (usercmd_t *cmd);
void CL_ParseTEnt (void);
void CL_UpdateTEnts (void);
void CL_ClearState (void);
void CL_ReadPackets (void);
int CL_ReadFromServer (void);
void CL_WriteToServer (usercmd_t *cmd);
void CL_BaseMove (usercmd_t *cmd);
float CL_KeyState (kbutton_t *key);
char *Key_KeynumToString (int keynum);
//
// cl_demo.c
//
void CL_StopPlayback (void);
qboolean CL_GetMessage (void);
void CL_WriteDemoCmd (usercmd_t *pcmd);
void CL_Stop_f (void);
void CL_Record_f (void);
void CL_ReRecord_f (void);
void CL_PlayDemo_f (void);
void CL_TimeDemo_f (void);
//
// cl_parse.c
//
#define NET_TIMINGS 256
#define NET_TIMINGSMASK 255
extern int packet_latency[NET_TIMINGS];
int CL_CalcNet (void);
void CL_ParseServerMessage (void);
void CL_NewTranslation (int slot);
qboolean CL_CheckOrDownloadFile (char *filename);
qboolean CL_IsUploading(void);
void CL_NextUpload(void);
void CL_StartUpload (byte *data, int size);
void CL_StopUpload(void);
//
// view.c
//
void V_StartPitchDrift (void);
void V_StopPitchDrift (void);
void V_RenderView (void);
void V_UpdatePalette (void);
void V_Register (void);
void V_ParseDamage (void);
void V_SetContentsColor (int contents);
void V_CalcBlend (void);
//
// cl_tent
//
void CL_InitTEnts (void);
void CL_ClearTEnts (void);
//
// cl_ents.c
//
void CL_SetSolidPlayers (int playernum);
void CL_SetUpPlayerPrediction(qboolean dopred);
void CL_EmitEntities (void);
void CL_ClearProjectiles (void);
void CL_ParseProjectiles (void);
void CL_ParsePacketEntities (qboolean delta);
void CL_SetSolidEntities (void);
void CL_ParsePlayerinfo (void);
//
// cl_pred.c
//
void CL_InitPrediction (void);
void CL_PredictMove (void);
void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator);
//
// cl_cam.c
//
#define CAM_NONE 0
#define CAM_TRACK 1
extern int autocam;
extern int spec_track; // player# of who we are tracking
qboolean Cam_DrawViewModel(void);
qboolean Cam_DrawPlayer(int playernum);
void Cam_Track(usercmd_t *cmd);
void Cam_FinishMove(usercmd_t *cmd);
void Cam_Reset(void);
void CL_InitCam(void);
//
// skin.c
//
typedef struct
{
char manufacturer;
char version;
char encoding;
char bits_per_pixel;
unsigned short xmin,ymin,xmax,ymax;
unsigned short hres,vres;
unsigned char palette[48];
char reserved;
char color_planes;
unsigned short bytes_per_line;
unsigned short palette_type;
char filler[58];
unsigned char data; // unbounded
} pcx_t;
void Skin_Find (player_info_t *sc);
byte *Skin_Cache (skin_t *skin);
void Skin_Skins_f (void);
void Skin_AllSkins_f (void);
void Skin_NextDownload (void);
#define RSSHOT_WIDTH 320
#define RSSHOT_HEIGHT 200

748
QW/client/cmd.c Normal file
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@@ -0,0 +1,748 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cmd.c -- Quake script command processing module
#include "quakedef.h"
void Cmd_ForwardToServer (void);
#define MAX_ALIAS_NAME 32
typedef struct cmdalias_s
{
struct cmdalias_s *next;
char name[MAX_ALIAS_NAME];
char *value;
} cmdalias_t;
cmdalias_t *cmd_alias;
qboolean cmd_wait;
cvar_t cl_warncmd = {"cl_warncmd", "0"};
//=============================================================================
/*
============
Cmd_Wait_f
Causes execution of the remainder of the command buffer to be delayed until
next frame. This allows commands like:
bind g "impulse 5 ; +attack ; wait ; -attack ; impulse 2"
============
*/
void Cmd_Wait_f (void)
{
cmd_wait = true;
}
/*
=============================================================================
COMMAND BUFFER
=============================================================================
*/
sizebuf_t cmd_text;
byte cmd_text_buf[8192];
/*
============
Cbuf_Init
============
*/
void Cbuf_Init (void)
{
cmd_text.data = cmd_text_buf;
cmd_text.maxsize = sizeof(cmd_text_buf);
}
/*
============
Cbuf_AddText
Adds command text at the end of the buffer
============
*/
void Cbuf_AddText (char *text)
{
int l;
l = Q_strlen (text);
if (cmd_text.cursize + l >= cmd_text.maxsize)
{
Con_Printf ("Cbuf_AddText: overflow\n");
return;
}
SZ_Write (&cmd_text, text, Q_strlen (text));
}
/*
============
Cbuf_InsertText
Adds command text immediately after the current command
Adds a \n to the text
FIXME: actually change the command buffer to do less copying
============
*/
void Cbuf_InsertText (char *text)
{
char *temp;
int templen;
// copy off any commands still remaining in the exec buffer
templen = cmd_text.cursize;
if (templen)
{
temp = Z_Malloc (templen);
Q_memcpy (temp, cmd_text.data, templen);
SZ_Clear (&cmd_text);
}
else
temp = NULL; // shut up compiler
// add the entire text of the file
Cbuf_AddText (text);
SZ_Write (&cmd_text, "\n", 1);
// add the copied off data
if (templen)
{
SZ_Write (&cmd_text, temp, templen);
Z_Free (temp);
}
}
/*
============
Cbuf_Execute
============
*/
void Cbuf_Execute (void)
{
int i;
char *text;
char line[1024];
int quotes;
while (cmd_text.cursize)
{
// find a \n or ; line break
text = (char *)cmd_text.data;
quotes = 0;
for (i=0 ; i< cmd_text.cursize ; i++)
{
if (text[i] == '"')
quotes++;
if ( !(quotes&1) && text[i] == ';')
break; // don't break if inside a quoted string
if (text[i] == '\n')
break;
}
memcpy (line, text, i);
line[i] = 0;
// delete the text from the command buffer and move remaining commands down
// this is necessary because commands (exec, alias) can insert data at the
// beginning of the text buffer
if (i == cmd_text.cursize)
cmd_text.cursize = 0;
else
{
i++;
cmd_text.cursize -= i;
Q_memcpy (text, text+i, cmd_text.cursize);
}
// execute the command line
Cmd_ExecuteString (line);
if (cmd_wait)
{ // skip out while text still remains in buffer, leaving it
// for next frame
cmd_wait = false;
break;
}
}
}
/*
==============================================================================
SCRIPT COMMANDS
==============================================================================
*/
/*
===============
Cmd_StuffCmds_f
Adds command line parameters as script statements
Commands lead with a +, and continue until a - or another +
quake +prog jctest.qp +cmd amlev1
quake -nosound +cmd amlev1
===============
*/
void Cmd_StuffCmds_f (void)
{
int i, j;
int s;
char *text, *build, c;
// build the combined string to parse from
s = 0;
for (i=1 ; i<com_argc ; i++)
{
if (!com_argv[i])
continue; // NEXTSTEP nulls out -NXHost
s += Q_strlen (com_argv[i]) + 1;
}
if (!s)
return;
text = Z_Malloc (s+1);
text[0] = 0;
for (i=1 ; i<com_argc ; i++)
{
if (!com_argv[i])
continue; // NEXTSTEP nulls out -NXHost
Q_strcat (text,com_argv[i]);
if (i != com_argc-1)
Q_strcat (text, " ");
}
// pull out the commands
build = Z_Malloc (s+1);
build[0] = 0;
for (i=0 ; i<s-1 ; i++)
{
if (text[i] == '+')
{
i++;
for (j=i ; (text[j] != '+') && (text[j] != '-') && (text[j] != 0) ; j++)
;
c = text[j];
text[j] = 0;
Q_strcat (build, text+i);
Q_strcat (build, "\n");
text[j] = c;
i = j-1;
}
}
if (build[0])
Cbuf_InsertText (build);
Z_Free (text);
Z_Free (build);
}
/*
===============
Cmd_Exec_f
===============
*/
void Cmd_Exec_f (void)
{
char *f;
int mark;
if (Cmd_Argc () != 2)
{
Con_Printf ("exec <filename> : execute a script file\n");
return;
}
// FIXME: is this safe freeing the hunk here???
mark = Hunk_LowMark ();
f = (char *)COM_LoadHunkFile (Cmd_Argv(1));
if (!f)
{
Con_Printf ("couldn't exec %s\n",Cmd_Argv(1));
return;
}
if (!Cvar_Command () && (cl_warncmd.value || developer.value))
Con_Printf ("execing %s\n",Cmd_Argv(1));
Cbuf_InsertText (f);
Hunk_FreeToLowMark (mark);
}
/*
===============
Cmd_Echo_f
Just prints the rest of the line to the console
===============
*/
void Cmd_Echo_f (void)
{
int i;
for (i=1 ; i<Cmd_Argc() ; i++)
Con_Printf ("%s ",Cmd_Argv(i));
Con_Printf ("\n");
}
/*
===============
Cmd_Alias_f
Creates a new command that executes a command string (possibly ; seperated)
===============
*/
char *CopyString (char *in)
{
char *out;
out = Z_Malloc (strlen(in)+1);
strcpy (out, in);
return out;
}
void Cmd_Alias_f (void)
{
cmdalias_t *a;
char cmd[1024];
int i, c;
char *s;
if (Cmd_Argc() == 1)
{
Con_Printf ("Current alias commands:\n");
for (a = cmd_alias ; a ; a=a->next)
Con_Printf ("%s : %s\n", a->name, a->value);
return;
}
s = Cmd_Argv(1);
if (strlen(s) >= MAX_ALIAS_NAME)
{
Con_Printf ("Alias name is too long\n");
return;
}
// if the alias allready exists, reuse it
for (a = cmd_alias ; a ; a=a->next)
{
if (!strcmp(s, a->name))
{
Z_Free (a->value);
break;
}
}
if (!a)
{
a = Z_Malloc (sizeof(cmdalias_t));
a->next = cmd_alias;
cmd_alias = a;
}
strcpy (a->name, s);
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
c = Cmd_Argc();
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != c)
strcat (cmd, " ");
}
strcat (cmd, "\n");
a->value = CopyString (cmd);
}
/*
=============================================================================
COMMAND EXECUTION
=============================================================================
*/
typedef struct cmd_function_s
{
struct cmd_function_s *next;
char *name;
xcommand_t function;
} cmd_function_t;
#define MAX_ARGS 80
static int cmd_argc;
static char *cmd_argv[MAX_ARGS];
static char *cmd_null_string = "";
static char *cmd_args = NULL;
static cmd_function_t *cmd_functions; // possible commands to execute
/*
============
Cmd_Argc
============
*/
int Cmd_Argc (void)
{
return cmd_argc;
}
/*
============
Cmd_Argv
============
*/
char *Cmd_Argv (int arg)
{
if ( arg >= cmd_argc )
return cmd_null_string;
return cmd_argv[arg];
}
/*
============
Cmd_Args
Returns a single string containing argv(1) to argv(argc()-1)
============
*/
char *Cmd_Args (void)
{
if (!cmd_args)
return "";
return cmd_args;
}
/*
============
Cmd_TokenizeString
Parses the given string into command line tokens.
============
*/
void Cmd_TokenizeString (char *text)
{
int i;
// clear the args from the last string
for (i=0 ; i<cmd_argc ; i++)
Z_Free (cmd_argv[i]);
cmd_argc = 0;
cmd_args = NULL;
while (1)
{
// skip whitespace up to a /n
while (*text && *text <= ' ' && *text != '\n')
{
text++;
}
if (*text == '\n')
{ // a newline seperates commands in the buffer
text++;
break;
}
if (!*text)
return;
if (cmd_argc == 1)
cmd_args = text;
text = COM_Parse (text);
if (!text)
return;
if (cmd_argc < MAX_ARGS)
{
cmd_argv[cmd_argc] = Z_Malloc (Q_strlen(com_token)+1);
Q_strcpy (cmd_argv[cmd_argc], com_token);
cmd_argc++;
}
}
}
/*
============
Cmd_AddCommand
============
*/
void Cmd_AddCommand (char *cmd_name, xcommand_t function)
{
cmd_function_t *cmd;
if (host_initialized) // because hunk allocation would get stomped
Sys_Error ("Cmd_AddCommand after host_initialized");
// fail if the command is a variable name
if (Cvar_VariableString(cmd_name)[0])
{
Con_Printf ("Cmd_AddCommand: %s already defined as a var\n", cmd_name);
return;
}
// fail if the command already exists
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
{
if (!Q_strcmp (cmd_name, cmd->name))
{
Con_Printf ("Cmd_AddCommand: %s already defined\n", cmd_name);
return;
}
}
cmd = Hunk_Alloc (sizeof(cmd_function_t));
cmd->name = cmd_name;
cmd->function = function;
cmd->next = cmd_functions;
cmd_functions = cmd;
}
/*
============
Cmd_Exists
============
*/
qboolean Cmd_Exists (char *cmd_name)
{
cmd_function_t *cmd;
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
{
if (!Q_strcmp (cmd_name,cmd->name))
return true;
}
return false;
}
/*
============
Cmd_CompleteCommand
============
*/
char *Cmd_CompleteCommand (char *partial)
{
cmd_function_t *cmd;
int len;
cmdalias_t *a;
len = Q_strlen(partial);
if (!len)
return NULL;
// check for exact match
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
if (!strcmp (partial,cmd->name))
return cmd->name;
for (a=cmd_alias ; a ; a=a->next)
if (!strcmp (partial, a->name))
return a->name;
// check for partial match
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
if (!strncmp (partial,cmd->name, len))
return cmd->name;
for (a=cmd_alias ; a ; a=a->next)
if (!strncmp (partial, a->name, len))
return a->name;
return NULL;
}
#ifndef SERVERONLY // FIXME
/*
===================
Cmd_ForwardToServer
adds the current command line as a clc_stringcmd to the client message.
things like godmode, noclip, etc, are commands directed to the server,
so when they are typed in at the console, they will need to be forwarded.
===================
*/
void Cmd_ForwardToServer (void)
{
if (cls.state == ca_disconnected)
{
Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
return;
}
if (cls.demoplayback)
return; // not really connected
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
SZ_Print (&cls.netchan.message, Cmd_Argv(0));
if (Cmd_Argc() > 1)
{
SZ_Print (&cls.netchan.message, " ");
SZ_Print (&cls.netchan.message, Cmd_Args());
}
}
// don't forward the first argument
void Cmd_ForwardToServer_f (void)
{
if (cls.state == ca_disconnected)
{
Con_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
return;
}
if (Q_strcasecmp(Cmd_Argv(1), "snap") == 0) {
Cbuf_InsertText ("snap\n");
return;
}
if (cls.demoplayback)
return; // not really connected
if (Cmd_Argc() > 1)
{
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
SZ_Print (&cls.netchan.message, Cmd_Args());
}
}
#else
void Cmd_ForwardToServer (void)
{
}
#endif
/*
============
Cmd_ExecuteString
A complete command line has been parsed, so try to execute it
FIXME: lookupnoadd the token to speed search?
============
*/
void Cmd_ExecuteString (char *text)
{
cmd_function_t *cmd;
cmdalias_t *a;
Cmd_TokenizeString (text);
// execute the command line
if (!Cmd_Argc())
return; // no tokens
// check functions
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
{
if (!Q_strcasecmp (cmd_argv[0],cmd->name))
{
if (!cmd->function)
Cmd_ForwardToServer ();
else
cmd->function ();
return;
}
}
// check alias
for (a=cmd_alias ; a ; a=a->next)
{
if (!Q_strcasecmp (cmd_argv[0], a->name))
{
Cbuf_InsertText (a->value);
return;
}
}
// check cvars
if (!Cvar_Command () && (cl_warncmd.value || developer.value))
Con_Printf ("Unknown command \"%s\"\n", Cmd_Argv(0));
}
/*
================
Cmd_CheckParm
Returns the position (1 to argc-1) in the command's argument list
where the given parameter apears, or 0 if not present
================
*/
int Cmd_CheckParm (char *parm)
{
int i;
if (!parm)
Sys_Error ("Cmd_CheckParm: NULL");
for (i = 1; i < Cmd_Argc (); i++)
if (! Q_strcasecmp (parm, Cmd_Argv (i)))
return i;
return 0;
}
/*
============
Cmd_Init
============
*/
void Cmd_Init (void)
{
//
// register our commands
//
Cmd_AddCommand ("stuffcmds",Cmd_StuffCmds_f);
Cmd_AddCommand ("exec",Cmd_Exec_f);
Cmd_AddCommand ("echo",Cmd_Echo_f);
Cmd_AddCommand ("alias",Cmd_Alias_f);
Cmd_AddCommand ("wait", Cmd_Wait_f);
#ifndef SERVERONLY
Cmd_AddCommand ("cmd", Cmd_ForwardToServer_f);
#endif
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cmd.h -- Command buffer and command execution
//===========================================================================
/*
Any number of commands can be added in a frame, from several different sources.
Most commands come from either keybindings or console line input, but remote
servers can also send across commands and entire text files can be execed.
The + command line options are also added to the command buffer.
The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute ();
*/
void Cbuf_Init (void);
// allocates an initial text buffer that will grow as needed
void Cbuf_AddText (char *text);
// as new commands are generated from the console or keybindings,
// the text is added to the end of the command buffer.
void Cbuf_InsertText (char *text);
// when a command wants to issue other commands immediately, the text is
// inserted at the beginning of the buffer, before any remaining unexecuted
// commands.
void Cbuf_Execute (void);
// Pulls off \n terminated lines of text from the command buffer and sends
// them through Cmd_ExecuteString. Stops when the buffer is empty.
// Normally called once per frame, but may be explicitly invoked.
// Do not call inside a command function!
//===========================================================================
/*
Command execution takes a null terminated string, breaks it into tokens,
then searches for a command or variable that matches the first token.
*/
typedef void (*xcommand_t) (void);
void Cmd_Init (void);
void Cmd_AddCommand (char *cmd_name, xcommand_t function);
// called by the init functions of other parts of the program to
// register commands and functions to call for them.
// The cmd_name is referenced later, so it should not be in temp memory
// if function is NULL, the command will be forwarded to the server
// as a clc_stringcmd instead of executed locally
qboolean Cmd_Exists (char *cmd_name);
// used by the cvar code to check for cvar / command name overlap
char *Cmd_CompleteCommand (char *partial);
// attempts to match a partial command for automatic command line completion
// returns NULL if nothing fits
int Cmd_Argc (void);
char *Cmd_Argv (int arg);
char *Cmd_Args (void);
// The functions that execute commands get their parameters with these
// functions. Cmd_Argv () will return an empty string, not a NULL
// if arg > argc, so string operations are allways safe.
int Cmd_CheckParm (char *parm);
// Returns the position (1 to argc-1) in the command's argument list
// where the given parameter apears, or 0 if not present
void Cmd_TokenizeString (char *text);
// Takes a null terminated string. Does not need to be /n terminated.
// breaks the string up into arg tokens.
void Cmd_ExecuteString (char *text);
// Parses a single line of text into arguments and tries to execute it
// as if it was typed at the console
void Cmd_ForwardToServer (void);
// adds the current command line as a clc_stringcmd to the client message.
// things like godmode, noclip, etc, are commands directed to the server,
// so when they are typed in at the console, they will need to be forwarded.
void Cmd_StuffCmds_f (void);

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// comndef.h -- general definitions
typedef unsigned char byte;
#define _DEF_BYTE_
// KJB Undefined true and false defined in SciTech's DEBUG.H header
#undef true
#undef false
typedef enum {false, true} qboolean;
#define MAX_INFO_STRING 196
#define MAX_SERVERINFO_STRING 512
#define MAX_LOCALINFO_STRING 32768
//============================================================================
typedef struct sizebuf_s
{
qboolean allowoverflow; // if false, do a Sys_Error
qboolean overflowed; // set to true if the buffer size failed
byte *data;
int maxsize;
int cursize;
} sizebuf_t;
void SZ_Clear (sizebuf_t *buf);
void *SZ_GetSpace (sizebuf_t *buf, int length);
void SZ_Write (sizebuf_t *buf, void *data, int length);
void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf
//============================================================================
typedef struct link_s
{
struct link_s *prev, *next;
} link_t;
void ClearLink (link_t *l);
void RemoveLink (link_t *l);
void InsertLinkBefore (link_t *l, link_t *before);
void InsertLinkAfter (link_t *l, link_t *after);
// (type *)STRUCT_FROM_LINK(link_t *link, type, member)
// ent = STRUCT_FROM_LINK(link,entity_t,order)
// FIXME: remove this mess!
#define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m)))
//============================================================================
#ifndef NULL
#define NULL ((void *)0)
#endif
#define Q_MAXCHAR ((char)0x7f)
#define Q_MAXSHORT ((short)0x7fff)
#define Q_MAXINT ((int)0x7fffffff)
#define Q_MAXLONG ((int)0x7fffffff)
#define Q_MAXFLOAT ((int)0x7fffffff)
#define Q_MINCHAR ((char)0x80)
#define Q_MINSHORT ((short)0x8000)
#define Q_MININT ((int)0x80000000)
#define Q_MINLONG ((int)0x80000000)
#define Q_MINFLOAT ((int)0x7fffffff)
//============================================================================
extern qboolean bigendien;
extern short (*BigShort) (short l);
extern short (*LittleShort) (short l);
extern int (*BigLong) (int l);
extern int (*LittleLong) (int l);
extern float (*BigFloat) (float l);
extern float (*LittleFloat) (float l);
//============================================================================
struct usercmd_s;
extern struct usercmd_s nullcmd;
void MSG_WriteChar (sizebuf_t *sb, int c);
void MSG_WriteByte (sizebuf_t *sb, int c);
void MSG_WriteShort (sizebuf_t *sb, int c);
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
void MSG_WriteString (sizebuf_t *sb, char *s);
void MSG_WriteCoord (sizebuf_t *sb, float f);
void MSG_WriteAngle (sizebuf_t *sb, float f);
void MSG_WriteAngle16 (sizebuf_t *sb, float f);
void MSG_WriteDeltaUsercmd (sizebuf_t *sb, struct usercmd_s *from, struct usercmd_s *cmd);
extern int msg_readcount;
extern qboolean msg_badread; // set if a read goes beyond end of message
void MSG_BeginReading (void);
int MSG_GetReadCount(void);
int MSG_ReadChar (void);
int MSG_ReadByte (void);
int MSG_ReadShort (void);
int MSG_ReadLong (void);
float MSG_ReadFloat (void);
char *MSG_ReadString (void);
char *MSG_ReadStringLine (void);
float MSG_ReadCoord (void);
float MSG_ReadAngle (void);
float MSG_ReadAngle16 (void);
void MSG_ReadDeltaUsercmd (struct usercmd_s *from, struct usercmd_s *cmd);
//============================================================================
#define Q_memset(d, f, c) memset((d), (f), (c))
#define Q_memcpy(d, s, c) memcpy((d), (s), (c))
#define Q_memcmp(m1, m2, c) memcmp((m1), (m2), (c))
#define Q_strcpy(d, s) strcpy((d), (s))
#define Q_strncpy(d, s, n) strncpy((d), (s), (n))
#define Q_strlen(s) ((int)strlen(s))
#define Q_strrchr(s, c) strrchr((s), (c))
#define Q_strcat(d, s) strcat((d), (s))
#define Q_strcmp(s1, s2) strcmp((s1), (s2))
#define Q_strncmp(s1, s2, n) strncmp((s1), (s2), (n))
#ifdef _WIN32
#define Q_strcasecmp(s1, s2) _stricmp((s1), (s2))
#define Q_strncasecmp(s1, s2, n) _strnicmp((s1), (s2), (n))
#else
#define Q_strcasecmp(s1, s2) strcasecmp((s1), (s2))
#define Q_strncasecmp(s1, s2, n) strncasecmp((s1), (s2), (n))
#endif
int Q_atoi (char *str);
float Q_atof (char *str);
//============================================================================
extern char com_token[1024];
extern qboolean com_eof;
char *COM_Parse (char *data);
extern int com_argc;
extern char **com_argv;
int COM_CheckParm (char *parm);
void COM_AddParm (char *parm);
void COM_Init (void);
void COM_InitArgv (int argc, char **argv);
char *COM_SkipPath (char *pathname);
void COM_StripExtension (char *in, char *out);
void COM_FileBase (char *in, char *out);
void COM_DefaultExtension (char *path, char *extension);
char *va(char *format, ...);
// does a varargs printf into a temp buffer
//============================================================================
extern int com_filesize;
struct cache_user_s;
extern char com_gamedir[MAX_OSPATH];
void COM_WriteFile (char *filename, void *data, int len);
int COM_FOpenFile (char *filename, FILE **file);
void COM_CloseFile (FILE *h);
byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
byte *COM_LoadTempFile (char *path);
byte *COM_LoadHunkFile (char *path);
void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
void COM_CreatePath (char *path);
void COM_Gamedir (char *dir);
extern struct cvar_s registered;
extern qboolean standard_quake, rogue, hipnotic;
char *Info_ValueForKey (char *s, char *key);
void Info_RemoveKey (char *s, char *key);
void Info_RemovePrefixedKeys (char *start, char prefix);
void Info_SetValueForKey (char *s, char *key, char *value, int maxsize);
void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize);
void Info_Print (char *s);
unsigned Com_BlockChecksum (void *buffer, int length);
void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf);
byte COM_BlockSequenceCheckByte (byte *base, int length, int sequence, unsigned mapchecksum);
byte COM_BlockSequenceCRCByte (byte *base, int length, int sequence);
int build_number( void );

693
QW/client/console.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// console.c
#include "quakedef.h"
int con_ormask;
console_t con_main;
console_t con_chat;
console_t *con; // point to either con_main or con_chat
int con_linewidth; // characters across screen
int con_totallines; // total lines in console scrollback
float con_cursorspeed = 4;
cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
#define NUM_CON_TIMES 4
float con_times[NUM_CON_TIMES]; // realtime time the line was generated
// for transparent notify lines
int con_vislines;
int con_notifylines; // scan lines to clear for notify lines
qboolean con_debuglog;
#define MAXCMDLINE 256
extern char key_lines[32][MAXCMDLINE];
extern int edit_line;
extern int key_linepos;
qboolean con_initialized;
void Key_ClearTyping (void)
{
key_lines[edit_line][1] = 0; // clear any typing
key_linepos = 1;
}
/*
================
Con_ToggleConsole_f
================
*/
void Con_ToggleConsole_f (void)
{
Key_ClearTyping ();
if (key_dest == key_console)
{
if (cls.state == ca_active)
key_dest = key_game;
}
else
key_dest = key_console;
Con_ClearNotify ();
}
/*
================
Con_ToggleChat_f
================
*/
void Con_ToggleChat_f (void)
{
Key_ClearTyping ();
if (key_dest == key_console)
{
if (cls.state == ca_active)
key_dest = key_game;
}
else
key_dest = key_console;
Con_ClearNotify ();
}
/*
================
Con_Clear_f
================
*/
void Con_Clear_f (void)
{
Q_memset (con_main.text, ' ', CON_TEXTSIZE);
Q_memset (con_chat.text, ' ', CON_TEXTSIZE);
}
/*
================
Con_ClearNotify
================
*/
void Con_ClearNotify (void)
{
int i;
for (i=0 ; i<NUM_CON_TIMES ; i++)
con_times[i] = 0;
}
/*
================
Con_MessageMode_f
================
*/
void Con_MessageMode_f (void)
{
chat_team = false;
key_dest = key_message;
}
/*
================
Con_MessageMode2_f
================
*/
void Con_MessageMode2_f (void)
{
chat_team = true;
key_dest = key_message;
}
/*
================
Con_Resize
================
*/
void Con_Resize (console_t *con)
{
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
char tbuf[CON_TEXTSIZE];
width = (vid.width >> 3) - 2;
if (width == con_linewidth)
return;
if (width < 1) // video hasn't been initialized yet
{
width = 38;
con_linewidth = width;
con_totallines = CON_TEXTSIZE / con_linewidth;
Q_memset (con->text, ' ', CON_TEXTSIZE);
}
else
{
oldwidth = con_linewidth;
con_linewidth = width;
oldtotallines = con_totallines;
con_totallines = CON_TEXTSIZE / con_linewidth;
numlines = oldtotallines;
if (con_totallines < numlines)
numlines = con_totallines;
numchars = oldwidth;
if (con_linewidth < numchars)
numchars = con_linewidth;
Q_memcpy (tbuf, con->text, CON_TEXTSIZE);
Q_memset (con->text, ' ', CON_TEXTSIZE);
for (i=0 ; i<numlines ; i++)
{
for (j=0 ; j<numchars ; j++)
{
con->text[(con_totallines - 1 - i) * con_linewidth + j] =
tbuf[((con->current - i + oldtotallines) %
oldtotallines) * oldwidth + j];
}
}
Con_ClearNotify ();
}
con->current = con_totallines - 1;
con->display = con->current;
}
/*
================
Con_CheckResize
If the line width has changed, reformat the buffer.
================
*/
void Con_CheckResize (void)
{
Con_Resize (&con_main);
Con_Resize (&con_chat);
}
/*
================
Con_Init
================
*/
void Con_Init (void)
{
con_debuglog = COM_CheckParm("-condebug");
con = &con_main;
con_linewidth = -1;
Con_CheckResize ();
Con_Printf ("Console initialized.\n");
//
// register our commands
//
Cvar_RegisterVariable (&con_notifytime);
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
Cmd_AddCommand ("clear", Con_Clear_f);
con_initialized = true;
}
/*
===============
Con_Linefeed
===============
*/
void Con_Linefeed (void)
{
con->x = 0;
if (con->display == con->current)
con->display++;
con->current++;
Q_memset (&con->text[(con->current%con_totallines)*con_linewidth]
, ' ', con_linewidth);
}
/*
================
Con_Print
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be logged to disk
If no console is visible, the notify window will pop up.
================
*/
void Con_Print (char *txt)
{
int y;
int c, l;
static int cr;
int mask;
if (txt[0] == 1 || txt[0] == 2)
{
mask = 128; // go to colored text
txt++;
}
else
mask = 0;
while ( (c = *txt) )
{
// count word length
for (l=0 ; l< con_linewidth ; l++)
if ( txt[l] <= ' ')
break;
// word wrap
if (l != con_linewidth && (con->x + l > con_linewidth) )
con->x = 0;
txt++;
if (cr)
{
con->current--;
cr = false;
}
if (!con->x)
{
Con_Linefeed ();
// mark time for transparent overlay
if (con->current >= 0)
con_times[con->current % NUM_CON_TIMES] = realtime;
}
switch (c)
{
case '\n':
con->x = 0;
break;
case '\r':
con->x = 0;
cr = 1;
break;
default: // display character and advance
y = con->current % con_totallines;
con->text[y*con_linewidth+con->x] = c | mask | con_ormask;
con->x++;
if (con->x >= con_linewidth)
con->x = 0;
break;
}
}
}
/*
================
Con_Printf
Handles cursor positioning, line wrapping, etc
================
*/
#define MAXPRINTMSG 4096
// FIXME: make a buffer size safe vsprintf?
void Con_Printf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
static qboolean inupdate;
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
// also echo to debugging console
Sys_Printf ("%s", msg); // also echo to debugging console
// log all messages to file
if (con_debuglog)
Sys_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
if (!con_initialized)
return;
// write it to the scrollable buffer
Con_Print (msg);
// update the screen immediately if the console is displayed
if (cls.state != ca_active)
{
// protect against infinite loop if something in SCR_UpdateScreen calls
// Con_Printd
if (!inupdate)
{
inupdate = true;
SCR_UpdateScreen ();
inupdate = false;
}
}
}
/*
================
Con_DPrintf
A Con_Printf that only shows up if the "developer" cvar is set
================
*/
void Con_DPrintf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
if (!developer.value)
return; // don't confuse non-developers with techie stuff...
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
Con_Printf ("%s", msg);
}
/*
==============================================================================
DRAWING
==============================================================================
*/
/*
================
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
================
*/
void Con_DrawInput (void)
{
int y;
int i;
char *text;
if (key_dest != key_console && cls.state == ca_active)
return; // don't draw anything (allways draw if not active)
text = key_lines[edit_line];
// add the cursor frame
text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1);
// fill out remainder with spaces
for (i=key_linepos+1 ; i< con_linewidth ; i++)
text[i] = ' ';
// prestep if horizontally scrolling
if (key_linepos >= con_linewidth)
text += 1 + key_linepos - con_linewidth;
// draw it
y = con_vislines-22;
for (i=0 ; i<con_linewidth ; i++)
Draw_Character ( (i+1)<<3, con_vislines - 22, text[i]);
// remove cursor
key_lines[edit_line][key_linepos] = 0;
}
/*
================
Con_DrawNotify
Draws the last few lines of output transparently over the game top
================
*/
void Con_DrawNotify (void)
{
int x, v;
char *text;
int i;
float time;
char *s;
int skip;
v = 0;
for (i= con->current-NUM_CON_TIMES+1 ; i<=con->current ; i++)
{
if (i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = realtime - time;
if (time > con_notifytime.value)
continue;
text = con->text + (i % con_totallines)*con_linewidth;
clearnotify = 0;
scr_copytop = 1;
for (x = 0 ; x < con_linewidth ; x++)
Draw_Character ( (x+1)<<3, v, text[x]);
v += 8;
}
if (key_dest == key_message)
{
clearnotify = 0;
scr_copytop = 1;
if (chat_team)
{
Draw_String (8, v, "say_team:");
skip = 11;
}
else
{
Draw_String (8, v, "say:");
skip = 5;
}
s = chat_buffer;
if (chat_bufferlen > (vid.width>>3)-(skip+1))
s += chat_bufferlen - ((vid.width>>3)-(skip+1));
x = 0;
while(s[x])
{
Draw_Character ( (x+skip)<<3, v, s[x]);
x++;
}
Draw_Character ( (x+skip)<<3, v, 10+((int)(realtime*con_cursorspeed)&1));
v += 8;
}
if (v > con_notifylines)
con_notifylines = v;
}
/*
================
Con_DrawConsole
Draws the console with the solid background
================
*/
void Con_DrawConsole (int lines)
{
int i, j, x, y, n;
int rows;
char *text;
int row;
char dlbar[1024];
if (lines <= 0)
return;
// draw the background
Draw_ConsoleBackground (lines);
// draw the text
con_vislines = lines;
// changed to line things up better
rows = (lines-22)>>3; // rows of text to draw
y = lines - 30;
// draw from the bottom up
if (con->display != con->current)
{
// draw arrows to show the buffer is backscrolled
for (x=0 ; x<con_linewidth ; x+=4)
Draw_Character ( (x+1)<<3, y, '^');
y -= 8;
rows--;
}
row = con->display;
for (i=0 ; i<rows ; i++, y-=8, row--)
{
if (row < 0)
break;
if (con->current - row >= con_totallines)
break; // past scrollback wrap point
text = con->text + (row % con_totallines)*con_linewidth;
for (x=0 ; x<con_linewidth ; x++)
Draw_Character ( (x+1)<<3, y, text[x]);
}
// draw the download bar
// figure out width
if (cls.download) {
if ((text = strrchr(cls.downloadname, '/')) != NULL)
text++;
else
text = cls.downloadname;
x = con_linewidth - ((con_linewidth * 7) / 40);
y = x - strlen(text) - 8;
i = con_linewidth/3;
if (strlen(text) > i) {
y = x - i - 11;
strncpy(dlbar, text, i);
dlbar[i] = 0;
strcat(dlbar, "...");
} else
strcpy(dlbar, text);
strcat(dlbar, ": ");
i = strlen(dlbar);
dlbar[i++] = '\x80';
// where's the dot go?
if (cls.downloadpercent == 0)
n = 0;
else
n = y * cls.downloadpercent / 100;
for (j = 0; j < y; j++)
if (j == n)
dlbar[i++] = '\x83';
else
dlbar[i++] = '\x81';
dlbar[i++] = '\x82';
dlbar[i] = 0;
sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent);
// draw it
y = con_vislines-22 + 8;
for (i = 0; i < strlen(dlbar); i++)
Draw_Character ( (i+1)<<3, y, dlbar[i]);
}
// draw the input prompt, user text, and cursor if desired
Con_DrawInput ();
}
/*
==================
Con_NotifyBox
==================
*/
void Con_NotifyBox (char *text)
{
double t1, t2;
// during startup for sound / cd warnings
Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
Con_Printf (text);
Con_Printf ("Press a key.\n");
Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
key_count = -2; // wait for a key down and up
key_dest = key_console;
do
{
t1 = Sys_DoubleTime ();
SCR_UpdateScreen ();
Sys_SendKeyEvents ();
t2 = Sys_DoubleTime ();
realtime += t2-t1; // make the cursor blink
} while (key_count < 0);
Con_Printf ("\n");
key_dest = key_game;
realtime = 0; // put the cursor back to invisible
}
/*
==================
Con_SafePrintf
Okay to call even when the screen can't be updated
==================
*/
void Con_SafePrintf (char *fmt, ...)
{
va_list argptr;
char msg[1024];
int temp;
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
temp = scr_disabled_for_loading;
scr_disabled_for_loading = true;
Con_Printf ("%s", msg);
scr_disabled_for_loading = temp;
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// console
//
#define CON_TEXTSIZE 16384
typedef struct
{
char text[CON_TEXTSIZE];
int current; // line where next message will be printed
int x; // offset in current line for next print
int display; // bottom of console displays this line
} console_t;
extern console_t con_main;
extern console_t con_chat;
extern console_t *con; // point to either con_main or con_chat
extern int con_ormask;
extern int con_totallines;
extern qboolean con_initialized;
extern byte *con_chars;
extern int con_notifylines; // scan lines to clear for notify lines
void Con_DrawCharacter (int cx, int line, int num);
void Con_CheckResize (void);
void Con_Init (void);
void Con_DrawConsole (int lines);
void Con_Print (char *txt);
void Con_Printf (char *fmt, ...);
void Con_DPrintf (char *fmt, ...);
void Con_SafePrintf (char *fmt, ...);
void Con_Clear_f (void);
void Con_DrawNotify (void);
void Con_ClearNotify (void);
void Con_ToggleConsole_f (void);
void Con_NotifyBox (char *text); // during startup for sound / cd warnings

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* crc.c */
#include "quakedef.h"
#include "crc.h"
// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
// and the initial and final xor values shown below... in other words, the
// CCITT standard CRC used by XMODEM
#define CRC_INIT_VALUE 0xffff
#define CRC_XOR_VALUE 0x0000
static unsigned short crctable[256] =
{
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
};
void CRC_Init(unsigned short *crcvalue)
{
*crcvalue = CRC_INIT_VALUE;
}
void CRC_ProcessByte(unsigned short *crcvalue, byte data)
{
*crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];
}
unsigned short CRC_Value(unsigned short crcvalue)
{
return crcvalue ^ CRC_XOR_VALUE;
}
unsigned short CRC_Block (byte *start, int count)
{
unsigned short crc;
CRC_Init (&crc);
while (count--)
crc = (crc << 8) ^ crctable[(crc >> 8) ^ *start++];
return crc;
}

25
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* crc.h */
void CRC_Init(unsigned short *crcvalue);
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
unsigned short CRC_Value(unsigned short crcvalue);
unsigned short CRC_Block (byte *start, int count);

249
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cvar.c -- dynamic variable tracking
#ifdef SERVERONLY
#include "qwsvdef.h"
#else
#include "quakedef.h"
#endif
cvar_t *cvar_vars;
char *cvar_null_string = "";
/*
============
Cvar_FindVar
============
*/
cvar_t *Cvar_FindVar (char *var_name)
{
cvar_t *var;
for (var=cvar_vars ; var ; var=var->next)
if (!Q_strcmp (var_name, var->name))
return var;
return NULL;
}
/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValue (char *var_name)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return Q_atof (var->string);
}
/*
============
Cvar_VariableString
============
*/
char *Cvar_VariableString (char *var_name)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return cvar_null_string;
return var->string;
}
/*
============
Cvar_CompleteVariable
============
*/
char *Cvar_CompleteVariable (char *partial)
{
cvar_t *cvar;
int len;
len = Q_strlen(partial);
if (!len)
return NULL;
// check exact match
for (cvar=cvar_vars ; cvar ; cvar=cvar->next)
if (!strcmp (partial,cvar->name))
return cvar->name;
// check partial match
for (cvar=cvar_vars ; cvar ; cvar=cvar->next)
if (!Q_strncmp (partial,cvar->name, len))
return cvar->name;
return NULL;
}
#ifdef SERVERONLY
void SV_SendServerInfoChange(char *key, char *value);
#endif
/*
============
Cvar_Set
============
*/
void Cvar_Set (char *var_name, char *value)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
{ // there is an error in C code if this happens
Con_Printf ("Cvar_Set: variable %s not found\n", var_name);
return;
}
#ifdef SERVERONLY
if (var->info)
{
Info_SetValueForKey (svs.info, var_name, value, MAX_SERVERINFO_STRING);
SV_SendServerInfoChange(var_name, value);
// SV_BroadcastCommand ("fullserverinfo \"%s\"\n", svs.info);
}
#else
if (var->info)
{
Info_SetValueForKey (cls.userinfo, var_name, value, MAX_INFO_STRING);
if (cls.state >= ca_connected)
{
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
SZ_Print (&cls.netchan.message, va("setinfo \"%s\" \"%s\"\n", var_name, value));
}
}
#endif
Z_Free (var->string); // free the old value string
var->string = Z_Malloc (Q_strlen(value)+1);
Q_strcpy (var->string, value);
var->value = Q_atof (var->string);
}
/*
============
Cvar_SetValue
============
*/
void Cvar_SetValue (char *var_name, float value)
{
char val[32];
sprintf (val, "%f",value);
Cvar_Set (var_name, val);
}
/*
============
Cvar_RegisterVariable
Adds a freestanding variable to the variable list.
============
*/
void Cvar_RegisterVariable (cvar_t *variable)
{
char value[512];
// first check to see if it has allready been defined
if (Cvar_FindVar (variable->name))
{
Con_Printf ("Can't register variable %s, allready defined\n", variable->name);
return;
}
// check for overlap with a command
if (Cmd_Exists (variable->name))
{
Con_Printf ("Cvar_RegisterVariable: %s is a command\n", variable->name);
return;
}
// link the variable in
variable->next = cvar_vars;
cvar_vars = variable;
// copy the value off, because future sets will Z_Free it
strcpy (value, variable->string);
variable->string = Z_Malloc (1);
// set it through the function to be consistant
Cvar_Set (variable->name, value);
}
/*
============
Cvar_Command
Handles variable inspection and changing from the console
============
*/
qboolean Cvar_Command (void)
{
cvar_t *v;
// check variables
v = Cvar_FindVar (Cmd_Argv(0));
if (!v)
return false;
// perform a variable print or set
if (Cmd_Argc() == 1)
{
Con_Printf ("\"%s\" is \"%s\"\n", v->name, v->string);
return true;
}
Cvar_Set (v->name, Cmd_Argv(1));
return true;
}
/*
============
Cvar_WriteVariables
Writes lines containing "set variable value" for all variables
with the archive flag set to true.
============
*/
void Cvar_WriteVariables (FILE *f)
{
cvar_t *var;
for (var = cvar_vars ; var ; var = var->next)
if (var->archive)
fprintf (f, "%s \"%s\"\n", var->name, var->string);
}

97
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cvar.h
/*
cvar_t variables are used to hold scalar or string variables that can be changed or displayed at the console or prog code as well as accessed directly
in C code.
it is sufficient to initialize a cvar_t with just the first two fields, or
you can add a ,true flag for variables that you want saved to the configuration
file when the game is quit:
cvar_t r_draworder = {"r_draworder","1"};
cvar_t scr_screensize = {"screensize","1",true};
Cvars must be registered before use, or they will have a 0 value instead of the float interpretation of the string. Generally, all cvar_t declarations should be registered in the apropriate init function before any console commands are executed:
Cvar_RegisterVariable (&host_framerate);
C code usually just references a cvar in place:
if ( r_draworder.value )
It could optionally ask for the value to be looked up for a string name:
if (Cvar_VariableValue ("r_draworder"))
Interpreted prog code can access cvars with the cvar(name) or
cvar_set (name, value) internal functions:
teamplay = cvar("teamplay");
cvar_set ("registered", "1");
The user can access cvars from the console in two ways:
r_draworder prints the current value
r_draworder 0 sets the current value to 0
Cvars are restricted from having the same names as commands to keep this
interface from being ambiguous.
*/
typedef struct cvar_s
{
char *name;
char *string;
qboolean archive; // set to true to cause it to be saved to vars.rc
qboolean info; // added to serverinfo or userinfo when changed
float value;
struct cvar_s *next;
} cvar_t;
void Cvar_RegisterVariable (cvar_t *variable);
// registers a cvar that allready has the name, string, and optionally the
// archive elements set.
void Cvar_Set (char *var_name, char *value);
// equivelant to "<name> <variable>" typed at the console
void Cvar_SetValue (char *var_name, float value);
// expands value to a string and calls Cvar_Set
float Cvar_VariableValue (char *var_name);
// returns 0 if not defined or non numeric
char *Cvar_VariableString (char *var_name);
// returns an empty string if not defined
char *Cvar_CompleteVariable (char *partial);
// attempts to match a partial variable name for command line completion
// returns NULL if nothing fits
qboolean Cvar_Command (void);
// called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known
// command. Returns true if the command was a variable reference that
// was handled. (print or change)
void Cvar_WriteVariables (FILE *f);
// Writes lines containing "set variable value" for all variables
// with the archive flag set to true.
cvar_t *Cvar_FindVar (char *var_name);
extern cvar_t *cvar_vars;

149
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//
// d_copy.s
// x86 assembly-language screen copying code.
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
.data
LCopyWidth: .long 0
LBlockSrcStep: .long 0
LBlockDestStep: .long 0
LSrcDelta: .long 0
LDestDelta: .long 0
#define bufptr 4+16
// copies 16 rows per plane at a pop; idea is that 16*512 = 8k, and since
// no Mode X mode is wider than 360, all the data should fit in the cache for
// the passes for the next 3 planes
.text
.globl C(VGA_UpdatePlanarScreen)
C(VGA_UpdatePlanarScreen):
pushl %ebp // preserve caller's stack frame
pushl %edi
pushl %esi // preserve register variables
pushl %ebx
movl C(VGA_bufferrowbytes),%eax
shll $1,%eax
movl %eax,LBlockSrcStep
movl C(VGA_rowbytes),%eax
shll $1,%eax
movl %eax,LBlockDestStep
movl $0x3C4,%edx
movb $2,%al
outb %al,%dx // point the SC to the Map Mask
incl %edx
movl bufptr(%esp),%esi
movl C(VGA_pagebase),%edi
movl C(VGA_height),%ebp
shrl $1,%ebp
movl C(VGA_width),%ecx
movl C(VGA_bufferrowbytes),%eax
subl %ecx,%eax
movl %eax,LSrcDelta
movl C(VGA_rowbytes),%eax
shll $2,%eax
subl %ecx,%eax
movl %eax,LDestDelta
shrl $4,%ecx
movl %ecx,LCopyWidth
LRowLoop:
movb $1,%al
LPlaneLoop:
outb %al,%dx
movb $2,%ah
pushl %esi
pushl %edi
LRowSetLoop:
movl LCopyWidth,%ecx
LColumnLoop:
movb 12(%esi),%bh
movb 8(%esi),%bl
shll $16,%ebx
movb 4(%esi),%bh
movb (%esi),%bl
movl %ebx,(%edi)
addl $16,%esi
addl $4,%edi
decl %ecx
jnz LColumnLoop
addl LDestDelta,%edi
addl LSrcDelta,%esi
decb %ah
jnz LRowSetLoop
popl %edi
popl %esi
incl %esi
shlb $1,%al
cmpb $16,%al
jnz LPlaneLoop
subl $4,%esi
addl LBlockSrcStep,%esi
addl LBlockDestStep,%edi
decl %ebp
jnz LRowLoop
popl %ebx // restore register variables
popl %esi
popl %edi
popl %ebp // restore the caller's stack frame
ret
#define srcptr 4+16
#define destptr 8+16
#define width 12+16
#define height 16+16
#define srcrowbytes 20+16
#define destrowbytes 24+16
.globl C(VGA_UpdateLinearScreen)
C(VGA_UpdateLinearScreen):
pushl %ebp // preserve caller's stack frame
pushl %edi
pushl %esi // preserve register variables
pushl %ebx
cld
movl srcptr(%esp),%esi
movl destptr(%esp),%edi
movl width(%esp),%ebx
movl srcrowbytes(%esp),%eax
subl %ebx,%eax
movl destrowbytes(%esp),%edx
subl %ebx,%edx
shrl $2,%ebx
movl height(%esp),%ebp
LLRowLoop:
movl %ebx,%ecx
rep/movsl (%esi),(%edi)
addl %eax,%esi
addl %edx,%edi
decl %ebp
jnz LLRowLoop
popl %ebx // restore register variables
popl %esi
popl %edi
popl %ebp // restore the caller's stack frame
ret

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.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_TEXT SEGMENT
LClampHigh0:
mov esi,ds:dword ptr[_bbextents]
jmp LClampReentry0
LClampHighOrLow0:
jg LClampHigh0
xor esi,esi
jmp LClampReentry0
LClampHigh1:
mov edx,ds:dword ptr[_bbextentt]
jmp LClampReentry1
LClampHighOrLow1:
jg LClampHigh1
xor edx,edx
jmp LClampReentry1
LClampLow2:
mov ebp,2048
jmp LClampReentry2
LClampHigh2:
mov ebp,ds:dword ptr[_bbextents]
jmp LClampReentry2
LClampLow3:
mov ecx,2048
jmp LClampReentry3
LClampHigh3:
mov ecx,ds:dword ptr[_bbextentt]
jmp LClampReentry3
LClampLow4:
mov eax,2048
jmp LClampReentry4
LClampHigh4:
mov eax,ds:dword ptr[_bbextents]
jmp LClampReentry4
LClampLow5:
mov ebx,2048
jmp LClampReentry5
LClampHigh5:
mov ebx,ds:dword ptr[_bbextentt]
jmp LClampReentry5
align 4
public _D_DrawSpans8
_D_DrawSpans8:
push ebp
push edi
push esi
push ebx
fld ds:dword ptr[_d_sdivzstepu]
fmul ds:dword ptr[fp_8]
mov edx,ds:dword ptr[_cacheblock]
fld ds:dword ptr[_d_tdivzstepu]
fmul ds:dword ptr[fp_8]
mov ebx,ds:dword ptr[4+16+esp]
fld ds:dword ptr[_d_zistepu]
fmul ds:dword ptr[fp_8]
mov ds:dword ptr[pbase],edx
fstp ds:dword ptr[zi8stepu]
fstp ds:dword ptr[tdivz8stepu]
fstp ds:dword ptr[sdivz8stepu]
LSpanLoop:
fild ds:dword ptr[4+ebx]
fild ds:dword ptr[0+ebx]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepv]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fld st(2)
fmul ds:dword ptr[_d_tdivzstepu]
fxch st(1)
faddp st(2),st(0)
fxch st(1)
fld st(3)
fmul ds:dword ptr[_d_tdivzstepv]
fxch st(1)
fadd ds:dword ptr[_d_sdivzorigin]
fxch st(4)
fmul ds:dword ptr[_d_zistepv]
fxch st(1)
faddp st(2),st(0)
fxch st(2)
fmul ds:dword ptr[_d_zistepu]
fxch st(1)
fadd ds:dword ptr[_d_tdivzorigin]
fxch st(2)
faddp st(1),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
fadd ds:dword ptr[_d_ziorigin]
fdiv st(1),st(0)
mov ecx,ds:dword ptr[_d_viewbuffer]
mov eax,ds:dword ptr[4+ebx]
mov ds:dword ptr[pspantemp],ebx
mov edx,ds:dword ptr[_tadjust]
mov esi,ds:dword ptr[_sadjust]
mov edi,ds:dword ptr[_d_scantable+eax*4]
add edi,ecx
mov ecx,ds:dword ptr[0+ebx]
add edi,ecx
mov ecx,ds:dword ptr[8+ebx]
cmp ecx,8
ja LSetupNotLast1
dec ecx
jz LCleanup1
mov ds:dword ptr[spancountminus1],ecx
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_tdivzstepu]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(2)
fxch st(1)
fmul st(0),st(2)
fxch st(2)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fxch st(1)
faddp st(3),st(0)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
jmp LFDIVInFlight1
LCleanup1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
jmp LFDIVInFlight1
align 4
LSetupNotLast1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fadd ds:dword ptr[zi8stepu]
fxch st(2)
fadd ds:dword ptr[sdivz8stepu]
fxch st(2)
fld ds:dword ptr[tdivz8stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight1:
add esi,ds:dword ptr[s]
add edx,ds:dword ptr[t]
mov ebx,ds:dword ptr[_bbextents]
mov ebp,ds:dword ptr[_bbextentt]
cmp esi,ebx
ja LClampHighOrLow0
LClampReentry0:
mov ds:dword ptr[s],esi
mov ebx,ds:dword ptr[pbase]
shl esi,16
cmp edx,ebp
mov ds:dword ptr[sfracf],esi
ja LClampHighOrLow1
LClampReentry1:
mov ds:dword ptr[t],edx
mov esi,ds:dword ptr[s]
shl edx,16
mov eax,ds:dword ptr[t]
sar esi,16
mov ds:dword ptr[tfracf],edx
sar eax,16
mov edx,ds:dword ptr[_cachewidth]
imul eax,edx
add esi,ebx
add esi,eax
cmp ecx,8
jna LLastSegment
LNotLastSegment:
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov eax,ds:dword ptr[snext]
mov edx,ds:dword ptr[tnext]
mov bl,ds:byte ptr[esi]
sub ecx,8
mov ebp,ds:dword ptr[_sadjust]
mov ds:dword ptr[counttemp],ecx
mov ecx,ds:dword ptr[_tadjust]
mov ds:byte ptr[edi],bl
add ebp,eax
add ecx,edx
mov eax,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp ebp,2048
jl LClampLow2
cmp ebp,eax
ja LClampHigh2
LClampReentry2:
cmp ecx,2048
jl LClampLow3
cmp ecx,edx
ja LClampHigh3
LClampReentry3:
mov ds:dword ptr[snext],ebp
mov ds:dword ptr[tnext],ecx
sub ebp,ds:dword ptr[s]
sub ecx,ds:dword ptr[t]
mov eax,ecx
mov edx,ebp
sar eax,19
jz LZero
sar edx,19
mov ebx,ds:dword ptr[_cachewidth]
imul eax,ebx
jmp LSetUp1
LZero:
sar edx,19
mov ebx,ds:dword ptr[_cachewidth]
LSetUp1:
add eax,edx
mov edx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],eax
add eax,ebx
shl ebp,13
mov ebx,ds:dword ptr[sfracf]
shl ecx,13
mov ds:dword ptr[advancetable],eax
mov ds:dword ptr[tstep],ecx
add edx,ecx
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov al,ds:byte ptr[esi]
add ebx,ebp
mov ds:byte ptr[1+edi],al
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[2+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[3+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
mov ecx,ds:dword ptr[counttemp]
cmp ecx,8
ja LSetupNotLast2
dec ecx
jz LFDIVInFlight2
mov ds:dword ptr[spancountminus1],ecx
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(1)
fld ds:dword ptr[_d_tdivzstepu]
fmul st(0),st(2)
fxch st(1)
faddp st(3),st(0)
fxch st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
faddp st(4),st(0)
fdiv st(0),st(1)
jmp LFDIVInFlight2
align 4
LSetupNotLast2:
fadd ds:dword ptr[zi8stepu]
fxch st(2)
fadd ds:dword ptr[sdivz8stepu]
fxch st(2)
fld ds:dword ptr[tdivz8stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight2:
mov ds:dword ptr[counttemp],ecx
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[4+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[5+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[6+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edi,8
mov ds:dword ptr[tfracf],edx
mov edx,ds:dword ptr[snext]
mov ds:dword ptr[sfracf],ebx
mov ebx,ds:dword ptr[tnext]
mov ds:dword ptr[s],edx
mov ds:dword ptr[t],ebx
mov ecx,ds:dword ptr[counttemp]
cmp ecx,8
mov ds:byte ptr[-1+edi],al
ja LNotLastSegment
LLastSegment:
test ecx,ecx
jz LNoSteps
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov al,ds:byte ptr[esi]
mov ebx,ds:dword ptr[_tadjust]
mov ds:byte ptr[edi],al
mov eax,ds:dword ptr[_sadjust]
add eax,ds:dword ptr[snext]
add ebx,ds:dword ptr[tnext]
mov ebp,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp eax,2048
jl LClampLow4
cmp eax,ebp
ja LClampHigh4
LClampReentry4:
mov ds:dword ptr[snext],eax
cmp ebx,2048
jl LClampLow5
cmp ebx,edx
ja LClampHigh5
LClampReentry5:
cmp ecx,1
je LOnlyOneStep
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
add eax,eax
add ebx,ebx
imul ds:dword ptr[reciprocal_table-8+ecx*4]
mov ebp,edx
mov eax,ebx
imul ds:dword ptr[reciprocal_table-8+ecx*4]
LSetEntryvec:
mov ebx,ds:dword ptr[entryvec_table+ecx*4]
mov eax,edx
mov ds:dword ptr[jumptemp],ebx
mov ecx,ebp
sar edx,16
mov ebx,ds:dword ptr[_cachewidth]
sar ecx,16
imul edx,ebx
add edx,ecx
mov ecx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],edx
add edx,ebx
shl ebp,16
mov ebx,ds:dword ptr[sfracf]
shl eax,16
mov ds:dword ptr[advancetable],edx
mov ds:dword ptr[tstep],eax
mov edx,ecx
add edx,eax
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
jmp dword ptr[jumptemp]
LNoSteps:
mov al,ds:byte ptr[esi]
sub edi,7
jmp LEndSpan
LOnlyOneStep:
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
mov ebp,eax
mov edx,ebx
jmp LSetEntryvec
public Entry2_8
Entry2_8:
sub edi,6
mov al,ds:byte ptr[esi]
jmp LLEntry2_8
public Entry3_8
Entry3_8:
sub edi,5
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
jmp LLEntry3_8
public Entry4_8
Entry4_8:
sub edi,4
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LLEntry4_8
public Entry5_8
Entry5_8:
sub edi,3
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LLEntry5_8
public Entry6_8
Entry6_8:
sub edi,2
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LLEntry6_8
public Entry7_8
Entry7_8:
dec edi
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LLEntry7_8
public Entry8_8
Entry8_8:
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[1+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LLEntry7_8:
sbb ecx,ecx
mov ds:byte ptr[2+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LLEntry6_8:
sbb ecx,ecx
mov ds:byte ptr[3+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LLEntry5_8:
sbb ecx,ecx
mov ds:byte ptr[4+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LLEntry4_8:
sbb ecx,ecx
mov ds:byte ptr[5+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
LLEntry3_8:
mov ds:byte ptr[6+edi],al
mov al,ds:byte ptr[esi]
LLEntry2_8:
LEndSpan:
fstp st(0)
fstp st(0)
fstp st(0)
mov ebx,ds:dword ptr[pspantemp]
mov ebx,ds:dword ptr[12+ebx]
test ebx,ebx
mov ds:byte ptr[7+edi],al
jnz LSpanLoop
pop ebx
pop esi
pop edi
pop ebp
ret
LClamp:
mov edx,040000000h
xor ebx,ebx
fstp st(0)
jmp LZDraw
LClampNeg:
mov edx,040000000h
xor ebx,ebx
fstp st(0)
jmp LZDrawNeg
public _D_DrawZSpans
_D_DrawZSpans:
push ebp
push edi
push esi
push ebx
fld ds:dword ptr[_d_zistepu]
mov eax,ds:dword ptr[_d_zistepu]
mov esi,ds:dword ptr[4+16+esp]
test eax,eax
jz LFNegSpan
fmul ds:dword ptr[Float2ToThe31nd]
fistp ds:dword ptr[izistep]
mov ebx,ds:dword ptr[izistep]
LFSpanLoop:
fild ds:dword ptr[4+esi]
fild ds:dword ptr[0+esi]
mov ecx,ds:dword ptr[4+esi]
mov edi,ds:dword ptr[_d_pzbuffer]
fmul ds:dword ptr[_d_zistepu]
fxch st(1)
fmul ds:dword ptr[_d_zistepv]
fxch st(1)
fadd ds:dword ptr[_d_ziorigin]
imul ecx,ds:dword ptr[_d_zrowbytes]
faddp st(1),st(0)
fcom ds:dword ptr[float_point5]
add edi,ecx
mov edx,ds:dword ptr[0+esi]
add edx,edx
mov ecx,ds:dword ptr[8+esi]
add edi,edx
push esi
fnstsw ax
test ah,045h
jz LClamp
fmul ds:dword ptr[Float2ToThe31nd]
fistp ds:dword ptr[izi]
mov edx,ds:dword ptr[izi]
LZDraw:
test edi,2
jz LFMiddle
mov eax,edx
add edx,ebx
shr eax,16
dec ecx
mov ds:word ptr[edi],ax
add edi,2
LFMiddle:
push ecx
shr ecx,1
jz LFLast
shr ecx,1
jnc LFMiddleLoop
mov eax,edx
add edx,ebx
shr eax,16
mov esi,edx
add edx,ebx
and esi,0FFFF0000h
or eax,esi
mov ds:dword ptr[edi],eax
add edi,4
and ecx,ecx
jz LFLast
LFMiddleLoop:
mov eax,edx
add edx,ebx
shr eax,16
mov esi,edx
add edx,ebx
and esi,0FFFF0000h
or eax,esi
mov ebp,edx
mov ds:dword ptr[edi],eax
add edx,ebx
shr ebp,16
mov esi,edx
add edx,ebx
and esi,0FFFF0000h
or ebp,esi
mov ds:dword ptr[4+edi],ebp
add edi,8
dec ecx
jnz LFMiddleLoop
LFLast:
pop ecx
pop esi
and ecx,1
jz LFSpanDone
shr edx,16
mov ds:word ptr[edi],dx
LFSpanDone:
mov esi,ds:dword ptr[12+esi]
test esi,esi
jnz LFSpanLoop
jmp LFDone
LFNegSpan:
fmul ds:dword ptr[FloatMinus2ToThe31nd]
fistp ds:dword ptr[izistep]
mov ebx,ds:dword ptr[izistep]
LFNegSpanLoop:
fild ds:dword ptr[4+esi]
fild ds:dword ptr[0+esi]
mov ecx,ds:dword ptr[4+esi]
mov edi,ds:dword ptr[_d_pzbuffer]
fmul ds:dword ptr[_d_zistepu]
fxch st(1)
fmul ds:dword ptr[_d_zistepv]
fxch st(1)
fadd ds:dword ptr[_d_ziorigin]
imul ecx,ds:dword ptr[_d_zrowbytes]
faddp st(1),st(0)
fcom ds:dword ptr[float_point5]
add edi,ecx
mov edx,ds:dword ptr[0+esi]
add edx,edx
mov ecx,ds:dword ptr[8+esi]
add edi,edx
push esi
fnstsw ax
test ah,045h
jz LClampNeg
fmul ds:dword ptr[Float2ToThe31nd]
fistp ds:dword ptr[izi]
mov edx,ds:dword ptr[izi]
LZDrawNeg:
test edi,2
jz LFNegMiddle
mov eax,edx
sub edx,ebx
shr eax,16
dec ecx
mov ds:word ptr[edi],ax
add edi,2
LFNegMiddle:
push ecx
shr ecx,1
jz LFNegLast
shr ecx,1
jnc LFNegMiddleLoop
mov eax,edx
sub edx,ebx
shr eax,16
mov esi,edx
sub edx,ebx
and esi,0FFFF0000h
or eax,esi
mov ds:dword ptr[edi],eax
add edi,4
and ecx,ecx
jz LFNegLast
LFNegMiddleLoop:
mov eax,edx
sub edx,ebx
shr eax,16
mov esi,edx
sub edx,ebx
and esi,0FFFF0000h
or eax,esi
mov ebp,edx
mov ds:dword ptr[edi],eax
sub edx,ebx
shr ebp,16
mov esi,edx
sub edx,ebx
and esi,0FFFF0000h
or ebp,esi
mov ds:dword ptr[4+edi],ebp
add edi,8
dec ecx
jnz LFNegMiddleLoop
LFNegLast:
pop ecx
pop esi
and ecx,1
jz LFNegSpanDone
shr edx,16
mov ds:word ptr[edi],dx
LFNegSpanDone:
mov esi,ds:dword ptr[12+esi]
test esi,esi
jnz LFNegSpanLoop
LFDone:
pop ebx
pop esi
pop edi
pop ebp
ret
_TEXT ENDS
END

1037
QW/client/d_draw.s Normal file

File diff suppressed because it is too large Load Diff

924
QW/client/d_draw16.asm Normal file
View File

@@ -0,0 +1,924 @@
.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_DATA SEGMENT
_DATA ENDS
_TEXT SEGMENT
LClampHigh0:
mov esi,ds:dword ptr[_bbextents]
jmp LClampReentry0
LClampHighOrLow0:
jg LClampHigh0
xor esi,esi
jmp LClampReentry0
LClampHigh1:
mov edx,ds:dword ptr[_bbextentt]
jmp LClampReentry1
LClampHighOrLow1:
jg LClampHigh1
xor edx,edx
jmp LClampReentry1
LClampLow2:
mov ebp,4096
jmp LClampReentry2
LClampHigh2:
mov ebp,ds:dword ptr[_bbextents]
jmp LClampReentry2
LClampLow3:
mov ecx,4096
jmp LClampReentry3
LClampHigh3:
mov ecx,ds:dword ptr[_bbextentt]
jmp LClampReentry3
LClampLow4:
mov eax,4096
jmp LClampReentry4
LClampHigh4:
mov eax,ds:dword ptr[_bbextents]
jmp LClampReentry4
LClampLow5:
mov ebx,4096
jmp LClampReentry5
LClampHigh5:
mov ebx,ds:dword ptr[_bbextentt]
jmp LClampReentry5
align 4
public _D_DrawSpans16
_D_DrawSpans16:
push ebp
push edi
push esi
push ebx
fld ds:dword ptr[_d_sdivzstepu]
fmul ds:dword ptr[fp_16]
mov edx,ds:dword ptr[_cacheblock]
fld ds:dword ptr[_d_tdivzstepu]
fmul ds:dword ptr[fp_16]
mov ebx,ds:dword ptr[4+16+esp]
fld ds:dword ptr[_d_zistepu]
fmul ds:dword ptr[fp_16]
mov ds:dword ptr[pbase],edx
fstp ds:dword ptr[zi16stepu]
fstp ds:dword ptr[tdivz16stepu]
fstp ds:dword ptr[sdivz16stepu]
LSpanLoop:
fild ds:dword ptr[4+ebx]
fild ds:dword ptr[0+ebx]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepv]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fld st(2)
fmul ds:dword ptr[_d_tdivzstepu]
fxch st(1)
faddp st(2),st(0)
fxch st(1)
fld st(3)
fmul ds:dword ptr[_d_tdivzstepv]
fxch st(1)
fadd ds:dword ptr[_d_sdivzorigin]
fxch st(4)
fmul ds:dword ptr[_d_zistepv]
fxch st(1)
faddp st(2),st(0)
fxch st(2)
fmul ds:dword ptr[_d_zistepu]
fxch st(1)
fadd ds:dword ptr[_d_tdivzorigin]
fxch st(2)
faddp st(1),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
fadd ds:dword ptr[_d_ziorigin]
fdiv st(1),st(0)
mov ecx,ds:dword ptr[_d_viewbuffer]
mov eax,ds:dword ptr[4+ebx]
mov ds:dword ptr[pspantemp],ebx
mov edx,ds:dword ptr[_tadjust]
mov esi,ds:dword ptr[_sadjust]
mov edi,ds:dword ptr[_d_scantable+eax*4]
add edi,ecx
mov ecx,ds:dword ptr[0+ebx]
add edi,ecx
mov ecx,ds:dword ptr[8+ebx]
cmp ecx,16
ja LSetupNotLast1
dec ecx
jz LCleanup1
mov ds:dword ptr[spancountminus1],ecx
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_tdivzstepu]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(2)
fxch st(1)
fmul st(0),st(2)
fxch st(2)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fxch st(1)
faddp st(3),st(0)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
jmp LFDIVInFlight1
LCleanup1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
jmp LFDIVInFlight1
align 4
LSetupNotLast1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fadd ds:dword ptr[zi16stepu]
fxch st(2)
fadd ds:dword ptr[sdivz16stepu]
fxch st(2)
fld ds:dword ptr[tdivz16stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight1:
add esi,ds:dword ptr[s]
add edx,ds:dword ptr[t]
mov ebx,ds:dword ptr[_bbextents]
mov ebp,ds:dword ptr[_bbextentt]
cmp esi,ebx
ja LClampHighOrLow0
LClampReentry0:
mov ds:dword ptr[s],esi
mov ebx,ds:dword ptr[pbase]
shl esi,16
cmp edx,ebp
mov ds:dword ptr[sfracf],esi
ja LClampHighOrLow1
LClampReentry1:
mov ds:dword ptr[t],edx
mov esi,ds:dword ptr[s]
shl edx,16
mov eax,ds:dword ptr[t]
sar esi,16
mov ds:dword ptr[tfracf],edx
sar eax,16
mov edx,ds:dword ptr[_cachewidth]
imul eax,edx
add esi,ebx
add esi,eax
cmp ecx,16
jna LLastSegment
LNotLastSegment:
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov eax,ds:dword ptr[snext]
mov edx,ds:dword ptr[tnext]
mov bl,ds:byte ptr[esi]
sub ecx,16
mov ebp,ds:dword ptr[_sadjust]
mov ds:dword ptr[counttemp],ecx
mov ecx,ds:dword ptr[_tadjust]
mov ds:byte ptr[edi],bl
add ebp,eax
add ecx,edx
mov eax,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp ebp,4096
jl LClampLow2
cmp ebp,eax
ja LClampHigh2
LClampReentry2:
cmp ecx,4096
jl LClampLow3
cmp ecx,edx
ja LClampHigh3
LClampReentry3:
mov ds:dword ptr[snext],ebp
mov ds:dword ptr[tnext],ecx
sub ebp,ds:dword ptr[s]
sub ecx,ds:dword ptr[t]
mov eax,ecx
mov edx,ebp
sar eax,20
jz LZero
sar edx,20
mov ebx,ds:dword ptr[_cachewidth]
imul eax,ebx
jmp LSetUp1
LZero:
sar edx,20
mov ebx,ds:dword ptr[_cachewidth]
LSetUp1:
add eax,edx
mov edx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],eax
add eax,ebx
shl ebp,12
mov ebx,ds:dword ptr[sfracf]
shl ecx,12
mov ds:dword ptr[advancetable],eax
mov ds:dword ptr[tstep],ecx
add edx,ecx
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov al,ds:byte ptr[esi]
add ebx,ebp
mov ds:byte ptr[1+edi],al
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[2+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[3+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[4+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[5+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[6+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[7+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
mov ecx,ds:dword ptr[counttemp]
cmp ecx,16
ja LSetupNotLast2
dec ecx
jz LFDIVInFlight2
mov ds:dword ptr[spancountminus1],ecx
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(1)
fld ds:dword ptr[_d_tdivzstepu]
fmul st(0),st(2)
fxch st(1)
faddp st(3),st(0)
fxch st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
faddp st(4),st(0)
fdiv st(0),st(1)
jmp LFDIVInFlight2
align 4
LSetupNotLast2:
fadd ds:dword ptr[zi16stepu]
fxch st(2)
fadd ds:dword ptr[sdivz16stepu]
fxch st(2)
fld ds:dword ptr[tdivz16stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight2:
mov ds:dword ptr[counttemp],ecx
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[8+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[9+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[10+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[11+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[12+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[13+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[14+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edi,16
mov ds:dword ptr[tfracf],edx
mov edx,ds:dword ptr[snext]
mov ds:dword ptr[sfracf],ebx
mov ebx,ds:dword ptr[tnext]
mov ds:dword ptr[s],edx
mov ds:dword ptr[t],ebx
mov ecx,ds:dword ptr[counttemp]
cmp ecx,16
mov ds:byte ptr[-1+edi],al
ja LNotLastSegment
LLastSegment:
test ecx,ecx
jz LNoSteps
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov al,ds:byte ptr[esi]
mov ebx,ds:dword ptr[_tadjust]
mov ds:byte ptr[edi],al
mov eax,ds:dword ptr[_sadjust]
add eax,ds:dword ptr[snext]
add ebx,ds:dword ptr[tnext]
mov ebp,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp eax,4096
jl LClampLow4
cmp eax,ebp
ja LClampHigh4
LClampReentry4:
mov ds:dword ptr[snext],eax
cmp ebx,4096
jl LClampLow5
cmp ebx,edx
ja LClampHigh5
LClampReentry5:
cmp ecx,1
je LOnlyOneStep
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
add eax,eax
add ebx,ebx
imul ds:dword ptr[reciprocal_table_16-8+ecx*4]
mov ebp,edx
mov eax,ebx
imul ds:dword ptr[reciprocal_table_16-8+ecx*4]
LSetEntryvec:
mov ebx,ds:dword ptr[entryvec_table_16+ecx*4]
mov eax,edx
mov ds:dword ptr[jumptemp],ebx
mov ecx,ebp
sar edx,16
mov ebx,ds:dword ptr[_cachewidth]
sar ecx,16
imul edx,ebx
add edx,ecx
mov ecx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],edx
add edx,ebx
shl ebp,16
mov ebx,ds:dword ptr[sfracf]
shl eax,16
mov ds:dword ptr[advancetable],edx
mov ds:dword ptr[tstep],eax
mov edx,ecx
add edx,eax
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
jmp dword ptr[jumptemp]
LNoSteps:
mov al,ds:byte ptr[esi]
sub edi,15
jmp LEndSpan
LOnlyOneStep:
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
mov ebp,eax
mov edx,ebx
jmp LSetEntryvec
public Entry2_16, Entry3_16, Entry4_16, Entry5_16
public Entry6_16, Entry7_16, Entry8_16, Entry9_16
public Entry10_16, Entry11_16, Entry12_16, Entry13_16
public Entry14_16, Entry15_16, Entry16_16
Entry2_16:
sub edi,14
mov al,ds:byte ptr[esi]
jmp LEntry2_16
Entry3_16:
sub edi,13
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
jmp LEntry3_16
Entry4_16:
sub edi,12
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry4_16
Entry5_16:
sub edi,11
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry5_16
Entry6_16:
sub edi,10
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry6_16
Entry7_16:
sub edi,9
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry7_16
Entry8_16:
sub edi,8
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry8_16
Entry9_16:
sub edi,7
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry9_16
Entry10_16:
sub edi,6
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry10_16
Entry11_16:
sub edi,5
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry11_16
Entry12_16:
sub edi,4
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry12_16
Entry13_16:
sub edi,3
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry13_16
Entry14_16:
sub edi,2
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry14_16
Entry15_16:
dec edi
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
jmp LEntry15_16
Entry16_16:
add edx,eax
mov al,ds:byte ptr[esi]
sbb ecx,ecx
add ebx,ebp
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
sbb ecx,ecx
mov ds:byte ptr[1+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry15_16:
sbb ecx,ecx
mov ds:byte ptr[2+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry14_16:
sbb ecx,ecx
mov ds:byte ptr[3+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry13_16:
sbb ecx,ecx
mov ds:byte ptr[4+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry12_16:
sbb ecx,ecx
mov ds:byte ptr[5+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry11_16:
sbb ecx,ecx
mov ds:byte ptr[6+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry10_16:
sbb ecx,ecx
mov ds:byte ptr[7+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry9_16:
sbb ecx,ecx
mov ds:byte ptr[8+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry8_16:
sbb ecx,ecx
mov ds:byte ptr[9+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry7_16:
sbb ecx,ecx
mov ds:byte ptr[10+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry6_16:
sbb ecx,ecx
mov ds:byte ptr[11+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry5_16:
sbb ecx,ecx
mov ds:byte ptr[12+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
add edx,ds:dword ptr[tstep]
LEntry4_16:
sbb ecx,ecx
mov ds:byte ptr[13+edi],al
add ebx,ebp
mov al,ds:byte ptr[esi]
adc esi,ds:dword ptr[advancetable+4+ecx*4]
LEntry3_16:
mov ds:byte ptr[14+edi],al
mov al,ds:byte ptr[esi]
LEntry2_16:
LEndSpan:
fstp st(0)
fstp st(0)
fstp st(0)
mov ebx,ds:dword ptr[pspantemp]
mov ebx,ds:dword ptr[12+ebx]
test ebx,ebx
mov ds:byte ptr[15+edi],al
jnz LSpanLoop
pop ebx
pop esi
pop edi
pop ebp
ret
_TEXT ENDS
END

974
QW/client/d_draw16.s Normal file
View File

@@ -0,0 +1,974 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_draw16.s
// x86 assembly-language horizontal 8-bpp span-drawing code, with 16-pixel
// subdivision.
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#if id386
//----------------------------------------------------------------------
// 8-bpp horizontal span drawing code for polygons, with no transparency and
// 16-pixel subdivision.
//
// Assumes there is at least one span in pspans, and that every span
// contains at least one pixel
//----------------------------------------------------------------------
.data
.text
// out-of-line, rarely-needed clamping code
LClampHigh0:
movl C(bbextents),%esi
jmp LClampReentry0
LClampHighOrLow0:
jg LClampHigh0
xorl %esi,%esi
jmp LClampReentry0
LClampHigh1:
movl C(bbextentt),%edx
jmp LClampReentry1
LClampHighOrLow1:
jg LClampHigh1
xorl %edx,%edx
jmp LClampReentry1
LClampLow2:
movl $4096,%ebp
jmp LClampReentry2
LClampHigh2:
movl C(bbextents),%ebp
jmp LClampReentry2
LClampLow3:
movl $4096,%ecx
jmp LClampReentry3
LClampHigh3:
movl C(bbextentt),%ecx
jmp LClampReentry3
LClampLow4:
movl $4096,%eax
jmp LClampReentry4
LClampHigh4:
movl C(bbextents),%eax
jmp LClampReentry4
LClampLow5:
movl $4096,%ebx
jmp LClampReentry5
LClampHigh5:
movl C(bbextentt),%ebx
jmp LClampReentry5
#define pspans 4+16
.align 4
.globl C(D_DrawSpans16)
C(D_DrawSpans16):
pushl %ebp // preserve caller's stack frame
pushl %edi
pushl %esi // preserve register variables
pushl %ebx
//
// set up scaled-by-16 steps, for 16-long segments; also set up cacheblock
// and span list pointers
//
// TODO: any overlap from rearranging?
flds C(d_sdivzstepu)
fmuls fp_16
movl C(cacheblock),%edx
flds C(d_tdivzstepu)
fmuls fp_16
movl pspans(%esp),%ebx // point to the first span descriptor
flds C(d_zistepu)
fmuls fp_16
movl %edx,pbase // pbase = cacheblock
fstps zi16stepu
fstps tdivz16stepu
fstps sdivz16stepu
LSpanLoop:
//
// set up the initial s/z, t/z, and 1/z on the FP stack, and generate the
// initial s and t values
//
// FIXME: pipeline FILD?
fildl espan_t_v(%ebx)
fildl espan_t_u(%ebx)
fld %st(1) // dv | du | dv
fmuls C(d_sdivzstepv) // dv*d_sdivzstepv | du | dv
fld %st(1) // du | dv*d_sdivzstepv | du | dv
fmuls C(d_sdivzstepu) // du*d_sdivzstepu | dv*d_sdivzstepv | du | dv
fld %st(2) // du | du*d_sdivzstepu | dv*d_sdivzstepv | du | dv
fmuls C(d_tdivzstepu) // du*d_tdivzstepu | du*d_sdivzstepu |
// dv*d_sdivzstepv | du | dv
fxch %st(1) // du*d_sdivzstepu | du*d_tdivzstepu |
// dv*d_sdivzstepv | du | dv
faddp %st(0),%st(2) // du*d_tdivzstepu |
// du*d_sdivzstepu + dv*d_sdivzstepv | du | dv
fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fld %st(3) // dv | du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fmuls C(d_tdivzstepv) // dv*d_tdivzstepv |
// du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv |
// dv*d_tdivzstepv | du*d_tdivzstepu | du | dv
fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
// du*d_sdivzstepu; stays in %st(2) at end
fxch %st(4) // dv | dv*d_tdivzstepv | du*d_tdivzstepu | du |
// s/z
fmuls C(d_zistepv) // dv*d_zistepv | dv*d_tdivzstepv |
// du*d_tdivzstepu | du | s/z
fxch %st(1) // dv*d_tdivzstepv | dv*d_zistepv |
// du*d_tdivzstepu | du | s/z
faddp %st(0),%st(2) // dv*d_zistepv |
// dv*d_tdivzstepv + du*d_tdivzstepu | du | s/z
fxch %st(2) // du | dv*d_tdivzstepv + du*d_tdivzstepu |
// dv*d_zistepv | s/z
fmuls C(d_zistepu) // du*d_zistepu |
// dv*d_tdivzstepv + du*d_tdivzstepu |
// dv*d_zistepv | s/z
fxch %st(1) // dv*d_tdivzstepv + du*d_tdivzstepu |
// du*d_zistepu | dv*d_zistepv | s/z
fadds C(d_tdivzorigin) // tdivz = d_tdivzorigin + dv*d_tdivzstepv +
// du*d_tdivzstepu; stays in %st(1) at end
fxch %st(2) // dv*d_zistepv | du*d_zistepu | t/z | s/z
faddp %st(0),%st(1) // dv*d_zistepv + du*d_zistepu | t/z | s/z
flds fp_64k // fp_64k | dv*d_zistepv + du*d_zistepu | t/z | s/z
fxch %st(1) // dv*d_zistepv + du*d_zistepu | fp_64k | t/z | s/z
fadds C(d_ziorigin) // zi = d_ziorigin + dv*d_zistepv +
// du*d_zistepu; stays in %st(0) at end
// 1/z | fp_64k | t/z | s/z
//
// calculate and clamp s & t
//
fdivr %st(0),%st(1) // 1/z | z*64k | t/z | s/z
//
// point %edi to the first pixel in the span
//
movl C(d_viewbuffer),%ecx
movl espan_t_v(%ebx),%eax
movl %ebx,pspantemp // preserve spans pointer
movl C(tadjust),%edx
movl C(sadjust),%esi
movl C(d_scantable)(,%eax,4),%edi // v * screenwidth
addl %ecx,%edi
movl espan_t_u(%ebx),%ecx
addl %ecx,%edi // pdest = &pdestspan[scans->u];
movl espan_t_count(%ebx),%ecx
//
// now start the FDIV for the end of the span
//
cmpl $16,%ecx
ja LSetupNotLast1
decl %ecx
jz LCleanup1 // if only one pixel, no need to start an FDIV
movl %ecx,spancountminus1
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
fildl spancountminus1
flds C(d_tdivzstepu) // C(d_tdivzstepu) | spancountminus1
flds C(d_zistepu) // C(d_zistepu) | C(d_tdivzstepu) | spancountminus1
fmul %st(2),%st(0) // C(d_zistepu)*scm1 | C(d_tdivzstepu) | scm1
fxch %st(1) // C(d_tdivzstepu) | C(d_zistepu)*scm1 | scm1
fmul %st(2),%st(0) // C(d_tdivzstepu)*scm1 | C(d_zistepu)*scm1 | scm1
fxch %st(2) // scm1 | C(d_zistepu)*scm1 | C(d_tdivzstepu)*scm1
fmuls C(d_sdivzstepu) // C(d_sdivzstepu)*scm1 | C(d_zistepu)*scm1 |
// C(d_tdivzstepu)*scm1
fxch %st(1) // C(d_zistepu)*scm1 | C(d_sdivzstepu)*scm1 |
// C(d_tdivzstepu)*scm1
faddp %st(0),%st(3) // C(d_sdivzstepu)*scm1 | C(d_tdivzstepu)*scm1
fxch %st(1) // C(d_tdivzstepu)*scm1 | C(d_sdivzstepu)*scm1
faddp %st(0),%st(3) // C(d_sdivzstepu)*scm1
faddp %st(0),%st(3)
flds fp_64k
fdiv %st(1),%st(0) // this is what we've gone to all this trouble to
// overlap
jmp LFDIVInFlight1
LCleanup1:
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
jmp LFDIVInFlight1
.align 4
LSetupNotLast1:
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
fadds zi16stepu
fxch %st(2)
fadds sdivz16stepu
fxch %st(2)
flds tdivz16stepu
faddp %st(0),%st(2)
flds fp_64k
fdiv %st(1),%st(0) // z = 1/1/z
// this is what we've gone to all this trouble to
// overlap
LFDIVInFlight1:
addl s,%esi
addl t,%edx
movl C(bbextents),%ebx
movl C(bbextentt),%ebp
cmpl %ebx,%esi
ja LClampHighOrLow0
LClampReentry0:
movl %esi,s
movl pbase,%ebx
shll $16,%esi
cmpl %ebp,%edx
movl %esi,sfracf
ja LClampHighOrLow1
LClampReentry1:
movl %edx,t
movl s,%esi // sfrac = scans->sfrac;
shll $16,%edx
movl t,%eax // tfrac = scans->tfrac;
sarl $16,%esi
movl %edx,tfracf
//
// calculate the texture starting address
//
sarl $16,%eax
movl C(cachewidth),%edx
imull %edx,%eax // (tfrac >> 16) * cachewidth
addl %ebx,%esi
addl %eax,%esi // psource = pbase + (sfrac >> 16) +
// ((tfrac >> 16) * cachewidth);
//
// determine whether last span or not
//
cmpl $16,%ecx
jna LLastSegment
//
// not the last segment; do full 16-wide segment
//
LNotLastSegment:
//
// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to
// get there
//
// pick up after the FDIV that was left in flight previously
fld %st(0) // duplicate it
fmul %st(4),%st(0) // s = s/z * z
fxch %st(1)
fmul %st(3),%st(0) // t = t/z * z
fxch %st(1)
fistpl snext
fistpl tnext
movl snext,%eax
movl tnext,%edx
movb (%esi),%bl // get first source texel
subl $16,%ecx // count off this segments' pixels
movl C(sadjust),%ebp
movl %ecx,counttemp // remember count of remaining pixels
movl C(tadjust),%ecx
movb %bl,(%edi) // store first dest pixel
addl %eax,%ebp
addl %edx,%ecx
movl C(bbextents),%eax
movl C(bbextentt),%edx
cmpl $4096,%ebp
jl LClampLow2
cmpl %eax,%ebp
ja LClampHigh2
LClampReentry2:
cmpl $4096,%ecx
jl LClampLow3
cmpl %edx,%ecx
ja LClampHigh3
LClampReentry3:
movl %ebp,snext
movl %ecx,tnext
subl s,%ebp
subl t,%ecx
//
// set up advancetable
//
movl %ecx,%eax
movl %ebp,%edx
sarl $20,%eax // tstep >>= 16;
jz LZero
sarl $20,%edx // sstep >>= 16;
movl C(cachewidth),%ebx
imull %ebx,%eax
jmp LSetUp1
LZero:
sarl $20,%edx // sstep >>= 16;
movl C(cachewidth),%ebx
LSetUp1:
addl %edx,%eax // add in sstep
// (tstep >> 16) * cachewidth + (sstep >> 16);
movl tfracf,%edx
movl %eax,advancetable+4 // advance base in t
addl %ebx,%eax // ((tstep >> 16) + 1) * cachewidth +
// (sstep >> 16);
shll $12,%ebp // left-justify sstep fractional part
movl sfracf,%ebx
shll $12,%ecx // left-justify tstep fractional part
movl %eax,advancetable // advance extra in t
movl %ecx,tstep
addl %ecx,%edx // advance tfrac fractional part by tstep frac
sbbl %ecx,%ecx // turn tstep carry into -1 (0 if none)
addl %ebp,%ebx // advance sfrac fractional part by sstep frac
adcl advancetable+4(,%ecx,4),%esi // point to next source texel
addl tstep,%edx
sbbl %ecx,%ecx
movb (%esi),%al
addl %ebp,%ebx
movb %al,1(%edi)
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,2(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,3(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,4(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,5(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,6(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,7(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
//
// start FDIV for end of next segment in flight, so it can overlap
//
movl counttemp,%ecx
cmpl $16,%ecx // more than one segment after this?
ja LSetupNotLast2 // yes
decl %ecx
jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV
movl %ecx,spancountminus1
fildl spancountminus1
flds C(d_zistepu) // C(d_zistepu) | spancountminus1
fmul %st(1),%st(0) // C(d_zistepu)*scm1 | scm1
flds C(d_tdivzstepu) // C(d_tdivzstepu) | C(d_zistepu)*scm1 | scm1
fmul %st(2),%st(0) // C(d_tdivzstepu)*scm1 | C(d_zistepu)*scm1 | scm1
fxch %st(1) // C(d_zistepu)*scm1 | C(d_tdivzstepu)*scm1 | scm1
faddp %st(0),%st(3) // C(d_tdivzstepu)*scm1 | scm1
fxch %st(1) // scm1 | C(d_tdivzstepu)*scm1
fmuls C(d_sdivzstepu) // C(d_sdivzstepu)*scm1 | C(d_tdivzstepu)*scm1
fxch %st(1) // C(d_tdivzstepu)*scm1 | C(d_sdivzstepu)*scm1
faddp %st(0),%st(3) // C(d_sdivzstepu)*scm1
flds fp_64k // 64k | C(d_sdivzstepu)*scm1
fxch %st(1) // C(d_sdivzstepu)*scm1 | 64k
faddp %st(0),%st(4) // 64k
fdiv %st(1),%st(0) // this is what we've gone to all this trouble to
// overlap
jmp LFDIVInFlight2
.align 4
LSetupNotLast2:
fadds zi16stepu
fxch %st(2)
fadds sdivz16stepu
fxch %st(2)
flds tdivz16stepu
faddp %st(0),%st(2)
flds fp_64k
fdiv %st(1),%st(0) // z = 1/1/z
// this is what we've gone to all this trouble to
// overlap
LFDIVInFlight2:
movl %ecx,counttemp
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,8(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,9(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,10(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,11(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,12(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,13(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,14(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl $16,%edi
movl %edx,tfracf
movl snext,%edx
movl %ebx,sfracf
movl tnext,%ebx
movl %edx,s
movl %ebx,t
movl counttemp,%ecx // retrieve count
//
// determine whether last span or not
//
cmpl $16,%ecx // are there multiple segments remaining?
movb %al,-1(%edi)
ja LNotLastSegment // yes
//
// last segment of scan
//
LLastSegment:
//
// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to
// get there. The number of pixels left is variable, and we want to land on the
// last pixel, not step one past it, so we can't run into arithmetic problems
//
testl %ecx,%ecx
jz LNoSteps // just draw the last pixel and we're done
// pick up after the FDIV that was left in flight previously
fld %st(0) // duplicate it
fmul %st(4),%st(0) // s = s/z * z
fxch %st(1)
fmul %st(3),%st(0) // t = t/z * z
fxch %st(1)
fistpl snext
fistpl tnext
movb (%esi),%al // load first texel in segment
movl C(tadjust),%ebx
movb %al,(%edi) // store first pixel in segment
movl C(sadjust),%eax
addl snext,%eax
addl tnext,%ebx
movl C(bbextents),%ebp
movl C(bbextentt),%edx
cmpl $4096,%eax
jl LClampLow4
cmpl %ebp,%eax
ja LClampHigh4
LClampReentry4:
movl %eax,snext
cmpl $4096,%ebx
jl LClampLow5
cmpl %edx,%ebx
ja LClampHigh5
LClampReentry5:
cmpl $1,%ecx // don't bother
je LOnlyOneStep // if two pixels in segment, there's only one step,
// of the segment length
subl s,%eax
subl t,%ebx
addl %eax,%eax // convert to 15.17 format so multiply by 1.31
addl %ebx,%ebx // reciprocal yields 16.48
imull reciprocal_table_16-8(,%ecx,4) // sstep = (snext - s) /
// (spancount-1)
movl %edx,%ebp
movl %ebx,%eax
imull reciprocal_table_16-8(,%ecx,4) // tstep = (tnext - t) /
// (spancount-1)
LSetEntryvec:
//
// set up advancetable
//
movl entryvec_table_16(,%ecx,4),%ebx
movl %edx,%eax
movl %ebx,jumptemp // entry point into code for RET later
movl %ebp,%ecx
sarl $16,%edx // tstep >>= 16;
movl C(cachewidth),%ebx
sarl $16,%ecx // sstep >>= 16;
imull %ebx,%edx
addl %ecx,%edx // add in sstep
// (tstep >> 16) * cachewidth + (sstep >> 16);
movl tfracf,%ecx
movl %edx,advancetable+4 // advance base in t
addl %ebx,%edx // ((tstep >> 16) + 1) * cachewidth +
// (sstep >> 16);
shll $16,%ebp // left-justify sstep fractional part
movl sfracf,%ebx
shll $16,%eax // left-justify tstep fractional part
movl %edx,advancetable // advance extra in t
movl %eax,tstep
movl %ecx,%edx
addl %eax,%edx
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
jmp *jumptemp // jump to the number-of-pixels handler
//----------------------------------------
LNoSteps:
movb (%esi),%al // load first texel in segment
subl $15,%edi // adjust for hardwired offset
jmp LEndSpan
LOnlyOneStep:
subl s,%eax
subl t,%ebx
movl %eax,%ebp
movl %ebx,%edx
jmp LSetEntryvec
//----------------------------------------
.globl Entry2_16, Entry3_16, Entry4_16, Entry5_16
.globl Entry6_16, Entry7_16, Entry8_16, Entry9_16
.globl Entry10_16, Entry11_16, Entry12_16, Entry13_16
.globl Entry14_16, Entry15_16, Entry16_16
Entry2_16:
subl $14,%edi // adjust for hardwired offsets
movb (%esi),%al
jmp LEntry2_16
//----------------------------------------
Entry3_16:
subl $13,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
jmp LEntry3_16
//----------------------------------------
Entry4_16:
subl $12,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry4_16
//----------------------------------------
Entry5_16:
subl $11,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry5_16
//----------------------------------------
Entry6_16:
subl $10,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry6_16
//----------------------------------------
Entry7_16:
subl $9,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry7_16
//----------------------------------------
Entry8_16:
subl $8,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry8_16
//----------------------------------------
Entry9_16:
subl $7,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry9_16
//----------------------------------------
Entry10_16:
subl $6,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry10_16
//----------------------------------------
Entry11_16:
subl $5,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry11_16
//----------------------------------------
Entry12_16:
subl $4,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry12_16
//----------------------------------------
Entry13_16:
subl $3,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry13_16
//----------------------------------------
Entry14_16:
subl $2,%edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry14_16
//----------------------------------------
Entry15_16:
decl %edi // adjust for hardwired offsets
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
jmp LEntry15_16
//----------------------------------------
Entry16_16:
addl %eax,%edx
movb (%esi),%al
sbbl %ecx,%ecx
addl %ebp,%ebx
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
sbbl %ecx,%ecx
movb %al,1(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry15_16:
sbbl %ecx,%ecx
movb %al,2(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry14_16:
sbbl %ecx,%ecx
movb %al,3(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry13_16:
sbbl %ecx,%ecx
movb %al,4(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry12_16:
sbbl %ecx,%ecx
movb %al,5(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry11_16:
sbbl %ecx,%ecx
movb %al,6(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry10_16:
sbbl %ecx,%ecx
movb %al,7(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry9_16:
sbbl %ecx,%ecx
movb %al,8(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry8_16:
sbbl %ecx,%ecx
movb %al,9(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry7_16:
sbbl %ecx,%ecx
movb %al,10(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry6_16:
sbbl %ecx,%ecx
movb %al,11(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry5_16:
sbbl %ecx,%ecx
movb %al,12(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
addl tstep,%edx
LEntry4_16:
sbbl %ecx,%ecx
movb %al,13(%edi)
addl %ebp,%ebx
movb (%esi),%al
adcl advancetable+4(,%ecx,4),%esi
LEntry3_16:
movb %al,14(%edi)
movb (%esi),%al
LEntry2_16:
LEndSpan:
//
// clear s/z, t/z, 1/z from FP stack
//
fstp %st(0)
fstp %st(0)
fstp %st(0)
movl pspantemp,%ebx // restore spans pointer
movl espan_t_pnext(%ebx),%ebx // point to next span
testl %ebx,%ebx // any more spans?
movb %al,15(%edi)
jnz LSpanLoop // more spans
popl %ebx // restore register variables
popl %esi
popl %edi
popl %ebp // restore the caller's stack frame
ret
#endif // id386

336
QW/client/d_edge.c Normal file
View File

@@ -0,0 +1,336 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_edge.c
#include "quakedef.h"
#include "d_local.h"
static int miplevel;
float scale_for_mip;
int screenwidth;
int ubasestep, errorterm, erroradjustup, erroradjustdown;
int vstartscan;
// FIXME: should go away
extern void R_RotateBmodel (void);
extern void R_TransformFrustum (void);
vec3_t transformed_modelorg;
/*
==============
D_DrawPoly
==============
*/
void D_DrawPoly (void)
{
// this driver takes spans, not polygons
}
/*
=============
D_MipLevelForScale
=============
*/
int D_MipLevelForScale (float scale)
{
int lmiplevel;
if (scale >= d_scalemip[0] )
lmiplevel = 0;
else if (scale >= d_scalemip[1] )
lmiplevel = 1;
else if (scale >= d_scalemip[2] )
lmiplevel = 2;
else
lmiplevel = 3;
if (lmiplevel < d_minmip)
lmiplevel = d_minmip;
return lmiplevel;
}
/*
==============
D_DrawSolidSurface
==============
*/
// FIXME: clean this up
void D_DrawSolidSurface (surf_t *surf, int color)
{
espan_t *span;
byte *pdest;
int u, u2, pix;
pix = (color<<24) | (color<<16) | (color<<8) | color;
for (span=surf->spans ; span ; span=span->pnext)
{
pdest = (byte *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
((byte *)pdest)[u] = pix;
if (u2 - u < 8)
{
for (u++ ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
else
{
for (u++ ; u & 3 ; u++)
((byte *)pdest)[u] = pix;
u2 -= 4;
for ( ; u <= u2 ; u+=4)
*(int *)((byte *)pdest + u) = pix;
u2 += 4;
for ( ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
}
}
/*
==============
D_CalcGradients
==============
*/
void D_CalcGradients (msurface_t *pface)
{
mplane_t *pplane;
float mipscale;
vec3_t p_temp1;
vec3_t p_saxis, p_taxis;
float t;
pplane = pface->plane;
mipscale = 1.0 / (float)(1 << miplevel);
TransformVector (pface->texinfo->vecs[0], p_saxis);
TransformVector (pface->texinfo->vecs[1], p_taxis);
t = xscaleinv * mipscale;
d_sdivzstepu = p_saxis[0] * t;
d_tdivzstepu = p_taxis[0] * t;
t = yscaleinv * mipscale;
d_sdivzstepv = -p_saxis[1] * t;
d_tdivzstepv = -p_taxis[1] * t;
d_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu -
ycenter * d_sdivzstepv;
d_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu -
ycenter * d_tdivzstepv;
VectorScale (transformed_modelorg, mipscale, p_temp1);
t = 0x10000*mipscale;
sadjust = ((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) -
((pface->texturemins[0] << 16) >> miplevel)
+ pface->texinfo->vecs[0][3]*t;
tadjust = ((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) -
((pface->texturemins[1] << 16) >> miplevel)
+ pface->texinfo->vecs[1][3]*t;
//
// -1 (-epsilon) so we never wander off the edge of the texture
//
bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
}
/*
==============
D_DrawSurfaces
==============
*/
void D_DrawSurfaces (void)
{
surf_t *s;
msurface_t *pface;
surfcache_t *pcurrentcache;
vec3_t world_transformed_modelorg;
vec3_t local_modelorg;
currententity = &r_worldentity;
TransformVector (modelorg, transformed_modelorg);
VectorCopy (transformed_modelorg, world_transformed_modelorg);
// TODO: could preset a lot of this at mode set time
if (r_drawflat.value)
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
#ifdef __alpha__
D_DrawSolidSurface (s, (int)((long)s->data & 0xFF));
#else
D_DrawSolidSurface (s, (int)s->data & 0xFF);
#endif
D_DrawZSpans (s->spans);
}
}
else
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
r_drawnpolycount++;
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
if (s->flags & SURF_DRAWSKY)
{
if (!r_skymade)
{
R_MakeSky ();
}
D_DrawSkyScans8 (s->spans);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWBACKGROUND)
{
// set up a gradient for the background surface that places it
// effectively at infinity distance from the viewpoint
d_zistepu = 0;
d_zistepv = 0;
d_ziorigin = -0.9;
D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWTURB)
{
pface = s->data;
miplevel = 0;
cacheblock = (pixel_t *)
((byte *)pface->texinfo->texture +
pface->texinfo->texture->offsets[0]);
cachewidth = 64;
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin,
local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
D_CalcGradients (pface);
Turbulent8 (s->spans);
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &r_worldentity;
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
else
{
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin, local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
pface = s->data;
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
* pface->texinfo->mipadjust);
// FIXME: make this passed in to D_CacheSurface
pcurrentcache = D_CacheSurface (pface, miplevel);
cacheblock = (pixel_t *)pcurrentcache->data;
cachewidth = pcurrentcache->width;
D_CalcGradients (pface);
(*d_drawspans) (s->spans);
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
currententity = &r_worldentity;
}
}
}
}
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_clear: clears a specified rectangle to the specified color
#include "quakedef.h"
/*
================
D_FillRect
================
*/
void D_FillRect (vrect_t *rect, int color)
{
int rx, ry, rwidth, rheight;
unsigned char *dest;
unsigned *ldest;
rx = rect->x;
ry = rect->y;
rwidth = rect->width;
rheight = rect->height;
if (rx < 0)
{
rwidth += rx;
rx = 0;
}
if (ry < 0)
{
rheight += ry;
ry = 0;
}
if (rx+rwidth > vid.width)
rwidth = vid.width - rx;
if (ry+rheight > vid.height)
rheight = vid.height - rx;
if (rwidth < 1 || rheight < 1)
return;
dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx);
if (((rwidth & 0x03) == 0) && (((long)dest & 0x03) == 0))
{
// faster aligned dword clear
ldest = (unsigned *)dest;
color += color << 16;
rwidth >>= 2;
color += color << 8;
for (ry=0 ; ry<rheight ; ry++)
{
for (rx=0 ; rx<rwidth ; rx++)
ldest[rx] = color;
ldest = (unsigned *)((byte*)ldest + vid.rowbytes);
}
}
else
{
// slower byte-by-byte clear for unaligned cases
for (ry=0 ; ry<rheight ; ry++)
{
for (rx=0 ; rx<rwidth ; rx++)
dest[rx] = color;
dest += vid.rowbytes;
}
}
}

229
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_iface.h: interface header file for rasterization driver modules
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
#define MAX_LBM_HEIGHT 200
typedef struct
{
float u, v;
float s, t;
float zi;
} emitpoint_t;
typedef enum {
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
} ptype_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct particle_s
{
// driver-usable fields
vec3_t org;
float color;
// drivers never touch the following fields
struct particle_s *next;
vec3_t vel;
float ramp;
float die;
ptype_t type;
} particle_t;
#define PARTICLE_Z_CLIP 8.0
typedef struct polyvert_s {
float u, v, zi, s, t;
} polyvert_t;
typedef struct polydesc_s {
int numverts;
float nearzi;
msurface_t *pcurrentface;
polyvert_t *pverts;
} polydesc_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct finalvert_s {
int v[6]; // u, v, s, t, l, 1/z
int flags;
float reserved;
} finalvert_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct
{
void *pskin;
maliasskindesc_t *pskindesc;
int skinwidth;
int skinheight;
mtriangle_t *ptriangles;
finalvert_t *pfinalverts;
int numtriangles;
int drawtype;
int seamfixupX16;
} affinetridesc_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct {
float u, v, zi, color;
} screenpart_t;
typedef struct
{
int nump;
emitpoint_t *pverts; // there's room for an extra element at [nump],
// if the driver wants to duplicate element [0] at
// element [nump] to avoid dealing with wrapping
mspriteframe_t *pspriteframe;
vec3_t vup, vright, vpn; // in worldspace
float nearzi;
} spritedesc_t;
typedef struct
{
int u, v;
float zi;
int color;
} zpointdesc_t;
extern cvar_t r_drawflat;
extern int d_spanpixcount;
extern int r_framecount; // sequence # of current frame since Quake
// started
extern qboolean r_drawpolys; // 1 if driver wants clipped polygons
// rather than a span list
extern qboolean r_drawculledpolys; // 1 if driver wants clipped polygons that
// have been culled by the edge list
extern qboolean r_worldpolysbacktofront; // 1 if driver wants polygons
// delivered back to front rather
// than front to back
extern qboolean r_recursiveaffinetriangles; // true if a driver wants to use
// recursive triangular subdivison
// and vertex drawing via
// D_PolysetDrawFinalVerts() past
// a certain distance (normally
// only used by the software
// driver)
extern float r_aliasuvscale; // scale-up factor for screen u and v
// on Alias vertices passed to driver
extern int r_pixbytes;
extern qboolean r_dowarp;
extern affinetridesc_t r_affinetridesc;
extern spritedesc_t r_spritedesc;
extern zpointdesc_t r_zpointdesc;
extern polydesc_t r_polydesc;
extern int d_con_indirect; // if 0, Quake will draw console directly
// to vid.buffer; if 1, Quake will
// draw console via D_DrawRect. Must be
// defined by driver
extern vec3_t r_pright, r_pup, r_ppn;
void D_Aff8Patch (void *pcolormap);
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height);
void D_DisableBackBufferAccess (void);
void D_EndDirectRect (int x, int y, int width, int height);
void D_PolysetDraw (void);
void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts);
void D_DrawParticle (particle_t *pparticle);
void D_DrawPoly (void);
void D_DrawSprite (void);
void D_DrawSurfaces (void);
void D_DrawZPoint (void);
void D_EnableBackBufferAccess (void);
void D_EndParticles (void);
void D_Init (void);
void D_ViewChanged (void);
void D_SetupFrame (void);
void D_StartParticles (void);
void D_TurnZOn (void);
void D_WarpScreen (void);
void D_FillRect (vrect_t *vrect, int color);
void D_DrawRect (void);
void D_UpdateRects (vrect_t *prect);
// currently for internal use only, and should be a do-nothing function in
// hardware drivers
// FIXME: this should go away
void D_PolysetUpdateTables (void);
// these are currently for internal use only, and should not be used by drivers
extern int r_skydirect;
extern byte *r_skysource;
// transparency types for D_DrawRect ()
#define DR_SOLID 0
#define DR_TRANSPARENT 1
// !!! must be kept the same as in quakeasm.h !!!
#define TRANSPARENT_COLOR 0xFF
extern void *acolormap; // FIXME: should go away
//=======================================================================//
// callbacks to Quake
typedef struct
{
pixel_t *surfdat; // destination for generated surface
int rowbytes; // destination logical width in bytes
msurface_t *surf; // description for surface to generate
fixed8_t lightadj[MAXLIGHTMAPS];
// adjust for lightmap levels for dynamic lighting
texture_t *texture; // corrected for animating textures
int surfmip; // mipmapped ratio of surface texels / world pixels
int surfwidth; // in mipmapped texels
int surfheight; // in mipmapped texels
} drawsurf_t;
extern drawsurf_t r_drawsurf;
void R_DrawSurface (void);
void R_GenTile (msurface_t *psurf, void *pdest);
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
#define TURB_TEX_SIZE 64 // base turbulent texture size
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
#define CYCLE 128 // turbulent cycle size
#define TILE_SIZE 128 // size of textures generated by R_GenTiledSurf
#define SKYSHIFT 7
#define SKYSIZE (1 << SKYSHIFT)
#define SKYMASK (SKYSIZE - 1)
extern float skyspeed, skyspeed2;
extern float skytime;
extern int c_surf;
extern vrect_t scr_vrect;
extern byte *r_warpbuffer;

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_ifacea.h
//
// Include file for asm driver interface.
//
//
// !!! note that this file must match the corresponding C structures in
// d_iface.h at all times !!!
//
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define ALIAS_ONSEAM 0x0020
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define TURB_TEX_SIZE 64 // base turbulent texture size
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define CYCLE 128
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define MAXHEIGHT 1024
// !!! if this is changed, it must be changed in quakedef.h too !!!
#define CACHE_SIZE 32 // used to align key data structures
// particle_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
// driver-usable fields
#define pt_org 0
#define pt_color 12
// drivers never touch the following fields
#define pt_next 16
#define pt_vel 20
#define pt_ramp 32
#define pt_die 36
#define pt_type 40
#define pt_size 44
#define PARTICLE_Z_CLIP 8.0
// finalvert_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define fv_v 0 // !!! if this is moved, cases where the !!!
// !!! address of this field is pushed in !!!
// !!! d_polysa.s must be changed !!!
#define fv_flags 24
#define fv_reserved 28
#define fv_size 32
#define fv_shift 5
// stvert_t structure
// !!! if this is changed, it must be changed in modelgen.h too !!!
#define stv_onseam 0
#define stv_s 4
#define stv_t 8
#define stv_size 12
// trivertx_t structure
// !!! if this is changed, it must be changed in modelgen.h too !!!
#define tv_v 0
#define tv_lightnormalindex 3
#define tv_size 4
// affinetridesc_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define atd_pskin 0
#define atd_pskindesc 4
#define atd_skinwidth 8
#define atd_skinheight 12
#define atd_ptriangles 16
#define atd_pfinalverts 20
#define atd_numtriangles 24
#define atd_drawtype 28
#define atd_seamfixupX16 32
#define atd_size 36

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_init.c: rasterization driver initialization
#include "quakedef.h"
#include "d_local.h"
#define NUM_MIPS 4
cvar_t d_subdiv16 = {"d_subdiv16", "1"};
cvar_t d_mipcap = {"d_mipcap", "0"};
cvar_t d_mipscale = {"d_mipscale", "1"};
surfcache_t *d_initial_rover;
qboolean d_roverwrapped;
int d_minmip;
float d_scalemip[NUM_MIPS-1];
static float basemip[NUM_MIPS-1] = {1.0, 0.5*0.8, 0.25*0.8};
extern int d_aflatcolor;
void (*d_drawspans) (espan_t *pspan);
/*
===============
D_Init
===============
*/
void D_Init (void)
{
r_skydirect = 1;
Cvar_RegisterVariable (&d_subdiv16);
Cvar_RegisterVariable (&d_mipcap);
Cvar_RegisterVariable (&d_mipscale);
r_drawpolys = false;
r_worldpolysbacktofront = false;
r_recursiveaffinetriangles = true;
r_pixbytes = 1;
r_aliasuvscale = 1.0;
}
/*
===============
D_CopyRects
===============
*/
void D_CopyRects (vrect_t *prects, int transparent)
{
// this function is only required if the CPU doesn't have direct access to the
// back buffer, and there's some driver interface function that the driver
// doesn't support and requires Quake to do in software (such as drawing the
// console); Quake will then draw into wherever the driver points vid.buffer
// and will call this function before swapping buffers
UNUSED(prects);
UNUSED(transparent);
}
/*
===============
D_EnableBackBufferAccess
===============
*/
void D_EnableBackBufferAccess (void)
{
VID_LockBuffer ();
}
/*
===============
D_TurnZOn
===============
*/
void D_TurnZOn (void)
{
// not needed for software version
}
/*
===============
D_DisableBackBufferAccess
===============
*/
void D_DisableBackBufferAccess (void)
{
VID_UnlockBuffer ();
}
/*
===============
D_SetupFrame
===============
*/
void D_SetupFrame (void)
{
int i;
if (r_dowarp)
d_viewbuffer = r_warpbuffer;
else
d_viewbuffer = (void *)(byte *)vid.buffer;
if (r_dowarp)
screenwidth = WARP_WIDTH;
else
screenwidth = vid.rowbytes;
d_roverwrapped = false;
d_initial_rover = sc_rover;
d_minmip = d_mipcap.value;
if (d_minmip > 3)
d_minmip = 3;
else if (d_minmip < 0)
d_minmip = 0;
for (i=0 ; i<(NUM_MIPS-1) ; i++)
d_scalemip[i] = basemip[i] * d_mipscale.value;
#if id386
if (d_subdiv16.value)
d_drawspans = D_DrawSpans16;
else
d_drawspans = D_DrawSpans8;
#else
d_drawspans = D_DrawSpans8;
#endif
d_aflatcolor = 0;
}
/*
===============
D_UpdateRects
===============
*/
void D_UpdateRects (vrect_t *prect)
{
// the software driver draws these directly to the vid buffer
UNUSED(prect);
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_local.h: private rasterization driver defs
#include "r_shared.h"
//
// TODO: fine-tune this; it's based on providing some overage even if there
// is a 2k-wide scan, with subdivision every 8, for 256 spans of 12 bytes each
//
#define SCANBUFFERPAD 0x1000
#define R_SKY_SMASK 0x007F0000
#define R_SKY_TMASK 0x007F0000
#define DS_SPAN_LIST_END -128
#define SURFCACHE_SIZE_AT_320X200 600*1024
typedef struct surfcache_s
{
struct surfcache_s *next;
struct surfcache_s **owner; // NULL is an empty chunk of memory
int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
int dlight;
int size; // including header
unsigned width;
unsigned height; // DEBUG only needed for debug
float mipscale;
struct texture_s *texture; // checked for animating textures
byte data[4]; // width*height elements
} surfcache_t;
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct sspan_s
{
int u, v, count;
} sspan_t;
extern cvar_t d_subdiv16;
extern float scale_for_mip;
extern qboolean d_roverwrapped;
extern surfcache_t *sc_rover;
extern surfcache_t *d_initial_rover;
extern float d_sdivzstepu, d_tdivzstepu, d_zistepu;
extern float d_sdivzstepv, d_tdivzstepv, d_zistepv;
extern float d_sdivzorigin, d_tdivzorigin, d_ziorigin;
fixed16_t sadjust, tadjust;
fixed16_t bbextents, bbextentt;
void D_DrawSpans8 (espan_t *pspans);
void D_DrawSpans16 (espan_t *pspans);
void D_DrawZSpans (espan_t *pspans);
void Turbulent8 (espan_t *pspan);
void D_SpriteDrawSpans (sspan_t *pspan);
void D_DrawSkyScans8 (espan_t *pspan);
void D_DrawSkyScans16 (espan_t *pspan);
void R_ShowSubDiv (void);
void (*prealspandrawer)(void);
surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel);
extern int D_MipLevelForScale (float scale);
#if id386
extern void D_PolysetAff8Start (void);
extern void D_PolysetAff8End (void);
#endif
extern short *d_pzbuffer;
extern unsigned int d_zrowbytes, d_zwidth;
extern int *d_pscantable;
extern int d_scantable[MAXHEIGHT];
extern int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
extern pixel_t *d_viewbuffer;
extern short *zspantable[MAXHEIGHT];
extern int d_minmip;
extern float d_scalemip[3];
extern void (*d_drawspans) (espan_t *pspan);

107
QW/client/d_modech.c Normal file
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@@ -0,0 +1,107 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_modech.c: called when mode has just changed
#include "quakedef.h"
#include "d_local.h"
int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
int d_scantable[MAXHEIGHT];
short *zspantable[MAXHEIGHT];
/*
================
D_Patch
================
*/
void D_Patch (void)
{
#if id386
static qboolean protectset8 = false;
if (!protectset8)
{
Sys_MakeCodeWriteable ((int)D_PolysetAff8Start,
(int)D_PolysetAff8End - (int)D_PolysetAff8Start);
protectset8 = true;
}
#endif // id386
}
/*
================
D_ViewChanged
================
*/
void D_ViewChanged (void)
{
int rowbytes;
if (r_dowarp)
rowbytes = WARP_WIDTH;
else
rowbytes = vid.rowbytes;
scale_for_mip = xscale;
if (yscale > xscale)
scale_for_mip = yscale;
d_zrowbytes = vid.width * 2;
d_zwidth = vid.width;
d_pix_min = r_refdef.vrect.width / 320;
if (d_pix_min < 1)
d_pix_min = 1;
d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
if (d_pix_max < 1)
d_pix_max = 1;
if (pixelAspect > 1.4)
d_y_aspect_shift = 1;
else
d_y_aspect_shift = 0;
d_vrectx = r_refdef.vrect.x;
d_vrecty = r_refdef.vrect.y;
d_vrectright_particle = r_refdef.vrectright - d_pix_max;
d_vrectbottom_particle =
r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
{
int i;
for (i=0 ; i<vid.height; i++)
{
d_scantable[i] = i*rowbytes;
zspantable[i] = d_pzbuffer + i*d_zwidth;
}
}
D_Patch ();
}

207
QW/client/d_part.c Normal file
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@@ -0,0 +1,207 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_part.c: software driver module for drawing particles
#include "quakedef.h"
#include "d_local.h"
/*
==============
D_EndParticles
==============
*/
void D_EndParticles (void)
{
// not used by software driver
}
/*
==============
D_StartParticles
==============
*/
void D_StartParticles (void)
{
// not used by software driver
}
#if !id386
/*
==============
D_DrawParticle
==============
*/
void D_DrawParticle (particle_t *pparticle)
{
vec3_t local, transformed;
float zi;
byte *pdest;
short *pz;
int i, izi, pix, count, u, v;
// transform point
VectorSubtract (pparticle->org, r_origin, local);
transformed[0] = DotProduct(local, r_pright);
transformed[1] = DotProduct(local, r_pup);
transformed[2] = DotProduct(local, r_ppn);
if (transformed[2] < PARTICLE_Z_CLIP)
return;
// project the point
// FIXME: preadjust xcenter and ycenter
zi = 1.0 / transformed[2];
u = (int)(xcenter + zi * transformed[0] + 0.5);
v = (int)(ycenter - zi * transformed[1] + 0.5);
if ((v > d_vrectbottom_particle) ||
(u > d_vrectright_particle) ||
(v < d_vrecty) ||
(u < d_vrectx))
{
return;
}
pz = d_pzbuffer + (d_zwidth * v) + u;
pdest = d_viewbuffer + d_scantable[v] + u;
izi = (int)(zi * 0x8000);
pix = izi >> d_pix_shift;
if (pix < d_pix_min)
pix = d_pix_min;
else if (pix > d_pix_max)
pix = d_pix_max;
switch (pix)
{
case 1:
count = 1 << d_y_aspect_shift;
for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
{
if (pz[0] <= izi)
{
pz[0] = izi;
pdest[0] = pparticle->color;
}
}
break;
case 2:
count = 2 << d_y_aspect_shift;
for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
{
if (pz[0] <= izi)
{
pz[0] = izi;
pdest[0] = pparticle->color;
}
if (pz[1] <= izi)
{
pz[1] = izi;
pdest[1] = pparticle->color;
}
}
break;
case 3:
count = 3 << d_y_aspect_shift;
for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
{
if (pz[0] <= izi)
{
pz[0] = izi;
pdest[0] = pparticle->color;
}
if (pz[1] <= izi)
{
pz[1] = izi;
pdest[1] = pparticle->color;
}
if (pz[2] <= izi)
{
pz[2] = izi;
pdest[2] = pparticle->color;
}
}
break;
case 4:
count = 4 << d_y_aspect_shift;
for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
{
if (pz[0] <= izi)
{
pz[0] = izi;
pdest[0] = pparticle->color;
}
if (pz[1] <= izi)
{
pz[1] = izi;
pdest[1] = pparticle->color;
}
if (pz[2] <= izi)
{
pz[2] = izi;
pdest[2] = pparticle->color;
}
if (pz[3] <= izi)
{
pz[3] = izi;
pdest[3] = pparticle->color;
}
}
break;
default:
count = pix << d_y_aspect_shift;
for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
{
for (i=0 ; i<pix ; i++)
{
if (pz[i] <= izi)
{
pz[i] = izi;
pdest[i] = pparticle->color;
}
}
}
break;
}
}
#endif // !id386

557
QW/client/d_parta.asm Normal file
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@@ -0,0 +1,557 @@
.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_TEXT SEGMENT
align 4
public _D_DrawParticle
_D_DrawParticle:
push ebp
push edi
push ebx
mov edi,ds:dword ptr[12+4+esp]
fld ds:dword ptr[_r_origin]
fsubr ds:dword ptr[0+edi]
fld ds:dword ptr[0+4+edi]
fsub ds:dword ptr[_r_origin+4]
fld ds:dword ptr[0+8+edi]
fsub ds:dword ptr[_r_origin+8]
fxch st(2)
fld ds:dword ptr[_r_ppn]
fmul st(0),st(1)
fld ds:dword ptr[_r_ppn+4]
fmul st(0),st(3)
fld ds:dword ptr[_r_ppn+8]
fmul st(0),st(5)
fxch st(2)
faddp st(1),st(0)
faddp st(1),st(0)
fld st(0)
fdivr ds:dword ptr[float_1]
fxch st(1)
fcomp ds:dword ptr[float_particle_z_clip]
fxch st(3)
fld ds:dword ptr[_r_pup]
fmul st(0),st(2)
fld ds:dword ptr[_r_pup+4]
fnstsw ax
test ah,1
jnz LPop6AndDone
fmul st(0),st(4)
fld ds:dword ptr[_r_pup+8]
fmul st(0),st(3)
fxch st(2)
faddp st(1),st(0)
faddp st(1),st(0)
fxch st(3)
fmul ds:dword ptr[_r_pright+4]
fxch st(2)
fmul ds:dword ptr[_r_pright]
fxch st(1)
fmul ds:dword ptr[_r_pright+8]
fxch st(2)
faddp st(1),st(0)
faddp st(1),st(0)
fxch st(1)
fmul st(0),st(2)
fxch st(1)
fmul st(0),st(2)
fxch st(1)
fsubr ds:dword ptr[_ycenter]
fxch st(1)
fadd ds:dword ptr[_xcenter]
fxch st(1)
fadd ds:dword ptr[float_point5]
fxch st(1)
fadd ds:dword ptr[float_point5]
fxch st(2)
fmul ds:dword ptr[DP_32768]
fxch st(2)
fistp ds:dword ptr[DP_u]
fistp ds:dword ptr[DP_v]
mov eax,ds:dword ptr[DP_u]
mov edx,ds:dword ptr[DP_v]
mov ebx,ds:dword ptr[_d_vrectbottom_particle]
mov ecx,ds:dword ptr[_d_vrectright_particle]
cmp edx,ebx
jg LPop1AndDone
cmp eax,ecx
jg LPop1AndDone
mov ebx,ds:dword ptr[_d_vrecty]
mov ecx,ds:dword ptr[_d_vrectx]
cmp edx,ebx
jl LPop1AndDone
cmp eax,ecx
jl LPop1AndDone
fld ds:dword ptr[12+edi]
fistp ds:dword ptr[DP_Color]
mov ebx,ds:dword ptr[_d_viewbuffer]
add ebx,eax
mov edi,ds:dword ptr[_d_scantable+edx*4]
imul edx,ds:dword ptr[_d_zrowbytes]
lea edx,ds:dword ptr[edx+eax*2]
mov eax,ds:dword ptr[_d_pzbuffer]
fistp ds:dword ptr[izi]
add edi,ebx
add edx,eax
mov eax,ds:dword ptr[izi]
mov ecx,ds:dword ptr[_d_pix_shift]
shr eax,cl
mov ebp,ds:dword ptr[izi]
mov ebx,ds:dword ptr[_d_pix_min]
mov ecx,ds:dword ptr[_d_pix_max]
cmp eax,ebx
jnl LTestPixMax
mov eax,ebx
jmp LTestDone
LTestPixMax:
cmp eax,ecx
jng LTestDone
mov eax,ecx
LTestDone:
mov ch,ds:byte ptr[DP_Color]
mov ebx,ds:dword ptr[_d_y_aspect_shift]
test ebx,ebx
jnz LDefault
cmp eax,4
ja LDefault
jmp dword ptr[DP_EntryTable-4+eax*4]
public DP_1x1
DP_1x1:
cmp ds:word ptr[edx],bp
jg LDone
mov ds:word ptr[edx],bp
mov ds:byte ptr[edi],ch
jmp LDone
public DP_2x2
DP_2x2:
push esi
mov ebx,ds:dword ptr[_screenwidth]
mov esi,ds:dword ptr[_d_zrowbytes]
cmp ds:word ptr[edx],bp
jg L2x2_1
mov ds:word ptr[edx],bp
mov ds:byte ptr[edi],ch
L2x2_1:
cmp ds:word ptr[2+edx],bp
jg L2x2_2
mov ds:word ptr[2+edx],bp
mov ds:byte ptr[1+edi],ch
L2x2_2:
cmp ds:word ptr[edx+esi*1],bp
jg L2x2_3
mov ds:word ptr[edx+esi*1],bp
mov ds:byte ptr[edi+ebx*1],ch
L2x2_3:
cmp ds:word ptr[2+edx+esi*1],bp
jg L2x2_4
mov ds:word ptr[2+edx+esi*1],bp
mov ds:byte ptr[1+edi+ebx*1],ch
L2x2_4:
pop esi
jmp LDone
public DP_3x3
DP_3x3:
push esi
mov ebx,ds:dword ptr[_screenwidth]
mov esi,ds:dword ptr[_d_zrowbytes]
cmp ds:word ptr[edx],bp
jg L3x3_1
mov ds:word ptr[edx],bp
mov ds:byte ptr[edi],ch
L3x3_1:
cmp ds:word ptr[2+edx],bp
jg L3x3_2
mov ds:word ptr[2+edx],bp
mov ds:byte ptr[1+edi],ch
L3x3_2:
cmp ds:word ptr[4+edx],bp
jg L3x3_3
mov ds:word ptr[4+edx],bp
mov ds:byte ptr[2+edi],ch
L3x3_3:
cmp ds:word ptr[edx+esi*1],bp
jg L3x3_4
mov ds:word ptr[edx+esi*1],bp
mov ds:byte ptr[edi+ebx*1],ch
L3x3_4:
cmp ds:word ptr[2+edx+esi*1],bp
jg L3x3_5
mov ds:word ptr[2+edx+esi*1],bp
mov ds:byte ptr[1+edi+ebx*1],ch
L3x3_5:
cmp ds:word ptr[4+edx+esi*1],bp
jg L3x3_6
mov ds:word ptr[4+edx+esi*1],bp
mov ds:byte ptr[2+edi+ebx*1],ch
L3x3_6:
cmp ds:word ptr[edx+esi*2],bp
jg L3x3_7
mov ds:word ptr[edx+esi*2],bp
mov ds:byte ptr[edi+ebx*2],ch
L3x3_7:
cmp ds:word ptr[2+edx+esi*2],bp
jg L3x3_8
mov ds:word ptr[2+edx+esi*2],bp
mov ds:byte ptr[1+edi+ebx*2],ch
L3x3_8:
cmp ds:word ptr[4+edx+esi*2],bp
jg L3x3_9
mov ds:word ptr[4+edx+esi*2],bp
mov ds:byte ptr[2+edi+ebx*2],ch
L3x3_9:
pop esi
jmp LDone
public DP_4x4
DP_4x4:
push esi
mov ebx,ds:dword ptr[_screenwidth]
mov esi,ds:dword ptr[_d_zrowbytes]
cmp ds:word ptr[edx],bp
jg L4x4_1
mov ds:word ptr[edx],bp
mov ds:byte ptr[edi],ch
L4x4_1:
cmp ds:word ptr[2+edx],bp
jg L4x4_2
mov ds:word ptr[2+edx],bp
mov ds:byte ptr[1+edi],ch
L4x4_2:
cmp ds:word ptr[4+edx],bp
jg L4x4_3
mov ds:word ptr[4+edx],bp
mov ds:byte ptr[2+edi],ch
L4x4_3:
cmp ds:word ptr[6+edx],bp
jg L4x4_4
mov ds:word ptr[6+edx],bp
mov ds:byte ptr[3+edi],ch
L4x4_4:
cmp ds:word ptr[edx+esi*1],bp
jg L4x4_5
mov ds:word ptr[edx+esi*1],bp
mov ds:byte ptr[edi+ebx*1],ch
L4x4_5:
cmp ds:word ptr[2+edx+esi*1],bp
jg L4x4_6
mov ds:word ptr[2+edx+esi*1],bp
mov ds:byte ptr[1+edi+ebx*1],ch
L4x4_6:
cmp ds:word ptr[4+edx+esi*1],bp
jg L4x4_7
mov ds:word ptr[4+edx+esi*1],bp
mov ds:byte ptr[2+edi+ebx*1],ch
L4x4_7:
cmp ds:word ptr[6+edx+esi*1],bp
jg L4x4_8
mov ds:word ptr[6+edx+esi*1],bp
mov ds:byte ptr[3+edi+ebx*1],ch
L4x4_8:
lea edx,ds:dword ptr[edx+esi*2]
lea edi,ds:dword ptr[edi+ebx*2]
cmp ds:word ptr[edx],bp
jg L4x4_9
mov ds:word ptr[edx],bp
mov ds:byte ptr[edi],ch
L4x4_9:
cmp ds:word ptr[2+edx],bp
jg L4x4_10
mov ds:word ptr[2+edx],bp
mov ds:byte ptr[1+edi],ch
L4x4_10:
cmp ds:word ptr[4+edx],bp
jg L4x4_11
mov ds:word ptr[4+edx],bp
mov ds:byte ptr[2+edi],ch
L4x4_11:
cmp ds:word ptr[6+edx],bp
jg L4x4_12
mov ds:word ptr[6+edx],bp
mov ds:byte ptr[3+edi],ch
L4x4_12:
cmp ds:word ptr[edx+esi*1],bp
jg L4x4_13
mov ds:word ptr[edx+esi*1],bp
mov ds:byte ptr[edi+ebx*1],ch
L4x4_13:
cmp ds:word ptr[2+edx+esi*1],bp
jg L4x4_14
mov ds:word ptr[2+edx+esi*1],bp
mov ds:byte ptr[1+edi+ebx*1],ch
L4x4_14:
cmp ds:word ptr[4+edx+esi*1],bp
jg L4x4_15
mov ds:word ptr[4+edx+esi*1],bp
mov ds:byte ptr[2+edi+ebx*1],ch
L4x4_15:
cmp ds:word ptr[6+edx+esi*1],bp
jg L4x4_16
mov ds:word ptr[6+edx+esi*1],bp
mov ds:byte ptr[3+edi+ebx*1],ch
L4x4_16:
pop esi
jmp LDone
LDefault:
mov ebx,eax
mov ds:dword ptr[DP_Pix],eax
mov cl,ds:byte ptr[_d_y_aspect_shift]
shl ebx,cl
LGenRowLoop:
mov eax,ds:dword ptr[DP_Pix]
LGenColLoop:
cmp ds:word ptr[-2+edx+eax*2],bp
jg LGSkip
mov ds:word ptr[-2+edx+eax*2],bp
mov ds:byte ptr[-1+edi+eax*1],ch
LGSkip:
dec eax
jnz LGenColLoop
add edx,ds:dword ptr[_d_zrowbytes]
add edi,ds:dword ptr[_screenwidth]
dec ebx
jnz LGenRowLoop
LDone:
pop ebx
pop edi
pop ebp
ret
LPop6AndDone:
fstp st(0)
fstp st(0)
fstp st(0)
fstp st(0)
fstp st(0)
LPop1AndDone:
fstp st(0)
jmp LDone
_TEXT ENDS
END

477
QW/client/d_parta.s Normal file
View File

@@ -0,0 +1,477 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_parta.s
// x86 assembly-language 8-bpp particle-drawing code.
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "d_ifacea.h"
#include "asm_draw.h"
#if id386
//----------------------------------------------------------------------
// 8-bpp particle drawing code.
//----------------------------------------------------------------------
//FIXME: comments, full optimization
//----------------------------------------------------------------------
// 8-bpp particle queueing code.
//----------------------------------------------------------------------
.text
#define P 12+4
.align 4
.globl C(D_DrawParticle)
C(D_DrawParticle):
pushl %ebp // preserve caller's stack frame
pushl %edi // preserve register variables
pushl %ebx
movl P(%esp),%edi
// FIXME: better FP overlap in general here
// transform point
// VectorSubtract (p->org, r_origin, local);
flds C(r_origin)
fsubrs pt_org(%edi)
flds pt_org+4(%edi)
fsubs C(r_origin)+4
flds pt_org+8(%edi)
fsubs C(r_origin)+8
fxch %st(2) // local[0] | local[1] | local[2]
// transformed[2] = DotProduct(local, r_ppn);
flds C(r_ppn) // r_ppn[0] | local[0] | local[1] | local[2]
fmul %st(1),%st(0) // dot0 | local[0] | local[1] | local[2]
flds C(r_ppn)+4 // r_ppn[1] | dot0 | local[0] | local[1] | local[2]
fmul %st(3),%st(0) // dot1 | dot0 | local[0] | local[1] | local[2]
flds C(r_ppn)+8 // r_ppn[2] | dot1 | dot0 | local[0] |
// local[1] | local[2]
fmul %st(5),%st(0) // dot2 | dot1 | dot0 | local[0] | local[1] | local[2]
fxch %st(2) // dot0 | dot1 | dot2 | local[0] | local[1] | local[2]
faddp %st(0),%st(1) // dot0 + dot1 | dot2 | local[0] | local[1] |
// local[2]
faddp %st(0),%st(1) // z | local[0] | local[1] | local[2]
fld %st(0) // z | z | local[0] | local[1] |
// local[2]
fdivrs float_1 // 1/z | z | local[0] | local[1] | local[2]
fxch %st(1) // z | 1/z | local[0] | local[1] | local[2]
// if (transformed[2] < PARTICLE_Z_CLIP)
// return;
fcomps float_particle_z_clip // 1/z | local[0] | local[1] | local[2]
fxch %st(3) // local[2] | local[0] | local[1] | 1/z
flds C(r_pup) // r_pup[0] | local[2] | local[0] | local[1] | 1/z
fmul %st(2),%st(0) // dot0 | local[2] | local[0] | local[1] | 1/z
flds C(r_pup)+4 // r_pup[1] | dot0 | local[2] | local[0] |
// local[1] | 1/z
fnstsw %ax
testb $1,%ah
jnz LPop6AndDone
// transformed[1] = DotProduct(local, r_pup);
fmul %st(4),%st(0) // dot1 | dot0 | local[2] | local[0] | local[1] | 1/z
flds C(r_pup)+8 // r_pup[2] | dot1 | dot0 | local[2] |
// local[0] | local[1] | 1/z
fmul %st(3),%st(0) // dot2 | dot1 | dot0 | local[2] | local[0] |
// local[1] | 1/z
fxch %st(2) // dot0 | dot1 | dot2 | local[2] | local[0] |
// local[1] | 1/z
faddp %st(0),%st(1) // dot0 + dot1 | dot2 | local[2] | local[0] |
// local[1] | 1/z
faddp %st(0),%st(1) // y | local[2] | local[0] | local[1] | 1/z
fxch %st(3) // local[1] | local[2] | local[0] | y | 1/z
// transformed[0] = DotProduct(local, r_pright);
fmuls C(r_pright)+4 // dot1 | local[2] | local[0] | y | 1/z
fxch %st(2) // local[0] | local[2] | dot1 | y | 1/z
fmuls C(r_pright) // dot0 | local[2] | dot1 | y | 1/z
fxch %st(1) // local[2] | dot0 | dot1 | y | 1/z
fmuls C(r_pright)+8 // dot2 | dot0 | dot1 | y | 1/z
fxch %st(2) // dot1 | dot0 | dot2 | y | 1/z
faddp %st(0),%st(1) // dot1 + dot0 | dot2 | y | 1/z
faddp %st(0),%st(1) // x | y | 1/z
fxch %st(1) // y | x | 1/z
// project the point
fmul %st(2),%st(0) // y/z | x | 1/z
fxch %st(1) // x | y/z | 1/z
fmul %st(2),%st(0) // x/z | y/z | 1/z
fxch %st(1) // y/z | x/z | 1/z
fsubrs C(ycenter) // v | x/z | 1/z
fxch %st(1) // x/z | v | 1/z
fadds C(xcenter) // u | v | 1/z
// FIXME: preadjust xcenter and ycenter
fxch %st(1) // v | u | 1/z
fadds float_point5 // v | u | 1/z
fxch %st(1) // u | v | 1/z
fadds float_point5 // u | v | 1/z
fxch %st(2) // 1/z | v | u
fmuls DP_32768 // 1/z * 0x8000 | v | u
fxch %st(2) // u | v | 1/z * 0x8000
// FIXME: use Terje's fp->int trick here?
// FIXME: check we're getting proper rounding here
fistpl DP_u // v | 1/z * 0x8000
fistpl DP_v // 1/z * 0x8000
movl DP_u,%eax
movl DP_v,%edx
// if ((v > d_vrectbottom_particle) ||
// (u > d_vrectright_particle) ||
// (v < d_vrecty) ||
// (u < d_vrectx))
// {
// continue;
// }
movl C(d_vrectbottom_particle),%ebx
movl C(d_vrectright_particle),%ecx
cmpl %ebx,%edx
jg LPop1AndDone
cmpl %ecx,%eax
jg LPop1AndDone
movl C(d_vrecty),%ebx
movl C(d_vrectx),%ecx
cmpl %ebx,%edx
jl LPop1AndDone
cmpl %ecx,%eax
jl LPop1AndDone
flds pt_color(%edi) // color | 1/z * 0x8000
// FIXME: use Terje's fast fp->int trick?
fistpl DP_Color // 1/z * 0x8000
movl C(d_viewbuffer),%ebx
addl %eax,%ebx
movl C(d_scantable)(,%edx,4),%edi // point to the pixel
imull C(d_zrowbytes),%edx // point to the z pixel
leal (%edx,%eax,2),%edx
movl C(d_pzbuffer),%eax
fistpl izi
addl %ebx,%edi
addl %eax,%edx
// pix = izi >> d_pix_shift;
movl izi,%eax
movl C(d_pix_shift),%ecx
shrl %cl,%eax
movl izi,%ebp
// if (pix < d_pix_min)
// pix = d_pix_min;
// else if (pix > d_pix_max)
// pix = d_pix_max;
movl C(d_pix_min),%ebx
movl C(d_pix_max),%ecx
cmpl %ebx,%eax
jnl LTestPixMax
movl %ebx,%eax
jmp LTestDone
LTestPixMax:
cmpl %ecx,%eax
jng LTestDone
movl %ecx,%eax
LTestDone:
movb DP_Color,%ch
movl C(d_y_aspect_shift),%ebx
testl %ebx,%ebx
jnz LDefault
cmpl $4,%eax
ja LDefault
jmp DP_EntryTable-4(,%eax,4)
// 1x1
.globl DP_1x1
DP_1x1:
cmpw %bp,(%edx) // just one pixel to do
jg LDone
movw %bp,(%edx)
movb %ch,(%edi)
jmp LDone
// 2x2
.globl DP_2x2
DP_2x2:
pushl %esi
movl C(screenwidth),%ebx
movl C(d_zrowbytes),%esi
cmpw %bp,(%edx)
jg L2x2_1
movw %bp,(%edx)
movb %ch,(%edi)
L2x2_1:
cmpw %bp,2(%edx)
jg L2x2_2
movw %bp,2(%edx)
movb %ch,1(%edi)
L2x2_2:
cmpw %bp,(%edx,%esi,1)
jg L2x2_3
movw %bp,(%edx,%esi,1)
movb %ch,(%edi,%ebx,1)
L2x2_3:
cmpw %bp,2(%edx,%esi,1)
jg L2x2_4
movw %bp,2(%edx,%esi,1)
movb %ch,1(%edi,%ebx,1)
L2x2_4:
popl %esi
jmp LDone
// 3x3
.globl DP_3x3
DP_3x3:
pushl %esi
movl C(screenwidth),%ebx
movl C(d_zrowbytes),%esi
cmpw %bp,(%edx)
jg L3x3_1
movw %bp,(%edx)
movb %ch,(%edi)
L3x3_1:
cmpw %bp,2(%edx)
jg L3x3_2
movw %bp,2(%edx)
movb %ch,1(%edi)
L3x3_2:
cmpw %bp,4(%edx)
jg L3x3_3
movw %bp,4(%edx)
movb %ch,2(%edi)
L3x3_3:
cmpw %bp,(%edx,%esi,1)
jg L3x3_4
movw %bp,(%edx,%esi,1)
movb %ch,(%edi,%ebx,1)
L3x3_4:
cmpw %bp,2(%edx,%esi,1)
jg L3x3_5
movw %bp,2(%edx,%esi,1)
movb %ch,1(%edi,%ebx,1)
L3x3_5:
cmpw %bp,4(%edx,%esi,1)
jg L3x3_6
movw %bp,4(%edx,%esi,1)
movb %ch,2(%edi,%ebx,1)
L3x3_6:
cmpw %bp,(%edx,%esi,2)
jg L3x3_7
movw %bp,(%edx,%esi,2)
movb %ch,(%edi,%ebx,2)
L3x3_7:
cmpw %bp,2(%edx,%esi,2)
jg L3x3_8
movw %bp,2(%edx,%esi,2)
movb %ch,1(%edi,%ebx,2)
L3x3_8:
cmpw %bp,4(%edx,%esi,2)
jg L3x3_9
movw %bp,4(%edx,%esi,2)
movb %ch,2(%edi,%ebx,2)
L3x3_9:
popl %esi
jmp LDone
// 4x4
.globl DP_4x4
DP_4x4:
pushl %esi
movl C(screenwidth),%ebx
movl C(d_zrowbytes),%esi
cmpw %bp,(%edx)
jg L4x4_1
movw %bp,(%edx)
movb %ch,(%edi)
L4x4_1:
cmpw %bp,2(%edx)
jg L4x4_2
movw %bp,2(%edx)
movb %ch,1(%edi)
L4x4_2:
cmpw %bp,4(%edx)
jg L4x4_3
movw %bp,4(%edx)
movb %ch,2(%edi)
L4x4_3:
cmpw %bp,6(%edx)
jg L4x4_4
movw %bp,6(%edx)
movb %ch,3(%edi)
L4x4_4:
cmpw %bp,(%edx,%esi,1)
jg L4x4_5
movw %bp,(%edx,%esi,1)
movb %ch,(%edi,%ebx,1)
L4x4_5:
cmpw %bp,2(%edx,%esi,1)
jg L4x4_6
movw %bp,2(%edx,%esi,1)
movb %ch,1(%edi,%ebx,1)
L4x4_6:
cmpw %bp,4(%edx,%esi,1)
jg L4x4_7
movw %bp,4(%edx,%esi,1)
movb %ch,2(%edi,%ebx,1)
L4x4_7:
cmpw %bp,6(%edx,%esi,1)
jg L4x4_8
movw %bp,6(%edx,%esi,1)
movb %ch,3(%edi,%ebx,1)
L4x4_8:
leal (%edx,%esi,2),%edx
leal (%edi,%ebx,2),%edi
cmpw %bp,(%edx)
jg L4x4_9
movw %bp,(%edx)
movb %ch,(%edi)
L4x4_9:
cmpw %bp,2(%edx)
jg L4x4_10
movw %bp,2(%edx)
movb %ch,1(%edi)
L4x4_10:
cmpw %bp,4(%edx)
jg L4x4_11
movw %bp,4(%edx)
movb %ch,2(%edi)
L4x4_11:
cmpw %bp,6(%edx)
jg L4x4_12
movw %bp,6(%edx)
movb %ch,3(%edi)
L4x4_12:
cmpw %bp,(%edx,%esi,1)
jg L4x4_13
movw %bp,(%edx,%esi,1)
movb %ch,(%edi,%ebx,1)
L4x4_13:
cmpw %bp,2(%edx,%esi,1)
jg L4x4_14
movw %bp,2(%edx,%esi,1)
movb %ch,1(%edi,%ebx,1)
L4x4_14:
cmpw %bp,4(%edx,%esi,1)
jg L4x4_15
movw %bp,4(%edx,%esi,1)
movb %ch,2(%edi,%ebx,1)
L4x4_15:
cmpw %bp,6(%edx,%esi,1)
jg L4x4_16
movw %bp,6(%edx,%esi,1)
movb %ch,3(%edi,%ebx,1)
L4x4_16:
popl %esi
jmp LDone
// default case, handling any size particle
LDefault:
// count = pix << d_y_aspect_shift;
movl %eax,%ebx
movl %eax,DP_Pix
movb C(d_y_aspect_shift),%cl
shll %cl,%ebx
// for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
// {
// for (i=0 ; i<pix ; i++)
// {
// if (pz[i] <= izi)
// {
// pz[i] = izi;
// pdest[i] = color;
// }
// }
// }
LGenRowLoop:
movl DP_Pix,%eax
LGenColLoop:
cmpw %bp,-2(%edx,%eax,2)
jg LGSkip
movw %bp,-2(%edx,%eax,2)
movb %ch,-1(%edi,%eax,1)
LGSkip:
decl %eax // --pix
jnz LGenColLoop
addl C(d_zrowbytes),%edx
addl C(screenwidth),%edi
decl %ebx // --count
jnz LGenRowLoop
LDone:
popl %ebx // restore register variables
popl %edi
popl %ebp // restore the caller's stack frame
ret
LPop6AndDone:
fstp %st(0)
fstp %st(0)
fstp %st(0)
fstp %st(0)
fstp %st(0)
LPop1AndDone:
fstp %st(0)
jmp LDone
#endif // id386

1120
QW/client/d_polysa.asm Normal file

File diff suppressed because it is too large Load Diff

1744
QW/client/d_polysa.s Normal file

File diff suppressed because it is too large Load Diff

1064
QW/client/d_polyse.c Normal file

File diff suppressed because it is too large Load Diff

446
QW/client/d_scan.c Normal file
View File

@@ -0,0 +1,446 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_scan.c
//
// Portable C scan-level rasterization code, all pixel depths.
#include "quakedef.h"
#include "r_local.h"
#include "d_local.h"
unsigned char *r_turb_pbase, *r_turb_pdest;
fixed16_t r_turb_s, r_turb_t, r_turb_sstep, r_turb_tstep;
int *r_turb_turb;
int r_turb_spancount;
void D_DrawTurbulent8Span (void);
/*
=============
D_WarpScreen
// this performs a slight compression of the screen at the same time as
// the sine warp, to keep the edges from wrapping
=============
*/
void D_WarpScreen (void)
{
int w, h;
int u,v;
byte *dest;
int *turb;
int *col;
byte **row;
byte *rowptr[1024];
int column[1280];
float wratio, hratio;
w = r_refdef.vrect.width;
h = r_refdef.vrect.height;
wratio = w / (float)scr_vrect.width;
hratio = h / (float)scr_vrect.height;
for (v=0 ; v<scr_vrect.height+AMP2*2 ; v++)
{
rowptr[v] = d_viewbuffer + (r_refdef.vrect.y * screenwidth) +
(screenwidth * (int)((float)v * hratio * h / (h + AMP2 * 2)));
}
for (u=0 ; u<scr_vrect.width+AMP2*2 ; u++)
{
column[u] = r_refdef.vrect.x +
(int)((float)u * wratio * w / (w + AMP2 * 2));
}
turb = intsintable + ((int)(cl.time*SPEED)&(CYCLE-1));
dest = vid.buffer + scr_vrect.y * vid.rowbytes + scr_vrect.x;
for (v=0 ; v<scr_vrect.height ; v++, dest += vid.rowbytes)
{
col = &column[turb[v]];
row = &rowptr[v];
for (u=0 ; u<scr_vrect.width ; u+=4)
{
dest[u+0] = row[turb[u+0]][col[u+0]];
dest[u+1] = row[turb[u+1]][col[u+1]];
dest[u+2] = row[turb[u+2]][col[u+2]];
dest[u+3] = row[turb[u+3]][col[u+3]];
}
}
}
#if !id386
/*
=============
D_DrawTurbulent8Span
=============
*/
void D_DrawTurbulent8Span (void)
{
int sturb, tturb;
do
{
sturb = ((r_turb_s + r_turb_turb[(r_turb_t>>16)&(CYCLE-1)])>>16)&63;
tturb = ((r_turb_t + r_turb_turb[(r_turb_s>>16)&(CYCLE-1)])>>16)&63;
*r_turb_pdest++ = *(r_turb_pbase + (tturb<<6) + sturb);
r_turb_s += r_turb_sstep;
r_turb_t += r_turb_tstep;
} while (--r_turb_spancount > 0);
}
#endif // !id386
/*
=============
Turbulent8
=============
*/
void Turbulent8 (espan_t *pspan)
{
int count;
fixed16_t snext, tnext;
float sdivz, tdivz, zi, z, du, dv, spancountminus1;
float sdivz16stepu, tdivz16stepu, zi16stepu;
r_turb_turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1));
r_turb_sstep = 0; // keep compiler happy
r_turb_tstep = 0; // ditto
r_turb_pbase = (unsigned char *)cacheblock;
sdivz16stepu = d_sdivzstepu * 16;
tdivz16stepu = d_tdivzstepu * 16;
zi16stepu = d_zistepu * 16;
do
{
r_turb_pdest = (unsigned char *)((byte *)d_viewbuffer +
(screenwidth * pspan->v) + pspan->u);
count = pspan->count;
// calculate the initial s/z, t/z, 1/z, s, and t and clamp
du = (float)pspan->u;
dv = (float)pspan->v;
sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu;
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
r_turb_s = (int)(sdivz * z) + sadjust;
if (r_turb_s > bbextents)
r_turb_s = bbextents;
else if (r_turb_s < 0)
r_turb_s = 0;
r_turb_t = (int)(tdivz * z) + tadjust;
if (r_turb_t > bbextentt)
r_turb_t = bbextentt;
else if (r_turb_t < 0)
r_turb_t = 0;
do
{
// calculate s and t at the far end of the span
if (count >= 16)
r_turb_spancount = 16;
else
r_turb_spancount = count;
count -= r_turb_spancount;
if (count)
{
// calculate s/z, t/z, zi->fixed s and t at far end of span,
// calculate s and t steps across span by shifting
sdivz += sdivz16stepu;
tdivz += tdivz16stepu;
zi += zi16stepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 16)
snext = 16; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 16)
tnext = 16; // guard against round-off error on <0 steps
r_turb_sstep = (snext - r_turb_s) >> 4;
r_turb_tstep = (tnext - r_turb_t) >> 4;
}
else
{
// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
// can't step off polygon), clamp, calculate s and t steps across
// span by division, biasing steps low so we don't run off the
// texture
spancountminus1 = (float)(r_turb_spancount - 1);
sdivz += d_sdivzstepu * spancountminus1;
tdivz += d_tdivzstepu * spancountminus1;
zi += d_zistepu * spancountminus1;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 16)
snext = 16; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 16)
tnext = 16; // guard against round-off error on <0 steps
if (r_turb_spancount > 1)
{
r_turb_sstep = (snext - r_turb_s) / (r_turb_spancount - 1);
r_turb_tstep = (tnext - r_turb_t) / (r_turb_spancount - 1);
}
}
r_turb_s = r_turb_s & ((CYCLE<<16)-1);
r_turb_t = r_turb_t & ((CYCLE<<16)-1);
D_DrawTurbulent8Span ();
r_turb_s = snext;
r_turb_t = tnext;
} while (count > 0);
} while ((pspan = pspan->pnext) != NULL);
}
#if !id386
/*
=============
D_DrawSpans8
=============
*/
void D_DrawSpans8 (espan_t *pspan)
{
int count, spancount;
unsigned char *pbase, *pdest;
fixed16_t s, t, snext, tnext, sstep, tstep;
float sdivz, tdivz, zi, z, du, dv, spancountminus1;
float sdivz8stepu, tdivz8stepu, zi8stepu;
sstep = 0; // keep compiler happy
tstep = 0; // ditto
pbase = (unsigned char *)cacheblock;
sdivz8stepu = d_sdivzstepu * 8;
tdivz8stepu = d_tdivzstepu * 8;
zi8stepu = d_zistepu * 8;
do
{
pdest = (unsigned char *)((byte *)d_viewbuffer +
(screenwidth * pspan->v) + pspan->u);
count = pspan->count;
// calculate the initial s/z, t/z, 1/z, s, and t and clamp
du = (float)pspan->u;
dv = (float)pspan->v;
sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu;
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
s = (int)(sdivz * z) + sadjust;
if (s > bbextents)
s = bbextents;
else if (s < 0)
s = 0;
t = (int)(tdivz * z) + tadjust;
if (t > bbextentt)
t = bbextentt;
else if (t < 0)
t = 0;
do
{
// calculate s and t at the far end of the span
if (count >= 8)
spancount = 8;
else
spancount = count;
count -= spancount;
if (count)
{
// calculate s/z, t/z, zi->fixed s and t at far end of span,
// calculate s and t steps across span by shifting
sdivz += sdivz8stepu;
tdivz += tdivz8stepu;
zi += zi8stepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 8)
snext = 8; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 8)
tnext = 8; // guard against round-off error on <0 steps
sstep = (snext - s) >> 3;
tstep = (tnext - t) >> 3;
}
else
{
// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
// can't step off polygon), clamp, calculate s and t steps across
// span by division, biasing steps low so we don't run off the
// texture
spancountminus1 = (float)(spancount - 1);
sdivz += d_sdivzstepu * spancountminus1;
tdivz += d_tdivzstepu * spancountminus1;
zi += d_zistepu * spancountminus1;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 8)
snext = 8; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 8)
tnext = 8; // guard against round-off error on <0 steps
if (spancount > 1)
{
sstep = (snext - s) / (spancount - 1);
tstep = (tnext - t) / (spancount - 1);
}
}
do
{
*pdest++ = *(pbase + (s >> 16) + (t >> 16) * cachewidth);
s += sstep;
t += tstep;
} while (--spancount > 0);
s = snext;
t = tnext;
} while (count > 0);
} while ((pspan = pspan->pnext) != NULL);
}
#endif
#if !id386
/*
=============
D_DrawZSpans
=============
*/
void D_DrawZSpans (espan_t *pspan)
{
int count, doublecount, izistep;
int izi;
short *pdest;
unsigned ltemp;
double zi;
float du, dv;
// FIXME: check for clamping/range problems
// we count on FP exceptions being turned off to avoid range problems
izistep = (int)(d_zistepu * 0x8000 * 0x10000);
do
{
pdest = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u;
count = pspan->count;
// calculate the initial 1/z
du = (float)pspan->u;
dv = (float)pspan->v;
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu;
// we count on FP exceptions being turned off to avoid range problems
izi = (int)(zi * 0x8000 * 0x10000);
if ((long)pdest & 0x02)
{
*pdest++ = (short)(izi >> 16);
izi += izistep;
count--;
}
if ((doublecount = count >> 1) > 0)
{
do
{
ltemp = izi >> 16;
izi += izistep;
ltemp |= izi & 0xFFFF0000;
izi += izistep;
*(int *)pdest = ltemp;
pdest += 2;
} while (--doublecount > 0);
}
if (count & 1)
*pdest = (short)(izi >> 16);
} while ((pspan = pspan->pnext) != NULL);
}
#endif

281
QW/client/d_scana.asm Normal file
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.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_DATA SEGMENT
_DATA ENDS
_TEXT SEGMENT
align 4
public _D_DrawTurbulent8Span
_D_DrawTurbulent8Span:
push ebp
push esi
push edi
push ebx
mov esi,ds:dword ptr[_r_turb_s]
mov ecx,ds:dword ptr[_r_turb_t]
mov edi,ds:dword ptr[_r_turb_pdest]
mov ebx,ds:dword ptr[_r_turb_spancount]
Llp:
mov eax,ecx
mov edx,esi
sar eax,16
mov ebp,ds:dword ptr[_r_turb_turb]
sar edx,16
and eax,128-1
and edx,128-1
mov eax,ds:dword ptr[ebp+eax*4]
mov edx,ds:dword ptr[ebp+edx*4]
add eax,esi
sar eax,16
add edx,ecx
sar edx,16
and eax,64-1
and edx,64-1
shl edx,6
mov ebp,ds:dword ptr[_r_turb_pbase]
add edx,eax
inc edi
add esi,ds:dword ptr[_r_turb_sstep]
add ecx,ds:dword ptr[_r_turb_tstep]
mov dl,ds:byte ptr[ebp+edx*1]
dec ebx
mov ds:byte ptr[-1+edi],dl
jnz Llp
mov ds:dword ptr[_r_turb_pdest],edi
pop ebx
pop edi
pop esi
pop ebp
ret
_TEXT ENDS
END

89
QW/client/d_scana.s Normal file
View File

@@ -0,0 +1,89 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_scana.s
// x86 assembly-language turbulent texture mapping code
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#if id386
.data
.text
//----------------------------------------------------------------------
// turbulent texture mapping code
//----------------------------------------------------------------------
.align 4
.globl C(D_DrawTurbulent8Span)
C(D_DrawTurbulent8Span):
pushl %ebp // preserve caller's stack frame pointer
pushl %esi // preserve register variables
pushl %edi
pushl %ebx
movl C(r_turb_s),%esi
movl C(r_turb_t),%ecx
movl C(r_turb_pdest),%edi
movl C(r_turb_spancount),%ebx
Llp:
movl %ecx,%eax
movl %esi,%edx
sarl $16,%eax
movl C(r_turb_turb),%ebp
sarl $16,%edx
andl $(CYCLE-1),%eax
andl $(CYCLE-1),%edx
movl (%ebp,%eax,4),%eax
movl (%ebp,%edx,4),%edx
addl %esi,%eax
sarl $16,%eax
addl %ecx,%edx
sarl $16,%edx
andl $(TURB_TEX_SIZE-1),%eax
andl $(TURB_TEX_SIZE-1),%edx
shll $6,%edx
movl C(r_turb_pbase),%ebp
addl %eax,%edx
incl %edi
addl C(r_turb_sstep),%esi
addl C(r_turb_tstep),%ecx
movb (%ebp,%edx,1),%dl
decl %ebx
movb %dl,-1(%edi)
jnz Llp
movl %edi,C(r_turb_pdest)
popl %ebx // restore register variables
popl %edi
popl %esi
popl %ebp // restore caller's stack frame pointer
ret
#endif // id386

138
QW/client/d_sky.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_sky.c
#include "quakedef.h"
#include "r_local.h"
#include "d_local.h"
#define SKY_SPAN_SHIFT 5
#define SKY_SPAN_MAX (1 << SKY_SPAN_SHIFT)
/*
=================
D_Sky_uv_To_st
=================
*/
void D_Sky_uv_To_st (int u, int v, fixed16_t *s, fixed16_t *t)
{
float wu, wv, temp;
vec3_t end;
if (r_refdef.vrect.width >= r_refdef.vrect.height)
temp = (float)r_refdef.vrect.width;
else
temp = (float)r_refdef.vrect.height;
wu = 8192.0 * (float)(u-((int)vid.width>>1)) / temp;
wv = 8192.0 * (float)(((int)vid.height>>1)-v) / temp;
end[0] = 4096*vpn[0] + wu*vright[0] + wv*vup[0];
end[1] = 4096*vpn[1] + wu*vright[1] + wv*vup[1];
end[2] = 4096*vpn[2] + wu*vright[2] + wv*vup[2];
end[2] *= 3;
VectorNormalize (end);
temp = skytime*skyspeed; // TODO: add D_SetupFrame & set this there
*s = (int)((temp + 6*(SKYSIZE/2-1)*end[0]) * 0x10000);
*t = (int)((temp + 6*(SKYSIZE/2-1)*end[1]) * 0x10000);
}
/*
=================
D_DrawSkyScans8
=================
*/
void D_DrawSkyScans8 (espan_t *pspan)
{
int count, spancount, u, v;
unsigned char *pdest;
fixed16_t s, t, snext, tnext, sstep, tstep;
int spancountminus1;
sstep = 0; // keep compiler happy
tstep = 0; // ditto
do
{
pdest = (unsigned char *)((byte *)d_viewbuffer +
(screenwidth * pspan->v) + pspan->u);
count = pspan->count;
// calculate the initial s & t
u = pspan->u;
v = pspan->v;
D_Sky_uv_To_st (u, v, &s, &t);
do
{
if (count >= SKY_SPAN_MAX)
spancount = SKY_SPAN_MAX;
else
spancount = count;
count -= spancount;
if (count)
{
u += spancount;
// calculate s and t at far end of span,
// calculate s and t steps across span by shifting
D_Sky_uv_To_st (u, v, &snext, &tnext);
sstep = (snext - s) >> SKY_SPAN_SHIFT;
tstep = (tnext - t) >> SKY_SPAN_SHIFT;
}
else
{
// calculate s and t at last pixel in span,
// calculate s and t steps across span by division
spancountminus1 = (float)(spancount - 1);
if (spancountminus1 > 0)
{
u += spancountminus1;
D_Sky_uv_To_st (u, v, &snext, &tnext);
sstep = (snext - s) / spancountminus1;
tstep = (tnext - t) / spancountminus1;
}
}
do
{
*pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) +
((s & R_SKY_SMASK) >> 16)];
s += sstep;
t += tstep;
} while (--spancount > 0);
s = snext;
t = tnext;
} while (count > 0);
} while ((pspan = pspan->pnext) != NULL);
}

886
QW/client/d_spr8.asm Normal file
View File

@@ -0,0 +1,886 @@
.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_TEXT SEGMENT
LClampHigh0:
mov esi,ds:dword ptr[_bbextents]
jmp LClampReentry0
LClampHighOrLow0:
jg LClampHigh0
xor esi,esi
jmp LClampReentry0
LClampHigh1:
mov edx,ds:dword ptr[_bbextentt]
jmp LClampReentry1
LClampHighOrLow1:
jg LClampHigh1
xor edx,edx
jmp LClampReentry1
LClampLow2:
mov ebp,2048
jmp LClampReentry2
LClampHigh2:
mov ebp,ds:dword ptr[_bbextents]
jmp LClampReentry2
LClampLow3:
mov ecx,2048
jmp LClampReentry3
LClampHigh3:
mov ecx,ds:dword ptr[_bbextentt]
jmp LClampReentry3
LClampLow4:
mov eax,2048
jmp LClampReentry4
LClampHigh4:
mov eax,ds:dword ptr[_bbextents]
jmp LClampReentry4
LClampLow5:
mov ebx,2048
jmp LClampReentry5
LClampHigh5:
mov ebx,ds:dword ptr[_bbextentt]
jmp LClampReentry5
align 4
public _D_SpriteDrawSpans
_D_SpriteDrawSpans:
push ebp
push edi
push esi
push ebx
fld ds:dword ptr[_d_sdivzstepu]
fmul ds:dword ptr[fp_8]
mov edx,ds:dword ptr[_cacheblock]
fld ds:dword ptr[_d_tdivzstepu]
fmul ds:dword ptr[fp_8]
mov ebx,ds:dword ptr[4+16+esp]
fld ds:dword ptr[_d_zistepu]
fmul ds:dword ptr[fp_8]
mov ds:dword ptr[pbase],edx
fld ds:dword ptr[_d_zistepu]
fmul ds:dword ptr[fp_64kx64k]
fxch st(3)
fstp ds:dword ptr[sdivz8stepu]
fstp ds:dword ptr[zi8stepu]
fstp ds:dword ptr[tdivz8stepu]
fistp ds:dword ptr[izistep]
mov eax,ds:dword ptr[izistep]
ror eax,16
mov ecx,ds:dword ptr[8+ebx]
mov ds:dword ptr[izistep],eax
cmp ecx,0
jle LNextSpan
LSpanLoop:
fild ds:dword ptr[4+ebx]
fild ds:dword ptr[0+ebx]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepv]
fld st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fld st(2)
fmul ds:dword ptr[_d_tdivzstepu]
fxch st(1)
faddp st(2),st(0)
fxch st(1)
fld st(3)
fmul ds:dword ptr[_d_tdivzstepv]
fxch st(1)
fadd ds:dword ptr[_d_sdivzorigin]
fxch st(4)
fmul ds:dword ptr[_d_zistepv]
fxch st(1)
faddp st(2),st(0)
fxch st(2)
fmul ds:dword ptr[_d_zistepu]
fxch st(1)
fadd ds:dword ptr[_d_tdivzorigin]
fxch st(2)
faddp st(1),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
fadd ds:dword ptr[_d_ziorigin]
fld st(0)
fmul ds:dword ptr[fp_64kx64k]
fxch st(1)
fdiv st(2),st(0)
fxch st(1)
fistp ds:dword ptr[izi]
mov ebp,ds:dword ptr[izi]
ror ebp,16
mov eax,ds:dword ptr[4+ebx]
mov ds:dword ptr[izi],ebp
mov ebp,ds:dword ptr[0+ebx]
imul ds:dword ptr[_d_zrowbytes]
shl ebp,1
add eax,ds:dword ptr[_d_pzbuffer]
add eax,ebp
mov ds:dword ptr[pz],eax
mov ebp,ds:dword ptr[_d_viewbuffer]
mov eax,ds:dword ptr[4+ebx]
push ebx
mov edx,ds:dword ptr[_tadjust]
mov esi,ds:dword ptr[_sadjust]
mov edi,ds:dword ptr[_d_scantable+eax*4]
add edi,ebp
mov ebp,ds:dword ptr[0+ebx]
add edi,ebp
cmp ecx,8
ja LSetupNotLast1
dec ecx
jz LCleanup1
mov ds:dword ptr[spancountminus1],ecx
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_tdivzstepu]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(2)
fxch st(1)
fmul st(0),st(2)
fxch st(2)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fxch st(1)
faddp st(3),st(0)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
jmp LFDIVInFlight1
LCleanup1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
jmp LFDIVInFlight1
align 4
LSetupNotLast1:
fxch st(1)
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[s]
fistp ds:dword ptr[t]
fadd ds:dword ptr[zi8stepu]
fxch st(2)
fadd ds:dword ptr[sdivz8stepu]
fxch st(2)
fld ds:dword ptr[tdivz8stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight1:
add esi,ds:dword ptr[s]
add edx,ds:dword ptr[t]
mov ebx,ds:dword ptr[_bbextents]
mov ebp,ds:dword ptr[_bbextentt]
cmp esi,ebx
ja LClampHighOrLow0
LClampReentry0:
mov ds:dword ptr[s],esi
mov ebx,ds:dword ptr[pbase]
shl esi,16
cmp edx,ebp
mov ds:dword ptr[sfracf],esi
ja LClampHighOrLow1
LClampReentry1:
mov ds:dword ptr[t],edx
mov esi,ds:dword ptr[s]
shl edx,16
mov eax,ds:dword ptr[t]
sar esi,16
mov ds:dword ptr[tfracf],edx
sar eax,16
add esi,ebx
imul eax,ds:dword ptr[_cachewidth]
add esi,eax
cmp ecx,8
jna LLastSegment
LNotLastSegment:
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov eax,ds:dword ptr[snext]
mov edx,ds:dword ptr[tnext]
sub ecx,8
mov ebp,ds:dword ptr[_sadjust]
push ecx
mov ecx,ds:dword ptr[_tadjust]
add ebp,eax
add ecx,edx
mov eax,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp ebp,2048
jl LClampLow2
cmp ebp,eax
ja LClampHigh2
LClampReentry2:
cmp ecx,2048
jl LClampLow3
cmp ecx,edx
ja LClampHigh3
LClampReentry3:
mov ds:dword ptr[snext],ebp
mov ds:dword ptr[tnext],ecx
sub ebp,ds:dword ptr[s]
sub ecx,ds:dword ptr[t]
mov eax,ecx
mov edx,ebp
sar edx,19
mov ebx,ds:dword ptr[_cachewidth]
sar eax,19
jz LIsZero
imul eax,ebx
LIsZero:
add eax,edx
mov edx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],eax
add eax,ebx
shl ebp,13
mov ds:dword ptr[sstep],ebp
mov ebx,ds:dword ptr[sfracf]
shl ecx,13
mov ds:dword ptr[advancetable],eax
mov ds:dword ptr[tstep],ecx
mov ecx,ds:dword ptr[pz]
mov ebp,ds:dword ptr[izi]
cmp bp,ds:word ptr[ecx]
jl Lp1
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp1
mov ds:word ptr[ecx],bp
mov ds:byte ptr[edi],al
Lp1:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[2+ecx]
jl Lp2
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp2
mov ds:word ptr[2+ecx],bp
mov ds:byte ptr[1+edi],al
Lp2:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[4+ecx]
jl Lp3
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp3
mov ds:word ptr[4+ecx],bp
mov ds:byte ptr[2+edi],al
Lp3:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[6+ecx]
jl Lp4
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp4
mov ds:word ptr[6+ecx],bp
mov ds:byte ptr[3+edi],al
Lp4:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[8+ecx]
jl Lp5
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp5
mov ds:word ptr[8+ecx],bp
mov ds:byte ptr[4+edi],al
Lp5:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
pop eax
cmp eax,8
ja LSetupNotLast2
dec eax
jz LFDIVInFlight2
mov ds:dword ptr[spancountminus1],eax
fild ds:dword ptr[spancountminus1]
fld ds:dword ptr[_d_zistepu]
fmul st(0),st(1)
fld ds:dword ptr[_d_tdivzstepu]
fmul st(0),st(2)
fxch st(1)
faddp st(3),st(0)
fxch st(1)
fmul ds:dword ptr[_d_sdivzstepu]
fxch st(1)
faddp st(3),st(0)
fld ds:dword ptr[fp_64k]
fxch st(1)
faddp st(4),st(0)
fdiv st(0),st(1)
jmp LFDIVInFlight2
align 4
LSetupNotLast2:
fadd ds:dword ptr[zi8stepu]
fxch st(2)
fadd ds:dword ptr[sdivz8stepu]
fxch st(2)
fld ds:dword ptr[tdivz8stepu]
faddp st(2),st(0)
fld ds:dword ptr[fp_64k]
fdiv st(0),st(1)
LFDIVInFlight2:
push eax
cmp bp,ds:word ptr[10+ecx]
jl Lp6
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp6
mov ds:word ptr[10+ecx],bp
mov ds:byte ptr[5+edi],al
Lp6:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[12+ecx]
jl Lp7
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp7
mov ds:word ptr[12+ecx],bp
mov ds:byte ptr[6+edi],al
Lp7:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
cmp bp,ds:word ptr[14+ecx]
jl Lp8
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp8
mov ds:word ptr[14+ecx],bp
mov ds:byte ptr[7+edi],al
Lp8:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
add edi,8
add ecx,16
mov ds:dword ptr[tfracf],edx
mov edx,ds:dword ptr[snext]
mov ds:dword ptr[sfracf],ebx
mov ebx,ds:dword ptr[tnext]
mov ds:dword ptr[s],edx
mov ds:dword ptr[t],ebx
mov ds:dword ptr[pz],ecx
mov ds:dword ptr[izi],ebp
pop ecx
cmp ecx,8
ja LNotLastSegment
LLastSegment:
test ecx,ecx
jz LNoSteps
fld st(0)
fmul st(0),st(4)
fxch st(1)
fmul st(0),st(3)
fxch st(1)
fistp ds:dword ptr[snext]
fistp ds:dword ptr[tnext]
mov ebx,ds:dword ptr[_tadjust]
mov eax,ds:dword ptr[_sadjust]
add eax,ds:dword ptr[snext]
add ebx,ds:dword ptr[tnext]
mov ebp,ds:dword ptr[_bbextents]
mov edx,ds:dword ptr[_bbextentt]
cmp eax,2048
jl LClampLow4
cmp eax,ebp
ja LClampHigh4
LClampReentry4:
mov ds:dword ptr[snext],eax
cmp ebx,2048
jl LClampLow5
cmp ebx,edx
ja LClampHigh5
LClampReentry5:
cmp ecx,1
je LOnlyOneStep
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
add eax,eax
add ebx,ebx
imul ds:dword ptr[reciprocal_table-8+ecx*4]
mov ebp,edx
mov eax,ebx
imul ds:dword ptr[reciprocal_table-8+ecx*4]
LSetEntryvec:
mov ebx,ds:dword ptr[spr8entryvec_table+ecx*4]
mov eax,edx
push ebx
mov ecx,ebp
sar ecx,16
mov ebx,ds:dword ptr[_cachewidth]
sar edx,16
jz LIsZeroLast
imul edx,ebx
LIsZeroLast:
add edx,ecx
mov ecx,ds:dword ptr[tfracf]
mov ds:dword ptr[advancetable+4],edx
add edx,ebx
shl ebp,16
mov ebx,ds:dword ptr[sfracf]
shl eax,16
mov ds:dword ptr[advancetable],edx
mov ds:dword ptr[tstep],eax
mov ds:dword ptr[sstep],ebp
mov edx,ecx
mov ecx,ds:dword ptr[pz]
mov ebp,ds:dword ptr[izi]
ret
LNoSteps:
mov ecx,ds:dword ptr[pz]
sub edi,7
sub ecx,14
jmp LEndSpan
LOnlyOneStep:
sub eax,ds:dword ptr[s]
sub ebx,ds:dword ptr[t]
mov ebp,eax
mov edx,ebx
jmp LSetEntryvec
public Spr8Entry2_8
Spr8Entry2_8:
sub edi,6
sub ecx,12
mov al,ds:byte ptr[esi]
jmp LLEntry2_8
public Spr8Entry3_8
Spr8Entry3_8:
sub edi,5
sub ecx,10
jmp LLEntry3_8
public Spr8Entry4_8
Spr8Entry4_8:
sub edi,4
sub ecx,8
jmp LLEntry4_8
public Spr8Entry5_8
Spr8Entry5_8:
sub edi,3
sub ecx,6
jmp LLEntry5_8
public Spr8Entry6_8
Spr8Entry6_8:
sub edi,2
sub ecx,4
jmp LLEntry6_8
public Spr8Entry7_8
Spr8Entry7_8:
dec edi
sub ecx,2
jmp LLEntry7_8
public Spr8Entry8_8
Spr8Entry8_8:
cmp bp,ds:word ptr[ecx]
jl Lp9
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp9
mov ds:word ptr[ecx],bp
mov ds:byte ptr[edi],al
Lp9:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry7_8:
cmp bp,ds:word ptr[2+ecx]
jl Lp10
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp10
mov ds:word ptr[2+ecx],bp
mov ds:byte ptr[1+edi],al
Lp10:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry6_8:
cmp bp,ds:word ptr[4+ecx]
jl Lp11
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp11
mov ds:word ptr[4+ecx],bp
mov ds:byte ptr[2+edi],al
Lp11:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry5_8:
cmp bp,ds:word ptr[6+ecx]
jl Lp12
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp12
mov ds:word ptr[6+ecx],bp
mov ds:byte ptr[3+edi],al
Lp12:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry4_8:
cmp bp,ds:word ptr[8+ecx]
jl Lp13
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp13
mov ds:word ptr[8+ecx],bp
mov ds:byte ptr[4+edi],al
Lp13:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry3_8:
cmp bp,ds:word ptr[10+ecx]
jl Lp14
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp14
mov ds:word ptr[10+ecx],bp
mov ds:byte ptr[5+edi],al
Lp14:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LLEntry2_8:
cmp bp,ds:word ptr[12+ecx]
jl Lp15
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp15
mov ds:word ptr[12+ecx],bp
mov ds:byte ptr[6+edi],al
Lp15:
add ebp,ds:dword ptr[izistep]
adc ebp,0
add edx,ds:dword ptr[tstep]
sbb eax,eax
add ebx,ds:dword ptr[sstep]
adc esi,ds:dword ptr[advancetable+4+eax*4]
LEndSpan:
cmp bp,ds:word ptr[14+ecx]
jl Lp16
mov al,ds:byte ptr[esi]
cmp al,255
jz Lp16
mov ds:word ptr[14+ecx],bp
mov ds:byte ptr[7+edi],al
Lp16:
fstp st(0)
fstp st(0)
fstp st(0)
pop ebx
LNextSpan:
add ebx,12
mov ecx,ds:dword ptr[8+ebx]
cmp ecx,0
jg LSpanLoop
jz LNextSpan
pop ebx
pop esi
pop edi
pop ebp
ret
_TEXT ENDS
END

900
QW/client/d_spr8.s Normal file
View File

@@ -0,0 +1,900 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_spr8.s
// x86 assembly-language horizontal 8-bpp transparent span-drawing code.
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#if id386
//----------------------------------------------------------------------
// 8-bpp horizontal span drawing code for polygons, with transparency.
//----------------------------------------------------------------------
.text
// out-of-line, rarely-needed clamping code
LClampHigh0:
movl C(bbextents),%esi
jmp LClampReentry0
LClampHighOrLow0:
jg LClampHigh0
xorl %esi,%esi
jmp LClampReentry0
LClampHigh1:
movl C(bbextentt),%edx
jmp LClampReentry1
LClampHighOrLow1:
jg LClampHigh1
xorl %edx,%edx
jmp LClampReentry1
LClampLow2:
movl $2048,%ebp
jmp LClampReentry2
LClampHigh2:
movl C(bbextents),%ebp
jmp LClampReentry2
LClampLow3:
movl $2048,%ecx
jmp LClampReentry3
LClampHigh3:
movl C(bbextentt),%ecx
jmp LClampReentry3
LClampLow4:
movl $2048,%eax
jmp LClampReentry4
LClampHigh4:
movl C(bbextents),%eax
jmp LClampReentry4
LClampLow5:
movl $2048,%ebx
jmp LClampReentry5
LClampHigh5:
movl C(bbextentt),%ebx
jmp LClampReentry5
#define pspans 4+16
.align 4
.globl C(D_SpriteDrawSpans)
C(D_SpriteDrawSpans):
pushl %ebp // preserve caller's stack frame
pushl %edi
pushl %esi // preserve register variables
pushl %ebx
//
// set up scaled-by-8 steps, for 8-long segments; also set up cacheblock
// and span list pointers, and 1/z step in 0.32 fixed-point
//
// FIXME: any overlap from rearranging?
flds C(d_sdivzstepu)
fmuls fp_8
movl C(cacheblock),%edx
flds C(d_tdivzstepu)
fmuls fp_8
movl pspans(%esp),%ebx // point to the first span descriptor
flds C(d_zistepu)
fmuls fp_8
movl %edx,pbase // pbase = cacheblock
flds C(d_zistepu)
fmuls fp_64kx64k
fxch %st(3)
fstps sdivz8stepu
fstps zi8stepu
fstps tdivz8stepu
fistpl izistep
movl izistep,%eax
rorl $16,%eax // put upper 16 bits in low word
movl sspan_t_count(%ebx),%ecx
movl %eax,izistep
cmpl $0,%ecx
jle LNextSpan
LSpanLoop:
//
// set up the initial s/z, t/z, and 1/z on the FP stack, and generate the
// initial s and t values
//
// FIXME: pipeline FILD?
fildl sspan_t_v(%ebx)
fildl sspan_t_u(%ebx)
fld %st(1) // dv | du | dv
fmuls C(d_sdivzstepv) // dv*d_sdivzstepv | du | dv
fld %st(1) // du | dv*d_sdivzstepv | du | dv
fmuls C(d_sdivzstepu) // du*d_sdivzstepu | dv*d_sdivzstepv | du | dv
fld %st(2) // du | du*d_sdivzstepu | dv*d_sdivzstepv | du | dv
fmuls C(d_tdivzstepu) // du*d_tdivzstepu | du*d_sdivzstepu |
// dv*d_sdivzstepv | du | dv
fxch %st(1) // du*d_sdivzstepu | du*d_tdivzstepu |
// dv*d_sdivzstepv | du | dv
faddp %st(0),%st(2) // du*d_tdivzstepu |
// du*d_sdivzstepu + dv*d_sdivzstepv | du | dv
fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fld %st(3) // dv | du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fmuls C(d_tdivzstepv) // dv*d_tdivzstepv |
// du*d_sdivzstepu + dv*d_sdivzstepv |
// du*d_tdivzstepu | du | dv
fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv |
// dv*d_tdivzstepv | du*d_tdivzstepu | du | dv
fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
// du*d_sdivzstepu; stays in %st(2) at end
fxch %st(4) // dv | dv*d_tdivzstepv | du*d_tdivzstepu | du |
// s/z
fmuls C(d_zistepv) // dv*d_zistepv | dv*d_tdivzstepv |
// du*d_tdivzstepu | du | s/z
fxch %st(1) // dv*d_tdivzstepv | dv*d_zistepv |
// du*d_tdivzstepu | du | s/z
faddp %st(0),%st(2) // dv*d_zistepv |
// dv*d_tdivzstepv + du*d_tdivzstepu | du | s/z
fxch %st(2) // du | dv*d_tdivzstepv + du*d_tdivzstepu |
// dv*d_zistepv | s/z
fmuls C(d_zistepu) // du*d_zistepu |
// dv*d_tdivzstepv + du*d_tdivzstepu |
// dv*d_zistepv | s/z
fxch %st(1) // dv*d_tdivzstepv + du*d_tdivzstepu |
// du*d_zistepu | dv*d_zistepv | s/z
fadds C(d_tdivzorigin) // tdivz = d_tdivzorigin + dv*d_tdivzstepv +
// du*d_tdivzstepu; stays in %st(1) at end
fxch %st(2) // dv*d_zistepv | du*d_zistepu | t/z | s/z
faddp %st(0),%st(1) // dv*d_zistepv + du*d_zistepu | t/z | s/z
flds fp_64k // fp_64k | dv*d_zistepv + du*d_zistepu | t/z | s/z
fxch %st(1) // dv*d_zistepv + du*d_zistepu | fp_64k | t/z | s/z
fadds C(d_ziorigin) // zi = d_ziorigin + dv*d_zistepv +
// du*d_zistepu; stays in %st(0) at end
// 1/z | fp_64k | t/z | s/z
fld %st(0) // FIXME: get rid of stall on FMUL?
fmuls fp_64kx64k
fxch %st(1)
//
// calculate and clamp s & t
//
fdivr %st(0),%st(2) // 1/z | z*64k | t/z | s/z
fxch %st(1)
fistpl izi // 0.32 fixed-point 1/z
movl izi,%ebp
//
// set pz to point to the first z-buffer pixel in the span
//
rorl $16,%ebp // put upper 16 bits in low word
movl sspan_t_v(%ebx),%eax
movl %ebp,izi
movl sspan_t_u(%ebx),%ebp
imull C(d_zrowbytes)
shll $1,%ebp // a word per pixel
addl C(d_pzbuffer),%eax
addl %ebp,%eax
movl %eax,pz
//
// point %edi to the first pixel in the span
//
movl C(d_viewbuffer),%ebp
movl sspan_t_v(%ebx),%eax
pushl %ebx // preserve spans pointer
movl C(tadjust),%edx
movl C(sadjust),%esi
movl C(d_scantable)(,%eax,4),%edi // v * screenwidth
addl %ebp,%edi
movl sspan_t_u(%ebx),%ebp
addl %ebp,%edi // pdest = &pdestspan[scans->u];
//
// now start the FDIV for the end of the span
//
cmpl $8,%ecx
ja LSetupNotLast1
decl %ecx
jz LCleanup1 // if only one pixel, no need to start an FDIV
movl %ecx,spancountminus1
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
fildl spancountminus1
flds C(d_tdivzstepu) // _d_tdivzstepu | spancountminus1
flds C(d_zistepu) // _d_zistepu | _d_tdivzstepu | spancountminus1
fmul %st(2),%st(0) // _d_zistepu*scm1 | _d_tdivzstepu | scm1
fxch %st(1) // _d_tdivzstepu | _d_zistepu*scm1 | scm1
fmul %st(2),%st(0) // _d_tdivzstepu*scm1 | _d_zistepu*scm1 | scm1
fxch %st(2) // scm1 | _d_zistepu*scm1 | _d_tdivzstepu*scm1
fmuls C(d_sdivzstepu) // _d_sdivzstepu*scm1 | _d_zistepu*scm1 |
// _d_tdivzstepu*scm1
fxch %st(1) // _d_zistepu*scm1 | _d_sdivzstepu*scm1 |
// _d_tdivzstepu*scm1
faddp %st(0),%st(3) // _d_sdivzstepu*scm1 | _d_tdivzstepu*scm1
fxch %st(1) // _d_tdivzstepu*scm1 | _d_sdivzstepu*scm1
faddp %st(0),%st(3) // _d_sdivzstepu*scm1
faddp %st(0),%st(3)
flds fp_64k
fdiv %st(1),%st(0) // this is what we've gone to all this trouble to
// overlap
jmp LFDIVInFlight1
LCleanup1:
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
jmp LFDIVInFlight1
.align 4
LSetupNotLast1:
// finish up the s and t calcs
fxch %st(1) // z*64k | 1/z | t/z | s/z
fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z
fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z
fxch %st(1) // z*64k | s | 1/z | t/z | s/z
fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z
fxch %st(1) // s | t | 1/z | t/z | s/z
fistpl s // 1/z | t | t/z | s/z
fistpl t // 1/z | t/z | s/z
fadds zi8stepu
fxch %st(2)
fadds sdivz8stepu
fxch %st(2)
flds tdivz8stepu
faddp %st(0),%st(2)
flds fp_64k
fdiv %st(1),%st(0) // z = 1/1/z
// this is what we've gone to all this trouble to
// overlap
LFDIVInFlight1:
addl s,%esi
addl t,%edx
movl C(bbextents),%ebx
movl C(bbextentt),%ebp
cmpl %ebx,%esi
ja LClampHighOrLow0
LClampReentry0:
movl %esi,s
movl pbase,%ebx
shll $16,%esi
cmpl %ebp,%edx
movl %esi,sfracf
ja LClampHighOrLow1
LClampReentry1:
movl %edx,t
movl s,%esi // sfrac = scans->sfrac;
shll $16,%edx
movl t,%eax // tfrac = scans->tfrac;
sarl $16,%esi
movl %edx,tfracf
//
// calculate the texture starting address
//
sarl $16,%eax
addl %ebx,%esi
imull C(cachewidth),%eax // (tfrac >> 16) * cachewidth
addl %eax,%esi // psource = pbase + (sfrac >> 16) +
// ((tfrac >> 16) * cachewidth);
//
// determine whether last span or not
//
cmpl $8,%ecx
jna LLastSegment
//
// not the last segment; do full 8-wide segment
//
LNotLastSegment:
//
// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to
// get there
//
// pick up after the FDIV that was left in flight previously
fld %st(0) // duplicate it
fmul %st(4),%st(0) // s = s/z * z
fxch %st(1)
fmul %st(3),%st(0) // t = t/z * z
fxch %st(1)
fistpl snext
fistpl tnext
movl snext,%eax
movl tnext,%edx
subl $8,%ecx // count off this segments' pixels
movl C(sadjust),%ebp
pushl %ecx // remember count of remaining pixels
movl C(tadjust),%ecx
addl %eax,%ebp
addl %edx,%ecx
movl C(bbextents),%eax
movl C(bbextentt),%edx
cmpl $2048,%ebp
jl LClampLow2
cmpl %eax,%ebp
ja LClampHigh2
LClampReentry2:
cmpl $2048,%ecx
jl LClampLow3
cmpl %edx,%ecx
ja LClampHigh3
LClampReentry3:
movl %ebp,snext
movl %ecx,tnext
subl s,%ebp
subl t,%ecx
//
// set up advancetable
//
movl %ecx,%eax
movl %ebp,%edx
sarl $19,%edx // sstep >>= 16;
movl C(cachewidth),%ebx
sarl $19,%eax // tstep >>= 16;
jz LIsZero
imull %ebx,%eax // (tstep >> 16) * cachewidth;
LIsZero:
addl %edx,%eax // add in sstep
// (tstep >> 16) * cachewidth + (sstep >> 16);
movl tfracf,%edx
movl %eax,advancetable+4 // advance base in t
addl %ebx,%eax // ((tstep >> 16) + 1) * cachewidth +
// (sstep >> 16);
shll $13,%ebp // left-justify sstep fractional part
movl %ebp,sstep
movl sfracf,%ebx
shll $13,%ecx // left-justify tstep fractional part
movl %eax,advancetable // advance extra in t
movl %ecx,tstep
movl pz,%ecx
movl izi,%ebp
cmpw (%ecx),%bp
jl Lp1
movb (%esi),%al // get first source texel
cmpb $(TRANSPARENT_COLOR),%al
jz Lp1
movw %bp,(%ecx)
movb %al,(%edi) // store first dest pixel
Lp1:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx // advance tfrac fractional part by tstep frac
sbbl %eax,%eax // turn tstep carry into -1 (0 if none)
addl sstep,%ebx // advance sfrac fractional part by sstep frac
adcl advancetable+4(,%eax,4),%esi // point to next source texel
cmpw 2(%ecx),%bp
jl Lp2
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp2
movw %bp,2(%ecx)
movb %al,1(%edi)
Lp2:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
cmpw 4(%ecx),%bp
jl Lp3
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp3
movw %bp,4(%ecx)
movb %al,2(%edi)
Lp3:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
cmpw 6(%ecx),%bp
jl Lp4
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp4
movw %bp,6(%ecx)
movb %al,3(%edi)
Lp4:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
cmpw 8(%ecx),%bp
jl Lp5
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp5
movw %bp,8(%ecx)
movb %al,4(%edi)
Lp5:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
//
// start FDIV for end of next segment in flight, so it can overlap
//
popl %eax
cmpl $8,%eax // more than one segment after this?
ja LSetupNotLast2 // yes
decl %eax
jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV
movl %eax,spancountminus1
fildl spancountminus1
flds C(d_zistepu) // _d_zistepu | spancountminus1
fmul %st(1),%st(0) // _d_zistepu*scm1 | scm1
flds C(d_tdivzstepu) // _d_tdivzstepu | _d_zistepu*scm1 | scm1
fmul %st(2),%st(0) // _d_tdivzstepu*scm1 | _d_zistepu*scm1 | scm1
fxch %st(1) // _d_zistepu*scm1 | _d_tdivzstepu*scm1 | scm1
faddp %st(0),%st(3) // _d_tdivzstepu*scm1 | scm1
fxch %st(1) // scm1 | _d_tdivzstepu*scm1
fmuls C(d_sdivzstepu) // _d_sdivzstepu*scm1 | _d_tdivzstepu*scm1
fxch %st(1) // _d_tdivzstepu*scm1 | _d_sdivzstepu*scm1
faddp %st(0),%st(3) // _d_sdivzstepu*scm1
flds fp_64k // 64k | _d_sdivzstepu*scm1
fxch %st(1) // _d_sdivzstepu*scm1 | 64k
faddp %st(0),%st(4) // 64k
fdiv %st(1),%st(0) // this is what we've gone to all this trouble to
// overlap
jmp LFDIVInFlight2
.align 4
LSetupNotLast2:
fadds zi8stepu
fxch %st(2)
fadds sdivz8stepu
fxch %st(2)
flds tdivz8stepu
faddp %st(0),%st(2)
flds fp_64k
fdiv %st(1),%st(0) // z = 1/1/z
// this is what we've gone to all this trouble to
// overlap
LFDIVInFlight2:
pushl %eax
cmpw 10(%ecx),%bp
jl Lp6
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp6
movw %bp,10(%ecx)
movb %al,5(%edi)
Lp6:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
cmpw 12(%ecx),%bp
jl Lp7
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp7
movw %bp,12(%ecx)
movb %al,6(%edi)
Lp7:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
cmpw 14(%ecx),%bp
jl Lp8
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp8
movw %bp,14(%ecx)
movb %al,7(%edi)
Lp8:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
addl $8,%edi
addl $16,%ecx
movl %edx,tfracf
movl snext,%edx
movl %ebx,sfracf
movl tnext,%ebx
movl %edx,s
movl %ebx,t
movl %ecx,pz
movl %ebp,izi
popl %ecx // retrieve count
//
// determine whether last span or not
//
cmpl $8,%ecx // are there multiple segments remaining?
ja LNotLastSegment // yes
//
// last segment of scan
//
LLastSegment:
//
// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to
// get there. The number of pixels left is variable, and we want to land on the
// last pixel, not step one past it, so we can't run into arithmetic problems
//
testl %ecx,%ecx
jz LNoSteps // just draw the last pixel and we're done
// pick up after the FDIV that was left in flight previously
fld %st(0) // duplicate it
fmul %st(4),%st(0) // s = s/z * z
fxch %st(1)
fmul %st(3),%st(0) // t = t/z * z
fxch %st(1)
fistpl snext
fistpl tnext
movl C(tadjust),%ebx
movl C(sadjust),%eax
addl snext,%eax
addl tnext,%ebx
movl C(bbextents),%ebp
movl C(bbextentt),%edx
cmpl $2048,%eax
jl LClampLow4
cmpl %ebp,%eax
ja LClampHigh4
LClampReentry4:
movl %eax,snext
cmpl $2048,%ebx
jl LClampLow5
cmpl %edx,%ebx
ja LClampHigh5
LClampReentry5:
cmpl $1,%ecx // don't bother
je LOnlyOneStep // if two pixels in segment, there's only one step,
// of the segment length
subl s,%eax
subl t,%ebx
addl %eax,%eax // convert to 15.17 format so multiply by 1.31
addl %ebx,%ebx // reciprocal yields 16.48
imull reciprocal_table-8(,%ecx,4) // sstep = (snext - s) / (spancount-1)
movl %edx,%ebp
movl %ebx,%eax
imull reciprocal_table-8(,%ecx,4) // tstep = (tnext - t) / (spancount-1)
LSetEntryvec:
//
// set up advancetable
//
movl spr8entryvec_table(,%ecx,4),%ebx
movl %edx,%eax
pushl %ebx // entry point into code for RET later
movl %ebp,%ecx
sarl $16,%ecx // sstep >>= 16;
movl C(cachewidth),%ebx
sarl $16,%edx // tstep >>= 16;
jz LIsZeroLast
imull %ebx,%edx // (tstep >> 16) * cachewidth;
LIsZeroLast:
addl %ecx,%edx // add in sstep
// (tstep >> 16) * cachewidth + (sstep >> 16);
movl tfracf,%ecx
movl %edx,advancetable+4 // advance base in t
addl %ebx,%edx // ((tstep >> 16) + 1) * cachewidth +
// (sstep >> 16);
shll $16,%ebp // left-justify sstep fractional part
movl sfracf,%ebx
shll $16,%eax // left-justify tstep fractional part
movl %edx,advancetable // advance extra in t
movl %eax,tstep
movl %ebp,sstep
movl %ecx,%edx
movl pz,%ecx
movl izi,%ebp
ret // jump to the number-of-pixels handler
//----------------------------------------
LNoSteps:
movl pz,%ecx
subl $7,%edi // adjust for hardwired offset
subl $14,%ecx
jmp LEndSpan
LOnlyOneStep:
subl s,%eax
subl t,%ebx
movl %eax,%ebp
movl %ebx,%edx
jmp LSetEntryvec
//----------------------------------------
.globl Spr8Entry2_8
Spr8Entry2_8:
subl $6,%edi // adjust for hardwired offsets
subl $12,%ecx
movb (%esi),%al
jmp LLEntry2_8
//----------------------------------------
.globl Spr8Entry3_8
Spr8Entry3_8:
subl $5,%edi // adjust for hardwired offsets
subl $10,%ecx
jmp LLEntry3_8
//----------------------------------------
.globl Spr8Entry4_8
Spr8Entry4_8:
subl $4,%edi // adjust for hardwired offsets
subl $8,%ecx
jmp LLEntry4_8
//----------------------------------------
.globl Spr8Entry5_8
Spr8Entry5_8:
subl $3,%edi // adjust for hardwired offsets
subl $6,%ecx
jmp LLEntry5_8
//----------------------------------------
.globl Spr8Entry6_8
Spr8Entry6_8:
subl $2,%edi // adjust for hardwired offsets
subl $4,%ecx
jmp LLEntry6_8
//----------------------------------------
.globl Spr8Entry7_8
Spr8Entry7_8:
decl %edi // adjust for hardwired offsets
subl $2,%ecx
jmp LLEntry7_8
//----------------------------------------
.globl Spr8Entry8_8
Spr8Entry8_8:
cmpw (%ecx),%bp
jl Lp9
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp9
movw %bp,(%ecx)
movb %al,(%edi)
Lp9:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry7_8:
cmpw 2(%ecx),%bp
jl Lp10
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp10
movw %bp,2(%ecx)
movb %al,1(%edi)
Lp10:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry6_8:
cmpw 4(%ecx),%bp
jl Lp11
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp11
movw %bp,4(%ecx)
movb %al,2(%edi)
Lp11:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry5_8:
cmpw 6(%ecx),%bp
jl Lp12
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp12
movw %bp,6(%ecx)
movb %al,3(%edi)
Lp12:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry4_8:
cmpw 8(%ecx),%bp
jl Lp13
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp13
movw %bp,8(%ecx)
movb %al,4(%edi)
Lp13:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry3_8:
cmpw 10(%ecx),%bp
jl Lp14
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp14
movw %bp,10(%ecx)
movb %al,5(%edi)
Lp14:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LLEntry2_8:
cmpw 12(%ecx),%bp
jl Lp15
movb (%esi),%al
cmpb $(TRANSPARENT_COLOR),%al
jz Lp15
movw %bp,12(%ecx)
movb %al,6(%edi)
Lp15:
addl izistep,%ebp
adcl $0,%ebp
addl tstep,%edx
sbbl %eax,%eax
addl sstep,%ebx
adcl advancetable+4(,%eax,4),%esi
LEndSpan:
cmpw 14(%ecx),%bp
jl Lp16
movb (%esi),%al // load first texel in segment
cmpb $(TRANSPARENT_COLOR),%al
jz Lp16
movw %bp,14(%ecx)
movb %al,7(%edi)
Lp16:
//
// clear s/z, t/z, 1/z from FP stack
//
fstp %st(0)
fstp %st(0)
fstp %st(0)
popl %ebx // restore spans pointer
LNextSpan:
addl $(sspan_t_size),%ebx // point to next span
movl sspan_t_count(%ebx),%ecx
cmpl $0,%ecx // any more spans?
jg LSpanLoop // yes
jz LNextSpan // yes, but this one's empty
popl %ebx // restore register variables
popl %esi
popl %edi
popl %ebp // restore the caller's stack frame
ret
#endif // id386

442
QW/client/d_sprite.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_sprite.c: software top-level rasterization driver module for drawing
// sprites
#include "quakedef.h"
#include "d_local.h"
static int sprite_height;
static int minindex, maxindex;
static sspan_t *sprite_spans;
#if !id386
/*
=====================
D_SpriteDrawSpans
=====================
*/
void D_SpriteDrawSpans (sspan_t *pspan)
{
int count, spancount, izistep;
int izi;
byte *pbase, *pdest;
fixed16_t s, t, snext, tnext, sstep, tstep;
float sdivz, tdivz, zi, z, du, dv, spancountminus1;
float sdivz8stepu, tdivz8stepu, zi8stepu;
byte btemp;
short *pz;
sstep = 0; // keep compiler happy
tstep = 0; // ditto
pbase = cacheblock;
sdivz8stepu = d_sdivzstepu * 8;
tdivz8stepu = d_tdivzstepu * 8;
zi8stepu = d_zistepu * 8;
// we count on FP exceptions being turned off to avoid range problems
izistep = (int)(d_zistepu * 0x8000 * 0x10000);
do
{
pdest = (byte *)d_viewbuffer + (screenwidth * pspan->v) + pspan->u;
pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u;
count = pspan->count;
if (count <= 0)
goto NextSpan;
// calculate the initial s/z, t/z, 1/z, s, and t and clamp
du = (float)pspan->u;
dv = (float)pspan->v;
sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu;
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
// we count on FP exceptions being turned off to avoid range problems
izi = (int)(zi * 0x8000 * 0x10000);
s = (int)(sdivz * z) + sadjust;
if (s > bbextents)
s = bbextents;
else if (s < 0)
s = 0;
t = (int)(tdivz * z) + tadjust;
if (t > bbextentt)
t = bbextentt;
else if (t < 0)
t = 0;
do
{
// calculate s and t at the far end of the span
if (count >= 8)
spancount = 8;
else
spancount = count;
count -= spancount;
if (count)
{
// calculate s/z, t/z, zi->fixed s and t at far end of span,
// calculate s and t steps across span by shifting
sdivz += sdivz8stepu;
tdivz += tdivz8stepu;
zi += zi8stepu;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 8)
snext = 8; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 8)
tnext = 8; // guard against round-off error on <0 steps
sstep = (snext - s) >> 3;
tstep = (tnext - t) >> 3;
}
else
{
// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
// can't step off polygon), clamp, calculate s and t steps across
// span by division, biasing steps low so we don't run off the
// texture
spancountminus1 = (float)(spancount - 1);
sdivz += d_sdivzstepu * spancountminus1;
tdivz += d_tdivzstepu * spancountminus1;
zi += d_zistepu * spancountminus1;
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
snext = (int)(sdivz * z) + sadjust;
if (snext > bbextents)
snext = bbextents;
else if (snext < 8)
snext = 8; // prevent round-off error on <0 steps from
// from causing overstepping & running off the
// edge of the texture
tnext = (int)(tdivz * z) + tadjust;
if (tnext > bbextentt)
tnext = bbextentt;
else if (tnext < 8)
tnext = 8; // guard against round-off error on <0 steps
if (spancount > 1)
{
sstep = (snext - s) / (spancount - 1);
tstep = (tnext - t) / (spancount - 1);
}
}
do
{
btemp = *(pbase + (s >> 16) + (t >> 16) * cachewidth);
if (btemp != 255)
{
if (*pz <= (izi >> 16))
{
*pz = izi >> 16;
*pdest = btemp;
}
}
izi += izistep;
pdest++;
pz++;
s += sstep;
t += tstep;
} while (--spancount > 0);
s = snext;
t = tnext;
} while (count > 0);
NextSpan:
pspan++;
} while (pspan->count != DS_SPAN_LIST_END);
}
#endif
/*
=====================
D_SpriteScanLeftEdge
=====================
*/
void D_SpriteScanLeftEdge (void)
{
int i, v, itop, ibottom, lmaxindex;
emitpoint_t *pvert, *pnext;
sspan_t *pspan;
float du, dv, vtop, vbottom, slope;
fixed16_t u, u_step;
pspan = sprite_spans;
i = minindex;
if (i == 0)
i = r_spritedesc.nump;
lmaxindex = maxindex;
if (lmaxindex == 0)
lmaxindex = r_spritedesc.nump;
vtop = ceil (r_spritedesc.pverts[i].v);
do
{
pvert = &r_spritedesc.pverts[i];
pnext = pvert - 1;
vbottom = ceil (pnext->v);
if (vtop < vbottom)
{
du = pnext->u - pvert->u;
dv = pnext->v - pvert->v;
slope = du / dv;
u_step = (int)(slope * 0x10000);
// adjust u to ceil the integer portion
u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) +
(0x10000 - 1);
itop = (int)vtop;
ibottom = (int)vbottom;
for (v=itop ; v<ibottom ; v++)
{
pspan->u = u >> 16;
pspan->v = v;
u += u_step;
pspan++;
}
}
vtop = vbottom;
i--;
if (i == 0)
i = r_spritedesc.nump;
} while (i != lmaxindex);
}
/*
=====================
D_SpriteScanRightEdge
=====================
*/
void D_SpriteScanRightEdge (void)
{
int i, v, itop, ibottom;
emitpoint_t *pvert, *pnext;
sspan_t *pspan;
float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext;
fixed16_t u, u_step;
pspan = sprite_spans;
i = minindex;
vvert = r_spritedesc.pverts[i].v;
if (vvert < r_refdef.fvrecty_adj)
vvert = r_refdef.fvrecty_adj;
if (vvert > r_refdef.fvrectbottom_adj)
vvert = r_refdef.fvrectbottom_adj;
vtop = ceil (vvert);
do
{
pvert = &r_spritedesc.pverts[i];
pnext = pvert + 1;
vnext = pnext->v;
if (vnext < r_refdef.fvrecty_adj)
vnext = r_refdef.fvrecty_adj;
if (vnext > r_refdef.fvrectbottom_adj)
vnext = r_refdef.fvrectbottom_adj;
vbottom = ceil (vnext);
if (vtop < vbottom)
{
uvert = pvert->u;
if (uvert < r_refdef.fvrectx_adj)
uvert = r_refdef.fvrectx_adj;
if (uvert > r_refdef.fvrectright_adj)
uvert = r_refdef.fvrectright_adj;
unext = pnext->u;
if (unext < r_refdef.fvrectx_adj)
unext = r_refdef.fvrectx_adj;
if (unext > r_refdef.fvrectright_adj)
unext = r_refdef.fvrectright_adj;
du = unext - uvert;
dv = vnext - vvert;
slope = du / dv;
u_step = (int)(slope * 0x10000);
// adjust u to ceil the integer portion
u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) +
(0x10000 - 1);
itop = (int)vtop;
ibottom = (int)vbottom;
for (v=itop ; v<ibottom ; v++)
{
pspan->count = (u >> 16) - pspan->u;
u += u_step;
pspan++;
}
}
vtop = vbottom;
vvert = vnext;
i++;
if (i == r_spritedesc.nump)
i = 0;
} while (i != maxindex);
pspan->count = DS_SPAN_LIST_END; // mark the end of the span list
}
/*
=====================
D_SpriteCalculateGradients
=====================
*/
void D_SpriteCalculateGradients (void)
{
vec3_t p_normal, p_saxis, p_taxis, p_temp1;
float distinv;
TransformVector (r_spritedesc.vpn, p_normal);
TransformVector (r_spritedesc.vright, p_saxis);
TransformVector (r_spritedesc.vup, p_taxis);
VectorInverse (p_taxis);
distinv = 1.0 / (-DotProduct (modelorg, r_spritedesc.vpn));
d_sdivzstepu = p_saxis[0] * xscaleinv;
d_tdivzstepu = p_taxis[0] * xscaleinv;
d_sdivzstepv = -p_saxis[1] * yscaleinv;
d_tdivzstepv = -p_taxis[1] * yscaleinv;
d_zistepu = p_normal[0] * xscaleinv * distinv;
d_zistepv = -p_normal[1] * yscaleinv * distinv;
d_sdivzorigin = p_saxis[2] - xcenter * d_sdivzstepu -
ycenter * d_sdivzstepv;
d_tdivzorigin = p_taxis[2] - xcenter * d_tdivzstepu -
ycenter * d_tdivzstepv;
d_ziorigin = p_normal[2] * distinv - xcenter * d_zistepu -
ycenter * d_zistepv;
TransformVector (modelorg, p_temp1);
sadjust = ((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) -
(-(cachewidth >> 1) << 16);
tadjust = ((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) -
(-(sprite_height >> 1) << 16);
// -1 (-epsilon) so we never wander off the edge of the texture
bbextents = (cachewidth << 16) - 1;
bbextentt = (sprite_height << 16) - 1;
}
/*
=====================
D_DrawSprite
=====================
*/
void D_DrawSprite (void)
{
int i, nump;
float ymin, ymax;
emitpoint_t *pverts;
sspan_t spans[MAXHEIGHT+1];
sprite_spans = spans;
// find the top and bottom vertices, and make sure there's at least one scan to
// draw
ymin = 999999.9;
ymax = -999999.9;
pverts = r_spritedesc.pverts;
for (i=0 ; i<r_spritedesc.nump ; i++)
{
if (pverts->v < ymin)
{
ymin = pverts->v;
minindex = i;
}
if (pverts->v > ymax)
{
ymax = pverts->v;
maxindex = i;
}
pverts++;
}
ymin = ceil (ymin);
ymax = ceil (ymax);
if (ymin >= ymax)
return; // doesn't cross any scans at all
cachewidth = r_spritedesc.pspriteframe->width;
sprite_height = r_spritedesc.pspriteframe->height;
cacheblock = (byte *)&r_spritedesc.pspriteframe->pixels[0];
// copy the first vertex to the last vertex, so we don't have to deal with
// wrapping
nump = r_spritedesc.nump;
pverts = r_spritedesc.pverts;
pverts[nump] = pverts[0];
D_SpriteCalculateGradients ();
D_SpriteScanLeftEdge ();
D_SpriteScanRightEdge ();
D_SpriteDrawSpans (sprite_spans);
}

338
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_surf.c: rasterization driver surface heap manager
#include "quakedef.h"
#include "d_local.h"
#include "r_local.h"
float surfscale;
qboolean r_cache_thrash; // set if surface cache is thrashing
int sc_size;
surfcache_t *sc_rover, *sc_base;
#define GUARDSIZE 4
int D_SurfaceCacheForRes (int width, int height)
{
int size, pix;
if (COM_CheckParm ("-surfcachesize"))
{
size = Q_atoi(com_argv[COM_CheckParm("-surfcachesize")+1]) * 1024;
return size;
}
size = SURFCACHE_SIZE_AT_320X200;
pix = width*height;
if (pix > 64000)
size += (pix-64000)*3;
return size;
}
void D_CheckCacheGuard (void)
{
byte *s;
int i;
s = (byte *)sc_base + sc_size;
for (i=0 ; i<GUARDSIZE ; i++)
if (s[i] != (byte)i)
Sys_Error ("D_CheckCacheGuard: failed");
}
void D_ClearCacheGuard (void)
{
byte *s;
int i;
s = (byte *)sc_base + sc_size;
for (i=0 ; i<GUARDSIZE ; i++)
s[i] = (byte)i;
}
/*
================
D_InitCaches
================
*/
void D_InitCaches (void *buffer, int size)
{
// if (!msg_suppress_1)
// Con_Printf ("%ik surface cache\n", size/1024);
sc_size = size - GUARDSIZE;
sc_base = (surfcache_t *)buffer;
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
D_ClearCacheGuard ();
}
/*
==================
D_FlushCaches
==================
*/
void D_FlushCaches (void)
{
surfcache_t *c;
if (!sc_base)
return;
for (c = sc_base ; c ; c = c->next)
{
if (c->owner)
*c->owner = NULL;
}
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
}
/*
=================
D_SCAlloc
=================
*/
surfcache_t *D_SCAlloc (int width, int size)
{
surfcache_t *new;
qboolean wrapped_this_time;
if ((width < 0) || (width > 256))
Sys_Error ("D_SCAlloc: bad cache width %d\n", width);
if ((size <= 0) || (size > 0x10000))
Sys_Error ("D_SCAlloc: bad cache size %d\n", size);
#ifdef __alpha__
size = (int)((long)&((surfcache_t *)0)->data[size]);
#else
size = (int)&((surfcache_t *)0)->data[size];
#endif
size = (size + 3) & ~3;
if (size > sc_size)
Sys_Error ("D_SCAlloc: %i > cache size",size);
// if there is not size bytes after the rover, reset to the start
wrapped_this_time = false;
if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size)
{
if (sc_rover)
{
wrapped_this_time = true;
}
sc_rover = sc_base;
}
// colect and free surfcache_t blocks until the rover block is large enough
new = sc_rover;
if (sc_rover->owner)
*sc_rover->owner = NULL;
while (new->size < size)
{
// free another
sc_rover = sc_rover->next;
if (!sc_rover)
Sys_Error ("D_SCAlloc: hit the end of memory");
if (sc_rover->owner)
*sc_rover->owner = NULL;
new->size += sc_rover->size;
new->next = sc_rover->next;
}
// create a fragment out of any leftovers
if (new->size - size > 256)
{
sc_rover = (surfcache_t *)( (byte *)new + size);
sc_rover->size = new->size - size;
sc_rover->next = new->next;
sc_rover->width = 0;
sc_rover->owner = NULL;
new->next = sc_rover;
new->size = size;
}
else
sc_rover = new->next;
new->width = width;
// DEBUG
if (width > 0)
new->height = (size - sizeof(*new) + sizeof(new->data)) / width;
new->owner = NULL; // should be set properly after return
if (d_roverwrapped)
{
if (wrapped_this_time || (sc_rover >= d_initial_rover))
r_cache_thrash = true;
}
else if (wrapped_this_time)
{
d_roverwrapped = true;
}
D_CheckCacheGuard (); // DEBUG
return new;
}
/*
=================
D_SCDump
=================
*/
void D_SCDump (void)
{
surfcache_t *test;
for (test = sc_base ; test ; test = test->next)
{
if (test == sc_rover)
Sys_Printf ("ROVER:\n");
printf ("%p : %i bytes %i width\n",test, test->size, test->width);
}
}
//=============================================================================
// if the num is not a power of 2, assume it will not repeat
int MaskForNum (int num)
{
if (num==128)
return 127;
if (num==64)
return 63;
if (num==32)
return 31;
if (num==16)
return 15;
return 255;
}
int D_log2 (int num)
{
int c;
c = 0;
while (num>>=1)
c++;
return c;
}
//=============================================================================
/*
================
D_CacheSurface
================
*/
surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel)
{
surfcache_t *cache;
//
// if the surface is animating or flashing, flush the cache
//
r_drawsurf.texture = R_TextureAnimation (surface->texinfo->texture);
r_drawsurf.lightadj[0] = d_lightstylevalue[surface->styles[0]];
r_drawsurf.lightadj[1] = d_lightstylevalue[surface->styles[1]];
r_drawsurf.lightadj[2] = d_lightstylevalue[surface->styles[2]];
r_drawsurf.lightadj[3] = d_lightstylevalue[surface->styles[3]];
//
// see if the cache holds apropriate data
//
cache = surface->cachespots[miplevel];
if (cache && !cache->dlight && surface->dlightframe != r_framecount
&& cache->texture == r_drawsurf.texture
&& cache->lightadj[0] == r_drawsurf.lightadj[0]
&& cache->lightadj[1] == r_drawsurf.lightadj[1]
&& cache->lightadj[2] == r_drawsurf.lightadj[2]
&& cache->lightadj[3] == r_drawsurf.lightadj[3] )
return cache;
//
// determine shape of surface
//
surfscale = 1.0 / (1<<miplevel);
r_drawsurf.surfmip = miplevel;
r_drawsurf.surfwidth = surface->extents[0] >> miplevel;
r_drawsurf.rowbytes = r_drawsurf.surfwidth;
r_drawsurf.surfheight = surface->extents[1] >> miplevel;
//
// allocate memory if needed
//
if (!cache) // if a texture just animated, don't reallocate it
{
cache = D_SCAlloc (r_drawsurf.surfwidth,
r_drawsurf.surfwidth * r_drawsurf.surfheight);
surface->cachespots[miplevel] = cache;
cache->owner = &surface->cachespots[miplevel];
cache->mipscale = surfscale;
}
if (surface->dlightframe == r_framecount)
cache->dlight = 1;
else
cache->dlight = 0;
r_drawsurf.surfdat = (pixel_t *)cache->data;
cache->texture = r_drawsurf.texture;
cache->lightadj[0] = r_drawsurf.lightadj[0];
cache->lightadj[1] = r_drawsurf.lightadj[1];
cache->lightadj[2] = r_drawsurf.lightadj[2];
cache->lightadj[3] = r_drawsurf.lightadj[3];
//
// draw and light the surface texture
//
r_drawsurf.surf = surface;
c_surf++;
R_DrawSurface ();
return surface->cachespots[miplevel];
}

50
QW/client/d_vars.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_vars.c: global refresh variables
#if !id386
#include "quakedef.h"
// all global and static refresh variables are collected in a contiguous block
// to avoid cache conflicts.
//-------------------------------------------------------
// global refresh variables
//-------------------------------------------------------
// FIXME: make into one big structure, like cl or sv
// FIXME: do separately for refresh engine and driver
float d_sdivzstepu, d_tdivzstepu, d_zistepu;
float d_sdivzstepv, d_tdivzstepv, d_zistepv;
float d_sdivzorigin, d_tdivzorigin, d_ziorigin;
fixed16_t sadjust, tadjust, bbextents, bbextentt;
pixel_t *cacheblock;
int cachewidth;
pixel_t *d_viewbuffer;
short *d_pzbuffer;
unsigned int d_zrowbytes;
unsigned int d_zwidth;
#endif // !id386

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.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_DATA SEGMENT
align 4
public _d_sdivzstepu
public _d_tdivzstepu
public _d_zistepu
public _d_sdivzstepv
public _d_tdivzstepv
public _d_zistepv
public _d_sdivzorigin
public _d_tdivzorigin
public _d_ziorigin
_d_sdivzstepu dd 0
_d_tdivzstepu dd 0
_d_zistepu dd 0
_d_sdivzstepv dd 0
_d_tdivzstepv dd 0
_d_zistepv dd 0
_d_sdivzorigin dd 0
_d_tdivzorigin dd 0
_d_ziorigin dd 0
public _sadjust
public _tadjust
public _bbextents
public _bbextentt
_sadjust dd 0
_tadjust dd 0
_bbextents dd 0
_bbextentt dd 0
public _cacheblock
public _d_viewbuffer
public _cachewidth
public _d_pzbuffer
public _d_zrowbytes
public _d_zwidth
_cacheblock dd 0
_cachewidth dd 0
_d_viewbuffer dd 0
_d_pzbuffer dd 0
_d_zrowbytes dd 0
_d_zwidth dd 0
public izi
izi dd 0
public pbase, s, t, sfracf, tfracf, snext, tnext
public spancountminus1, zi16stepu, sdivz16stepu, tdivz16stepu
public zi8stepu, sdivz8stepu, tdivz8stepu, pz
s dd 0
t dd 0
snext dd 0
tnext dd 0
sfracf dd 0
tfracf dd 0
pbase dd 0
zi8stepu dd 0
sdivz8stepu dd 0
tdivz8stepu dd 0
zi16stepu dd 0
sdivz16stepu dd 0
tdivz16stepu dd 0
spancountminus1 dd 0
pz dd 0
public izistep
izistep dd 0
public reciprocal_table_16, entryvec_table_16
reciprocal_table_16 dd 040000000h, 02aaaaaaah, 020000000h
dd 019999999h, 015555555h, 012492492h
dd 010000000h, 0e38e38eh, 0ccccccch, 0ba2e8bah
dd 0aaaaaaah, 09d89d89h, 09249249h, 08888888h
externdef Entry2_16:dword
externdef Entry3_16:dword
externdef Entry4_16:dword
externdef Entry5_16:dword
externdef Entry6_16:dword
externdef Entry7_16:dword
externdef Entry8_16:dword
externdef Entry9_16:dword
externdef Entry10_16:dword
externdef Entry11_16:dword
externdef Entry12_16:dword
externdef Entry13_16:dword
externdef Entry14_16:dword
externdef Entry15_16:dword
externdef Entry16_16:dword
entryvec_table_16 dd 0, Entry2_16, Entry3_16, Entry4_16
dd Entry5_16, Entry6_16, Entry7_16, Entry8_16
dd Entry9_16, Entry10_16, Entry11_16, Entry12_16
dd Entry13_16, Entry14_16, Entry15_16, Entry16_16
public DP_Count, DP_u, DP_v, DP_32768, DP_Color, DP_Pix, DP_EntryTable
DP_Count dd 0
DP_u dd 0
DP_v dd 0
DP_32768 dd 32768.0
DP_Color dd 0
DP_Pix dd 0
externdef DP_1x1:dword
externdef DP_2x2:dword
externdef DP_3x3:dword
externdef DP_4x4:dword
DP_EntryTable dd DP_1x1, DP_2x2, DP_3x3, DP_4x4
public advancetable, sstep, tstep, pspantemp, counttemp, jumptemp
advancetable dd 0, 0
sstep dd 0
tstep dd 0
pspantemp dd 0
counttemp dd 0
jumptemp dd 0
public reciprocal_table, entryvec_table
reciprocal_table dd 040000000h, 02aaaaaaah, 020000000h
dd 019999999h, 015555555h, 012492492h
externdef Entry2_8:dword
externdef Entry3_8:dword
externdef Entry4_8:dword
externdef Entry5_8:dword
externdef Entry6_8:dword
externdef Entry7_8:dword
externdef Entry8_8:dword
entryvec_table dd 0, Entry2_8, Entry3_8, Entry4_8
dd Entry5_8, Entry6_8, Entry7_8, Entry8_8
externdef Spr8Entry2_8:dword
externdef Spr8Entry3_8:dword
externdef Spr8Entry4_8:dword
externdef Spr8Entry5_8:dword
externdef Spr8Entry6_8:dword
externdef Spr8Entry7_8:dword
externdef Spr8Entry8_8:dword
public spr8entryvec_table
spr8entryvec_table dd 0, Spr8Entry2_8, Spr8Entry3_8, Spr8Entry4_8
dd Spr8Entry5_8, Spr8Entry6_8, Spr8Entry7_8, Spr8Entry8_8
_DATA ENDS
END

213
QW/client/d_varsa.s Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// d_varsa.s
//
#include "asm_i386.h"
#include "quakeasm.h"
#include "asm_draw.h"
#include "d_ifacea.h"
#if id386
.data
//-------------------------------------------------------
// global refresh variables
//-------------------------------------------------------
// FIXME: put all refresh variables into one contiguous block. Make into one
// big structure, like cl or sv?
.align 4
.globl C(d_sdivzstepu)
.globl C(d_tdivzstepu)
.globl C(d_zistepu)
.globl C(d_sdivzstepv)
.globl C(d_tdivzstepv)
.globl C(d_zistepv)
.globl C(d_sdivzorigin)
.globl C(d_tdivzorigin)
.globl C(d_ziorigin)
C(d_sdivzstepu): .single 0
C(d_tdivzstepu): .single 0
C(d_zistepu): .single 0
C(d_sdivzstepv): .single 0
C(d_tdivzstepv): .single 0
C(d_zistepv): .single 0
C(d_sdivzorigin): .single 0
C(d_tdivzorigin): .single 0
C(d_ziorigin): .single 0
.globl C(sadjust)
.globl C(tadjust)
.globl C(bbextents)
.globl C(bbextentt)
C(sadjust): .long 0
C(tadjust): .long 0
C(bbextents): .long 0
C(bbextentt): .long 0
.globl C(cacheblock)
.globl C(d_viewbuffer)
.globl C(cachewidth)
.globl C(d_pzbuffer)
.globl C(d_zrowbytes)
.globl C(d_zwidth)
C(cacheblock): .long 0
C(cachewidth): .long 0
C(d_viewbuffer): .long 0
C(d_pzbuffer): .long 0
C(d_zrowbytes): .long 0
C(d_zwidth): .long 0
//-------------------------------------------------------
// ASM-only variables
//-------------------------------------------------------
.globl izi
izi: .long 0
.globl pbase, s, t, sfracf, tfracf, snext, tnext
.globl spancountminus1, zi16stepu, sdivz16stepu, tdivz16stepu
.globl zi8stepu, sdivz8stepu, tdivz8stepu, pz
s: .long 0
t: .long 0
snext: .long 0
tnext: .long 0
sfracf: .long 0
tfracf: .long 0
pbase: .long 0
zi8stepu: .long 0
sdivz8stepu: .long 0
tdivz8stepu: .long 0
zi16stepu: .long 0
sdivz16stepu: .long 0
tdivz16stepu: .long 0
spancountminus1: .long 0
pz: .long 0
.globl izistep
izistep: .long 0
//-------------------------------------------------------
// local variables for d_draw16.s
//-------------------------------------------------------
.globl reciprocal_table_16, entryvec_table_16
// 1/2, 1/3, 1/4, 1/5, 1/6, 1/7, 1/8, 1/9, 1/10, 1/11, 1/12, 1/13,
// 1/14, and 1/15 in 0.32 form
reciprocal_table_16: .long 0x40000000, 0x2aaaaaaa, 0x20000000
.long 0x19999999, 0x15555555, 0x12492492
.long 0x10000000, 0xe38e38e, 0xccccccc, 0xba2e8ba
.long 0xaaaaaaa, 0x9d89d89, 0x9249249, 0x8888888
#ifndef NeXT
.extern Entry2_16
.extern Entry3_16
.extern Entry4_16
.extern Entry5_16
.extern Entry6_16
.extern Entry7_16
.extern Entry8_16
.extern Entry9_16
.extern Entry10_16
.extern Entry11_16
.extern Entry12_16
.extern Entry13_16
.extern Entry14_16
.extern Entry15_16
.extern Entry16_16
#endif
entryvec_table_16: .long 0, Entry2_16, Entry3_16, Entry4_16
.long Entry5_16, Entry6_16, Entry7_16, Entry8_16
.long Entry9_16, Entry10_16, Entry11_16, Entry12_16
.long Entry13_16, Entry14_16, Entry15_16, Entry16_16
//-------------------------------------------------------
// local variables for d_parta.s
//-------------------------------------------------------
.globl DP_Count, DP_u, DP_v, DP_32768, DP_Color, DP_Pix, DP_EntryTable
DP_Count: .long 0
DP_u: .long 0
DP_v: .long 0
DP_32768: .single 32768.0
DP_Color: .long 0
DP_Pix: .long 0
#ifndef NeXT
.extern DP_1x1
.extern DP_2x2
.extern DP_3x3
.extern DP_4x4
#endif
DP_EntryTable: .long DP_1x1, DP_2x2, DP_3x3, DP_4x4
//
// advancetable is 8 bytes, but points to the middle of that range so negative
// offsets will work
//
.globl advancetable, sstep, tstep, pspantemp, counttemp, jumptemp
advancetable: .long 0, 0
sstep: .long 0
tstep: .long 0
pspantemp: .long 0
counttemp: .long 0
jumptemp: .long 0
// 1/2, 1/3, 1/4, 1/5, 1/6, and 1/7 in 0.32 form
.globl reciprocal_table, entryvec_table
reciprocal_table: .long 0x40000000, 0x2aaaaaaa, 0x20000000
.long 0x19999999, 0x15555555, 0x12492492
#ifndef NeXT
.extern Entry2_8
.extern Entry3_8
.extern Entry4_8
.extern Entry5_8
.extern Entry6_8
.extern Entry7_8
.extern Entry8_8
#endif
entryvec_table: .long 0, Entry2_8, Entry3_8, Entry4_8
.long Entry5_8, Entry6_8, Entry7_8, Entry8_8
#ifndef NeXT
.extern Spr8Entry2_8
.extern Spr8Entry3_8
.extern Spr8Entry4_8
.extern Spr8Entry5_8
.extern Spr8Entry6_8
.extern Spr8Entry7_8
.extern Spr8Entry8_8
#endif
.globl spr8entryvec_table
spr8entryvec_table: .long 0, Spr8Entry2_8, Spr8Entry3_8, Spr8Entry4_8
.long Spr8Entry5_8, Spr8Entry6_8, Spr8Entry7_8, Spr8Entry8_8
#endif // id386

47
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_zpoint.c: software driver module for drawing z-buffered points
#include "quakedef.h"
#include "d_local.h"
/*
=====================
D_DrawZPoint
=====================
*/
void D_DrawZPoint (void)
{
byte *pdest;
short *pz;
int izi;
pz = d_pzbuffer + (d_zwidth * r_zpointdesc.v) + r_zpointdesc.u;
pdest = d_viewbuffer + d_scantable[r_zpointdesc.v] + r_zpointdesc.u;
izi = (int)(r_zpointdesc.zi * 0x8000);
if (*pz <= izi)
{
*pz = izi;
*pdest = r_zpointdesc.color;
}
}

118
QW/client/docs.txt Normal file
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The QuakeWorld connection process:
---------------------------------
servercount
Each time a server changes maps, it will bump the servercount variable. The signon
messages sent from the client to the server will include a servercount, and if the
server detects that it has changed levels while the client is in the process of
connecting, the client connection process will be restarted.
svc_skinlist
MAX_SIGNON_BUFFERS...
+attack;wait : this both does the attack and prints a chat?
put frag counts in userinfo as *frags?
no forward to server commands unless active?
changelevel / reconnect confusion
syncing the fixangle over the reliable channel with the first update
option to put the update in the reliable message?
--------------
A "connect <server>" command is executed on the client.
CL_Connect_f() disconnects from the current server if connected,
sets the current server to the new value, and sends the first connection packet.
The connection packet will be resent by CL_CheckForResend() every two seconds until the server connects.
A connection packet is an out of band packet containing "connect <userinfo>" with userinfo quoted.
--------------
The server receives the OOB message in SVC_DirectConnect()
It can respond with an OOB client print of "banned" or "server is full" if the client
cannot enter the game.
If the client can get in, the server will initialize a new client_t structure with a
netchan_t, and respond with an OOB message containing S2C_CONNECTION. Further
communication will be through sequenced netchan_t messages instead of OOB messages.
The client_t->state is set to cs_connected
--------------
if S2C_CONNECTION packet is dropped, the connect message will be resent after two
seconds and the server will recognize the address and reuse the allocated client_t FIXME:bug?)
When the client receives the S2C_CONNECTION, it initializes cls.netchan and sends
a "new" string command over the netchan to the server.
cls.state is set to ca_connected FIXME: change to cs_connected?
--------------
The "new" usercommand on the server is issued by the client every time they enter a level,
which is why none of the information is sent in the initial S2C_CONNECTION message.
"new" sends over
Before the client can begin playing in the server, the following information must be sent:
gamedir
svc_serverinfo
PROTOCOL_VERSION
servercount // for detecting when the server
gamedir // for deciding the add-on directory (qw, ctf, etc)
playernumber // the client will allways be in this slot
the qc string of world.message // usually the level's full verbose name
cdtrack
fullserverinfo
when received, the client changes state to ca_onserver. When the client receives
all the information needed to render a frame, the state will be changed to ca_active
.....
svc_soundlist
.....
svc_modellist
.....
prespawn passes the contents of the sv.signon_buffers, which hold
static entity spawning, static sound spawning, and all the entity baselines
FIXME: don't need to pass all baselines, uninitialized probs?
.....
"spawn" sends all dynamically changing state (fullclient updates, lightmaps, frags)
and ma
FIXME: 32 clients could be up to 16k in updates, which overflows the 8k packet size
FIXME: there is an updating hole between the sending of spawn data and the client
being notified
"begin"
Actually spawns the client into the world as a visible entity.
The client_t->state is set to cs_spawned, so normal datagram updates begin
-----------------------
When the first valid packetentities_t arrives at the client, cls.state is set
to ca_active, and rendering can begin.
FIXME: make sure player and packets are both valid

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// draw.h -- these are the only functions outside the refresh allowed
// to touch the vid buffer
extern qpic_t *draw_disc; // also used on sbar
void Draw_Init (void);
void Draw_Character (int x, int y, int num);
void Draw_DebugChar (char num);
void Draw_SubPic(int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height);
void Draw_Pic (int x, int y, qpic_t *pic);
void Draw_TransPic (int x, int y, qpic_t *pic);
void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation);
void Draw_ConsoleBackground (int lines);
void Draw_BeginDisc (void);
void Draw_EndDisc (void);
void Draw_TileClear (int x, int y, int w, int h);
void Draw_Fill (int x, int y, int w, int h, int c);
void Draw_FadeScreen (void);
void Draw_String (int x, int y, char *str);
void Draw_Alt_String (int x, int y, char *str);
qpic_t *Draw_PicFromWad (char *name);
qpic_t *Draw_CachePic (char *path);
void Draw_Crosshair(void);

22
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QuakeWorld
version 1.64 by id Software
Programming
John Carmack Michael Abrash
John Cash Christian Antkow
Additional Programming
Dave 'Zoid' Kirsch
Courtesy of ThreeWave Software
Jack 'morbid' Mathews
Courtesy of the QuakeSpy Team
QuakeWorld is an unsupported
product of id Software.
Quake is a trademark of Id Software,
inc., (c)1996, 1997 Id Software, inc.
All rights reserved. NIN logo is a
registered trademark licensed to
Nothing Interactive, Inc. All rights
reserved. Press y to exit

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QW/client/gl_mesh.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// gl_mesh.c: triangle model functions
#include "quakedef.h"
/*
=================================================================
ALIAS MODEL DISPLAY LIST GENERATION
=================================================================
*/
model_t *aliasmodel;
aliashdr_t *paliashdr;
qboolean used[8192];
// the command list holds counts and s/t values that are valid for
// every frame
int commands[8192];
int numcommands;
// all frames will have their vertexes rearranged and expanded
// so they are in the order expected by the command list
int vertexorder[8192];
int numorder;
int allverts, alltris;
int stripverts[128];
int striptris[128];
int stripcount;
/*
================
StripLength
================
*/
int StripLength (int starttri, int startv)
{
int m1, m2;
int j;
mtriangle_t *last, *check;
int k;
used[starttri] = 2;
last = &triangles[starttri];
stripverts[0] = last->vertindex[(startv)%3];
stripverts[1] = last->vertindex[(startv+1)%3];
stripverts[2] = last->vertindex[(startv+2)%3];
striptris[0] = starttri;
stripcount = 1;
m1 = last->vertindex[(startv+2)%3];
m2 = last->vertindex[(startv+1)%3];
// look for a matching triangle
nexttri:
for (j=starttri+1, check=&triangles[starttri+1] ; j<pheader->numtris ; j++, check++)
{
if (check->facesfront != last->facesfront)
continue;
for (k=0 ; k<3 ; k++)
{
if (check->vertindex[k] != m1)
continue;
if (check->vertindex[ (k+1)%3 ] != m2)
continue;
// this is the next part of the fan
// if we can't use this triangle, this tristrip is done
if (used[j])
goto done;
// the new edge
if (stripcount & 1)
m2 = check->vertindex[ (k+2)%3 ];
else
m1 = check->vertindex[ (k+2)%3 ];
stripverts[stripcount+2] = check->vertindex[ (k+2)%3 ];
striptris[stripcount] = j;
stripcount++;
used[j] = 2;
goto nexttri;
}
}
done:
// clear the temp used flags
for (j=starttri+1 ; j<pheader->numtris ; j++)
if (used[j] == 2)
used[j] = 0;
return stripcount;
}
/*
===========
FanLength
===========
*/
int FanLength (int starttri, int startv)
{
int m1, m2;
int j;
mtriangle_t *last, *check;
int k;
used[starttri] = 2;
last = &triangles[starttri];
stripverts[0] = last->vertindex[(startv)%3];
stripverts[1] = last->vertindex[(startv+1)%3];
stripverts[2] = last->vertindex[(startv+2)%3];
striptris[0] = starttri;
stripcount = 1;
m1 = last->vertindex[(startv+0)%3];
m2 = last->vertindex[(startv+2)%3];
// look for a matching triangle
nexttri:
for (j=starttri+1, check=&triangles[starttri+1] ; j<pheader->numtris ; j++, check++)
{
if (check->facesfront != last->facesfront)
continue;
for (k=0 ; k<3 ; k++)
{
if (check->vertindex[k] != m1)
continue;
if (check->vertindex[ (k+1)%3 ] != m2)
continue;
// this is the next part of the fan
// if we can't use this triangle, this tristrip is done
if (used[j])
goto done;
// the new edge
m2 = check->vertindex[ (k+2)%3 ];
stripverts[stripcount+2] = m2;
striptris[stripcount] = j;
stripcount++;
used[j] = 2;
goto nexttri;
}
}
done:
// clear the temp used flags
for (j=starttri+1 ; j<pheader->numtris ; j++)
if (used[j] == 2)
used[j] = 0;
return stripcount;
}
/*
================
BuildTris
Generate a list of trifans or strips
for the model, which holds for all frames
================
*/
void BuildTris (void)
{
int i, j, k;
int startv;
float s, t;
int len, bestlen, besttype;
int bestverts[1024];
int besttris[1024];
int type;
//
// build tristrips
//
numorder = 0;
numcommands = 0;
memset (used, 0, sizeof(used));
for (i=0 ; i<pheader->numtris ; i++)
{
// pick an unused triangle and start the trifan
if (used[i])
continue;
bestlen = 0;
for (type = 0 ; type < 2 ; type++)
// type = 1;
{
for (startv =0 ; startv < 3 ; startv++)
{
if (type == 1)
len = StripLength (i, startv);
else
len = FanLength (i, startv);
if (len > bestlen)
{
besttype = type;
bestlen = len;
for (j=0 ; j<bestlen+2 ; j++)
bestverts[j] = stripverts[j];
for (j=0 ; j<bestlen ; j++)
besttris[j] = striptris[j];
}
}
}
// mark the tris on the best strip as used
for (j=0 ; j<bestlen ; j++)
used[besttris[j]] = 1;
if (besttype == 1)
commands[numcommands++] = (bestlen+2);
else
commands[numcommands++] = -(bestlen+2);
for (j=0 ; j<bestlen+2 ; j++)
{
// emit a vertex into the reorder buffer
k = bestverts[j];
vertexorder[numorder++] = k;
// emit s/t coords into the commands stream
s = stverts[k].s;
t = stverts[k].t;
if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
s += pheader->skinwidth / 2; // on back side
s = (s + 0.5) / pheader->skinwidth;
t = (t + 0.5) / pheader->skinheight;
*(float *)&commands[numcommands++] = s;
*(float *)&commands[numcommands++] = t;
}
}
commands[numcommands++] = 0; // end of list marker
Con_DPrintf ("%3i tri %3i vert %3i cmd\n", pheader->numtris, numorder, numcommands);
allverts += numorder;
alltris += pheader->numtris;
}
/*
================
GL_MakeAliasModelDisplayLists
================
*/
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
{
int i, j;
int *cmds;
trivertx_t *verts;
char cache[MAX_QPATH], fullpath[MAX_OSPATH];
FILE *f;
aliasmodel = m;
paliashdr = hdr; // (aliashdr_t *)Mod_Extradata (m);
//
// look for a cached version
//
strcpy (cache, "glquake/");
COM_StripExtension (m->name+strlen("progs/"), cache+strlen("glquake/"));
strcat (cache, ".ms2");
COM_FOpenFile (cache, &f);
if (f)
{
fread (&numcommands, 4, 1, f);
fread (&numorder, 4, 1, f);
fread (&commands, numcommands * sizeof(commands[0]), 1, f);
fread (&vertexorder, numorder * sizeof(vertexorder[0]), 1, f);
fclose (f);
}
else
{
//
// build it from scratch
//
Con_Printf ("meshing %s...\n",m->name);
BuildTris (); // trifans or lists
//
// save out the cached version
//
sprintf (fullpath, "%s/%s", com_gamedir, cache);
f = fopen (fullpath, "wb");
if (!f) {
char gldir[MAX_OSPATH];
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
f = fopen (fullpath, "wb");
}
if (f)
{
fwrite (&numcommands, 4, 1, f);
fwrite (&numorder, 4, 1, f);
fwrite (&commands, numcommands * sizeof(commands[0]), 1, f);
fwrite (&vertexorder, numorder * sizeof(vertexorder[0]), 1, f);
fclose (f);
}
}
// save the data out
paliashdr->poseverts = numorder;
cmds = Hunk_Alloc (numcommands * 4);
paliashdr->commands = (byte *)cmds - (byte *)paliashdr;
memcpy (cmds, commands, numcommands * 4);
verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
* sizeof(trivertx_t) );
paliashdr->posedata = (byte *)verts - (byte *)paliashdr;
for (i=0 ; i<paliashdr->numposes ; i++)
for (j=0 ; j<numorder ; j++)
*verts++ = poseverts[i][vertexorder[j]];
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __MODEL__
#define __MODEL__
#include "modelgen.h"
#include "spritegn.h"
/*
d*_t structures are on-disk representations
m*_t structures are in-memory
*/
// entity effects
#define EF_BRIGHTFIELD 1
#define EF_MUZZLEFLASH 2
#define EF_BRIGHTLIGHT 4
#define EF_DIMLIGHT 8
#define EF_FLAG1 16
#define EF_FLAG2 32
#define EF_BLUE 64
#define EF_RED 128
/*
==============================================================================
BRUSH MODELS
==============================================================================
*/
//
// in memory representation
//
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct
{
vec3_t position;
} mvertex_t;
#define SIDE_FRONT 0
#define SIDE_BACK 1
#define SIDE_ON 2
// plane_t structure
// !!! if this is changed, it must be changed in asm_i386.h too !!!
typedef struct mplane_s
{
vec3_t normal;
float dist;
byte type; // for texture axis selection and fast side tests
byte signbits; // signx + signy<<1 + signz<<1
byte pad[2];
} mplane_t;
typedef struct texture_s
{
char name[16];
unsigned width, height;
int gl_texturenum;
struct msurface_s *texturechain; // for gl_texsort drawing
int anim_total; // total tenths in sequence ( 0 = no)
int anim_min, anim_max; // time for this frame min <=time< max
struct texture_s *anim_next; // in the animation sequence
struct texture_s *alternate_anims; // bmodels in frmae 1 use these
unsigned offsets[MIPLEVELS]; // four mip maps stored
} texture_t;
#define SURF_PLANEBACK 2
#define SURF_DRAWSKY 4
#define SURF_DRAWSPRITE 8
#define SURF_DRAWTURB 0x10
#define SURF_DRAWTILED 0x20
#define SURF_DRAWBACKGROUND 0x40
#define SURF_UNDERWATER 0x80
#define SURF_DONTWARP 0x100
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct
{
unsigned short v[2];
unsigned int cachededgeoffset;
} medge_t;
typedef struct
{
float vecs[2][4];
float mipadjust;
texture_t *texture;
int flags;
} mtexinfo_t;
#define VERTEXSIZE 7
typedef struct glpoly_s
{
struct glpoly_s *next;
struct glpoly_s *chain;
int numverts;
int flags; // for SURF_UNDERWATER
float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
} glpoly_t;
typedef struct msurface_s
{
int visframe; // should be drawn when node is crossed
mplane_t *plane;
int flags;
int firstedge; // look up in model->surfedges[], negative numbers
int numedges; // are backwards edges
short texturemins[2];
short extents[2];
int light_s, light_t; // gl lightmap coordinates
glpoly_t *polys; // multiple if warped
struct msurface_s *texturechain;
mtexinfo_t *texinfo;
// lighting info
int dlightframe;
int dlightbits;
int lightmaptexturenum;
byte styles[MAXLIGHTMAPS];
int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
qboolean cached_dlight; // true if dynamic light in cache
byte *samples; // [numstyles*surfsize]
} msurface_t;
typedef struct mnode_s
{
// common with leaf
int contents; // 0, to differentiate from leafs
int visframe; // node needs to be traversed if current
float minmaxs[6]; // for bounding box culling
struct mnode_s *parent;
// node specific
mplane_t *plane;
struct mnode_s *children[2];
unsigned short firstsurface;
unsigned short numsurfaces;
} mnode_t;
typedef struct mleaf_s
{
// common with node
int contents; // wil be a negative contents number
int visframe; // node needs to be traversed if current
float minmaxs[6]; // for bounding box culling
struct mnode_s *parent;
// leaf specific
byte *compressed_vis;
efrag_t *efrags;
msurface_t **firstmarksurface;
int nummarksurfaces;
int key; // BSP sequence number for leaf's contents
byte ambient_sound_level[NUM_AMBIENTS];
} mleaf_t;
// !!! if this is changed, it must be changed in asm_i386.h too !!!
typedef struct
{
dclipnode_t *clipnodes;
mplane_t *planes;
int firstclipnode;
int lastclipnode;
vec3_t clip_mins;
vec3_t clip_maxs;
} hull_t;
/*
==============================================================================
SPRITE MODELS
==============================================================================
*/
// FIXME: shorten these?
typedef struct mspriteframe_s
{
int width;
int height;
float up, down, left, right;
int gl_texturenum;
} mspriteframe_t;
typedef struct
{
int numframes;
float *intervals;
mspriteframe_t *frames[1];
} mspritegroup_t;
typedef struct
{
spriteframetype_t type;
mspriteframe_t *frameptr;
} mspriteframedesc_t;
typedef struct
{
int type;
int maxwidth;
int maxheight;
int numframes;
float beamlength; // remove?
void *cachespot; // remove?
mspriteframedesc_t frames[1];
} msprite_t;
/*
==============================================================================
ALIAS MODELS
Alias models are position independent, so the cache manager can move them.
==============================================================================
*/
typedef struct
{
int firstpose;
int numposes;
float interval;
trivertx_t bboxmin;
trivertx_t bboxmax;
int frame;
char name[16];
} maliasframedesc_t;
typedef struct
{
trivertx_t bboxmin;
trivertx_t bboxmax;
int frame;
} maliasgroupframedesc_t;
typedef struct
{
int numframes;
int intervals;
maliasgroupframedesc_t frames[1];
} maliasgroup_t;
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct mtriangle_s {
int facesfront;
int vertindex[3];
} mtriangle_t;
#define MAX_SKINS 32
typedef struct {
int ident;
int version;
vec3_t scale;
vec3_t scale_origin;
float boundingradius;
vec3_t eyeposition;
int numskins;
int skinwidth;
int skinheight;
int numverts;
int numtris;
int numframes;
synctype_t synctype;
int flags;
float size;
int numposes;
int poseverts;
int posedata; // numposes*poseverts trivert_t
int commands; // gl command list with embedded s/t
int gl_texturenum[MAX_SKINS][4];
maliasframedesc_t frames[1]; // variable sized
} aliashdr_t;
#define MAXALIASVERTS 1024
#define MAXALIASFRAMES 256
#define MAXALIASTRIS 2048
extern aliashdr_t *pheader;
extern stvert_t stverts[MAXALIASVERTS];
extern mtriangle_t triangles[MAXALIASTRIS];
extern trivertx_t *poseverts[MAXALIASFRAMES];
//===================================================================
//
// Whole model
//
typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
#define EF_ROCKET 1 // leave a trail
#define EF_GRENADE 2 // leave a trail
#define EF_GIB 4 // leave a trail
#define EF_ROTATE 8 // rotate (bonus items)
#define EF_TRACER 16 // green split trail
#define EF_ZOMGIB 32 // small blood trail
#define EF_TRACER2 64 // orange split trail + rotate
#define EF_TRACER3 128 // purple trail
typedef struct model_s
{
char name[MAX_QPATH];
qboolean needload; // bmodels and sprites don't cache normally
modtype_t type;
int numframes;
synctype_t synctype;
int flags;
//
// volume occupied by the model graphics
//
vec3_t mins, maxs;
float radius;
//
// solid volume for clipping
//
qboolean clipbox;
vec3_t clipmins, clipmaxs;
//
// brush model
//
int firstmodelsurface, nummodelsurfaces;
int numsubmodels;
dmodel_t *submodels;
int numplanes;
mplane_t *planes;
int numleafs; // number of visible leafs, not counting 0
mleaf_t *leafs;
int numvertexes;
mvertex_t *vertexes;
int numedges;
medge_t *edges;
int numnodes;
mnode_t *nodes;
int numtexinfo;
mtexinfo_t *texinfo;
int numsurfaces;
msurface_t *surfaces;
int numsurfedges;
int *surfedges;
int numclipnodes;
dclipnode_t *clipnodes;
int nummarksurfaces;
msurface_t **marksurfaces;
hull_t hulls[MAX_MAP_HULLS];
int numtextures;
texture_t **textures;
byte *visdata;
byte *lightdata;
char *entities;
unsigned checksum;
unsigned checksum2;
//
// additional model data
//
cache_user_t cache; // only access through Mod_Extradata
} model_t;
//============================================================================
void Mod_Init (void);
void Mod_ClearAll (void);
model_t *Mod_ForName (char *name, qboolean crash);
void *Mod_Extradata (model_t *mod); // handles caching
void Mod_TouchModel (char *name);
mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model);
#endif // __MODEL__

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// gl_ngraph.c
#include "quakedef.h"
extern byte *draw_chars; // 8*8 graphic characters
int netgraphtexture; // netgraph texture
#define NET_GRAPHHEIGHT 32
static byte ngraph_texels[NET_GRAPHHEIGHT][NET_TIMINGS];
static void R_LineGraph (int x, int h)
{
int i;
int s;
int color;
s = NET_GRAPHHEIGHT;
if (h == 10000)
color = 0x6f; // yellow
else if (h == 9999)
color = 0x4f; // red
else if (h == 9998)
color = 0xd0; // blue
else
color = 0xfe; // white
if (h>s)
h = s;
for (i=0 ; i<h ; i++)
if (i & 1)
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = 0xff;
else
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = (byte)color;
for ( ; i<s ; i++)
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = (byte)0xff;
}
void Draw_CharToNetGraph (int x, int y, int num)
{
int row, col;
byte *source;
int drawline;
int nx;
row = num>>4;
col = num&15;
source = draw_chars + (row<<10) + (col<<3);
for (drawline = 8; drawline; drawline--, y++)
{
for (nx=0 ; nx<8 ; nx++)
if (source[nx] != 255)
ngraph_texels[y][nx+x] = 0x60 + source[nx];
source += 128;
}
}
/*
==============
R_NetGraph
==============
*/
void R_NetGraph (void)
{
int a, x, i, y;
int lost;
char st[80];
unsigned ngraph_pixels[NET_GRAPHHEIGHT][NET_TIMINGS];
x = 0;
lost = CL_CalcNet();
for (a=0 ; a<NET_TIMINGS ; a++)
{
i = (cls.netchan.outgoing_sequence-a) & NET_TIMINGSMASK;
R_LineGraph (NET_TIMINGS-1-a, packet_latency[i]);
}
// now load the netgraph texture into gl and draw it
for (y = 0; y < NET_GRAPHHEIGHT; y++)
for (x = 0; x < NET_TIMINGS; x++)
ngraph_pixels[y][x] = d_8to24table[ngraph_texels[y][x]];
x = -((vid.width - 320)>>1);
y = vid.height - sb_lines - 24 - NET_GRAPHHEIGHT - 1;
M_DrawTextBox (x, y, NET_TIMINGS/8, NET_GRAPHHEIGHT/8 + 1);
y += 8;
sprintf(st, "%3i%% packet loss", lost);
Draw_String(8, y, st);
y += 8;
GL_Bind(netgraphtexture);
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format,
NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
GL_UNSIGNED_BYTE, ngraph_pixels);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
x = 8;
glColor3f (1,1,1);
glBegin (GL_QUADS);
glTexCoord2f (0, 0);
glVertex2f (x, y);
glTexCoord2f (1, 0);
glVertex2f (x+NET_TIMINGS, y);
glTexCoord2f (1, 1);
glVertex2f (x+NET_TIMINGS, y+NET_GRAPHHEIGHT);
glTexCoord2f (0, 1);
glVertex2f (x, y+NET_GRAPHHEIGHT);
glEnd ();
}

234
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_efrag.c
#include "quakedef.h"
mnode_t *r_pefragtopnode;
//===========================================================================
/*
===============================================================================
ENTITY FRAGMENT FUNCTIONS
===============================================================================
*/
efrag_t **lastlink;
vec3_t r_emins, r_emaxs;
entity_t *r_addent;
/*
================
R_RemoveEfrags
Call when removing an object from the world or moving it to another position
================
*/
void R_RemoveEfrags (entity_t *ent)
{
efrag_t *ef, *old, *walk, **prev;
ef = ent->efrag;
while (ef)
{
prev = &ef->leaf->efrags;
while (1)
{
walk = *prev;
if (!walk)
break;
if (walk == ef)
{ // remove this fragment
*prev = ef->leafnext;
break;
}
else
prev = &walk->leafnext;
}
old = ef;
ef = ef->entnext;
// put it on the free list
old->entnext = cl.free_efrags;
cl.free_efrags = old;
}
ent->efrag = NULL;
}
/*
===================
R_SplitEntityOnNode
===================
*/
void R_SplitEntityOnNode (mnode_t *node)
{
efrag_t *ef;
mplane_t *splitplane;
mleaf_t *leaf;
int sides;
if (node->contents == CONTENTS_SOLID)
{
return;
}
// add an efrag if the node is a leaf
if ( node->contents < 0)
{
if (!r_pefragtopnode)
r_pefragtopnode = node;
leaf = (mleaf_t *)node;
// grab an efrag off the free list
ef = cl.free_efrags;
if (!ef)
{
Con_Printf ("Too many efrags!\n");
return; // no free fragments...
}
cl.free_efrags = cl.free_efrags->entnext;
ef->entity = r_addent;
// add the entity link
*lastlink = ef;
lastlink = &ef->entnext;
ef->entnext = NULL;
// set the leaf links
ef->leaf = leaf;
ef->leafnext = leaf->efrags;
leaf->efrags = ef;
return;
}
// NODE_MIXED
splitplane = node->plane;
sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
if (sides == 3)
{
// split on this plane
// if this is the first splitter of this bmodel, remember it
if (!r_pefragtopnode)
r_pefragtopnode = node;
}
// recurse down the contacted sides
if (sides & 1)
R_SplitEntityOnNode (node->children[0]);
if (sides & 2)
R_SplitEntityOnNode (node->children[1]);
}
/*
===========
R_AddEfrags
===========
*/
void R_AddEfrags (entity_t *ent)
{
model_t *entmodel;
int i;
if (!ent->model)
return;
r_addent = ent;
lastlink = &ent->efrag;
r_pefragtopnode = NULL;
entmodel = ent->model;
for (i=0 ; i<3 ; i++)
{
r_emins[i] = ent->origin[i] + entmodel->mins[i];
r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
}
R_SplitEntityOnNode (cl.worldmodel->nodes);
ent->topnode = r_pefragtopnode;
}
/*
================
R_StoreEfrags
// FIXME: a lot of this goes away with edge-based
================
*/
void R_StoreEfrags (efrag_t **ppefrag)
{
entity_t *pent;
model_t *clmodel;
efrag_t *pefrag;
while ((pefrag = *ppefrag) != NULL)
{
pent = pefrag->entity;
clmodel = pent->model;
switch (clmodel->type)
{
case mod_alias:
case mod_brush:
case mod_sprite:
pent = pefrag->entity;
if ((pent->visframe != r_framecount) &&
(cl_numvisedicts < MAX_VISEDICTS))
{
cl_visedicts[cl_numvisedicts++] = *pent;
// mark that we've recorded this entity for this frame
pent->visframe = r_framecount;
}
ppefrag = &pefrag->leafnext;
break;
default:
Sys_Error ("R_StoreEfrags: Bad entity type %d\n", clmodel->type);
}
}
}

381
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_light.c
#include "quakedef.h"
int r_dlightframecount;
/*
==================
R_AnimateLight
==================
*/
void R_AnimateLight (void)
{
int i,j,k;
//
// light animations
// 'm' is normal light, 'a' is no light, 'z' is double bright
i = (int)(cl.time*10);
for (j=0 ; j<MAX_LIGHTSTYLES ; j++)
{
if (!cl_lightstyle[j].length)
{
d_lightstylevalue[j] = 256;
continue;
}
k = i % cl_lightstyle[j].length;
k = cl_lightstyle[j].map[k] - 'a';
k = k*22;
d_lightstylevalue[j] = k;
}
}
/*
=============================================================================
DYNAMIC LIGHTS BLEND RENDERING
=============================================================================
*/
void AddLightBlend (float r, float g, float b, float a2)
{
float a;
v_blend[3] = a = v_blend[3] + a2*(1-v_blend[3]);
a2 = a2/a;
v_blend[0] = v_blend[1]*(1-a2) + r*a2;
v_blend[1] = v_blend[1]*(1-a2) + g*a2;
v_blend[2] = v_blend[2]*(1-a2) + b*a2;
//Con_Printf("AddLightBlend(): %4.2f %4.2f %4.2f %4.6f\n", v_blend[0], v_blend[1], v_blend[2], v_blend[3]);
}
float bubble_sintable[17], bubble_costable[17];
void R_InitBubble() {
float a;
int i;
float *bub_sin, *bub_cos;
bub_sin = bubble_sintable;
bub_cos = bubble_costable;
for (i=16 ; i>=0 ; i--)
{
a = i/16.0 * M_PI*2;
*bub_sin++ = sin(a);
*bub_cos++ = cos(a);
}
}
void R_RenderDlight (dlight_t *light)
{
int i, j;
// float a;
vec3_t v;
float rad;
float *bub_sin, *bub_cos;
bub_sin = bubble_sintable;
bub_cos = bubble_costable;
rad = light->radius * 0.35;
VectorSubtract (light->origin, r_origin, v);
if (Length (v) < rad)
{ // view is inside the dlight
AddLightBlend (1, 0.5, 0, light->radius * 0.0003);
return;
}
glBegin (GL_TRIANGLE_FAN);
// glColor3f (0.2,0.1,0.0);
// glColor3f (0.2,0.1,0.05); // changed dimlight effect
glColor4f (light->color[0], light->color[1], light->color[2],
light->color[3]);
for (i=0 ; i<3 ; i++)
v[i] = light->origin[i] - vpn[i]*rad;
glVertex3fv (v);
glColor3f (0,0,0);
for (i=16 ; i>=0 ; i--)
{
// a = i/16.0 * M_PI*2;
for (j=0 ; j<3 ; j++)
v[j] = light->origin[j] + (vright[j]*(*bub_cos) +
+ vup[j]*(*bub_sin)) * rad;
bub_sin++;
bub_cos++;
glVertex3fv (v);
}
glEnd ();
}
/*
=============
R_RenderDlights
=============
*/
void R_RenderDlights (void)
{
int i;
dlight_t *l;
if (!gl_flashblend.value)
return;
r_dlightframecount = r_framecount + 1; // because the count hasn't
// advanced yet for this frame
glDepthMask (0);
glDisable (GL_TEXTURE_2D);
glShadeModel (GL_SMOOTH);
glEnable (GL_BLEND);
glBlendFunc (GL_ONE, GL_ONE);
l = cl_dlights;
for (i=0 ; i<MAX_DLIGHTS ; i++, l++)
{
if (l->die < cl.time || !l->radius)
continue;
R_RenderDlight (l);
}
glColor3f (1,1,1);
glDisable (GL_BLEND);
glEnable (GL_TEXTURE_2D);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask (1);
}
/*
=============================================================================
DYNAMIC LIGHTS
=============================================================================
*/
/*
=============
R_MarkLights
=============
*/
void R_MarkLights (dlight_t *light, int bit, mnode_t *node)
{
mplane_t *splitplane;
float dist;
msurface_t *surf;
int i;
if (node->contents < 0)
return;
splitplane = node->plane;
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
if (dist > light->radius)
{
R_MarkLights (light, bit, node->children[0]);
return;
}
if (dist < -light->radius)
{
R_MarkLights (light, bit, node->children[1]);
return;
}
// mark the polygons
surf = cl.worldmodel->surfaces + node->firstsurface;
for (i=0 ; i<node->numsurfaces ; i++, surf++)
{
if (surf->dlightframe != r_dlightframecount)
{
surf->dlightbits = 0;
surf->dlightframe = r_dlightframecount;
}
surf->dlightbits |= bit;
}
R_MarkLights (light, bit, node->children[0]);
R_MarkLights (light, bit, node->children[1]);
}
/*
=============
R_PushDlights
=============
*/
void R_PushDlights (void)
{
int i;
dlight_t *l;
if (gl_flashblend.value)
return;
r_dlightframecount = r_framecount + 1; // because the count hasn't
// advanced yet for this frame
l = cl_dlights;
for (i=0 ; i<MAX_DLIGHTS ; i++, l++)
{
if (l->die < cl.time || !l->radius)
continue;
R_MarkLights ( l, 1<<i, cl.worldmodel->nodes );
}
}
/*
=============================================================================
LIGHT SAMPLING
=============================================================================
*/
mplane_t *lightplane;
vec3_t lightspot;
int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
{
int r;
float front, back, frac;
int side;
mplane_t *plane;
vec3_t mid;
msurface_t *surf;
int s, t, ds, dt;
int i;
mtexinfo_t *tex;
byte *lightmap;
unsigned scale;
int maps;
if (node->contents < 0)
return -1; // didn't hit anything
// calculate mid point
// FIXME: optimize for axial
plane = node->plane;
front = DotProduct (start, plane->normal) - plane->dist;
back = DotProduct (end, plane->normal) - plane->dist;
side = front < 0;
if ( (back < 0) == side)
return RecursiveLightPoint (node->children[side], start, end);
frac = front / (front-back);
mid[0] = start[0] + (end[0] - start[0])*frac;
mid[1] = start[1] + (end[1] - start[1])*frac;
mid[2] = start[2] + (end[2] - start[2])*frac;
// go down front side
r = RecursiveLightPoint (node->children[side], start, mid);
if (r >= 0)
return r; // hit something
if ( (back < 0) == side )
return -1; // didn't hit anuthing
// check for impact on this node
VectorCopy (mid, lightspot);
lightplane = plane;
surf = cl.worldmodel->surfaces + node->firstsurface;
for (i=0 ; i<node->numsurfaces ; i++, surf++)
{
if (surf->flags & SURF_DRAWTILED)
continue; // no lightmaps
tex = surf->texinfo;
s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
if (s < surf->texturemins[0] ||
t < surf->texturemins[1])
continue;
ds = s - surf->texturemins[0];
dt = t - surf->texturemins[1];
if ( ds > surf->extents[0] || dt > surf->extents[1] )
continue;
if (!surf->samples)
return 0;
ds >>= 4;
dt >>= 4;
lightmap = surf->samples;
r = 0;
if (lightmap)
{
lightmap += dt * ((surf->extents[0]>>4)+1) + ds;
for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ;
maps++)
{
scale = d_lightstylevalue[surf->styles[maps]];
r += *lightmap * scale;
lightmap += ((surf->extents[0]>>4)+1) *
((surf->extents[1]>>4)+1);
}
r >>= 8;
}
return r;
}
// go down back side
return RecursiveLightPoint (node->children[!side], mid, end);
}
int R_LightPoint (vec3_t p)
{
vec3_t end;
int r;
if (!cl.worldmodel->lightdata)
return 255;
end[0] = p[0];
end[1] = p[1];
end[2] = p[2] - 2048;
r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
if (r == -1)
r = 0;
return r;
}

1144
QW/client/gl_rmain.c Normal file

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473
QW/client/gl_rmisc.c Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_misc.c
#include "quakedef.h"
extern void R_InitBubble();
/*
==================
R_InitTextures
==================
*/
void R_InitTextures (void)
{
int x,y, m;
byte *dest;
// create a simple checkerboard texture for the default
r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
r_notexture_mip->width = r_notexture_mip->height = 16;
r_notexture_mip->offsets[0] = sizeof(texture_t);
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16*16;
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8*8;
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4*4;
for (m=0 ; m<4 ; m++)
{
dest = (byte *)r_notexture_mip + r_notexture_mip->offsets[m];
for (y=0 ; y< (16>>m) ; y++)
for (x=0 ; x< (16>>m) ; x++)
{
if ( (y< (8>>m) ) ^ (x< (8>>m) ) )
*dest++ = 0;
else
*dest++ = 0xff;
}
}
}
byte dottexture[8][8] =
{
{0,1,1,0,0,0,0,0},
{1,1,1,1,0,0,0,0},
{1,1,1,1,0,0,0,0},
{0,1,1,0,0,0,0,0},
{0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0},
};
void R_InitParticleTexture (void)
{
int x,y;
byte data[8][8][4];
//
// particle texture
//
particletexture = texture_extension_number++;
GL_Bind(particletexture);
for (x=0 ; x<8 ; x++)
{
for (y=0 ; y<8 ; y++)
{
data[y][x][0] = 255;
data[y][x][1] = 255;
data[y][x][2] = 255;
data[y][x][3] = dottexture[x][y]*255;
}
}
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
/*
===============
R_Envmap_f
Grab six views for environment mapping tests
===============
*/
void R_Envmap_f (void)
{
byte buffer[256*256*4];
glDrawBuffer (GL_FRONT);
glReadBuffer (GL_FRONT);
envmap = true;
r_refdef.vrect.x = 0;
r_refdef.vrect.y = 0;
r_refdef.vrect.width = 256;
r_refdef.vrect.height = 256;
r_refdef.viewangles[0] = 0;
r_refdef.viewangles[1] = 0;
r_refdef.viewangles[2] = 0;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env0.rgb", buffer, sizeof(buffer));
r_refdef.viewangles[1] = 90;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env1.rgb", buffer, sizeof(buffer));
r_refdef.viewangles[1] = 180;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env2.rgb", buffer, sizeof(buffer));
r_refdef.viewangles[1] = 270;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env3.rgb", buffer, sizeof(buffer));
r_refdef.viewangles[0] = -90;
r_refdef.viewangles[1] = 0;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env4.rgb", buffer, sizeof(buffer));
r_refdef.viewangles[0] = 90;
r_refdef.viewangles[1] = 0;
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
R_RenderView ();
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
COM_WriteFile ("env5.rgb", buffer, sizeof(buffer));
envmap = false;
glDrawBuffer (GL_BACK);
glReadBuffer (GL_BACK);
GL_EndRendering ();
}
/*
===============
R_Init
===============
*/
void R_Init (void)
{
Cmd_AddCommand ("timerefresh", R_TimeRefresh_f);
Cmd_AddCommand ("envmap", R_Envmap_f);
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
Cvar_RegisterVariable (&r_norefresh);
Cvar_RegisterVariable (&r_lightmap);
Cvar_RegisterVariable (&r_fullbright);
Cvar_RegisterVariable (&r_drawentities);
Cvar_RegisterVariable (&r_drawviewmodel);
Cvar_RegisterVariable (&r_shadows);
Cvar_RegisterVariable (&r_mirroralpha);
Cvar_RegisterVariable (&r_wateralpha);
Cvar_RegisterVariable (&r_dynamic);
Cvar_RegisterVariable (&r_novis);
Cvar_RegisterVariable (&r_speeds);
Cvar_RegisterVariable (&r_netgraph);
Cvar_RegisterVariable (&gl_clear);
Cvar_RegisterVariable (&gl_texsort);
if (gl_mtexable)
Cvar_SetValue ("gl_texsort", 0.0);
Cvar_RegisterVariable (&gl_cull);
Cvar_RegisterVariable (&gl_smoothmodels);
Cvar_RegisterVariable (&gl_affinemodels);
Cvar_RegisterVariable (&gl_polyblend);
Cvar_RegisterVariable (&gl_flashblend);
Cvar_RegisterVariable (&gl_playermip);
Cvar_RegisterVariable (&gl_nocolors);
Cvar_RegisterVariable (&gl_finish);
Cvar_RegisterVariable (&gl_keeptjunctions);
Cvar_RegisterVariable (&gl_reporttjunctions);
R_InitBubble();
R_InitParticles ();
R_InitParticleTexture ();
#ifdef GLTEST
Test_Init ();
#endif
netgraphtexture = texture_extension_number;
texture_extension_number++;
playertextures = texture_extension_number;
texture_extension_number += MAX_CLIENTS;
}
/*
===============
R_TranslatePlayerSkin
Translates a skin texture by the per-player color lookup
===============
*/
void R_TranslatePlayerSkin (int playernum)
{
int top, bottom;
byte translate[256];
unsigned translate32[256];
int i, j;
byte *original;
unsigned pixels[512*256], *out;
unsigned scaled_width, scaled_height;
int inwidth, inheight;
int tinwidth, tinheight;
byte *inrow;
unsigned frac, fracstep;
player_info_t *player;
extern byte player_8bit_texels[320*200];
char s[512];
GL_DisableMultitexture();
player = &cl.players[playernum];
if (!player->name[0])
return;
strcpy(s, Info_ValueForKey(player->userinfo, "skin"));
COM_StripExtension(s, s);
if (player->skin && !stricmp(s, player->skin->name))
player->skin = NULL;
if (player->_topcolor != player->topcolor ||
player->_bottomcolor != player->bottomcolor || !player->skin) {
player->_topcolor = player->topcolor;
player->_bottomcolor = player->bottomcolor;
top = player->topcolor;
bottom = player->bottomcolor;
top = (top < 0) ? 0 : ((top > 13) ? 13 : top);
bottom = (bottom < 0) ? 0 : ((bottom > 13) ? 13 : bottom);
top *= 16;
bottom *= 16;
for (i=0 ; i<256 ; i++)
translate[i] = i;
for (i=0 ; i<16 ; i++)
{
if (top < 128) // the artists made some backwards ranges. sigh.
translate[TOP_RANGE+i] = top+i;
else
translate[TOP_RANGE+i] = top+15-i;
if (bottom < 128)
translate[BOTTOM_RANGE+i] = bottom+i;
else
translate[BOTTOM_RANGE+i] = bottom+15-i;
}
//
// locate the original skin pixels
//
// real model width
tinwidth = 296;
tinheight = 194;
if (!player->skin)
Skin_Find(player);
if ((original = Skin_Cache(player->skin)) != NULL) {
//skin data width
inwidth = 320;
inheight = 200;
} else {
original = player_8bit_texels;
inwidth = 296;
inheight = 194;
}
// because this happens during gameplay, do it fast
// instead of sending it through gl_upload 8
GL_Bind(playertextures + playernum);
#if 0
s = 320*200;
byte translated[320*200];
for (i=0 ; i<s ; i+=4)
{
translated[i] = translate[original[i]];
translated[i+1] = translate[original[i+1]];
translated[i+2] = translate[original[i+2]];
translated[i+3] = translate[original[i+3]];
}
// don't mipmap these, because it takes too long
GL_Upload8 (translated, paliashdr->skinwidth, paliashdr->skinheight,
false, false, true);
#endif
scaled_width = gl_max_size.value < 512 ? gl_max_size.value : 512;
scaled_height = gl_max_size.value < 256 ? gl_max_size.value : 256;
// allow users to crunch sizes down even more if they want
scaled_width >>= (int)gl_playermip.value;
scaled_height >>= (int)gl_playermip.value;
if (VID_Is8bit()) { // 8bit texture upload
byte *out2;
out2 = (byte *)pixels;
memset(pixels, 0, sizeof(pixels));
fracstep = tinwidth*0x10000/scaled_width;
for (i=0 ; i<scaled_height ; i++, out2 += scaled_width)
{
inrow = original + inwidth*(i*tinheight/scaled_height);
frac = fracstep >> 1;
for (j=0 ; j<scaled_width ; j+=4)
{
out2[j] = translate[inrow[frac>>16]];
frac += fracstep;
out2[j+1] = translate[inrow[frac>>16]];
frac += fracstep;
out2[j+2] = translate[inrow[frac>>16]];
frac += fracstep;
out2[j+3] = translate[inrow[frac>>16]];
frac += fracstep;
}
}
GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false);
return;
}
for (i=0 ; i<256 ; i++)
translate32[i] = d_8to24table[translate[i]];
out = pixels;
memset(pixels, 0, sizeof(pixels));
fracstep = tinwidth*0x10000/scaled_width;
for (i=0 ; i<scaled_height ; i++, out += scaled_width)
{
inrow = original + inwidth*(i*tinheight/scaled_height);
frac = fracstep >> 1;
for (j=0 ; j<scaled_width ; j+=4)
{
out[j] = translate32[inrow[frac>>16]];
frac += fracstep;
out[j+1] = translate32[inrow[frac>>16]];
frac += fracstep;
out[j+2] = translate32[inrow[frac>>16]];
frac += fracstep;
out[j+3] = translate32[inrow[frac>>16]];
frac += fracstep;
}
}
glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format,
scaled_width, scaled_height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, pixels);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
}
/*
===============
R_NewMap
===============
*/
void R_NewMap (void)
{
int i;
for (i=0 ; i<256 ; i++)
d_lightstylevalue[i] = 264; // normal light value
memset (&r_worldentity, 0, sizeof(r_worldentity));
r_worldentity.model = cl.worldmodel;
// clear out efrags in case the level hasn't been reloaded
// FIXME: is this one short?
for (i=0 ; i<cl.worldmodel->numleafs ; i++)
cl.worldmodel->leafs[i].efrags = NULL;
r_viewleaf = NULL;
R_ClearParticles ();
GL_BuildLightmaps ();
// identify sky texture
skytexturenum = -1;
mirrortexturenum = -1;
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
{
if (!cl.worldmodel->textures[i])
continue;
if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) )
skytexturenum = i;
if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) )
mirrortexturenum = i;
cl.worldmodel->textures[i]->texturechain = NULL;
}
#ifdef QUAKE2
R_LoadSkys ();
#endif
}
/*
====================
R_TimeRefresh_f
For program optimization
====================
*/
void R_TimeRefresh_f (void)
{
int i;
float start, stop, time;
glDrawBuffer (GL_FRONT);
glFinish ();
start = Sys_DoubleTime ();
for (i=0 ; i<128 ; i++)
{
r_refdef.viewangles[1] = i/128.0*360.0;
R_RenderView ();
}
glFinish ();
stop = Sys_DoubleTime ();
time = stop-start;
Con_Printf ("%f seconds (%f fps)\n", time, 128/time);
glDrawBuffer (GL_BACK);
GL_EndRendering ();
}
void D_FlushCaches (void)
{
}

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#ifdef GLTEST
typedef struct
{
plane_t *plane;
vec3_t origin;
vec3_t normal;
vec3_t up;
vec3_t right;
vec3_t reflect;
float length;
} puff_t;
#define MAX_PUFFS 64
puff_t puffs[MAX_PUFFS];
void Test_Init (void)
{
}
plane_t junk;
plane_t *HitPlane (vec3_t start, vec3_t end)
{
trace_t trace;
// fill in a default trace
memset (&trace, 0, sizeof(trace_t));
trace.fraction = 1;
trace.allsolid = true;
VectorCopy (end, trace.endpos);
SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
junk = trace.plane;
return &junk;
}
void Test_Spawn (vec3_t origin)
{
int i;
puff_t *p;
vec3_t temp;
vec3_t normal;
vec3_t incoming;
plane_t *plane;
float d;
for (i=0,p=puffs ; i<MAX_PUFFS ; i++,p++)
{
if (p->length <= 0)
break;
}
if (i == MAX_PUFFS)
return;
VectorSubtract (r_refdef.vieworg, origin, incoming);
VectorSubtract (origin, incoming, temp);
plane = HitPlane (r_refdef.vieworg, temp);
VectorNormalize (incoming);
d = DotProduct (incoming, plane->normal);
VectorSubtract (vec3_origin, incoming, p->reflect);
VectorMA (p->reflect, d*2, plane->normal, p->reflect);
VectorCopy (origin, p->origin);
VectorCopy (plane->normal, p->normal);
CrossProduct (incoming, p->normal, p->up);
CrossProduct (p->up, p->normal, p->right);
p->length = 8;
}
void DrawPuff (puff_t *p)
{
vec3_t pts[2][3];
int i, j;
float s, d;
for (i=0 ; i<2 ; i++)
{
if (i == 1)
{
s = 6;
d = p->length;
}
else
{
s = 2;
d = 0;
}
for (j=0 ; j<3 ; j++)
{
pts[i][0][j] = p->origin[j] + p->up[j]*s + p->reflect[j]*d;
pts[i][1][j] = p->origin[j] + p->right[j]*s + p->reflect[j]*d;
pts[i][2][j] = p->origin[j] + -p->right[j]*s + p->reflect[j]*d;
}
}
glColor3f (1, 0, 0);
#if 0
glBegin (GL_LINES);
glVertex3fv (p->origin);
glVertex3f (p->origin[0] + p->length*p->reflect[0],
p->origin[1] + p->length*p->reflect[1],
p->origin[2] + p->length*p->reflect[2]);
glVertex3fv (pts[0][0]);
glVertex3fv (pts[1][0]);
glVertex3fv (pts[0][1]);
glVertex3fv (pts[1][1]);
glVertex3fv (pts[0][2]);
glVertex3fv (pts[1][2]);
glEnd ();
#endif
glBegin (GL_QUADS);
for (i=0 ; i<3 ; i++)
{
j = (i+1)%3;
glVertex3fv (pts[0][j]);
glVertex3fv (pts[1][j]);
glVertex3fv (pts[1][i]);
glVertex3fv (pts[0][i]);
}
glEnd ();
glBegin (GL_TRIANGLES);
glVertex3fv (pts[1][0]);
glVertex3fv (pts[1][1]);
glVertex3fv (pts[1][2]);
glEnd ();
p->length -= host_frametime*2;
}
void Test_Draw (void)
{
int i;
puff_t *p;
for (i=0, p=puffs ; i<MAX_PUFFS ; i++,p++)
{
if (p->length > 0)
DrawPuff (p);
}
}
#endif

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <asm/io.h>
#include "vga.h"
#include "vgakeyboard.h"
#include "vgamouse.h"
#include "quakedef.h"
#include "GL/fxmesa.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static fxMesaContext fc = NULL;
#define stringify(m) { #m, m }
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
int num_shades=32;
struct
{
char *name;
int num;
} mice[] =
{
stringify(MOUSE_MICROSOFT),
stringify(MOUSE_MOUSESYSTEMS),
stringify(MOUSE_MMSERIES),
stringify(MOUSE_LOGITECH),
stringify(MOUSE_BUSMOUSE),
stringify(MOUSE_PS2),
};
static unsigned char scantokey[128];
int num_mice = sizeof (mice) / sizeof(mice[0]);
int d_con_indirect = 0;
int svgalib_inited=0;
int UseMouse = 1;
int UseKeyboard = 1;
int mouserate = MOUSE_DEFAULTSAMPLERATE;
cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
cvar_t vid_mode = {"vid_mode","5",false};
cvar_t vid_redrawfull = {"vid_redrawfull","0",false};
cvar_t vid_waitforrefresh = {"vid_waitforrefresh","0",true};
char *framebuffer_ptr;
cvar_t mouse_button_commands[3] =
{
{"mouse1","+attack"},
{"mouse2","+strafe"},
{"mouse3","+forward"},
};
int mouse_buttons;
int mouse_buttonstate;
int mouse_oldbuttonstate;
float mouse_x, mouse_y;
float old_mouse_x, old_mouse_y;
int mx, my;
cvar_t m_filter = {"m_filter","1"};
int scr_width, scr_height;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
int matchmouse(int mouse, char *name)
{
int i;
for (i=0 ; i<num_mice ; i++)
if (!strcmp(mice[i].name, name))
return i;
return mouse;
}
#if 0
void vtswitch(int newconsole)
{
int fd;
struct vt_stat x;
// switch consoles and wait until reactivated
fd = open("/dev/console", O_RDONLY);
ioctl(fd, VT_GETSTATE, &x);
ioctl(fd, VT_ACTIVATE, newconsole);
ioctl(fd, VT_WAITACTIVE, x.v_active);
close(fd);
}
#endif
void keyhandler(int scancode, int state)
{
int sc;
sc = scancode & 0x7f;
Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
}
void VID_Shutdown(void)
{
if (!fc)
return;
fxMesaDestroyContext(fc);
if (UseKeyboard)
keyboard_close();
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int k;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
Con_Printf("Converting 8to24\n");
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
// FIXME: Precalculate this and cache to disk.
if (palflag)
return;
palflag = true;
COM_FOpenFile("glquake/15to8.pal", &f);
if (f) {
fread(d_15to8table, 1<<15, 1, f);
fclose(f);
} else {
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
sprintf(s, "%s/glquake", com_gamedir);
Sys_mkdir (s);
sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
if ((f = fopen(s, "wb")) != NULL) {
fwrite(d_15to8table, 1<<15, 1, f);
fclose(f);
}
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
fxMesaSwapBuffers();
}
void Init_KBD(void)
{
int i;
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
if (UseKeyboard)
{
for (i=0 ; i<128 ; i++)
scantokey[i] = ' ';
scantokey[42] = K_SHIFT;
scantokey[54] = K_SHIFT;
scantokey[72] = K_UPARROW;
scantokey[103] = K_UPARROW;
scantokey[80] = K_DOWNARROW;
scantokey[108] = K_DOWNARROW;
scantokey[75] = K_LEFTARROW;
scantokey[105] = K_LEFTARROW;
scantokey[77] = K_RIGHTARROW;
scantokey[106] = K_RIGHTARROW;
scantokey[29] = K_CTRL;
scantokey[97] = K_CTRL;
scantokey[56] = K_ALT;
scantokey[100] = K_ALT;
// scantokey[58] = JK_CAPS;
// scantokey[69] = JK_NUM_LOCK;
scantokey[71] = K_HOME;
scantokey[73] = K_PGUP;
scantokey[79] = K_END;
scantokey[81] = K_PGDN;
scantokey[82] = K_INS;
scantokey[83] = K_DEL;
scantokey[1 ] = K_ESCAPE;
scantokey[28] = K_ENTER;
scantokey[15] = K_TAB;
scantokey[14] = K_BACKSPACE;
scantokey[119] = K_PAUSE;
scantokey[57] = ' ';
scantokey[102] = K_HOME;
scantokey[104] = K_PGUP;
scantokey[107] = K_END;
scantokey[109] = K_PGDN;
scantokey[110] = K_INS;
scantokey[111] = K_DEL;
scantokey[2] = '1';
scantokey[3] = '2';
scantokey[4] = '3';
scantokey[5] = '4';
scantokey[6] = '5';
scantokey[7] = '6';
scantokey[8] = '7';
scantokey[9] = '8';
scantokey[10] = '9';
scantokey[11] = '0';
scantokey[12] = '-';
scantokey[13] = '=';
scantokey[41] = '`';
scantokey[26] = '[';
scantokey[27] = ']';
scantokey[39] = ';';
scantokey[40] = '\'';
scantokey[51] = ',';
scantokey[52] = '.';
scantokey[53] = '/';
scantokey[43] = '\\';
scantokey[59] = K_F1;
scantokey[60] = K_F2;
scantokey[61] = K_F3;
scantokey[62] = K_F4;
scantokey[63] = K_F5;
scantokey[64] = K_F6;
scantokey[65] = K_F7;
scantokey[66] = K_F8;
scantokey[67] = K_F9;
scantokey[68] = K_F10;
scantokey[87] = K_F11;
scantokey[88] = K_F12;
scantokey[30] = 'a';
scantokey[48] = 'b';
scantokey[46] = 'c';
scantokey[32] = 'd';
scantokey[18] = 'e';
scantokey[33] = 'f';
scantokey[34] = 'g';
scantokey[35] = 'h';
scantokey[23] = 'i';
scantokey[36] = 'j';
scantokey[37] = 'k';
scantokey[38] = 'l';
scantokey[50] = 'm';
scantokey[49] = 'n';
scantokey[24] = 'o';
scantokey[25] = 'p';
scantokey[16] = 'q';
scantokey[19] = 'r';
scantokey[31] = 's';
scantokey[20] = 't';
scantokey[22] = 'u';
scantokey[47] = 'v';
scantokey[17] = 'w';
scantokey[45] = 'x';
scantokey[21] = 'y';
scantokey[44] = 'z';
scantokey[78] = '+';
scantokey[74] = '-';
if (keyboard_init())
Sys_Error("keyboard_init() failed");
keyboard_seteventhandler(keyhandler);
}
}
#define NUM_RESOLUTIONS 3
static resolutions[NUM_RESOLUTIONS][3]={
{ 512, 384, GR_RESOLUTION_512x384 },
{ 640, 400, GR_RESOLUTION_640x400 },
{ 640, 480, GR_RESOLUTION_640x480 }
};
int findres(int *width, int *height)
{
int i;
for(i=0;i<NUM_RESOLUTIONS;i++)
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
*width = resolutions[i][0];
*height = resolutions[i][1];
return resolutions[i][2];
}
*width = 640;
*height = 480;
return GR_RESOLUTION_640x480;
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
#ifdef GL_EXT_SHARED
void VID_Init8bitPalette()
{
// Check for 8bit Extensions and initialize them.
int i;
char thePalette[256*3];
char *oldPalette, *newPalette;
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
#else
extern void gl3DfxSetPaletteEXT(GLuint *pal);
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
GLubyte table[256][4];
char *oldpal;
if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
gl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
}
#endif
void VID_Init(unsigned char *palette)
{
int i;
GLint attribs[32];
char gldir[MAX_OSPATH];
int width = 640, height = 480;
S_Init();
Init_KBD();
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&vid_redrawfull);
Cvar_RegisterVariable (&vid_waitforrefresh);
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
attribs[0] = FXMESA_DOUBLEBUFFER;
attribs[1] = FXMESA_ALPHA_SIZE;
attribs[2] = 1;
attribs[3] = FXMESA_DEPTH_SIZE;
attribs[4] = 1;
attribs[5] = FXMESA_NONE;
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
attribs);
if (!fc)
Sys_Error("Unable to create 3DFX context.\n");
scr_width = width;
scr_height = height;
fxMesaMakeCurrent(fc);
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) *
(320.0 / 240.0);
vid.numpages = 2;
InitSig(); // trap evil signals
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
if (UseKeyboard)
while (keyboard_update());
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void mousehandler(int buttonstate, int dx, int dy)
{
mouse_buttonstate = buttonstate;
mx += dx;
my += dy;
}
void IN_Init(void)
{
int mtype;
char *mousedev;
int mouserate;
if (UseMouse)
{
Cvar_RegisterVariable (&mouse_button_commands[0]);
Cvar_RegisterVariable (&mouse_button_commands[1]);
Cvar_RegisterVariable (&mouse_button_commands[2]);
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
mouse_buttons = 3;
mtype = vga_getmousetype();
mousedev = "/dev/mouse";
if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV");
if (COM_CheckParm("-mdev"))
mousedev = com_argv[COM_CheckParm("-mdev")+1];
mouserate = 1200;
if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE"));
if (COM_CheckParm("-mrate"))
mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]);
if (mouse_init(mousedev, mtype, mouserate))
{
Con_Printf("No mouse found\n");
UseMouse = 0;
}
else
mouse_seteventhandler(mousehandler);
}
}
void IN_Shutdown(void)
{
if (UseMouse)
mouse_close();
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
if (UseMouse)
{
// poll mouse values
while (mouse_update())
;
// perform button actions
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, true);
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, false);
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, true);
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, false);
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, true);
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, false);
mouse_oldbuttonstate = mouse_buttonstate;
}
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
if (!UseMouse)
return;
// poll mouse values
while (mouse_update())
;
if (m_filter.value)
{
mouse_x = (mx + old_mouse_x) * 0.5;
mouse_y = (my + old_mouse_y) * 0.5;
}
else
{
mouse_x = mx;
mouse_y = my;
}
old_mouse_x = mx;
old_mouse_y = my;
mx = my = 0; // clear for next update
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}
void VID_UnlockBuffer() {}
void VID_LockBuffer() {}

View File

@@ -0,0 +1,855 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <asm/io.h>
/*#include "vga.h" */
#include "vgakeyboard.h"
#include "vgamouse.h"
#include "quakedef.h"
#include "GL/fxmesa.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static fxMesaContext fc = NULL;
#define stringify(m) { #m, m }
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
int num_shades=32;
struct
{
char *name;
int num;
} mice[] =
{
stringify(MOUSE_MICROSOFT),
stringify(MOUSE_MOUSESYSTEMS),
stringify(MOUSE_MMSERIES),
stringify(MOUSE_LOGITECH),
stringify(MOUSE_BUSMOUSE),
stringify(MOUSE_PS2),
};
static unsigned char scantokey[128];
int num_mice = sizeof (mice) / sizeof(mice[0]);
int d_con_indirect = 0;
int svgalib_inited=0;
int UseMouse = 1;
int UseKeyboard = 1;
int mouserate = MOUSE_DEFAULTSAMPLERATE;
cvar_t vid_mode = {"vid_mode","5",false};
cvar_t vid_redrawfull = {"vid_redrawfull","0",false};
cvar_t vid_waitforrefresh = {"vid_waitforrefresh","0",true};
char *framebuffer_ptr;
cvar_t mouse_button_commands[3] =
{
{"mouse1","+attack"},
{"mouse2","+strafe"},
{"mouse3","+forward"},
};
int mouse_buttons;
int mouse_buttonstate;
int mouse_oldbuttonstate;
float mouse_x, mouse_y;
float old_mouse_x, old_mouse_y;
int mx, my;
cvar_t _windowed_mouse = {"_windowed_mouse", "1", true};
cvar_t m_filter = {"m_filter","0"};
int scr_width, scr_height;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
/*
=================
VID_Gamma_f
Keybinding command
=================
*/
void VID_Gamma_f (void)
{
float gamma, f, inf;
unsigned char palette[768];
int i;
if (Cmd_Argc () == 2)
{
gamma = Q_atof (Cmd_Argv(1));
for (i=0 ; i<768 ; i++)
{
f = pow ( (host_basepal[i]+1)/256.0 , gamma );
inf = f*255 + 0.5;
if (inf < 0)
inf = 0;
if (inf > 255)
inf = 255;
palette[i] = inf;
}
VID_SetPalette (palette);
vid.recalc_refdef = 1; // force a surface cache flush
}
}
int matchmouse(int mouse, char *name)
{
int i;
for (i=0 ; i<num_mice ; i++)
if (!strcmp(mice[i].name, name))
return i;
return mouse;
}
#if 0
void vtswitch(int newconsole)
{
int fd;
struct vt_stat x;
// switch consoles and wait until reactivated
fd = open("/dev/console", O_RDONLY);
ioctl(fd, VT_GETSTATE, &x);
ioctl(fd, VT_ACTIVATE, newconsole);
ioctl(fd, VT_WAITACTIVE, x.v_active);
close(fd);
}
#endif
void keyhandler(int scancode, int state)
{
int sc;
sc = scancode & 0x7f;
// Con_Printf("scancode=%x (%d%s)\n", scancode, sc, scancode&0x80?"+128":"");
Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
}
void VID_Shutdown(void)
{
if (!fc)
return;
fxMesaDestroyContext(fc);
if (UseKeyboard)
keyboard_close();
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
VID_Shutdown();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned short r,g,b;
int v;
int r1,g1,b1;
int k;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
// FIXME: Precalculate this and cache to disk.
if (palflag)
return;
palflag = true;
COM_FOpenFile("glquake/15to8.pal", &f);
if (f) {
fread(d_15to8table, 1<<15, 1, f);
fclose(f);
} else {
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
sprintf(s, "%s/glquake", com_gamedir);
Sys_mkdir (s);
sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
if ((f = fopen(s, "wb")) != NULL) {
fwrite(d_15to8table, 1<<15, 1, f);
fclose(f);
}
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
fxMesaSwapBuffers();
}
void Init_KBD(void)
{
int i;
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
if (UseKeyboard)
{
for (i=0 ; i<128 ; i++)
scantokey[i] = ' ';
scantokey[ 1] = K_ESCAPE;
scantokey[ 2] = '1';
scantokey[ 3] = '2';
scantokey[ 4] = '3';
scantokey[ 5] = '4';
scantokey[ 6] = '5';
scantokey[ 7] = '6';
scantokey[ 8] = '7';
scantokey[ 9] = '8';
scantokey[ 10] = '9';
scantokey[ 11] = '0';
scantokey[ 12] = '-';
scantokey[ 13] = '=';
scantokey[ 14] = K_BACKSPACE;
scantokey[ 15] = K_TAB;
scantokey[ 16] = 'q';
scantokey[ 17] = 'w';
scantokey[ 18] = 'e';
scantokey[ 19] = 'r';
scantokey[ 20] = 't';
scantokey[ 21] = 'y';
scantokey[ 22] = 'u';
scantokey[ 23] = 'i';
scantokey[ 24] = 'o';
scantokey[ 25] = 'p';
scantokey[ 26] = '[';
scantokey[ 27] = ']';
scantokey[ 28] = K_ENTER;
scantokey[ 29] = K_CTRL; //left
scantokey[ 30] = 'a';
scantokey[ 31] = 's';
scantokey[ 32] = 'd';
scantokey[ 33] = 'f';
scantokey[ 34] = 'g';
scantokey[ 35] = 'h';
scantokey[ 36] = 'j';
scantokey[ 37] = 'k';
scantokey[ 38] = 'l';
scantokey[ 39] = ';';
scantokey[ 40] = '\'';
scantokey[ 41] = '`';
scantokey[ 42] = K_SHIFT; //left
scantokey[ 43] = '\\';
scantokey[ 44] = 'z';
scantokey[ 45] = 'x';
scantokey[ 46] = 'c';
scantokey[ 47] = 'v';
scantokey[ 48] = 'b';
scantokey[ 49] = 'n';
scantokey[ 50] = 'm';
scantokey[ 51] = ',';
scantokey[ 52] = '.';
scantokey[ 53] = '/';
scantokey[ 54] = K_SHIFT; //right
scantokey[ 55] = '*'; //keypad
scantokey[ 56] = K_ALT; //left
scantokey[ 57] = ' ';
// 58 caps lock
scantokey[ 59] = K_F1;
scantokey[ 60] = K_F2;
scantokey[ 61] = K_F3;
scantokey[ 62] = K_F4;
scantokey[ 63] = K_F5;
scantokey[ 64] = K_F6;
scantokey[ 65] = K_F7;
scantokey[ 66] = K_F8;
scantokey[ 67] = K_F9;
scantokey[ 68] = K_F10;
// 69 numlock
// 70 scrollock
scantokey[ 71] = K_HOME;
scantokey[ 72] = K_UPARROW;
scantokey[ 73] = K_PGUP;
scantokey[ 74] = '-';
scantokey[ 75] = K_LEFTARROW;
scantokey[ 76] = '5';
scantokey[ 77] = K_RIGHTARROW;
scantokey[ 79] = K_END;
scantokey[ 78] = '+';
scantokey[ 80] = K_DOWNARROW;
scantokey[ 81] = K_PGDN;
scantokey[ 82] = K_INS;
scantokey[ 83] = K_DEL;
// 84 to 86 not used
scantokey[ 87] = K_F11;
scantokey[ 88] = K_F12;
// 89 to 95 not used
scantokey[ 96] = K_ENTER; //keypad enter
scantokey[ 97] = K_CTRL; //right
scantokey[ 98] = '/';
scantokey[ 99] = K_F12; // print screen, bind to screenshot by default
scantokey[100] = K_ALT; // right
scantokey[101] = K_PAUSE; // break
scantokey[102] = K_HOME;
scantokey[103] = K_UPARROW;
scantokey[104] = K_PGUP;
scantokey[105] = K_LEFTARROW;
scantokey[106] = K_RIGHTARROW;
scantokey[107] = K_END;
scantokey[108] = K_DOWNARROW;
scantokey[109] = K_PGDN;
scantokey[110] = K_INS;
scantokey[111] = K_DEL;
scantokey[119] = K_PAUSE;
if (keyboard_init())
Sys_Error("keyboard_init() failed");
keyboard_seteventhandler(keyhandler);
}
}
#define NUM_RESOLUTIONS 3
static resolutions[NUM_RESOLUTIONS][3]={
{ 512, 384, GR_RESOLUTION_512x384 },
{ 640, 400, GR_RESOLUTION_640x400 },
{ 640, 480, GR_RESOLUTION_640x480 }
};
int findres(int *width, int *height)
{
int i;
for(i=0;i<NUM_RESOLUTIONS;i++)
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
*width = resolutions[i][0];
*height = resolutions[i][1];
return resolutions[i][2];
}
*width = 640;
*height = 480;
return GR_RESOLUTION_640x480;
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
#ifdef GL_EXT_SHARED
void VID_Init8bitPalette()
{
// Check for 8bit Extensions and initialize them.
int i;
char thePalette[256*3];
char *oldPalette, *newPalette;
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
#else
extern void gl3DfxSetPaletteEXT(GLuint *pal);
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
GLubyte table[256][4];
char *oldpal;
if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
gl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
}
#endif
void VID_Init(unsigned char *palette)
{
int i;
GLint attribs[32];
char gldir[MAX_OSPATH];
int width = 640, height = 480;
S_Init();
Init_KBD();
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&vid_redrawfull);
Cvar_RegisterVariable (&vid_waitforrefresh);
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
attribs[0] = FXMESA_DOUBLEBUFFER;
attribs[1] = FXMESA_ALPHA_SIZE;
attribs[2] = 1;
attribs[3] = FXMESA_DEPTH_SIZE;
attribs[4] = 1;
attribs[5] = FXMESA_NONE;
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
attribs);
if (!fc)
Sys_Error("Unable to create 3DFX context.\n");
scr_width = width;
scr_height = height;
fxMesaMakeCurrent(fc);
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) *
(320.0 / 240.0);
vid.numpages = 2;
InitSig(); // trap evil signals
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
if (UseKeyboard)
while (keyboard_update());
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void mousehandler(int buttonstate, int dx, int dy)
{
mouse_buttonstate = buttonstate;
mx += dx;
my += dy;
}
void IN_Init(void)
{
int mtype;
char *mousedev;
int mouserate;
if (UseMouse)
{
Cvar_RegisterVariable (&mouse_button_commands[0]);
Cvar_RegisterVariable (&mouse_button_commands[1]);
Cvar_RegisterVariable (&mouse_button_commands[2]);
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
mouse_buttons = 3;
mtype = vga_getmousetype();
mousedev = "/dev/mouse";
if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV");
if (COM_CheckParm("-mdev"))
mousedev = com_argv[COM_CheckParm("-mdev")+1];
mouserate = 1200;
if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE"));
if (COM_CheckParm("-mrate"))
mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]);
if (mouse_init(mousedev, mtype, mouserate))
{
Con_Printf("No mouse found\n");
UseMouse = 0;
}
else
mouse_seteventhandler(mousehandler);
}
}
void IN_Shutdown(void)
{
if (UseMouse)
mouse_close();
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
if (UseMouse)
{
// poll mouse values
while (mouse_update())
;
// perform button actions
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, true);
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, false);
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, true);
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, false);
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, true);
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, false);
mouse_oldbuttonstate = mouse_buttonstate;
}
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
if (!UseMouse)
return;
// poll mouse values
while (mouse_update())
;
if (m_filter.value)
{
mouse_x = (mx + old_mouse_x) * 0.5;
mouse_y = (my + old_mouse_y) * 0.5;
}
else
{
mouse_x = mx;
mouse_y = my;
}
old_mouse_x = mx;
old_mouse_y = my;
mx = my = 0; // clear for next update
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}
void VID_LockBuffer (void) {}
void VID_UnlockBuffer (void) {}

870
QW/client/gl_vidlinux_x11.c Normal file
View File

@@ -0,0 +1,870 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <asm/io.h>
//#include <X11/cursorfont.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include "GL/gl.h"
#include "GL/glx.h"
#include "quakedef.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static Display *dpy = NULL;
static Window win;
static GLXContext ctx = NULL;
unsigned short d_8to16table[256];
unsigned int d_8to24table[256];
unsigned char d_15to8table[65536];
static qboolean usedga = false;
#define stringify(m) { #m, m }
cvar_t vid_mode = {"vid_mode","0",false};
cvar_t mouse_button_commands[3] =
{
{"mouse1","+attack"},
{"mouse2","+strafe"},
{"mouse3","+forward"},
};
static int mouse_buttons=3;
static int mouse_buttonstate;
static int mouse_oldbuttonstate;
static float mouse_x, mouse_y;
static float p_mouse_x, p_mouse_y;
static float old_mouse_x, old_mouse_y;
cvar_t _windowed_mouse = {"_windowed_mouse", "1", true};
cvar_t m_filter = {"m_filter","0"};
static float old_windowed_mouse;
static int scr_width, scr_height;
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
PointerMotionMask | ButtonMotionMask)
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
/*
=================
VID_Gamma_f
Keybinding command
=================
*/
void VID_Gamma_f (void)
{
float gamma, f, inf;
unsigned char palette[768];
int i;
if (Cmd_Argc () == 2)
{
gamma = Q_atof (Cmd_Argv(1));
for (i=0 ; i<768 ; i++)
{
f = pow ( (host_basepal[i]+1)/256.0 , gamma );
inf = f*255 + 0.5;
if (inf < 0)
inf = 0;
if (inf > 255)
inf = 255;
palette[i] = inf;
}
VID_SetPalette (palette);
vid.recalc_refdef = 1; // force a surface cache flush
}
}
void VID_Shutdown(void)
{
if (!ctx)
return;
XUngrabPointer(dpy,CurrentTime);
XUngrabKeyboard(dpy,CurrentTime);
glXDestroyContext(dpy,ctx);
#ifdef USE_DGA
if (usedga)
XF86DGADirectVideo(dpy,DefaultScreen(dpy),0);
#endif
}
int XLateKey(XKeyEvent *ev)
{
int key;
char buf[64];
KeySym keysym;
key = 0;
XLookupString(ev, buf, sizeof buf, &keysym, 0);
switch(keysym)
{
case XK_KP_Page_Up:
case XK_Page_Up: key = K_PGUP; break;
case XK_KP_Page_Down:
case XK_Page_Down: key = K_PGDN; break;
case XK_KP_Home:
case XK_Home: key = K_HOME; break;
case XK_KP_End:
case XK_End: key = K_END; break;
case XK_KP_Left:
case XK_Left: key = K_LEFTARROW; break;
case XK_KP_Right:
case XK_Right: key = K_RIGHTARROW; break;
case XK_KP_Down:
case XK_Down: key = K_DOWNARROW; break;
case XK_KP_Up:
case XK_Up: key = K_UPARROW; break;
case XK_Escape: key = K_ESCAPE; break;
case XK_KP_Enter:
case XK_Return: key = K_ENTER; break;
case XK_Tab: key = K_TAB; break;
case XK_F1: key = K_F1; break;
case XK_F2: key = K_F2; break;
case XK_F3: key = K_F3; break;
case XK_F4: key = K_F4; break;
case XK_F5: key = K_F5; break;
case XK_F6: key = K_F6; break;
case XK_F7: key = K_F7; break;
case XK_F8: key = K_F8; break;
case XK_F9: key = K_F9; break;
case XK_F10: key = K_F10; break;
case XK_F11: key = K_F11; break;
case XK_F12: key = K_F12; break;
case XK_BackSpace: key = K_BACKSPACE; break;
case XK_KP_Delete:
case XK_Delete: key = K_DEL; break;
case XK_Pause: key = K_PAUSE; break;
case XK_Shift_L:
case XK_Shift_R: key = K_SHIFT; break;
case XK_Execute:
case XK_Control_L:
case XK_Control_R: key = K_CTRL; break;
case XK_Alt_L:
case XK_Meta_L:
case XK_Alt_R:
case XK_Meta_R: key = K_ALT; break;
case XK_KP_Begin: key = K_AUX30; break;
case XK_Insert:
case XK_KP_Insert: key = K_INS; break;
case XK_KP_Multiply: key = '*'; break;
case XK_KP_Add: key = '+'; break;
case XK_KP_Subtract: key = '-'; break;
case XK_KP_Divide: key = '/'; break;
#if 0
case 0x021: key = '1';break;/* [!] */
case 0x040: key = '2';break;/* [@] */
case 0x023: key = '3';break;/* [#] */
case 0x024: key = '4';break;/* [$] */
case 0x025: key = '5';break;/* [%] */
case 0x05e: key = '6';break;/* [^] */
case 0x026: key = '7';break;/* [&] */
case 0x02a: key = '8';break;/* [*] */
case 0x028: key = '9';;break;/* [(] */
case 0x029: key = '0';break;/* [)] */
case 0x05f: key = '-';break;/* [_] */
case 0x02b: key = '=';break;/* [+] */
case 0x07c: key = '\'';break;/* [|] */
case 0x07d: key = '[';break;/* [}] */
case 0x07b: key = ']';break;/* [{] */
case 0x022: key = '\'';break;/* ["] */
case 0x03a: key = ';';break;/* [:] */
case 0x03f: key = '/';break;/* [?] */
case 0x03e: key = '.';break;/* [>] */
case 0x03c: key = ',';break;/* [<] */
#endif
default:
key = *(unsigned char*)buf;
if (key >= 'A' && key <= 'Z')
key = key - 'A' + 'a';
// fprintf(stdout, "case 0x0%x: key = ___;break;/* [%c] */\n", keysym);
break;
}
return key;
}
struct
{
int key;
int down;
} keyq[64];
int keyq_head=0;
int keyq_tail=0;
int config_notify=0;
int config_notify_width;
int config_notify_height;
qboolean Keyboard_Update(void)
{
XEvent x_event;
if(!XCheckMaskEvent(dpy,KEY_MASK,&x_event))
return false;
switch(x_event.type) {
case KeyPress:
keyq[keyq_head].key = XLateKey(&x_event.xkey);
keyq[keyq_head].down = true;
keyq_head = (keyq_head + 1) & 63;
break;
case KeyRelease:
keyq[keyq_head].key = XLateKey(&x_event.xkey);
keyq[keyq_head].down = false;
keyq_head = (keyq_head + 1) & 63;
break;
}
return true;
}
qboolean Mouse_Update(void)
{
XEvent x_event;
int b;
if(!XCheckMaskEvent(dpy,MOUSE_MASK,&x_event))
return false;
switch(x_event.type) {
case MotionNotify:
if (usedga) {
mouse_x += x_event.xmotion.x_root;
mouse_y += x_event.xmotion.y_root;
} else if (_windowed_mouse.value) {
mouse_x += (float) ((int)x_event.xmotion.x - (int)(scr_width/2));
mouse_y += (float) ((int)x_event.xmotion.y - (int)(scr_height/2));
/* move the mouse to the window center again */
XSelectInput(dpy,win, (KEY_MASK | MOUSE_MASK) & ~PointerMotionMask);
XWarpPointer(dpy,None,win,0,0,0,0, (scr_width/2),(scr_height/2));
XSelectInput(dpy,win, KEY_MASK | MOUSE_MASK);
} else {
mouse_x = (float) (x_event.xmotion.x-p_mouse_x);
mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
p_mouse_x=x_event.xmotion.x;
p_mouse_y=x_event.xmotion.y;
}
break;
case ButtonPress:
b=-1;
if (x_event.xbutton.button == 1)
b = 0;
else if (x_event.xbutton.button == 2)
b = 2;
else if (x_event.xbutton.button == 3)
b = 1;
if (b>=0)
mouse_buttonstate |= 1<<b;
break;
case ButtonRelease:
b=-1;
if (x_event.xbutton.button == 1)
b = 0;
else if (x_event.xbutton.button == 2)
b = 2;
else if (x_event.xbutton.button == 3)
b = 1;
if (b>=0)
mouse_buttonstate &= ~(1<<b);
break;
}
if (old_windowed_mouse != _windowed_mouse.value) {
old_windowed_mouse = _windowed_mouse.value;
if (!_windowed_mouse.value) {
/* ungrab the pointer */
Con_Printf("Releasing mouse.\n");
XUngrabPointer(dpy,CurrentTime);
XUngrabKeyboard(dpy,CurrentTime);
} else {
/* grab the pointer */
Con_Printf("Grabbing mouse.\n");
XGrabPointer(dpy,win,False,MOUSE_MASK,GrabModeAsync,
GrabModeAsync,win,None,CurrentTime);
XWarpPointer(dpy,None,win, 0,0,0,0, scr_width/2, scr_height/2);
XGrabKeyboard(dpy,win,
False,
GrabModeAsync,GrabModeAsync,
CurrentTime);
//XSync(dpy,True);
}
}
return true;
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
VID_Shutdown();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned short r,g,b;
int v;
int r1,g1,b1;
int k;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
// FIXME: Precalculate this and cache to disk.
if (palflag)
return;
palflag = true;
COM_FOpenFile("glquake/15to8.pal", &f);
if (f) {
fread(d_15to8table, 1<<15, 1, f);
fclose(f);
} else {
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
sprintf(s, "%s/glquake", com_gamedir);
Sys_mkdir (s);
sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
if ((f = fopen(s, "wb")) != NULL) {
fwrite(d_15to8table, 1<<15, 1, f);
fclose(f);
}
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
glXSwapBuffers(dpy,win);
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
#ifdef GL_EXT_SHARED
void VID_Init8bitPalette()
{
// Check for 8bit Extensions and initialize them.
int i;
char thePalette[256*3];
char *oldPalette, *newPalette;
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
#else
extern void gl3DfxSetPaletteEXT(GLuint *pal);
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
GLubyte table[256][4];
char *oldpal;
if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
gl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
}
#endif
void VID_Init(unsigned char *palette)
{
int i;
char gldir[MAX_OSPATH];
int width = 640, height = 480;
int attrib[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None };
int scrnum;
XSetWindowAttributes attr;
unsigned long mask;
Window root;
XVisualInfo *visinfo;
S_Init();
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
if (!(dpy = XOpenDisplay(NULL))) {
fprintf(stderr, "Error couldn't open the X display\n");
exit(1);
}
scrnum = DefaultScreen(dpy);
root = RootWindow(dpy, scrnum);
visinfo=glXChooseVisual(dpy,scrnum,attrib);
if (!visinfo) {
fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n");
exit(1);
}
/* window attributes */
attr.background_pixel=0;
attr.border_pixel=0;
attr.colormap=XCreateColormap(dpy,root,visinfo->visual,AllocNone);
attr.event_mask=KEY_MASK|MOUSE_MASK|VisibilityChangeMask;
mask=CWBackPixel|CWBorderPixel|CWColormap|CWEventMask;
win=XCreateWindow(dpy,root,0,0,width,height,
0,visinfo->depth,InputOutput,
visinfo->visual,mask,&attr);
XMapWindow(dpy,win);
XMoveWindow(dpy,win,0,0);
XFlush(dpy);
if (COM_CheckParm("-window"))
putenv("MESA_GLX_FX=window");
else
putenv("MESA_GLX_FX=fullscreen");
ctx = glXCreateContext(dpy,visinfo,NULL,True);
if (!ctx) {
fprintf(stderr, "Unable to create glX context.\n");
exit(1);
}
glXMakeCurrent(dpy,win,ctx);
scr_width = width;
scr_height = height;
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) *
(320.0 / 240.0);
vid.numpages = 2;
InitSig(); // trap evil signals
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
if (dpy)
{
while (Keyboard_Update())
;
while (keyq_head != keyq_tail)
{
Key_Event(keyq[keyq_tail].key, keyq[keyq_tail].down);
keyq_tail = (keyq_tail + 1) & 63;
}
}
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void IN_Init(void)
{
Cvar_RegisterVariable (&_windowed_mouse);
Cvar_RegisterVariable (&m_filter);
Cvar_RegisterVariable (&mouse_button_commands[0]);
Cvar_RegisterVariable (&mouse_button_commands[1]);
Cvar_RegisterVariable (&mouse_button_commands[2]);
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
}
void IN_Shutdown(void)
{
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
int i;
for (i=0 ; i<mouse_buttons ; i++) {
if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
Key_Event (K_MOUSE1 + i, true);
if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
Key_Event (K_MOUSE1 + i, false);
}
mouse_oldbuttonstate = mouse_buttonstate;
}
/*
===========
IN_Move
===========
*/
void IN_Move (usercmd_t *cmd)
{
while (Mouse_Update())
;
if (m_filter.value) {
mouse_x = (mouse_x + old_mouse_x) * 0.5;
mouse_y = (mouse_y + old_mouse_y) * 0.5;
}
old_mouse_x = mouse_x;
old_mouse_y = mouse_y;
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
} else {
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
mouse_x = mouse_y = 0.0;
}
void VID_LockBuffer (void) {}
void VID_UnlockBuffer (void) {}

789
QW/client/gl_vidlinuxglx.c Normal file
View File

@@ -0,0 +1,789 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include "quakedef.h"
#include <GL/glx.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#ifdef USE_DGA
#include <X11/extensions/xf86dga.h>
#endif
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static Display *dpy = NULL;
static Window win;
static GLXContext ctx = NULL;
static float old_windowed_mouse = 0;
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
PointerMotionMask)
#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask)
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
cvar_t vid_mode = {"vid_mode","0",false};
static float mouse_x, mouse_y;
static float old_mouse_x, old_mouse_y;
cvar_t m_filter = {"m_filter", "0"};
static int scr_width, scr_height;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
static int XLateKey(XKeyEvent *ev)
{
int key;
char buf[64];
KeySym keysym;
key = 0;
XLookupString(ev, buf, sizeof buf, &keysym, 0);
switch(keysym)
{
case XK_KP_Page_Up:
case XK_Page_Up: key = K_PGUP; break;
case XK_KP_Page_Down:
case XK_Page_Down: key = K_PGDN; break;
case XK_KP_Home:
case XK_Home: key = K_HOME; break;
case XK_KP_End:
case XK_End: key = K_END; break;
case XK_KP_Left:
case XK_Left: key = K_LEFTARROW; break;
case XK_KP_Right:
case XK_Right: key = K_RIGHTARROW; break;
case XK_KP_Down:
case XK_Down: key = K_DOWNARROW; break;
case XK_KP_Up:
case XK_Up: key = K_UPARROW; break;
case XK_Escape: key = K_ESCAPE; break;
case XK_KP_Enter:
case XK_Return: key = K_ENTER; break;
case XK_Tab: key = K_TAB; break;
case XK_F1: key = K_F1; break;
case XK_F2: key = K_F2; break;
case XK_F3: key = K_F3; break;
case XK_F4: key = K_F4; break;
case XK_F5: key = K_F5; break;
case XK_F6: key = K_F6; break;
case XK_F7: key = K_F7; break;
case XK_F8: key = K_F8; break;
case XK_F9: key = K_F9; break;
case XK_F10: key = K_F10; break;
case XK_F11: key = K_F11; break;
case XK_F12: key = K_F12; break;
case XK_BackSpace: key = K_BACKSPACE; break;
case XK_KP_Delete:
case XK_Delete: key = K_DEL; break;
case XK_Pause: key = K_PAUSE; break;
case XK_Shift_L:
case XK_Shift_R: key = K_SHIFT; break;
case XK_Execute:
case XK_Control_L:
case XK_Control_R: key = K_CTRL; break;
case XK_Alt_L:
case XK_Meta_L:
case XK_Alt_R:
case XK_Meta_R: key = K_ALT; break;
case XK_KP_Begin: key = '5'; break;
case XK_KP_Insert:
case XK_Insert:key = K_INS; break;
case XK_KP_Multiply: key = '*'; break;
case XK_KP_Add: key = '+'; break;
case XK_KP_Subtract: key = '-'; break;
case XK_KP_Divide: key = '/'; break;
#if 0
case 0x021: key = '1';break;/* [!] */
case 0x040: key = '2';break;/* [@] */
case 0x023: key = '3';break;/* [#] */
case 0x024: key = '4';break;/* [$] */
case 0x025: key = '5';break;/* [%] */
case 0x05e: key = '6';break;/* [^] */
case 0x026: key = '7';break;/* [&] */
case 0x02a: key = '8';break;/* [*] */
case 0x028: key = '9';;break;/* [(] */
case 0x029: key = '0';break;/* [)] */
case 0x05f: key = '-';break;/* [_] */
case 0x02b: key = '=';break;/* [+] */
case 0x07c: key = '\'';break;/* [|] */
case 0x07d: key = '[';break;/* [}] */
case 0x07b: key = ']';break;/* [{] */
case 0x022: key = '\'';break;/* ["] */
case 0x03a: key = ';';break;/* [:] */
case 0x03f: key = '/';break;/* [?] */
case 0x03e: key = '.';break;/* [>] */
case 0x03c: key = ',';break;/* [<] */
#endif
default:
key = *(unsigned char*)buf;
if (key >= 'A' && key <= 'Z')
key = key - 'A' + 'a';
break;
}
return key;
}
static void install_grabs(void)
{
XGrabPointer(dpy, win,
True,
0,
GrabModeAsync, GrabModeAsync,
win,
None,
CurrentTime);
#ifdef USE_DGA
XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
dgamouse = 1;
#else
XWarpPointer(dpy, None, win,
0, 0, 0, 0,
vid.width / 2, vid.height / 2);
#endif
XGrabKeyboard(dpy, win,
False,
GrabModeAsync, GrabModeAsync,
CurrentTime);
// XSync(dpy, True);
}
static void uninstall_grabs(void)
{
#ifdef USE_DGA
XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
dgamouse = 0;
#endif
XUngrabPointer(dpy, CurrentTime);
XUngrabKeyboard(dpy, CurrentTime);
// XSync(dpy, True);
}
static void GetEvent(void)
{
XEvent event;
int b;
if (!dpy)
return;
XNextEvent(dpy, &event);
switch (event.type) {
case KeyPress:
case KeyRelease:
Key_Event(XLateKey(&event.xkey), event.type == KeyPress);
break;
case MotionNotify:
#ifdef USE_DGA
if (dgamouse && _windowed_mouse.value) {
mouse_x = event.xmotion.x_root;
mouse_y = event.xmotion.y_root;
} else
#endif
{
if (_windowed_mouse.value) {
mouse_x = (float) ((int)event.xmotion.x - (int)(vid.width/2));
mouse_y = (float) ((int)event.xmotion.y - (int)(vid.height/2));
/* move the mouse to the window center again */
XSelectInput(dpy, win, X_MASK & ~PointerMotionMask);
XWarpPointer(dpy, None, win, 0, 0, 0, 0,
(vid.width/2), (vid.height/2));
XSelectInput(dpy, win, X_MASK);
}
}
break;
case ButtonPress:
b=-1;
if (event.xbutton.button == 1)
b = 0;
else if (event.xbutton.button == 2)
b = 2;
else if (event.xbutton.button == 3)
b = 1;
if (b>=0)
Key_Event(K_MOUSE1 + b, true);
break;
case ButtonRelease:
b=-1;
if (event.xbutton.button == 1)
b = 0;
else if (event.xbutton.button == 2)
b = 2;
else if (event.xbutton.button == 3)
b = 1;
if (b>=0)
Key_Event(K_MOUSE1 + b, false);
break;
}
if (old_windowed_mouse != _windowed_mouse.value) {
old_windowed_mouse = _windowed_mouse.value;
if (!_windowed_mouse.value) {
/* ungrab the pointer */
uninstall_grabs();
} else {
/* grab the pointer */
install_grabs();
}
}
}
void VID_Shutdown(void)
{
if (!ctx)
return;
glXDestroyContext(dpy, ctx);
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int k;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
Con_Printf("Converting 8to24\n");
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
// FIXME: Precalculate this and cache to disk.
if (palflag)
return;
palflag = true;
COM_FOpenFile("glquake/15to8.pal", &f);
if (f) {
fread(d_15to8table, 1<<15, 1, f);
fclose(f);
} else {
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
sprintf(s, "%s/glquake", com_gamedir);
Sys_mkdir (s);
sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
if ((f = fopen(s, "wb")) != NULL) {
fwrite(d_15to8table, 1<<15, 1, f);
fclose(f);
}
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
glXSwapBuffers(dpy, win);
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
#ifdef GL_EXT_SHARED
void VID_Init8bitPalette()
{
// Check for 8bit Extensions and initialize them.
int i;
char thePalette[256*3];
char *oldPalette, *newPalette;
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
#else
extern void gl3DfxSetPaletteEXT(GLuint *pal);
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
GLubyte table[256][4];
char *oldpal;
if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
return;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
gl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
}
#endif
void VID_Init(unsigned char *palette)
{
int i;
int attrib[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None
};
char gldir[MAX_OSPATH];
int width = 640, height = 480;
int scrnum;
XSetWindowAttributes attr;
unsigned long mask;
Window root;
XVisualInfo *visinfo;
S_Init();
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&gl_ztrick);
Cvar_RegisterVariable (&_windowed_mouse);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
if (!(dpy = XOpenDisplay(NULL))) {
fprintf(stderr, "Error couldn't open the X display\n");
exit(1);
}
scrnum = DefaultScreen(dpy);
root = RootWindow(dpy, scrnum);
visinfo = glXChooseVisual(dpy, scrnum, attrib);
if (!visinfo) {
fprintf(stderr, "qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
exit(1);
}
/* window attributes */
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
win = XCreateWindow(dpy, root, 0, 0, width, height,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr);
XMapWindow(dpy, win);
XMoveWindow(dpy, win, 0, 0);
XFlush(dpy);
ctx = glXCreateContext(dpy, visinfo, NULL, True);
glXMakeCurrent(dpy, win, ctx);
scr_width = width;
scr_height = height;
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
vid.numpages = 2;
InitSig(); // trap evil signals
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
if (dpy) {
while (XPending(dpy))
GetEvent();
}
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void IN_Init(void)
{
}
void IN_Shutdown(void)
{
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
if (m_filter.value)
{
mouse_x = (mouse_x + old_mouse_x) * 0.5;
mouse_y = (mouse_y + old_mouse_y) * 0.5;
}
old_mouse_x = mouse_x;
old_mouse_y = mouse_y;
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
mouse_x = mouse_y = 0.0;
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}
void VID_UnlockBuffer() {}
void VID_LockBuffer() {}

1949
QW/client/gl_vidnt.c Normal file

File diff suppressed because it is too large Load Diff

1087
QW/client/gl_warp.c Normal file

File diff suppressed because it is too large Load Diff

51
QW/client/gl_warp_sin.h Normal file
View File

@@ -0,0 +1,51 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
0, 0.19633, 0.392541, 0.588517, 0.784137, 0.979285, 1.17384, 1.3677,
1.56072, 1.75281, 1.94384, 2.1337, 2.32228, 2.50945, 2.69512, 2.87916,
3.06147, 3.24193, 3.42044, 3.59689, 3.77117, 3.94319, 4.11282, 4.27998,
4.44456, 4.60647, 4.76559, 4.92185, 5.07515, 5.22538, 5.37247, 5.51632,
5.65685, 5.79398, 5.92761, 6.05767, 6.18408, 6.30677, 6.42566, 6.54068,
6.65176, 6.75883, 6.86183, 6.9607, 7.05537, 7.14579, 7.23191, 7.31368,
7.39104, 7.46394, 7.53235, 7.59623, 7.65552, 7.71021, 7.76025, 7.80562,
7.84628, 7.88222, 7.91341, 7.93984, 7.96148, 7.97832, 7.99036, 7.99759,
8, 7.99759, 7.99036, 7.97832, 7.96148, 7.93984, 7.91341, 7.88222,
7.84628, 7.80562, 7.76025, 7.71021, 7.65552, 7.59623, 7.53235, 7.46394,
7.39104, 7.31368, 7.23191, 7.14579, 7.05537, 6.9607, 6.86183, 6.75883,
6.65176, 6.54068, 6.42566, 6.30677, 6.18408, 6.05767, 5.92761, 5.79398,
5.65685, 5.51632, 5.37247, 5.22538, 5.07515, 4.92185, 4.76559, 4.60647,
4.44456, 4.27998, 4.11282, 3.94319, 3.77117, 3.59689, 3.42044, 3.24193,
3.06147, 2.87916, 2.69512, 2.50945, 2.32228, 2.1337, 1.94384, 1.75281,
1.56072, 1.3677, 1.17384, 0.979285, 0.784137, 0.588517, 0.392541, 0.19633,
9.79717e-16, -0.19633, -0.392541, -0.588517, -0.784137, -0.979285, -1.17384, -1.3677,
-1.56072, -1.75281, -1.94384, -2.1337, -2.32228, -2.50945, -2.69512, -2.87916,
-3.06147, -3.24193, -3.42044, -3.59689, -3.77117, -3.94319, -4.11282, -4.27998,
-4.44456, -4.60647, -4.76559, -4.92185, -5.07515, -5.22538, -5.37247, -5.51632,
-5.65685, -5.79398, -5.92761, -6.05767, -6.18408, -6.30677, -6.42566, -6.54068,
-6.65176, -6.75883, -6.86183, -6.9607, -7.05537, -7.14579, -7.23191, -7.31368,
-7.39104, -7.46394, -7.53235, -7.59623, -7.65552, -7.71021, -7.76025, -7.80562,
-7.84628, -7.88222, -7.91341, -7.93984, -7.96148, -7.97832, -7.99036, -7.99759,
-8, -7.99759, -7.99036, -7.97832, -7.96148, -7.93984, -7.91341, -7.88222,
-7.84628, -7.80562, -7.76025, -7.71021, -7.65552, -7.59623, -7.53235, -7.46394,
-7.39104, -7.31368, -7.23191, -7.14579, -7.05537, -6.9607, -6.86183, -6.75883,
-6.65176, -6.54068, -6.42566, -6.30677, -6.18408, -6.05767, -5.92761, -5.79398,
-5.65685, -5.51632, -5.37247, -5.22538, -5.07515, -4.92185, -4.76559, -4.60647,
-4.44456, -4.27998, -4.11282, -3.94319, -3.77117, -3.59689, -3.42044, -3.24193,
-3.06147, -2.87916, -2.69512, -2.50945, -2.32228, -2.1337, -1.94384, -1.75281,
-1.56072, -1.3677, -1.17384, -0.979285, -0.784137, -0.588517, -0.392541, -0.19633,

302
QW/client/glquake.h Normal file
View File

@@ -0,0 +1,302 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// disable data conversion warnings
#pragma warning(disable : 4244) // MIPS
#pragma warning(disable : 4136) // X86
#pragma warning(disable : 4051) // ALPHA
#ifdef _WIN32
#include <windows.h>
#endif
#include <GL/gl.h>
#include <GL/glu.h>
void GL_BeginRendering (int *x, int *y, int *width, int *height);
void GL_EndRendering (void);
// Function prototypes for the Texture Object Extension routines
typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
const GLboolean *);
typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
const GLclampf *);
typedef void (APIENTRY *TEXSUBIMAGEPTR)(int, int, int, int, int, int, int, int, void *);
extern BINDTEXFUNCPTR bindTexFunc;
extern DELTEXFUNCPTR delTexFunc;
extern TEXSUBIMAGEPTR TexSubImage2DFunc;
extern int texture_extension_number;
extern int texture_mode;
extern float gldepthmin, gldepthmax;
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha);
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha);
int GL_FindTexture (char *identifier);
typedef struct
{
float x, y, z;
float s, t;
float r, g, b;
} glvert_t;
extern glvert_t glv;
extern int glx, gly, glwidth, glheight;
#ifdef _WIN32
extern PROC glArrayElementEXT;
extern PROC glColorPointerEXT;
extern PROC glTexturePointerEXT;
extern PROC glVertexPointerEXT;
#endif
// r_local.h -- private refresh defs
#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
// normalizing factor so player model works out to about
// 1 pixel per triangle
#define MAX_LBM_HEIGHT 480
#define TILE_SIZE 128 // size of textures generated by R_GenTiledSurf
#define SKYSHIFT 7
#define SKYSIZE (1 << SKYSHIFT)
#define SKYMASK (SKYSIZE - 1)
#define BACKFACE_EPSILON 0.01
void R_TimeRefresh_f (void);
void R_ReadPointFile_f (void);
texture_t *R_TextureAnimation (texture_t *base);
typedef struct surfcache_s
{
struct surfcache_s *next;
struct surfcache_s **owner; // NULL is an empty chunk of memory
int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
int dlight;
int size; // including header
unsigned width;
unsigned height; // DEBUG only needed for debug
float mipscale;
struct texture_s *texture; // checked for animating textures
byte data[4]; // width*height elements
} surfcache_t;
typedef struct
{
pixel_t *surfdat; // destination for generated surface
int rowbytes; // destination logical width in bytes
msurface_t *surf; // description for surface to generate
fixed8_t lightadj[MAXLIGHTMAPS];
// adjust for lightmap levels for dynamic lighting
texture_t *texture; // corrected for animating textures
int surfmip; // mipmapped ratio of surface texels / world pixels
int surfwidth; // in mipmapped texels
int surfheight; // in mipmapped texels
} drawsurf_t;
typedef enum {
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
} ptype_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct particle_s
{
// driver-usable fields
vec3_t org;
float color;
// drivers never touch the following fields
struct particle_s *next;
vec3_t vel;
float ramp;
float die;
ptype_t type;
} particle_t;
//====================================================
extern entity_t r_worldentity;
extern qboolean r_cache_thrash; // compatability
extern vec3_t modelorg, r_entorigin;
extern entity_t *currententity;
extern int r_visframecount; // ??? what difs?
extern int r_framecount;
extern mplane_t frustum[4];
extern int c_brush_polys, c_alias_polys;
//
// view origin
//
extern vec3_t vup;
extern vec3_t vpn;
extern vec3_t vright;
extern vec3_t r_origin;
//
// screen size info
//
extern refdef_t r_refdef;
extern mleaf_t *r_viewleaf, *r_oldviewleaf;
extern texture_t *r_notexture_mip;
extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
extern qboolean envmap;
extern int currenttexture;
extern int cnttextures[2];
extern int particletexture;
extern int netgraphtexture; // netgraph texture
extern int playertextures;
extern int skytexturenum; // index in cl.loadmodel, not gl texture object
extern cvar_t r_norefresh;
extern cvar_t r_drawentities;
extern cvar_t r_drawworld;
extern cvar_t r_drawviewmodel;
extern cvar_t r_speeds;
extern cvar_t r_waterwarp;
extern cvar_t r_fullbright;
extern cvar_t r_lightmap;
extern cvar_t r_shadows;
extern cvar_t r_mirroralpha;
extern cvar_t r_wateralpha;
extern cvar_t r_dynamic;
extern cvar_t r_novis;
extern cvar_t r_netgraph;
extern cvar_t gl_clear;
extern cvar_t gl_cull;
extern cvar_t gl_poly;
extern cvar_t gl_texsort;
extern cvar_t gl_smoothmodels;
extern cvar_t gl_affinemodels;
extern cvar_t gl_polyblend;
extern cvar_t gl_keeptjunctions;
extern cvar_t gl_reporttjunctions;
extern cvar_t gl_flashblend;
extern cvar_t gl_nocolors;
extern cvar_t gl_finish;
extern int gl_lightmap_format;
extern int gl_solid_format;
extern int gl_alpha_format;
extern cvar_t gl_max_size;
extern cvar_t gl_playermip;
extern int mirrortexturenum; // quake texturenum, not gltexturenum
extern qboolean mirror;
extern mplane_t *mirror_plane;
extern float r_world_matrix[16];
extern const char *gl_vendor;
extern const char *gl_renderer;
extern const char *gl_version;
extern const char *gl_extensions;
void R_TranslatePlayerSkin (int playernum);
void GL_Bind (int texnum);
// Multitexture
#define TEXTURE0_SGIS 0x835E
#define TEXTURE1_SGIS 0x835F
#ifdef _WIN32
typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
typedef void (APIENTRY *lpSelTexFUNC) (GLenum);
extern lpMTexFUNC qglMTexCoord2fSGIS;
extern lpSelTexFUNC qglSelectTextureSGIS;
#endif
extern qboolean gl_mtexable;
void GL_DisableMultitexture(void);
void GL_EnableMultitexture(void);
//
// gl_warp.c
//
void GL_SubdivideSurface (msurface_t *fa);
void EmitBothSkyLayers (msurface_t *fa);
void EmitWaterPolys (msurface_t *fa);
void EmitSkyPolys (msurface_t *fa);
void R_DrawSkyChain (msurface_t *s);
//
// gl_draw.c
//
int GL_LoadPicTexture (qpic_t *pic);
void GL_Set2D (void);
//
// gl_rmain.c
//
qboolean R_CullBox (vec3_t mins, vec3_t maxs);
void R_RotateForEntity (entity_t *e);
//
// gl_rlight.c
//
void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
void R_AnimateLight (void);
void R_RenderDlights (void);
int R_LightPoint (vec3_t p);
//
// gl_refrag.c
//
void R_StoreEfrags (efrag_t **ppefrag);
//
// gl_mesh.c
//
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr);
//
// gl_rsurf.c
//
void R_DrawBrushModel (entity_t *e);
void R_DrawWorld (void);
void GL_BuildLightmaps (void);
//
// gl_ngraph.c
//
void R_NetGraph (void);

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// disable data conversion warnings
#pragma warning(disable : 4244) // MIPS
#pragma warning(disable : 4136) // X86
#pragma warning(disable : 4051) // ALPHA
#include <windows.h>
#include <gl\gl.h>
#include <gl\glu.h>
void GL_BeginRendering (int *x, int *y, int *width, int *height);
void GL_EndRendering (void);
// Function prototypes for the Texture Object Extension routines
typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
const GLboolean *);
typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
const GLclampf *);
typedef void (APIENTRY *TEXSUBIMAGEPTR)(int, int, int, int, int, int, int, int, void *);
extern BINDTEXFUNCPTR bindTexFunc;
extern DELTEXFUNCPTR delTexFunc;
extern TEXSUBIMAGEPTR TexSubImage2DFunc;
extern int texture_extension_number;
extern int texture_mode;
extern float gldepthmin, gldepthmax;
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha, qboolean modulate);
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha, qboolean modulate);
int GL_LoadTexture (char *identifier, int width, int height, byte *data, int mipmap, int alpha, int modulate);
int GL_FindTexture (char *identifier);
typedef struct
{
float x, y, z;
float s, t;
float r, g, b;
} glvert_t;
extern glvert_t glv;
extern int glx, gly, glwidth, glheight;
extern PROC glArrayElementEXT;
extern PROC glColorPointerEXT;
extern PROC glTexturePointerEXT;
extern PROC glVertexPointerEXT;
// r_local.h -- private refresh defs
#define MAXALIASVERTS 2000 // TODO: tune this
#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
// normalizing factor so player model works out to about
// 1 pixel per triangle
#define MAX_LBM_HEIGHT 480
#define TILE_SIZE 128 // size of textures generated by R_GenTiledSurf
#define SKYSHIFT 7
#define SKYSIZE (1 << SKYSHIFT)
#define SKYMASK (SKYSIZE - 1)
#define BACKFACE_EPSILON 0.01
void R_TimeRefresh_f (void);
void R_ReadPointFile_f (void);
texture_t *R_TextureAnimation (texture_t *base);
typedef struct surfcache_s
{
struct surfcache_s *next;
struct surfcache_s **owner; // NULL is an empty chunk of memory
int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
int dlight;
int size; // including header
unsigned width;
unsigned height; // DEBUG only needed for debug
float mipscale;
struct texture_s *texture; // checked for animating textures
byte data[4]; // width*height elements
} surfcache_t;
typedef struct
{
pixel_t *surfdat; // destination for generated surface
int rowbytes; // destination logical width in bytes
msurface_t *surf; // description for surface to generate
fixed8_t lightadj[MAXLIGHTMAPS];
// adjust for lightmap levels for dynamic lighting
texture_t *texture; // corrected for animating textures
int surfmip; // mipmapped ratio of surface texels / world pixels
int surfwidth; // in mipmapped texels
int surfheight; // in mipmapped texels
} drawsurf_t;
typedef enum {
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
} ptype_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct particle_s
{
// driver-usable fields
vec3_t org;
float color;
// drivers never touch the following fields
struct particle_s *next;
vec3_t vel;
float ramp;
float die;
ptype_t type;
} particle_t;
//====================================================
extern entity_t r_worldentity;
extern qboolean r_cache_thrash; // compatability
extern vec3_t modelorg, r_entorigin;
extern entity_t *currententity;
extern int r_visframecount; // ??? what difs?
extern int r_framecount;
extern mplane_t frustum[4];
extern int c_brush_polys, c_alias_polys;
//
// view origin
//
extern vec3_t vup;
extern vec3_t vpn;
extern vec3_t vright;
extern vec3_t r_origin;
//
// screen size info
//
extern refdef_t r_refdef;
extern mleaf_t *r_viewleaf, *r_oldviewleaf;
extern texture_t *r_notexture_mip;
extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
extern qboolean envmap;
extern int currenttexture;
extern int particletexture;
extern int playertextures;
extern int skytexturenum; // index in cl.loadmodel, not gl texture object
extern cvar_t r_drawentities;
extern cvar_t r_drawworld;
extern cvar_t r_drawviewmodel;
extern cvar_t r_speeds;
extern cvar_t r_waterwarp;
extern cvar_t r_fullbright;
extern cvar_t r_lightmap;
extern cvar_t r_shadows;
extern cvar_t r_dynamic;
extern cvar_t gl_clear;
extern cvar_t gl_cull;
extern cvar_t gl_poly;
extern cvar_t gl_texsort;
extern cvar_t gl_smoothmodels;
extern cvar_t gl_affinemodels;
extern cvar_t gl_fogblend;
extern cvar_t gl_polyblend;
extern cvar_t gl_keeptjunctions;
extern cvar_t gl_reporttjunctions;
extern int gl_lightmap_format;
extern int gl_solid_format;
extern int gl_alpha_format;
void R_TranslatePlayerSkin (int playernum);
void GL_Bind (int texnum);

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// in_null.c -- for systems without a mouse
#include "quakedef.h"
void IN_Init (void)
{
}
void IN_Shutdown (void)
{
}
void IN_Commands (void)
{
}
void IN_Move (usercmd_t *cmd)
{
}
/*
===========
IN_ModeChanged
===========
*/
void IN_ModeChanged (void)
{
}

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QW/client/input.h Normal file
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// input.h -- external (non-keyboard) input devices
void IN_Init (void);
void IN_Shutdown (void);
void IN_Commands (void);
// oportunity for devices to stick commands on the script buffer
void IN_Move (usercmd_t *cmd);
// add additional movement on top of the keyboard move cmd
void IN_ModeChanged (void);
// called whenever screen dimensions change

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#ifdef _WINDOWS
#include <windows.h>
#endif
/*
key up events are sent even if in console mode
*/
#define MAXCMDLINE 256
char key_lines[32][MAXCMDLINE];
int key_linepos;
int shift_down=false;
int key_lastpress;
int edit_line=0;
int history_line=0;
keydest_t key_dest;
int key_count; // incremented every key event
char *keybindings[256];
qboolean consolekeys[256]; // if true, can't be rebound while in console
qboolean menubound[256]; // if true, can't be rebound while in menu
int keyshift[256]; // key to map to if shift held down in console
int key_repeats[256]; // if > 1, it is autorepeating
qboolean keydown[256];
typedef struct
{
char *name;
int keynum;
} keyname_t;
keyname_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"PAUSE", K_PAUSE},
{"MWHEELUP", K_MWHEELUP},
{"MWHEELDOWN", K_MWHEELDOWN},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{NULL,0}
};
/*
==============================================================================
LINE TYPING INTO THE CONSOLE
==============================================================================
*/
qboolean CheckForCommand (void)
{
char command[128];
char *cmd, *s;
int i;
s = key_lines[edit_line]+1;
for (i=0 ; i<127 ; i++)
if (s[i] <= ' ')
break;
else
command[i] = s[i];
command[i] = 0;
cmd = Cmd_CompleteCommand (command);
if (!cmd || strcmp (cmd, command))
cmd = Cvar_CompleteVariable (command);
if (!cmd || strcmp (cmd, command) )
return false; // just a chat message
return true;
}
void CompleteCommand (void)
{
char *cmd, *s;
s = key_lines[edit_line]+1;
if (*s == '\\' || *s == '/')
s++;
cmd = Cmd_CompleteCommand (s);
if (!cmd)
cmd = Cvar_CompleteVariable (s);
if (cmd)
{
key_lines[edit_line][1] = '/';
Q_strcpy (key_lines[edit_line]+2, cmd);
key_linepos = Q_strlen(cmd)+2;
key_lines[edit_line][key_linepos] = ' ';
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
return;
}
}
/*
====================
Key_Console
Interactive line editing and console scrollback
====================
*/
void Key_Console (int key)
{
#ifdef _WIN32
char *cmd, *s;
int i;
HANDLE th;
char *clipText, *textCopied;
#endif
if (key == K_ENTER)
{ // backslash text are commands, else chat
if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/')
Cbuf_AddText (key_lines[edit_line]+2); // skip the >
else if (CheckForCommand())
Cbuf_AddText (key_lines[edit_line]+1); // valid command
else
{ // convert to a chat message
if (cls.state >= ca_connected)
Cbuf_AddText ("say ");
Cbuf_AddText (key_lines[edit_line]+1); // skip the >
}
Cbuf_AddText ("\n");
Con_Printf ("%s\n",key_lines[edit_line]);
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
key_linepos = 1;
if (cls.state == ca_disconnected)
SCR_UpdateScreen (); // force an update, because the command
// may take some time
return;
}
if (key == K_TAB)
{ // command completion
CompleteCommand ();
return;
}
if (key == K_BACKSPACE || key == K_LEFTARROW)
{
if (key_linepos > 1)
key_linepos--;
return;
}
if (key == K_UPARROW)
{
do
{
history_line = (history_line - 1) & 31;
} while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
history_line = (edit_line+1)&31;
Q_strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = Q_strlen(key_lines[edit_line]);
return;
}
if (key == K_DOWNARROW)
{
if (history_line == edit_line) return;
do
{
history_line = (history_line + 1) & 31;
}
while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
{
key_lines[edit_line][0] = ']';
key_linepos = 1;
}
else
{
Q_strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = Q_strlen(key_lines[edit_line]);
}
return;
}
if (key == K_PGUP || key==K_MWHEELUP)
{
con->display -= 2;
return;
}
if (key == K_PGDN || key==K_MWHEELDOWN)
{
con->display += 2;
if (con->display > con->current)
con->display = con->current;
return;
}
if (key == K_HOME)
{
con->display = con->current - con_totallines + 10;
return;
}
if (key == K_END)
{
con->display = con->current;
return;
}
#ifdef _WIN32
if ((key=='V' || key=='v') && GetKeyState(VK_CONTROL)<0) {
if (OpenClipboard(NULL)) {
th = GetClipboardData(CF_TEXT);
if (th) {
clipText = GlobalLock(th);
if (clipText) {
textCopied = malloc(GlobalSize(th)+1);
strcpy(textCopied, clipText);
/* Substitutes a NULL for every token */strtok(textCopied, "\n\r\b");
i = strlen(textCopied);
if (i+key_linepos>=MAXCMDLINE)
i=MAXCMDLINE-key_linepos;
if (i>0) {
textCopied[i]=0;
strcat(key_lines[edit_line], textCopied);
key_linepos+=i;;
}
free(textCopied);
}
GlobalUnlock(th);
}
CloseClipboard();
return;
}
}
#endif
if (key < 32 || key > 127)
return; // non printable
if (key_linepos < MAXCMDLINE-1)
{
key_lines[edit_line][key_linepos] = key;
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
}
}
//============================================================================
qboolean chat_team;
char chat_buffer[MAXCMDLINE];
int chat_bufferlen = 0;
void Key_Message (int key)
{
if (key == K_ENTER)
{
if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
Cbuf_AddText(chat_buffer);
Cbuf_AddText("\"\n");
key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
if (key == K_ESCAPE)
{
key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
if (key < 32 || key > 127)
return; // non printable
if (key == K_BACKSPACE)
{
if (chat_bufferlen)
{
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}
if (chat_bufferlen == sizeof(chat_buffer)-1)
return; // all full
chat_buffer[chat_bufferlen++] = key;
chat_buffer[chat_bufferlen] = 0;
}
//============================================================================
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
int Key_StringToKeynum (char *str)
{
keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
for (kn=keynames ; kn->name ; kn++)
{
if (!Q_strcasecmp(str,kn->name))
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
char *Key_KeynumToString (int keynum)
{
keyname_t *kn;
static char tinystr[2];
if (keynum == -1)
return "<KEY NOT FOUND>";
if (keynum > 32 && keynum < 127)
{ // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
for (kn=keynames ; kn->name ; kn++)
if (keynum == kn->keynum)
return kn->name;
return "<UNKNOWN KEYNUM>";
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding (int keynum, char *binding)
{
char *new;
int l;
if (keynum == -1)
return;
// free old bindings
if (keybindings[keynum])
{
Z_Free (keybindings[keynum]);
keybindings[keynum] = NULL;
}
// allocate memory for new binding
l = Q_strlen (binding);
new = Z_Malloc (l+1);
Q_strcpy (new, binding);
new[l] = 0;
keybindings[keynum] = new;
}
/*
===================
Key_Unbind_f
===================
*/
void Key_Unbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Con_Printf ("unbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetBinding (b, "");
}
void Key_Unbindall_f (void)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i])
Key_SetBinding (i, "");
}
/*
===================
Key_Bind_f
===================
*/
void Key_Bind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c != 2 && c != 3)
{
Con_Printf ("bind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (keybindings[b])
Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
else
Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetBinding (b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings (FILE *f)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i])
fprintf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
/*
===================
Key_Init
===================
*/
void Key_Init (void)
{
int i;
for (i=0 ; i<32 ; i++)
{
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
//
// init ascii characters in console mode
//
for (i=32 ; i<128 ; i++)
consolekeys[i] = true;
consolekeys[K_ENTER] = true;
consolekeys[K_TAB] = true;
consolekeys[K_LEFTARROW] = true;
consolekeys[K_RIGHTARROW] = true;
consolekeys[K_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
consolekeys[K_HOME] = true;
consolekeys[K_END] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_SHIFT] = true;
consolekeys[K_MWHEELUP] = true;
consolekeys[K_MWHEELDOWN] = true;
consolekeys['`'] = false;
consolekeys['~'] = false;
for (i=0 ; i<256 ; i++)
keyshift[i] = i;
for (i='a' ; i<='z' ; i++)
keyshift[i] = i - 'a' + 'A';
keyshift['1'] = '!';
keyshift['2'] = '@';
keyshift['3'] = '#';
keyshift['4'] = '$';
keyshift['5'] = '%';
keyshift['6'] = '^';
keyshift['7'] = '&';
keyshift['8'] = '*';
keyshift['9'] = '(';
keyshift['0'] = ')';
keyshift['-'] = '_';
keyshift['='] = '+';
keyshift[','] = '<';
keyshift['.'] = '>';
keyshift['/'] = '?';
keyshift[';'] = ':';
keyshift['\''] = '"';
keyshift['['] = '{';
keyshift[']'] = '}';
keyshift['`'] = '~';
keyshift['\\'] = '|';
menubound[K_ESCAPE] = true;
for (i=0 ; i<12 ; i++)
menubound[K_F1+i] = true;
//
// register our functions
//
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
}
/*
===================
Key_Event
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
void Key_Event (int key, qboolean down)
{
char *kb;
char cmd[1024];
// Con_Printf ("%i : %i\n", key, down); //@@@
keydown[key] = down;
if (!down)
key_repeats[key] = 0;
key_lastpress = key;
key_count++;
if (key_count <= 0)
{
return; // just catching keys for Con_NotifyBox
}
// update auto-repeat status
if (down)
{
key_repeats[key]++;
if (key != K_BACKSPACE
&& key != K_PAUSE
&& key != K_PGUP
&& key != K_PGDN
&& key_repeats[key] > 1)
return; // ignore most autorepeats
if (key >= 200 && !keybindings[key])
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
}
if (key == K_SHIFT)
shift_down = down;
//
// handle escape specialy, so the user can never unbind it
//
if (key == K_ESCAPE)
{
if (!down)
return;
switch (key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
M_ToggleMenu_f ();
break;
default:
Sys_Error ("Bad key_dest");
}
return;
}
//
// key up events only generate commands if the game key binding is
// a button command (leading + sign). These will occur even in console mode,
// to keep the character from continuing an action started before a console
// switch. Button commands include the kenum as a parameter, so multiple
// downs can be matched with ups
//
if (!down)
{
kb = keybindings[key];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i\n", kb+1, key);
Cbuf_AddText (cmd);
}
if (keyshift[key] != key)
{
kb = keybindings[keyshift[key]];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i\n", kb+1, key);
Cbuf_AddText (cmd);
}
}
return;
}
//
// during demo playback, most keys bring up the main menu
//
if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
{
M_ToggleMenu_f ();
return;
}
//
// if not a consolekey, send to the interpreter no matter what mode is
//
if ( (key_dest == key_menu && menubound[key])
|| (key_dest == key_console && !consolekeys[key])
|| (key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) )
{
kb = keybindings[key];
if (kb)
{
if (kb[0] == '+')
{ // button commands add keynum as a parm
sprintf (cmd, "%s %i\n", kb, key);
Cbuf_AddText (cmd);
}
else
{
Cbuf_AddText (kb);
Cbuf_AddText ("\n");
}
}
return;
}
if (!down)
return; // other systems only care about key down events
if (shift_down)
key = keyshift[key];
switch (key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
Key_Console (key);
break;
default:
Sys_Error ("Bad key_dest");
}
}
/*
===================
Key_ClearStates
===================
*/
void Key_ClearStates (void)
{
int i;
for (i=0 ; i<256 ; i++)
{
keydown[i] = false;
key_repeats[i] = false;
}
}

137
QW/client/keys.h Normal file
View File

@@ -0,0 +1,137 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// these are the key numbers that should be passed to Key_Event
//
#define K_TAB 9
#define K_ENTER 13
#define K_ESCAPE 27
#define K_SPACE 32
// normal keys should be passed as lowercased ascii
#define K_BACKSPACE 127
#define K_UPARROW 128
#define K_DOWNARROW 129
#define K_LEFTARROW 130
#define K_RIGHTARROW 131
#define K_ALT 132
#define K_CTRL 133
#define K_SHIFT 134
#define K_F1 135
#define K_F2 136
#define K_F3 137
#define K_F4 138
#define K_F5 139
#define K_F6 140
#define K_F7 141
#define K_F8 142
#define K_F9 143
#define K_F10 144
#define K_F11 145
#define K_F12 146
#define K_INS 147
#define K_DEL 148
#define K_PGDN 149
#define K_PGUP 150
#define K_HOME 151
#define K_END 152
#define K_PAUSE 255
//
// mouse buttons generate virtual keys
//
#define K_MOUSE1 200
#define K_MOUSE2 201
#define K_MOUSE3 202
//
// joystick buttons
//
#define K_JOY1 203
#define K_JOY2 204
#define K_JOY3 205
#define K_JOY4 206
//
// aux keys are for multi-buttoned joysticks to generate so they can use
// the normal binding process
//
#define K_AUX1 207
#define K_AUX2 208
#define K_AUX3 209
#define K_AUX4 210
#define K_AUX5 211
#define K_AUX6 212
#define K_AUX7 213
#define K_AUX8 214
#define K_AUX9 215
#define K_AUX10 216
#define K_AUX11 217
#define K_AUX12 218
#define K_AUX13 219
#define K_AUX14 220
#define K_AUX15 221
#define K_AUX16 222
#define K_AUX17 223
#define K_AUX18 224
#define K_AUX19 225
#define K_AUX20 226
#define K_AUX21 227
#define K_AUX22 228
#define K_AUX23 229
#define K_AUX24 230
#define K_AUX25 231
#define K_AUX26 232
#define K_AUX27 233
#define K_AUX28 234
#define K_AUX29 235
#define K_AUX30 236
#define K_AUX31 237
#define K_AUX32 238
// JACK: Intellimouse(c) Mouse Wheel Support
#define K_MWHEELUP 239
#define K_MWHEELDOWN 240
typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
extern keydest_t key_dest;
extern char *keybindings[256];
extern int key_repeats[256];
extern int key_count; // incremented every key event
extern int key_lastpress;
extern char chat_buffer[];
extern int chat_bufferlen;
extern qboolean chat_team;
void Key_Event (int key, qboolean down);
void Key_Init (void);
void Key_WriteBindings (FILE *f);
void Key_SetBinding (int keynum, char *binding);
void Key_ClearStates (void);

109
QW/client/makefile.svgalib Normal file
View File

@@ -0,0 +1,109 @@
OBJS= \
cl_demo.o \
cl_ents.o \
cl_input.o \
cl_main.o \
cl_parse.o \
cl_pred.o \
cl_tent.o \
cl_cam.o \
cmd.o \
common.o \
console.o \
crc.o \
cvar.o \
d_edge.o \
d_fill.o \
d_init.o \
d_modech.o \
d_part.o \
d_polyse.o \
d_scan.o \
d_sky.o \
d_sprite.o \
d_surf.o \
d_vars.o \
d_zpoint.o \
draw.o \
keys.o \
mathlib.o \
md4.o \
menu.o \
model.o \
net_chan.o \
net_udp.o \
nonintel.o \
pmove.o \
pmovetst.o \
r_aclip.o \
r_alias.o \
r_bsp.o \
r_draw.o \
r_edge.o \
r_efrag.o \
r_light.o \
r_main.o \
r_misc.o \
r_part.o \
r_sky.o \
r_sprite.o \
r_surf.o \
r_vars.o \
sbar.o \
screen.o \
skin.o \
snd_dma.o \
snd_mem.o \
snd_mix.o \
view.o \
wad.o \
zone.o \
cd_linux.o \
sys_linux.o \
vid_svgalib.o \
snd_linux.o
ASMOBJS= \
d_copy.o \
d_draw.o \
d_draw16.o \
d_parta.o \
d_polysa.o \
d_scana.o \
d_spr8.o \
d_varsa.o \
math.o \
r_aclipa.o \
r_aliasa.o \
r_drawa.o \
r_edgea.o \
r_varsa.o \
snd_mixa.o \
surf16.o \
surf8.o \
sys_dosa.o
#CFLAGS=-O3 -Wall -fomit-frame-pointer -fno-strength-reduce -funroll-loops
#CFLAGS=-mpentium -O3 -Wall -fomit-frame-pointer -fno-strength-reduce
CFLAGS=-V2.7.2.1 -bi486-linux/ -O6 -Wall -fomit-frame-pointer -fno-strength-reduce
#CFLAGS=-V2.7.2.1 -bi486-linux/ -O2 -g -Wall
LDFLAGS =
LIBS = -lm -lvga
TARGET = qwcl
%.o : %.s
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -c $<
#$(TARGET) : $(OBJS)
# $(CC) $(LDFLAGS) -o $(TARGET) $(OBJS) $(LIBS)
$(TARGET) : $(ASMOBJS) $(OBJS)
$(CC) $(LDFLAGS) -o $(TARGET) $(ASMOBJS) $(OBJS) $(LIBS)
clean:
-rm $(OBJS)
clobber: clean
-rm $(TARGET)

495
QW/client/math.asm Normal file
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@@ -0,0 +1,495 @@
.386P
.model FLAT
externdef _d_zistepu:dword
externdef _d_pzbuffer:dword
externdef _d_zistepv:dword
externdef _d_zrowbytes:dword
externdef _d_ziorigin:dword
externdef _r_turb_s:dword
externdef _r_turb_t:dword
externdef _r_turb_pdest:dword
externdef _r_turb_spancount:dword
externdef _r_turb_turb:dword
externdef _r_turb_pbase:dword
externdef _r_turb_sstep:dword
externdef _r_turb_tstep:dword
externdef _r_bmodelactive:dword
externdef _d_sdivzstepu:dword
externdef _d_tdivzstepu:dword
externdef _d_sdivzstepv:dword
externdef _d_tdivzstepv:dword
externdef _d_sdivzorigin:dword
externdef _d_tdivzorigin:dword
externdef _sadjust:dword
externdef _tadjust:dword
externdef _bbextents:dword
externdef _bbextentt:dword
externdef _cacheblock:dword
externdef _d_viewbuffer:dword
externdef _cachewidth:dword
externdef _d_pzbuffer:dword
externdef _d_zrowbytes:dword
externdef _d_zwidth:dword
externdef _d_scantable:dword
externdef _r_lightptr:dword
externdef _r_numvblocks:dword
externdef _prowdestbase:dword
externdef _pbasesource:dword
externdef _r_lightwidth:dword
externdef _lightright:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _lightdelta:dword
externdef _lightright:dword
externdef _lightdelta:dword
externdef _sourcetstep:dword
externdef _surfrowbytes:dword
externdef _lightrightstep:dword
externdef _lightdeltastep:dword
externdef _r_sourcemax:dword
externdef _r_stepback:dword
externdef _colormap:dword
externdef _blocksize:dword
externdef _sourcesstep:dword
externdef _lightleft:dword
externdef _blockdivshift:dword
externdef _blockdivmask:dword
externdef _lightleftstep:dword
externdef _r_origin:dword
externdef _r_ppn:dword
externdef _r_pup:dword
externdef _r_pright:dword
externdef _ycenter:dword
externdef _xcenter:dword
externdef _d_vrectbottom_particle:dword
externdef _d_vrectright_particle:dword
externdef _d_vrecty:dword
externdef _d_vrectx:dword
externdef _d_pix_shift:dword
externdef _d_pix_min:dword
externdef _d_pix_max:dword
externdef _d_y_aspect_shift:dword
externdef _screenwidth:dword
externdef _vright:dword
externdef _vup:dword
externdef _vpn:dword
externdef _BOPS_Error:dword
externdef _snd_scaletable:dword
externdef _paintbuffer:dword
externdef _snd_linear_count:dword
externdef _snd_p:dword
externdef _snd_vol:dword
externdef _snd_out:dword
externdef _r_leftclipped:dword
externdef _r_leftenter:dword
externdef _r_rightclipped:dword
externdef _r_rightenter:dword
externdef _modelorg:dword
externdef _xscale:dword
externdef _r_refdef:dword
externdef _yscale:dword
externdef _r_leftexit:dword
externdef _r_rightexit:dword
externdef _r_lastvertvalid:dword
externdef _cacheoffset:dword
externdef _newedges:dword
externdef _removeedges:dword
externdef _r_pedge:dword
externdef _r_framecount:dword
externdef _r_u1:dword
externdef _r_emitted:dword
externdef _edge_p:dword
externdef _surface_p:dword
externdef _surfaces:dword
externdef _r_lzi1:dword
externdef _r_v1:dword
externdef _r_ceilv1:dword
externdef _r_nearzi:dword
externdef _r_nearzionly:dword
externdef _edge_aftertail:dword
externdef _edge_tail:dword
externdef _current_iv:dword
externdef _edge_head_u_shift20:dword
externdef _span_p:dword
externdef _edge_head:dword
externdef _fv:dword
externdef _edge_tail_u_shift20:dword
externdef _r_apverts:dword
externdef _r_anumverts:dword
externdef _aliastransform:dword
externdef _r_avertexnormals:dword
externdef _r_plightvec:dword
externdef _r_ambientlight:dword
externdef _r_shadelight:dword
externdef _aliasxcenter:dword
externdef _aliasycenter:dword
externdef _a_sstepxfrac:dword
externdef _r_affinetridesc:dword
externdef _acolormap:dword
externdef _d_pcolormap:dword
externdef _r_affinetridesc:dword
externdef _d_sfrac:dword
externdef _d_ptex:dword
externdef _d_pedgespanpackage:dword
externdef _d_tfrac:dword
externdef _d_light:dword
externdef _d_zi:dword
externdef _d_pdest:dword
externdef _d_pz:dword
externdef _d_aspancount:dword
externdef _erroradjustup:dword
externdef _errorterm:dword
externdef _d_xdenom:dword
externdef _r_p0:dword
externdef _r_p1:dword
externdef _r_p2:dword
externdef _a_tstepxfrac:dword
externdef _r_sstepx:dword
externdef _r_tstepx:dword
externdef _a_ststepxwhole:dword
externdef _zspantable:dword
externdef _skintable:dword
externdef _r_zistepx:dword
externdef _erroradjustdown:dword
externdef _d_countextrastep:dword
externdef _ubasestep:dword
externdef _a_ststepxwhole:dword
externdef _a_tstepxfrac:dword
externdef _r_lstepx:dword
externdef _a_spans:dword
externdef _erroradjustdown:dword
externdef _d_pdestextrastep:dword
externdef _d_pzextrastep:dword
externdef _d_sfracextrastep:dword
externdef _d_ptexextrastep:dword
externdef _d_countextrastep:dword
externdef _d_tfracextrastep:dword
externdef _d_lightextrastep:dword
externdef _d_ziextrastep:dword
externdef _d_pdestbasestep:dword
externdef _d_pzbasestep:dword
externdef _d_sfracbasestep:dword
externdef _d_ptexbasestep:dword
externdef _ubasestep:dword
externdef _d_tfracbasestep:dword
externdef _d_lightbasestep:dword
externdef _d_zibasestep:dword
externdef _zspantable:dword
externdef _r_lstepy:dword
externdef _r_sstepy:dword
externdef _r_tstepy:dword
externdef _r_zistepy:dword
externdef _D_PolysetSetEdgeTable:dword
externdef _D_RasterizeAliasPolySmooth:dword
externdef float_point5:dword
externdef Float2ToThe31nd:dword
externdef izistep:dword
externdef izi:dword
externdef FloatMinus2ToThe31nd:dword
externdef float_1:dword
externdef float_particle_z_clip:dword
externdef float_minus_1:dword
externdef float_0:dword
externdef fp_16:dword
externdef fp_64k:dword
externdef fp_1m:dword
externdef fp_1m_minus_1:dword
externdef fp_8:dword
externdef entryvec_table:dword
externdef advancetable:dword
externdef sstep:dword
externdef tstep:dword
externdef pspantemp:dword
externdef counttemp:dword
externdef jumptemp:dword
externdef reciprocal_table:dword
externdef DP_Count:dword
externdef DP_u:dword
externdef DP_v:dword
externdef DP_32768:dword
externdef DP_Color:dword
externdef DP_Pix:dword
externdef DP_EntryTable:dword
externdef pbase:dword
externdef s:dword
externdef t:dword
externdef sfracf:dword
externdef tfracf:dword
externdef snext:dword
externdef tnext:dword
externdef spancountminus1:dword
externdef zi16stepu:dword
externdef sdivz16stepu:dword
externdef tdivz16stepu:dword
externdef zi8stepu:dword
externdef sdivz8stepu:dword
externdef tdivz8stepu:dword
externdef reciprocal_table_16:dword
externdef entryvec_table_16:dword
externdef ceil_cw:dword
externdef single_cw:dword
externdef fp_64kx64k:dword
externdef pz:dword
externdef spr8entryvec_table:dword
_DATA SEGMENT
align 4
Ljmptab dd Lcase0, Lcase1, Lcase2, Lcase3
dd Lcase4, Lcase5, Lcase6, Lcase7
_DATA ENDS
_TEXT SEGMENT
public _Invert24To16
_Invert24To16:
mov ecx,ds:dword ptr[4+esp]
mov edx,0100h
cmp ecx,edx
jle LOutOfRange
sub eax,eax
div ecx
ret
LOutOfRange:
mov eax,0FFFFFFFFh
ret
align 2
public _TransformVector
_TransformVector:
mov eax,ds:dword ptr[4+esp]
mov edx,ds:dword ptr[8+esp]
fld ds:dword ptr[eax]
fmul ds:dword ptr[_vright]
fld ds:dword ptr[eax]
fmul ds:dword ptr[_vup]
fld ds:dword ptr[eax]
fmul ds:dword ptr[_vpn]
fld ds:dword ptr[4+eax]
fmul ds:dword ptr[_vright+4]
fld ds:dword ptr[4+eax]
fmul ds:dword ptr[_vup+4]
fld ds:dword ptr[4+eax]
fmul ds:dword ptr[_vpn+4]
fxch st(2)
faddp st(5),st(0)
faddp st(3),st(0)
faddp st(1),st(0)
fld ds:dword ptr[8+eax]
fmul ds:dword ptr[_vright+8]
fld ds:dword ptr[8+eax]
fmul ds:dword ptr[_vup+8]
fld ds:dword ptr[8+eax]
fmul ds:dword ptr[_vpn+8]
fxch st(2)
faddp st(5),st(0)
faddp st(3),st(0)
faddp st(1),st(0)
fstp ds:dword ptr[8+edx]
fstp ds:dword ptr[4+edx]
fstp ds:dword ptr[edx]
ret
align 2
public _BoxOnPlaneSide
_BoxOnPlaneSide:
push ebx
mov edx,ds:dword ptr[4+12+esp]
mov ecx,ds:dword ptr[4+4+esp]
xor eax,eax
mov ebx,ds:dword ptr[4+8+esp]
mov al,ds:byte ptr[17+edx]
cmp al,8
jge Lerror
fld ds:dword ptr[0+edx]
fld st(0)
jmp dword ptr[Ljmptab+eax*4]
Lcase0:
fmul ds:dword ptr[ebx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ebx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ebx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ecx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase1:
fmul ds:dword ptr[ecx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ebx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ebx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ecx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase2:
fmul ds:dword ptr[ebx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ecx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ebx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ecx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase3:
fmul ds:dword ptr[ecx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ecx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ebx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ecx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase4:
fmul ds:dword ptr[ebx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ebx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ecx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ebx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase5:
fmul ds:dword ptr[ecx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ebx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ecx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ebx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase6:
fmul ds:dword ptr[ebx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ecx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ecx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ecx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ebx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
jmp LSetSides
Lcase7:
fmul ds:dword ptr[ecx]
fld ds:dword ptr[0+4+edx]
fxch st(2)
fmul ds:dword ptr[ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[4+ecx]
fld ds:dword ptr[0+8+edx]
fxch st(2)
fmul ds:dword ptr[4+ebx]
fxch st(2)
fld st(0)
fmul ds:dword ptr[8+ecx]
fxch st(5)
faddp st(3),st(0)
fmul ds:dword ptr[8+ebx]
fxch st(1)
faddp st(3),st(0)
fxch st(3)
faddp st(2),st(0)
LSetSides:
faddp st(2),st(0)
fcomp ds:dword ptr[12+edx]
xor ecx,ecx
fnstsw ax
fcomp ds:dword ptr[12+edx]
and ah,1
xor ah,1
add cl,ah
fnstsw ax
and ah,1
add ah,ah
add cl,ah
pop ebx
mov eax,ecx
ret
Lerror:
call near ptr _BOPS_Error
_TEXT ENDS
END

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QW/client/math.s Normal file
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@@ -0,0 +1,417 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// math.s
// x86 assembly-language math routines.
#include "asm_i386.h"
#include "quakeasm.h"
#if id386
.data
.align 4
Ljmptab: .long Lcase0, Lcase1, Lcase2, Lcase3
.long Lcase4, Lcase5, Lcase6, Lcase7
.text
// TODO: rounding needed?
// stack parameter offset
#define val 4
.globl C(Invert24To16)
C(Invert24To16):
movl val(%esp),%ecx
movl $0x100,%edx // 0x10000000000 as dividend
cmpl %edx,%ecx
jle LOutOfRange
subl %eax,%eax
divl %ecx
ret
LOutOfRange:
movl $0xFFFFFFFF,%eax
ret
#define in 4
#define out 8
.align 2
.globl C(TransformVector)
C(TransformVector):
movl in(%esp),%eax
movl out(%esp),%edx
flds (%eax) // in[0]
fmuls C(vright) // in[0]*vright[0]
flds (%eax) // in[0] | in[0]*vright[0]
fmuls C(vup) // in[0]*vup[0] | in[0]*vright[0]
flds (%eax) // in[0] | in[0]*vup[0] | in[0]*vright[0]
fmuls C(vpn) // in[0]*vpn[0] | in[0]*vup[0] | in[0]*vright[0]
flds 4(%eax) // in[1] | ...
fmuls C(vright)+4 // in[1]*vright[1] | ...
flds 4(%eax) // in[1] | in[1]*vright[1] | ...
fmuls C(vup)+4 // in[1]*vup[1] | in[1]*vright[1] | ...
flds 4(%eax) // in[1] | in[1]*vup[1] | in[1]*vright[1] | ...
fmuls C(vpn)+4 // in[1]*vpn[1] | in[1]*vup[1] | in[1]*vright[1] | ...
fxch %st(2) // in[1]*vright[1] | in[1]*vup[1] | in[1]*vpn[1] | ...
faddp %st(0),%st(5) // in[1]*vup[1] | in[1]*vpn[1] | ...
faddp %st(0),%st(3) // in[1]*vpn[1] | ...
faddp %st(0),%st(1) // vpn_accum | vup_accum | vright_accum
flds 8(%eax) // in[2] | ...
fmuls C(vright)+8 // in[2]*vright[2] | ...
flds 8(%eax) // in[2] | in[2]*vright[2] | ...
fmuls C(vup)+8 // in[2]*vup[2] | in[2]*vright[2] | ...
flds 8(%eax) // in[2] | in[2]*vup[2] | in[2]*vright[2] | ...
fmuls C(vpn)+8 // in[2]*vpn[2] | in[2]*vup[2] | in[2]*vright[2] | ...
fxch %st(2) // in[2]*vright[2] | in[2]*vup[2] | in[2]*vpn[2] | ...
faddp %st(0),%st(5) // in[2]*vup[2] | in[2]*vpn[2] | ...
faddp %st(0),%st(3) // in[2]*vpn[2] | ...
faddp %st(0),%st(1) // vpn_accum | vup_accum | vright_accum
fstps 8(%edx) // out[2]
fstps 4(%edx) // out[1]
fstps (%edx) // out[0]
ret
#define EMINS 4+4
#define EMAXS 4+8
#define P 4+12
.align 2
.globl C(BoxOnPlaneSide)
C(BoxOnPlaneSide):
pushl %ebx
movl P(%esp),%edx
movl EMINS(%esp),%ecx
xorl %eax,%eax
movl EMAXS(%esp),%ebx
movb pl_signbits(%edx),%al
cmpb $8,%al
jge Lerror
flds pl_normal(%edx) // p->normal[0]
fld %st(0) // p->normal[0] | p->normal[0]
jmp Ljmptab(,%eax,4)
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
//dist2= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
Lcase0:
fmuls (%ebx) // p->normal[0]*emaxs[0] | p->normal[0]
flds pl_normal+4(%edx) // p->normal[1] | p->normal[0]*emaxs[0] |
// p->normal[0]
fxch %st(2) // p->normal[0] | p->normal[0]*emaxs[0] |
// p->normal[1]
fmuls (%ecx) // p->normal[0]*emins[0] |
// p->normal[0]*emaxs[0] | p->normal[1]
fxch %st(2) // p->normal[1] | p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fld %st(0) // p->normal[1] | p->normal[1] |
// p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fmuls 4(%ebx) // p->normal[1]*emaxs[1] | p->normal[1] |
// p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
flds pl_normal+8(%edx) // p->normal[2] | p->normal[1]*emaxs[1] |
// p->normal[1] | p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fxch %st(2) // p->normal[1] | p->normal[1]*emaxs[1] |
// p->normal[2] | p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fmuls 4(%ecx) // p->normal[1]*emins[1] |
// p->normal[1]*emaxs[1] |
// p->normal[2] | p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fxch %st(2) // p->normal[2] | p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1] |
// p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fld %st(0) // p->normal[2] | p->normal[2] |
// p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1] |
// p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fmuls 8(%ebx) // p->normal[2]*emaxs[2] |
// p->normal[2] |
// p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1] |
// p->normal[0]*emaxs[0] |
// p->normal[0]*emins[0]
fxch %st(5) // p->normal[0]*emins[0] |
// p->normal[2] |
// p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1] |
// p->normal[0]*emaxs[0] |
// p->normal[2]*emaxs[2]
faddp %st(0),%st(3) //p->normal[2] |
// p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// p->normal[0]*emaxs[0] |
// p->normal[2]*emaxs[2]
fmuls 8(%ecx) //p->normal[2]*emins[2] |
// p->normal[1]*emaxs[1] |
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// p->normal[0]*emaxs[0] |
// p->normal[2]*emaxs[2]
fxch %st(1) //p->normal[1]*emaxs[1] |
// p->normal[2]*emins[2] |
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// p->normal[0]*emaxs[0] |
// p->normal[2]*emaxs[2]
faddp %st(0),%st(3) //p->normal[2]*emins[2] |
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// p->normal[0]*emaxs[0]+p->normal[1]*emaxs[1]|
// p->normal[2]*emaxs[2]
fxch %st(3) //p->normal[2]*emaxs[2] +
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// p->normal[0]*emaxs[0]+p->normal[1]*emaxs[1]|
// p->normal[2]*emins[2]
faddp %st(0),%st(2) //p->normal[1]*emins[1]+p->normal[0]*emins[0]|
// dist1 | p->normal[2]*emins[2]
jmp LSetSides
//dist1= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
Lcase1:
fmuls (%ecx) // emins[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ebx) // emaxs[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ebx) // emaxs[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ecx) // emins[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ebx) // emaxs[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ecx) // emins[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
//dist2= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
Lcase2:
fmuls (%ebx) // emaxs[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ecx) // emins[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ecx) // emins[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ebx) // emaxs[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ebx) // emaxs[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ecx) // emins[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
Lcase3:
fmuls (%ecx) // emins[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ebx) // emaxs[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ecx) // emins[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ebx) // emaxs[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ebx) // emaxs[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ecx) // emins[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
//dist2= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
Lcase4:
fmuls (%ebx) // emaxs[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ecx) // emins[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ebx) // emaxs[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ecx) // emins[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ecx) // emins[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ebx) // emaxs[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
Lcase5:
fmuls (%ecx) // emins[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ebx) // emaxs[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ebx) // emaxs[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ecx) // emins[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ecx) // emins[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ebx) // emaxs[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
//dist2= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
Lcase6:
fmuls (%ebx) // emaxs[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ecx) // emins[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ecx) // emins[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ebx) // emaxs[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ecx) // emins[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ebx) // emaxs[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
jmp LSetSides
//dist1= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
Lcase7:
fmuls (%ecx) // emins[0]
flds pl_normal+4(%edx)
fxch %st(2)
fmuls (%ebx) // emaxs[0]
fxch %st(2)
fld %st(0)
fmuls 4(%ecx) // emins[1]
flds pl_normal+8(%edx)
fxch %st(2)
fmuls 4(%ebx) // emaxs[1]
fxch %st(2)
fld %st(0)
fmuls 8(%ecx) // emins[2]
fxch %st(5)
faddp %st(0),%st(3)
fmuls 8(%ebx) // emaxs[2]
fxch %st(1)
faddp %st(0),%st(3)
fxch %st(3)
faddp %st(0),%st(2)
LSetSides:
// sides = 0;
// if (dist1 >= p->dist)
// sides = 1;
// if (dist2 < p->dist)
// sides |= 2;
faddp %st(0),%st(2) // dist1 | dist2
fcomps pl_dist(%edx)
xorl %ecx,%ecx
fnstsw %ax
fcomps pl_dist(%edx)
andb $1,%ah
xorb $1,%ah
addb %ah,%cl
fnstsw %ax
andb $1,%ah
addb %ah,%ah
addb %ah,%cl
// return sides;
popl %ebx
movl %ecx,%eax // return status
ret
Lerror:
call C(BOPS_Error)
#endif // id386

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