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https://github.com/id-Software/Quake.git
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The Quake sources as originally release under the GPL license on December 21, 1999
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60
WinQuake/quake-data.spec.sh
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60
WinQuake/quake-data.spec.sh
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#!/bin/sh
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# Generate quake-data.spec
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# $1 is version
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# $2 is release
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# $3 is install dir (assumed to be in /var/tmp)
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cat <<EOF
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%define name quake-data
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%define version ${1}
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%define release ${2}
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%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
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Name: %{name}
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Version: %{version}
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Release: %{release}
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Vendor: id Software
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Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com>
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URL: http://www.idsoftware.com/
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Source: quake-data-%{version}.tar.gz
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BuildArchitectures: noarch
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Group: Games
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Copyright: Restricted
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Icon: quake.gif
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BuildRoot: /var/tmp/%{name}-%{version}
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Summary: Quake for Linux
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%description
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"Quake is the biggest, baddest, and bloodiest 3-D action game ever
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conceived" - PC GAMER
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"The most important PC game ever" - PC ZONE
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""Quake": Bloody Amazing" - USA TODAY
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"The Vanguard of a terrifying new level of immersive interactivity" -
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COMPUTER GAMING WORLD
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From the creators of DOOM and DOOM II comes the most intense, technologically
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advanced 3-D experience ever captured on CD ROM. Features free and fluid
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motion, ambient sound and lighting, and unmatched multiplayer capabilities
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(play with up to 15 others).
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This package contians the Quake data files needed to play the game.
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%install
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%files
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%attr(644,root,root) $3/comexp.txt
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%attr(644,root,root) $3/help.txt
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%attr(644,root,root) $3/licinfo.txt
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%attr(644,root,root) $3/manual.txt
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%attr(644,root,root) $3/readme.txt
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%attr(644,root,root) $3/rlicnse.txt
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%attr(644,root,root) $3/techinfo.txt
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%attr(644,root,root) $3/id1/pak0.pak
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%attr(644,root,root) $3/id1/pak1.pak
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%post
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/sbin/ldconfig
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EOF
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