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The Quake sources as originally release under the GPL license on December 21, 1999
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WinQuake/data/COMEXP.TXT
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||||
COMMERCIAL EXPLOITATION LICENSE AGREEMENT FOR QUAKE
|
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This Commercial Exploitation License Agreement for QUAKE
|
||||
(the "Agreement") is between Id Software, Inc., a Texas
|
||||
Corporation, (hereinafter "Id Software") and Licensee (as described
|
||||
on the signature page hereof) and is made effective beginning on
|
||||
the date of last signature hereto (the "Effective Date").
|
||||
|
||||
R E C I T A L S
|
||||
|
||||
WHEREAS, Id Software is the owner and developer of the
|
||||
computer software game entitled QUAKE;
|
||||
|
||||
WHEREAS, Id Software desires to license certain
|
||||
non-exclusive rights regarding QUAKE to Licensee; and
|
||||
|
||||
WHEREAS, Licensee desires to receive a license for such
|
||||
rights.
|
||||
|
||||
T E R M S A N D C O N D I T I O N S
|
||||
|
||||
NOW, THEREFORE, for and in consideration of the mutual
|
||||
premises contained herein and for other good and valuable
|
||||
consideration, the receipt and sufficiency of which is hereby
|
||||
acknowledged, the undersigned parties do hereby agree as follows:
|
||||
|
||||
1. DEFINITIONS. As used in this Agreement, the parties
|
||||
hereto agree the words set forth below shall have the specified
|
||||
meanings:
|
||||
|
||||
a. "Authorized Copy" shall mean one (1) copy of the
|
||||
Subject Game actually purchased by Licensee from an
|
||||
Id Software approved retailer; and
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||||
|
||||
b. "Subject Game" shall mean the full registered
|
||||
version of QUAKE on a CD-ROM and shall not mean the
|
||||
shareware or any other version.
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||||
|
||||
2. GRANT OF RIGHTS. Id Software hereby grants to
|
||||
Licensee and Licensee hereby accepts, subject to the provisions and
|
||||
conditions hereof, a world-wide (except as otherwise provided
|
||||
herein), non-exclusive, non-transferable, and non-assignable
|
||||
license to:
|
||||
|
||||
a. publicly display an Authorized Copy in exchange for
|
||||
rental payment;
|
||||
|
||||
b. run the Authorized Copy so that it will accept
|
||||
network/modem connections in exchange for payments
|
||||
from end-users who also must have actually purchased
|
||||
an Authorized Copy; and
|
||||
|
||||
c. otherwise commercially exploit an Authorized Copy,
|
||||
except that Licensee shall not copy, reproduce,
|
||||
manufacture or distribute the Authorized Copy.
|
||||
|
||||
3. RESERVATION OF RIGHTS AND PROHIBITIONS. Id Software
|
||||
expressly reserves all rights not granted herein. Under no
|
||||
circumstances shall Licensee copy, reproduce, manufacture or
|
||||
distribute (free of charge or otherwise) the Authorized Copy or the
|
||||
Subject Game. Licensee shall not reverse engineer, decompile,
|
||||
disassemble, modify or alter the Authorized Copy. Licensee is not
|
||||
receiving any rights hereunder regarding the Trademark or any
|
||||
artwork, sound, music or other element of the Subject Game.
|
||||
|
||||
4. OWNERSHIP. Title to and all ownership rights in and
|
||||
to the Subject Game, and the QUAKE Trademark (the "Trademark") and
|
||||
the copyrights, trademarks, patents and other intellectual property
|
||||
rights related thereto shall remain with Id Software which shall have
|
||||
the exclusive right to protect the same by copyright or otherwise.
|
||||
Licensee shall have no ownership rights in or to the Subject Game or
|
||||
the Trademark and Licensee shall not own any intellectual property
|
||||
rights regarding the Authorized Copy, including, without limitation,
|
||||
the copyright regarding the Authorized Copy. Licensee acknowledges
|
||||
that it only has a limited license to use the Authorized Copy, as
|
||||
specified in that certain QUAKE Enduser License contained within the
|
||||
Authorized Copy and as specified in this Agreement.
|
||||
|
||||
5. TERM AND TERMINATION.
|
||||
|
||||
a. The term of this Agreement and the license granted
|
||||
herein begins on the Effective Date and shall expire on a date one
|
||||
(1) calendar year from the Effective Date.
|
||||
|
||||
b. Either party may terminate this Agreement, for any
|
||||
reason or no reason, on thirty (30) days written notice to the
|
||||
other party. Termination will be effective on the thirtieth (30th)
|
||||
day following delivery of the described notice. Notwithstanding
|
||||
anything to the contrary herein, this Agreement shall immediately
|
||||
terminate, without the requirement of any notice from Id Software
|
||||
to Licensee, upon the occurrence of any of the following: (a) if
|
||||
Licensee shall file a petition in bankruptcy or make an assignment
|
||||
for the benefit of creditors, or if any bankruptcy proceeding or
|
||||
assignment for benefit of creditors, shall be commenced against
|
||||
Licensee and not be dismissed within sixty (60) days after the date
|
||||
of its commencement; (b) the insolvency of Licensee; (c) the
|
||||
cessation by Licensee of its business; or (d) the cessation by
|
||||
Licensee, without the prior written consent of Id Software of the
|
||||
distribution, manufacture, and sale responsibilities embodied
|
||||
herein. Further, Id Software may elect to terminate this Agreement
|
||||
upon the occurrence of any of the following: (1) if Licensee's
|
||||
business operations are interrupted for forty (40) consecutive
|
||||
calendar days; or (2) if each of two Id Software audit inspections
|
||||
during any eighteen (18) month period demonstrates an
|
||||
understatement by Licensee of Royalty payments due Id Software for
|
||||
the six (6) month period immediately preceding each such inspection
|
||||
of five percent (5%) or more. Upon the occurrence of such
|
||||
terminating event, and the election of Id Software, if necessary,
|
||||
to cause such termination, this Agreement and any and all rights
|
||||
thereunder shall terminate without prejudice to any rights or
|
||||
claims Id Software may have, and all rights hereunder shall
|
||||
thereupon terminate, revert to and be vested in Id Software.
|
||||
|
||||
6. EFFECT OF TERMINATION OR EXPIRATION. Termination or
|
||||
expiration of this Agreement, either by Id Software or
|
||||
automatically, shall not create any liability against Id Software.
|
||||
Upon expiration or earlier termination of this Agreement, Licensee
|
||||
shall have no further right to exercise the rights licensed
|
||||
hereunder or otherwise acquired in relation to this Agreement.
|
||||
|
||||
7. INDEMNIFICATION. Licensee hereby agrees to
|
||||
indemnify, hold harmless and defend Id Software and Id Software's
|
||||
predecessors, successors, assigns, officers, directors,
|
||||
shareholders, employees, agents, representatives, licensees,
|
||||
sublicensees, distributors, attorneys and accountants
|
||||
(collectively, the "Id Related Parties") from and against any and
|
||||
all damages, claims, losses, causes of action, liabilities,
|
||||
lawsuits, judgments and expenses (including, without limitation,
|
||||
reasonable attorneys' fees and expenses) arising from, relating to
|
||||
or in connection with a breach of this Agreement by Licensee and
|
||||
arising from, relating to or in connection with the Licensee's use
|
||||
or non-use of the Authorized Copy (collectively, the "Claims"). Id
|
||||
Software agrees to notify Licensee of any such Claims within a
|
||||
reasonable time after Id Software learns of same. Licensee, at its
|
||||
own expense, shall defend Id Software and the Id Related Parties
|
||||
from any and all Claims. Id Software and the Id Related Parties
|
||||
reserve the right to participate in any defense of the Claims with
|
||||
counsel of their choice, and at their own expense. In the event
|
||||
Licensee fails to provide a defense, then Licensee shall be
|
||||
responsible for paying the attorneys' fees and expenses incurred by
|
||||
Id Software and the Id Related Parties regarding the defense of the
|
||||
Claims. Id Software and the Id Related Parties, as applicable,
|
||||
agree to reasonably assist in the defense of the Claims. No
|
||||
settlement by Licensee of any Claims shall be valid unless Licensee
|
||||
receives the prior written consent of Id Software and the Id
|
||||
Related Parties, as applicable, to any such settlement.
|
||||
|
||||
8. CONFIDENTIALITY. It is understood and agreed that
|
||||
any proprietary information of Id Software that may from time to
|
||||
time be made available or become known to Licensee is to be treated
|
||||
as confidential, is to be used solely in connection with Licensee's
|
||||
performance under this Agreement, and is to be disclosed only to
|
||||
employees of Licensee who have a need for access. Such proprietary
|
||||
information shall include, but not be limited to, trade secrets,
|
||||
release information, financial information, personnel information,
|
||||
and the like. Reasonable measures shall be taken by Licensee to
|
||||
protect the confidentiality of Id Software's proprietary
|
||||
information and any memoranda or papers containing proprietary
|
||||
information of Id Software's that Licensee may receive are to be
|
||||
returned to Id Software upon request. Licensee's obligations and
|
||||
duties under this paragraph shall survive expiration or earlier
|
||||
termination of this Agreement. Licensee shall obtain from its
|
||||
employees an undertaking in a form which may be supplied by Id
|
||||
Software, and which is subject to Id Software's prior written
|
||||
approval, not to use or disclose to any third party any information
|
||||
or knowledge concerning the business of Id Software which may be
|
||||
communicated to such employees.
|
||||
|
||||
9. LIMITATION OF LIABILITY. ID SOFTWARE EXPRESSLY
|
||||
DISCLAIMS ALL WARRANTIES NOT PROVIDED BY ID SOFTWARE HEREUNDER.
|
||||
UNDER NO CIRCUMSTANCES SHALL ID SOFTWARE BE LIABLE TO LICENSEE FOR
|
||||
ACTUAL, SPECIAL, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES OR
|
||||
ANY OTHER DAMAGES, WHETHER OR NOT ID SOFTWARE RECEIVES NOTICE OF
|
||||
ANY SUCH DAMAGES.
|
||||
|
||||
10. COMPLIANCE WITH APPLICABLE LAWS. In performing
|
||||
under this Agreement, Licensee agrees to comply with all applicable
|
||||
laws, [including, without limitation, 22 U.S.C., 2778 and 22
|
||||
U.S.C. C.F.R. Parts 120-130 (1995)] regulations, ordinances and
|
||||
statutes, including, but not limited to, the import/export laws and
|
||||
regulations of the United States and its governmental and
|
||||
regulatory agencies (including, without limitation, the Bureau of
|
||||
Export Administration and the U.S. Department of Commerce) and all
|
||||
applicable international treaties and laws. Further, Licensee
|
||||
shall defend, indemnify and hold harmless Id Software from any and
|
||||
all sales tax, tariffs and/or duties in connection with Licensee's
|
||||
performance hereunder.
|
||||
|
||||
11. SPECIFIC UNDERTAKINGS BY LICENSEE. In addition to
|
||||
the obligations of Licensee otherwise set forth in this Agreement,
|
||||
during the term of this Agreement, and thereafter where specified,
|
||||
Licensee agrees that:
|
||||
|
||||
a. It will not attack the title of Id Software to the
|
||||
Subject Game or the Trademark and any copyright, patent or
|
||||
trademark or other intellectual property right related thereto and
|
||||
it will not attack the validity of the license granted hereunder
|
||||
during the term hereof or thereafter; and
|
||||
|
||||
b. It will promptly inform Id Software of any
|
||||
unauthorized use of the Authorized Copy, the Subject Game and the
|
||||
Trademark and any portions thereof and reasonably assist Id
|
||||
Software in the enforcement of any rights Id Software may have
|
||||
against such unauthorized users.
|
||||
|
||||
12. FINANCIAL OBLIGATIONS AND ACCOUNTING.
|
||||
|
||||
a. Payment of Royalties. Licensee agrees to pay Id
|
||||
Software a royalty ("Royalty") at the rate of twelve and one-half
|
||||
percent (12.5%) of Net Income. The term "Net Income" shall mean
|
||||
all revenue received by Licensee from the commercial use of the
|
||||
Authorized Copy, less only Licensee's actual, documented costs
|
||||
relating directly to such use. A Royalty shall only be due for
|
||||
those months in which Licensee's gross revenue from QUAKE
|
||||
distribution exceeds U.S. Five Thousand Dollars ($5,000.00) and in
|
||||
such months Licensee shall pay a full Royalty on all revenue
|
||||
received.
|
||||
|
||||
b. Rendition of Statements. Licensee shall account to
|
||||
Id Software with regard to transactions hereunder within forty-five
|
||||
(45) days following the conclusion of each calendar quarter.
|
||||
Licensee hereby represents and warrants that such statements of
|
||||
account to be prepared shall be true and correct. The accounts
|
||||
shall show in summary form the appropriate calculations relating to
|
||||
the computation of Royalties, if any. The statements shall also
|
||||
show the gross revenue received by Licensee per month. The
|
||||
Royalties payable to Id Software hereunder shall be remitted with
|
||||
the particular statement indicating such amount to be due. All
|
||||
statements hereunder shall be deemed rendered when deposited,
|
||||
postage prepaid, in the United States mail, addressed to Id
|
||||
Software at Id Software's address set forth on the signature page
|
||||
hereof.
|
||||
|
||||
c. Books of Account and Audits. Licensee shall keep
|
||||
books of account relating to the commercial use of the Authorized
|
||||
Copy on the basis of generally accepted accounting principles and
|
||||
shall maintain such books of account for a period of at least two
|
||||
(2) years after the expiration or earlier termination of this
|
||||
Agreement; provided, however, that Licensee shall not be required
|
||||
to keep such records longer than seven (7) years from their date of
|
||||
origination. Id Software may, upon reasonable notice and at its
|
||||
own expense, audit the applicable records at Licensee's office, in
|
||||
order to verify statements rendered hereunder. Any such audit
|
||||
shall take place during reasonable business hours and in such
|
||||
manner so as not to interfere with Licensee's normal business
|
||||
activities. Id Software agrees that such information inspected
|
||||
and/or copied on behalf of Id Software hereunder shall be used only
|
||||
for the purpose of determining the accuracy of the statements, and
|
||||
shall be revealed only to such officers, directors, employees,
|
||||
agents and/or representatives of Id Software as necessary to verify
|
||||
the accuracy of the statements. If in an audit of Licensee's books
|
||||
and records it is determined that there is a short fall of ten
|
||||
percent (10%) or more in Royalties reported for any calendar
|
||||
quarter, in addition to payment of such short fall and interest as
|
||||
may be due, as provided herein, Licensee shall reimburse Id
|
||||
Software for the full out-of-pocket costs of the audit including
|
||||
reasonable travel costs and expenses; provided, however, that the
|
||||
amount of reimbursement paid by Licensee shall not exceed U.S.
|
||||
Fifteen Thousand Dollars ($15,000.00) for any audit.
|
||||
|
||||
d. Payment of the Royalty. Licensee assumes all risks
|
||||
associated with fluctuations in foreign currency exchange rates.
|
||||
Licensee shall pay and agrees to pay all sums due Id Software in
|
||||
United States Dollars. With respect to Royalties due for
|
||||
commercial use outside the United States, other currencies shall be
|
||||
exchanged at the expense of Licensee into United States Dollars
|
||||
using the bid price quoted at the Citibank, N.A. of New York, New
|
||||
York, for the purchase of United States Dollars at the close of
|
||||
business on the last day of the calendar quarter during which any
|
||||
amounts accrue. Payment of the Royalties shall be made in Dallas
|
||||
County, Texas.
|
||||
|
||||
e. Interest. If Id Software does not receive the
|
||||
applicable Royalty payment on or before the due date of such
|
||||
payment, Licensee agrees to pay and shall pay interest on Royalties
|
||||
owed to Id Software from such date as specified in the following
|
||||
sentence at a rate per annum equal to the Index Rate. For purposes
|
||||
of clarification, the interest will begin to accrue on the first
|
||||
(1st) day following the due date of the Royalty payment, unless the
|
||||
Royalty payment is paid timely. The "Index Rate" shall be the
|
||||
prime rate as published in The Wall Street Journal's "Money Rates"
|
||||
table. If multiple prime rates are quoted in the table, then the
|
||||
highest prime rate will be the Index Rate. In the event that the
|
||||
prime rate is no longer published in the "Money Rates" table, then
|
||||
Id Software will choose a substitute Index Rate which is based upon
|
||||
comparable information. The applicable interest rate will be
|
||||
determined and take effect on the first day of each month.
|
||||
|
||||
NOTHING HEREIN SHALL BE CONSTRUED AS A REQUEST OR DEMAND BY
|
||||
ID SOFTWARE OF INTEREST AT A RATE HIGHER THAN ALLOWED BY APPLICABLE
|
||||
LAW. IT IS THE INTENT OF THE PARTIES HERETO THAT NO INTEREST BE
|
||||
CHARGED HEREUNDER WHICH EXCEEDS THE MAXIMUM RATE ALLOWED BY
|
||||
APPLICABLE LAW. IF THE RATE REFERENCED ABOVE EXCEEDS THE MAXIMUM
|
||||
RATE ALLOWED BY APPLICABLE LAW, THEN THE INTEREST RATE MADE
|
||||
APPLICABLE HEREIN SHALL BE THE MAXIMUM RATE ALLOWED BY APPLICABLE
|
||||
LAW.
|
||||
|
||||
13. SUBLICENSE. Licensee shall not be entitled to
|
||||
sublicense any of its rights under this Agreement.
|
||||
|
||||
14. GOODWILL. Licensee recognizes the great value of
|
||||
the goodwill associated with the Subject Game and the Trademark,
|
||||
and acknowledges that such goodwill, now existing and hereafter
|
||||
created, exclusively belongs to Id Software and that the Trademark
|
||||
has acquired a secondary meaning in the mind of the public.
|
||||
|
||||
15. REMEDIES. In the event of a breach of this
|
||||
Agreement by Id Software, Licensee's sole remedy shall be to
|
||||
terminate this Agreement. In the event of a breach by Licensee of
|
||||
this Agreement, Id Software may pursue the remedies to which it is
|
||||
entitled under applicable law, including, but not limited to,
|
||||
termination of this Agreement. Licensee agrees that its failure to
|
||||
comply with the terms of this Agreement upon expiration or earlier
|
||||
termination hereof or Licensee's unauthorized use of the Authorized
|
||||
Copy may result in immediate and irreparable damage to Id Software
|
||||
for which there is no adequate remedy at law, and in the event of
|
||||
such failure by Licensee, Id Software shall be entitled to
|
||||
injunctive relief. Pursuit of any remedy by Id Software shall not
|
||||
constitute a waiver of any other right or remedy of Id Software
|
||||
under this Agreement or under applicable law. Termination of this
|
||||
Agreement shall not be a pre-condition to Id Software pursuing its
|
||||
other remedies for breach.
|
||||
|
||||
16. LICENSEE'S WARRANTIES. Licensee warrants and
|
||||
represents that it has full legal rights to enter into this
|
||||
Agreement and to perform its obligations hereunder and that it will
|
||||
comply, at all times during the terms of this Agreement, with all
|
||||
applicable laws, as set forth hereinabove.
|
||||
|
||||
17. BANKRUPTCY. If Licensee's liabilities exceed its
|
||||
assets, or if Licensee becomes unable to pay its debts as they
|
||||
become due or if Licensee files for voluntary bankruptcy, or is
|
||||
placed in bankruptcy which is not dissolved or dismissed after
|
||||
thirty (30) days from the petition filing date, or if Licensee
|
||||
becomes insolvent, or makes an assignment for the benefit of its
|
||||
creditors or an arrangement pursuant to any bankruptcy laws or if
|
||||
Licensee discontinues its business or if a receiver is appointed
|
||||
for its business, this Agreement shall automatically terminate,
|
||||
without notice, and become null and void; provided, however, all
|
||||
duties of Licensee upon termination or expiration of this Agreement
|
||||
shall continue in full force and effect.
|
||||
|
||||
18. ENTIRE AGREEMENT AND ASSIGNMENT. This Agreement
|
||||
constitutes the entire understanding between Licensee and Id
|
||||
Software regarding the Subject Game. Each and every clause of this
|
||||
Agreement is severable from the whole and shall survive unless the
|
||||
entire Agreement is declared unenforceable. No prior or present
|
||||
agreements or representations shall be binding upon any of the
|
||||
parties hereto unless incorporated in this Agreement. No
|
||||
modification or change in this Agreement shall be valid or binding
|
||||
upon the parties unless in writing, executed by the parties to be
|
||||
bound thereby. This Agreement shall bind and inure to the benefit
|
||||
of Id Software, its successors and assigns, and Id Software may
|
||||
assign its rights hereunder, in Id Software's sole discretion.
|
||||
This Agreement is personal to Licensee, and Licensee shall not
|
||||
sublicense, assign, transfer, convey nor franchise its rights
|
||||
granted hereunder.
|
||||
|
||||
19. CHOICE OF LAW, VENUE AND SERVICE OF PROCESS. This
|
||||
Agreement shall be construed in accordance with the laws of the
|
||||
State of Texas and applicable U.S. federal law and all claims
|
||||
and/or lawsuits in connection with this Agreement must be brought
|
||||
in Dallas County, Texas. Licensee hereby agrees that service of
|
||||
process by certified mail to the address set forth below, with
|
||||
return receipt requested, shall constitute valid service of process
|
||||
upon Licensee. If for any reason Licensee has moved or cannot be
|
||||
validly served, then Licensee appoints the Secretary of State of
|
||||
the state of Texas to accept service of process on Licensee's
|
||||
behalf.
|
||||
|
||||
20. EXCUSED PERFORMANCE. Neither party shall be deemed
|
||||
to be in default of any provision of this Agreement nor be liable
|
||||
for any delay, failure in performance or interruption of service,
|
||||
resulting directly or indirectly from acts of God, civil or
|
||||
military authority, civil disturbance, military action, war,
|
||||
strikes, other catastrophes or any other similar cause beyond its
|
||||
reasonable control. Written notice to the non-affected party of any
|
||||
such condition shall be given by the affected party within ten (10)
|
||||
days of the event.
|
||||
|
||||
21. DELIVERY OF NOTICES, AND DELIVERY OF PAYMENTS.
|
||||
Unless otherwise directed in writing by the parties, all notices
|
||||
given hereunder and all payments made hereunder shall be sent to
|
||||
the addresses set forth on the signature page hereof. All
|
||||
notices, requests, consents and other communications under this
|
||||
Agreement shall be in writing and shall be deemed to have been
|
||||
delivered on the date personally delivered or on the date deposited
|
||||
in the United States Postal Service, postage prepaid, by certified
|
||||
mail, return receipt requested, or telegraphed and confirmed, or
|
||||
delivered by electronic facsimile and confirmed. Any notice to Id
|
||||
Software shall also be sent to its counsel: D. Wade Cloud, Jr.,
|
||||
Hiersche, Martens, Hayward, Drakeley & Urbach, P.C., 15303 Dallas
|
||||
Parkway, Suite 700, LB 17, Dallas, Texas 75248.
|
||||
|
||||
22. NO PARTNERSHIP, ETC. This Agreement does not
|
||||
constitute and shall not be construed as constituting a partnership
|
||||
or joint venture between Id Software and Licensee. Neither party
|
||||
shall have any right to obligate or bind the other party in any
|
||||
manner whatsoever, and nothing herein contained shall give, or is
|
||||
intended to give, any rights of any kind to any third persons.
|
||||
|
||||
23. COUNTERPARTS. This Agreement may be executed in
|
||||
several counterparts, each of which will be deemed to be an
|
||||
original, and each of which alone and all of which together, shall
|
||||
constitute one and the same instrument, but in making proof of this
|
||||
Agreement it shall not be necessary to produce or account for each
|
||||
copy of any counterpart other than the counterpart signed by the
|
||||
party against whom this Agreement is to be enforced. This
|
||||
Agreement may be transmitted by facsimile, and it is the intent of
|
||||
the parties for the facsimile of any autograph printed by a
|
||||
receiving facsimile machine to be an original signature and for the
|
||||
facsimile and any complete photocopy of the Agreement to be deemed
|
||||
an original counterpart.
|
||||
|
||||
24. MEDIATION. If a dispute arises out of or relates to
|
||||
this Agreement, or a breach of this Agreement, and if the dispute
|
||||
cannot be settled through direct discussion, then the parties agree
|
||||
to endeavor to settle the dispute in an amicable manner by
|
||||
mediation, under the applicable provisions of Section 154.00 et
|
||||
seq., Texas Civil Practices and Remedies Code, as supplemented by
|
||||
the rules of the Association of Attorney Mediators.
|
||||
|
||||
25. SURVIVAL. The following provisions shall survive
|
||||
the expiration or earlier termination of this Agreement:
|
||||
paragraphs 4., 7., 8., and the audit rights of Id Software in
|
||||
paragraph 12.c.
|
||||
|
||||
26. MISCELLANEOUS.
|
||||
|
||||
a. All captions in this Agreement are intended solely
|
||||
for the convenience of the parties, and none shall effect the
|
||||
meaning or construction of any provision.
|
||||
|
||||
b. The terms and conditions of this Agreement have been
|
||||
negotiated fully and freely among the parties. Accordingly, the
|
||||
preparation of this Agreement by counsel for a given party will not
|
||||
be material to the construction hereof, and the terms of this
|
||||
Agreement shall not be strictly construed against such party.
|
||||
|
||||
By signing in the spaces provided below, the parties have
|
||||
agreed to all of the terms and conditions set forth in this
|
||||
Agreement.
|
||||
|
||||
|
||||
AGREED:
|
||||
|
||||
LICENSEE:
|
||||
|
||||
|
||||
Signed:_______________________________
|
||||
Printed Name:_________________________
|
||||
Title:________________________________
|
||||
Address:______________________________
|
||||
______________________________________
|
||||
______________________________________
|
||||
Telephone #: _________________________
|
||||
Fax #:________________________________
|
||||
E-Mail Address:_______________________
|
||||
Date: ________________________________
|
||||
|
||||
|
||||
AGREED:
|
||||
|
||||
ID SOFTWARE, INC.
|
||||
|
||||
|
||||
Signed:_______________________________
|
||||
Printed Name:_________________________
|
||||
Title:________________________________
|
||||
Address:______________________________
|
||||
______________________________________
|
||||
______________________________________
|
||||
Telephone #: _________________________
|
||||
Fax #:________________________________
|
||||
E-Mail Address:_______________________
|
||||
Date: ________________________________
|
||||
|
||||
|
||||
|
||||
June 10, 1996
|
||||
|
||||
|
||||
|
||||
COMMERCIAL EXPLOITATION LICENSE AGREEMENT FOR QUAKE
|
||||
(DWC:dw:3406.0299:dwc\doc:5017)
|
||||
|
||||
|
||||
119
WinQuake/data/HELP.TXT
Normal file
119
WinQuake/data/HELP.TXT
Normal file
@@ -0,0 +1,119 @@
|
||||
TECH SUPPORT
|
||||
Any of the information listed below could change. Check the id software
|
||||
Web Site, at www.idsoftware.com, for updates.
|
||||
|
||||
A. Tech Support Options
|
||||
id Software does charge for technical support, but we strive to offer
|
||||
this service at the lowest cost possible. Because volume on the support
|
||||
lines dictate costs, we periodically adjust our rates for Voice Tech
|
||||
Support. Check our web site for current pricing.
|
||||
|
||||
Paying for Voice or Automated Support
|
||||
1 -- You can get Voice Support using a major credit card for a one-time
|
||||
shot. The system asks for your credit card number and expiration date,
|
||||
then pre-authorizes your credit card for the tech support call. You will
|
||||
only be billed for the number of minutes actually used.
|
||||
|
||||
2 -- You can assign yourself a rechargeable PIN account. The system prompts
|
||||
you for your credit card information, and assigns you a PIN account number.
|
||||
You can use the PIN to access Voice Support, Automated Support and the
|
||||
Game Hints Line. Once your account runs out, you can charge it up again.
|
||||
|
||||
3 -- You may also charge up a PIN account using the number 1 (900) call-2-id.
|
||||
Then call back at 1(800)ID-GAMES (1(800)434-3627), and use your new PIN to
|
||||
receive all the support and hints you wish.
|
||||
|
||||
4 -- id Software's Game Hints Line is accessible either using a PIN account
|
||||
via 1 (800) ID-GAMES (see above), or by calling 1 (900) CALL2-ID, which
|
||||
places the call on your phone bill.
|
||||
|
||||
1. Voice Support
|
||||
Telephone -- 1 (800) id-games
|
||||
|
||||
Lines Open from 12 noon to 10pm Central Time, 7 Days a
|
||||
week ($1.75 per minute). Closed some holidays
|
||||
|
||||
Please have the following information handy.
|
||||
1. Game title and version number. (The version
|
||||
number can be found on the end text screen.)
|
||||
2. Your operating system, processor, processor
|
||||
speed and amount of RAM.
|
||||
3. If you are having a sound, video or modem
|
||||
problem, we need to know the device brand name
|
||||
and model.
|
||||
|
||||
2. Automated Support
|
||||
Telephone -- 1 (800) id-games
|
||||
|
||||
Lines Open 24 hours a day, 365 days a year, or 366 days
|
||||
in Leap years ($0.25 per minute)
|
||||
|
||||
Please have pencil and paper handy.
|
||||
|
||||
3. E-mail Support
|
||||
Just send your e-mail to support@idsoftware.com
|
||||
|
||||
We will do our best to respond within 48 hours after
|
||||
receiving your e-mail.
|
||||
|
||||
When sending e-mail, cut and paste the following into your
|
||||
e-mail message and fill in the blanks:
|
||||
|
||||
Date:
|
||||
Name:
|
||||
Phone number:
|
||||
E-mail address: (please include this, we redirect tons of mail)
|
||||
Game Title:
|
||||
Version #:
|
||||
Operating system (eg., DOS 6.0 or Windows 95):
|
||||
Computer type:
|
||||
Processor type:
|
||||
Processor speed:
|
||||
Video card brand and model: (only if video problem)
|
||||
Audio card brand and model: (only if audio problem)
|
||||
Modem brand and model: (only if modem problem)
|
||||
Network card brand and model: (only if netgame problem)
|
||||
Network configuration (eg., NET.CFG file): (only if netgame problem)
|
||||
Drivers, protocol stacks, and versions: (eg., lsl v2.14, exp16odi
|
||||
v2.33, and ipxodi v3.01) (only if netgame problem)
|
||||
If there were any error messages or fault information, report them
|
||||
here:
|
||||
Please state the problem you encountered:
|
||||
Please state how to reproduce the problem:
|
||||
|
||||
4. Web Support
|
||||
Found at www.idsoftware.com
|
||||
|
||||
Our web support pages provide the same information that's
|
||||
available via Automated Support, except it's free!
|
||||
|
||||
5. News Sites
|
||||
For information, FAQ, or announcements:
|
||||
rec.games.computer.quake.announce
|
||||
For editing and hecking Quake-related files:
|
||||
rec.games.computer.quake.editing
|
||||
For general Quake discussion:
|
||||
rec.games.computer.quake.misc
|
||||
|
||||
6. Game Hints Line
|
||||
Telephone -- 1 (800) id-games or 1 (900) call-2-id
|
||||
|
||||
Lines Open 24 hours a day, 365 days a year, or 366 days
|
||||
in Leap years ($0.85 per minute)
|
||||
You must be 18 years of age or have parental permission
|
||||
to call 1 (900) call-2-id.
|
||||
|
||||
B. In Europe
|
||||
The help lines in Europe are open 7:30am - 5:00pm GMT,
|
||||
Monday - Friday.
|
||||
|
||||
English: +44 01923 209145
|
||||
German: +44 (0)1923 209151
|
||||
French: +44 (0)1923 209148
|
||||
|
||||
C. Problems
|
||||
If you have an unfavorable experience using our services, please
|
||||
send e-mail to 911@idsoftware.com. We would also like to hear
|
||||
from you if you have something positive to share with us. Kindly
|
||||
include your full name, address, phone number, and the problem
|
||||
encountered or information you'd like to tell us about.
|
||||
97
WinQuake/data/LICINFO.TXT
Normal file
97
WinQuake/data/LICINFO.TXT
Normal file
@@ -0,0 +1,97 @@
|
||||
Here is a brief explanation of all the legal mumbo jumbo contained in the
|
||||
various license agreements that may or may not be part of this package.
|
||||
|
||||
(This document was designed to be a quick overview of our license terms.
|
||||
You must refer to the full text of the license for a complete listing of
|
||||
terms and conditions.)
|
||||
|
||||
QUAKE SHAREWARE END USER LICENSE (slicnse.txt) or
|
||||
What You Can and Cannot Do With the Shareware Version of Quake.
|
||||
|
||||
CAN DO:
|
||||
-- Play & Enjoy the single player game
|
||||
-- Setup a shareware version based server on a not-for-profit basis
|
||||
|
||||
CANNOT DO:
|
||||
-- Run the game with user developed levels.
|
||||
-- You may not commercially exploit the shareware version in any way
|
||||
This specifically excludes retail distribution of the shareware
|
||||
version. Do not call or e-mail to ask if you can be a retail
|
||||
distributor of the shareware version -- the answer is no!
|
||||
-- Commercially exploit any id copyrighted and/or trademarked property.
|
||||
Example: Game names, logos, graphics, etc.
|
||||
|
||||
|
||||
QUAKE REGISTERED VERSION END USER LICENSE (rlicnse.txt) or
|
||||
What You Can and Cannot Do With the Registered Version of Quake.
|
||||
|
||||
CAN DO:
|
||||
-- Play & Enjoy the single player game
|
||||
-- Setup a registered version based server on a not-for-profit basis
|
||||
-- Develop new levels and/or level creation utilities.
|
||||
-- Play the game and/or setup a Registered Version based server using
|
||||
a user-developed level.
|
||||
|
||||
CANNOT DO:
|
||||
-- Commercially exploit the Registered Version of Quake in any way;
|
||||
see commercially exploitation license info below.
|
||||
-- Commercially exploit any id copyrighted and/or trademarked
|
||||
property.
|
||||
Example: Game names, logos, game graphics, etc.
|
||||
-- Sell user-developed levels and/or tools
|
||||
|
||||
COMMERCIAL EXPLOITATION LICENSE (comexp.txt -- accompanies Quake
|
||||
registered version only)
|
||||
|
||||
If you are interested in trying to make money using the registered version
|
||||
of Quake (this sort of thing is not allowed using the shareware version) you
|
||||
must sign our easy-to-digest Commercial Exploitation License.
|
||||
|
||||
This is a royalty free license that allows you to run Quake for a profit
|
||||
through a certain monthly gross profit range. If your Quake-related business
|
||||
becomes successful the agreement brings id into the revenue stream.
|
||||
|
||||
Basic terms of the commercial exploitation license:
|
||||
|
||||
-- License grants a royalty free commercial exploitation right for the
|
||||
registered version of Quake as a whole so long as Quake's monthly gross
|
||||
revenue is below $5,000.00
|
||||
|
||||
-- License provides for a 12.5% royalty to be paid to id Software in months
|
||||
where the licensee's Quake related monthly gross revenue is above $5,000.00
|
||||
|
||||
-- Royalty is based off net income. Net income is defined as Quake-related
|
||||
gross income less Quake-related expenses.
|
||||
|
||||
-- License expressly prohibits commercial exploitation via the sale (retail
|
||||
or otherwise) of the shareware or registered versions of Quake.
|
||||
|
||||
-- License expressly prohibits advertising/marketing use of our copyrighted
|
||||
and/or trademarked properties.
|
||||
|
||||
To get into bed with us on this deal you must print two (2) copies of the
|
||||
document named comexp.txt. (You should find comexp.txt somewhere on the
|
||||
registered version CD.) Sign/fill in the blanks of both copies where
|
||||
indicated and mail both to:
|
||||
|
||||
id Software
|
||||
18601 LBJ #666
|
||||
Mesquite, TX 75150
|
||||
Attn: ComExp License
|
||||
|
||||
We will then countersign the documents and mail one back to you.
|
||||
|
||||
Two items worth noting here:
|
||||
|
||||
1. It is VERY IMPORTANT that the information you enter in the signature
|
||||
block be legible. We prefer it if you enter the info into the blanks before
|
||||
printing your two copies. If we cannot read your information we will not be
|
||||
able to return the documents to you.
|
||||
|
||||
2. The terms of this document are not subject to negotiation. If you cannot
|
||||
live with the terms spelled out in the agreement do not engage in any
|
||||
commercial exploitation of Quake and do not sign the document.
|
||||
|
||||
|
||||
|
||||
|
||||
1030
WinQuake/data/MANUAL.TXT
Normal file
1030
WinQuake/data/MANUAL.TXT
Normal file
File diff suppressed because it is too large
Load Diff
103
WinQuake/data/ORDER.TXT
Normal file
103
WinQuake/data/ORDER.TXT
Normal file
@@ -0,0 +1,103 @@
|
||||
ORDERING INFO
|
||||
To order the full version of Quake (or any other id Software
|
||||
product) in North America, call our fulfillment center at 1-800-idgames
|
||||
(1-800-434-3627). Except as noted by our operators, you can expect
|
||||
Airborne Express afternoon delivery. The price for the full version
|
||||
of Quake (available on PC CDROM only) is $45, plus $5 shipping, for a
|
||||
total of $50. Our fulfillment center accepts Visa, Mastercard, and
|
||||
American Express. You can also fax, mail, or email your order using
|
||||
the attached forms. The fax number is (317) 361-3710 and the email
|
||||
address is idsoftware@stream.com. To prepay and order with a check
|
||||
by mail, send your check and the order form to:
|
||||
|
||||
id Software
|
||||
P.O. Box 4500
|
||||
Crawfordsville, IN 47933
|
||||
|
||||
To see an electronic catalog of our software, tshirts, hint books, and
|
||||
other merchandise available, check out the Shopping Maul section of our
|
||||
website at www.idsoftware.com.
|
||||
|
||||
INTERNATIONAL ORDERS
|
||||
Quake is available worldwide as a full retail product. To find out
|
||||
which local stores carry Quake and other id products, contact the
|
||||
following international affiliates:
|
||||
|
||||
Europe Australia
|
||||
GT Interactive Software Roadshow New Media
|
||||
1712 583791 (U.K.) 1 902 962000
|
||||
|
||||
Taiwan Singapore
|
||||
U.S. Summit Corporation Summit Co. (Singapore) Pte. Ltd.
|
||||
706-0660 273-9988
|
||||
|
||||
Malaysia Honk Kong
|
||||
Summit Co. (Malaysia) Sdn Bhd Tsun Tsun Trading Company
|
||||
757-2244 571-4231
|
||||
|
||||
Thailand Israel/Jordan/Lebanon/Egypt
|
||||
U.S. Summit Corp. (Overseas) Mirage Mulimedia
|
||||
374-3956 972 3 510 5764
|
||||
|
||||
If you are in a territory that cannot access 1(800)idgames, and you
|
||||
wish to order our products directly, you must place your order in
|
||||
writing to the fax, mail, or email addresses listed above under
|
||||
ORDERING INFO.
|
||||
|
||||
International phone orders will NOT be accepted. Unfortunately, due
|
||||
to international shipping costs, all international orders are sent
|
||||
out via US Mail. This means we cannot guarantee timeliness of delivery
|
||||
due to customs and other delays inherent to international shipping
|
||||
______________________________________________________________________
|
||||
ORDER FORM -- USE THIS FORM TO FAX , MAIL OR EMAIL YOUR ORDER.
|
||||
|
||||
id Software Order Center Date ______________
|
||||
PO BOX 4500 Phone: 1800 id games
|
||||
Crawfordsville, IN 47933 Fax: (317) 361-3710
|
||||
idsoftware@stream.com
|
||||
|
||||
|
||||
Product List and Prices in U.S. Currency: (check items)
|
||||
|
||||
Quake (CD ROM only) $45 ____
|
||||
The Ultimate DOOM (Mac version available – must specify) $25 ____
|
||||
DOOM II (Mac version available – must specify) $40 ____
|
||||
Master Levels for DOOM II (CD ROM only) $25 ____
|
||||
Final DOOM (CD ROM only) $40 ____
|
||||
DOOM Hint Book $15 ____
|
||||
Original DOOM Tshirt (S,M.L.XL) $13 ____
|
||||
The Ultimate DOOM Tshirt (XXL only) $13 ____
|
||||
Final DOOM Tshirt $13 ____
|
||||
Heretic:Shadow of the Serpent Riders (CD ROM only) $40 ____
|
||||
Heretic Hint Book $15 ____
|
||||
Hexen:Beyond Heretic (Mac version available – must specify) $40 ____
|
||||
Hexen:Deathkings of the Dark Citadel (CD ROM only) $25 ____
|
||||
Hexen Hint Book $15 ____
|
||||
Hexen Tshirt (XXL only) $13 ____
|
||||
Wolfenstein 3D (PC CD only) $20 ____
|
||||
Commander Keen (3.5 disk only) $15 ____
|
||||
|
||||
Order total: $______
|
||||
|
||||
Name: Age (optional):
|
||||
|
||||
Form of payment (check, money order, or credit card):
|
||||
|
||||
Credit card number: Expiration Date:
|
||||
|
||||
Exact mailing address:______________________________________
|
||||
_______________________________________
|
||||
_______________________________________
|
||||
_______________________________________
|
||||
|
||||
Phone: Fax: Email:
|
||||
|
||||
Shipping: US orders-$5.00 first product/$2.00 each additional
|
||||
(allow 3-5 business days)
|
||||
|
||||
International shipping for prepaid orders are via US Mail, and
|
||||
we cannot guarantee the time it will take to arrive.
|
||||
|
||||
*Prices subject to change
|
||||
|
||||
|
||||
456
WinQuake/data/README.TXT
Normal file
456
WinQuake/data/README.TXT
Normal file
@@ -0,0 +1,456 @@
|
||||
Welcome to Quake!
|
||||
|
||||
This file details how to get Quake running on your system and what to do
|
||||
if you have problems. We would like to thank Gandalf Technologies, Inc and
|
||||
MPath Interactive for the use of their technology. We would also like to
|
||||
thank Trent Reznor and Nine Inch Nails for their tremendous contributions
|
||||
to Quake's entire audio portion.
|
||||
|
||||
The NIN logo is a Registered Trademark licensed to Nothing Interactive, Inc.
|
||||
All Rights Reserved.
|
||||
|
||||
Quake System Requirements
|
||||
-------------------------
|
||||
IBM PC and Compatibles
|
||||
Pentium processor or better
|
||||
VGA Compatible Display or better
|
||||
8MB RAM minimum, 16MB recommended (16 MB required for running under Win95)
|
||||
CD-ROM drive Required
|
||||
MS-DOS 5.0 or better or Windows 95 (does NOT run under Windows NT)
|
||||
Hard Drive (30MB for Shareware, 80 MB for Registered)
|
||||
|
||||
*** IMPORTANT!: Quake requires a floating point processor.
|
||||
Systems that do not have an FPU installed will not run Quake -- at all.
|
||||
|
||||
*** IMPORTANT Video Adapter Note! ***
|
||||
On some ATI Mach32 cards, Quake can come up with a garbled video display.
|
||||
This is due to a problem with the card in which 320x200 mode isn't
|
||||
initialized correctly. Workarounds include:
|
||||
|
||||
1) If running from Windows, start Quake from an icon, or from a windowed
|
||||
(not fullscreen) MS-DOS prompt. If Quake is already running and has
|
||||
the garbled screen, press Alt-Enter twice to switch to the desktop and
|
||||
back to fullscreen, and the screen will display properly.
|
||||
|
||||
2) If running from DOS, either put the line
|
||||
|
||||
vid_mode 1
|
||||
|
||||
in id1\autoexec.cfg, or, typing blind, press tilde ('~') to bring down
|
||||
the console, type
|
||||
|
||||
vid_mode 1<enter>
|
||||
|
||||
and the screen will display properly.
|
||||
|
||||
========================================================================
|
||||
Here are the text files included with the shareware release of Quake and
|
||||
what they are:
|
||||
|
||||
README.TXT This file
|
||||
TECHINFO.TXT Technical information on Quake's subsystems and
|
||||
their advanced use.
|
||||
MANUAL.TXT Text version of the printed game manual
|
||||
LICINFO.TXT Info on the various license files included with Quake
|
||||
SLICNSE.TXT Shareware Quake end-user license
|
||||
ORDER.TXT How to order Quake
|
||||
HELP.TXT How to get help with Quake
|
||||
|
||||
Here are the text files included with the registered version of Quake and
|
||||
what they are:
|
||||
|
||||
README.TXT This file
|
||||
TECHINFO.TXT Technical information on Quake's subsystems and
|
||||
their advanced use.
|
||||
MANUAL.TXT Text version of the printed game manual
|
||||
LICINFO.TXT Info on the various license files included with Quake
|
||||
RLICNSE.TXT Registered Quake end-user license
|
||||
COMEXP.TXT Commercial exploitation agreement
|
||||
ORDER.TXT How to order Quake
|
||||
HELP.TXT How to get help with Quake
|
||||
|
||||
|
||||
Running Quake
|
||||
-------------
|
||||
|
||||
DOS: To launch Quake from the DOS Prompt, go to the Quake directory and
|
||||
simply type "QUAKE" <ENTER>. (no quotes)
|
||||
|
||||
Windows 95: To launch Quake in single player mode, double click on the file
|
||||
QUAKE.EXE From Windows Explorer. To run Quake in Multi-Player mode using
|
||||
the TCP/IP protocol, first check your network settings to ensure the
|
||||
protocol is installed, then double click on the Q95.BAT file to launch the
|
||||
game. In this version (v0.91) there is a minor bug that will cause the
|
||||
Q95.BAT file to exit the first time you run it, without running Quake.
|
||||
Merely double-click on that file again and it will work.
|
||||
|
||||
Audio Setup
|
||||
-----------
|
||||
|
||||
When using a Sound Card with Quake, there are a few setup steps which must
|
||||
be taken. First, the "BLASTER" environment variable setting must be in your
|
||||
autoexec.bat (or you can type it in manually from the MS-DOS command prompt).
|
||||
Running the Sound Blaster utility diagnose.exe will automatically configure
|
||||
your sound card and put this statement in your autoexec.bat file for you.
|
||||
A typical blaster setting looks like this (although yours may vary):
|
||||
|
||||
SET BLASTER=A220 I5 D1 H5 P330 T6
|
||||
|
||||
If you want to play the audio track from the CD-ROM while playing Quake,
|
||||
you must ensure that the audio cable from the CD-ROM is connected to the
|
||||
sound card.
|
||||
|
||||
If you think your sound card is setup properly and it STILL doesn't work,
|
||||
check to make sure that your BLASTER environment variable contains the
|
||||
high DMA setting (H5 in the above example).
|
||||
|
||||
If you don't get sound while trying to play the audio track, check to see
|
||||
if a small cable goes from the back of your CD-ROM player directly to your
|
||||
sound card. If the CD-ROM audio cable is connected to your sound board (or
|
||||
the motherboard in some cases) and you STILL don't hear CD Audio coming from
|
||||
your speakers, make sure the MIXER program has the CD volume turned up.
|
||||
You will also need to run the CD-ROM driver MSCDEX.EXE. Here is an example
|
||||
of the files you should see (yours probably will vary) listed in your
|
||||
CONFIG.SYS and AUTOEXEC.BAT (explanation is in parentheses):
|
||||
|
||||
CONFIG.SYS:
|
||||
|
||||
DEVICE=C:\PROSCSI\CDROM.SYS /D:PROCD01 (CD-ROM driver)
|
||||
|
||||
AUTOEXEC.BAT:
|
||||
|
||||
SET BLASTER=A220 I5 D1 H5 P330 T6 (sound environment variable setting)
|
||||
C:\WINDOWS\COMMAND\MSCDEX.EXE /D:PROCD01 /L:D (CD-ROM driver)
|
||||
|
||||
===================================================
|
||||
UltraSound MAX and UltraSound PnP Support for Quake
|
||||
===================================================
|
||||
|
||||
Before running Quake, make sure that your sound card works and your
|
||||
environment variables are set correctly.
|
||||
|
||||
Other UltraSound Cards (ACE & Classic)
|
||||
--------------------------------------
|
||||
These drivers are not for the UltraSound ACE or UltraSound Classic
|
||||
sound cards. We have heard mixed reports that MegaEm or SBOS
|
||||
have a chance of working with the UltraSound Classic but there is a
|
||||
short sound F/X delay.
|
||||
|
||||
UltraSound PnP and PnP Pro
|
||||
--------------------------
|
||||
You must make sure that you do NOT have IWSBOS or MegaEm loaded.
|
||||
|
||||
Setup
|
||||
-----
|
||||
Quake will automatically detect that the UltraSound Max or PnP
|
||||
are installed. It does this by looking at the SET INTERWAVE (PnP)
|
||||
and SET ULTRA16 (Max) environment variables.
|
||||
|
||||
Quake will use the settings found on the SET ULTRASND/ULTRA16 (Max)
|
||||
and in the IW.INI (PnP) file to determine what port settings to use.
|
||||
|
||||
Troubleshooting Windows 95 (DOS Box)
|
||||
------------------------------------
|
||||
We recommend that you restart your computer in MS-DOS Mode. DOS Box
|
||||
may or may not work, so use at your own risk.
|
||||
|
||||
CD Audio Input
|
||||
--------------
|
||||
If you have not already enabled CD audio output by default you will
|
||||
need to enable it. For the UltraSound MAX you can run "ULTRINIT -EC".
|
||||
For the UltraSound PnP you will need to enable the CD audio output
|
||||
in Win'95 and then restart your computer into MS-DOS.
|
||||
|
||||
===================================================
|
||||
Mouse Setup
|
||||
-----------
|
||||
|
||||
If you are going to use a mouse when playing Quake, you will need to load
|
||||
your mouse driver. This should go in the AUTOEXEC.BAT file as well. Here
|
||||
is an example:
|
||||
|
||||
C:\LOGITECH\MOUSE\MOUSE.EXE (mouse driver)
|
||||
|
||||
|
||||
Booting Clean
|
||||
-------------
|
||||
|
||||
If you are going to be running Quake with only 8 megabytes of RAM, it is best
|
||||
to boot clean . You eliminate unwanted utilities or applications from taking
|
||||
up valuable memory, without having to alter your regular AUTOEXEC.BAT and
|
||||
CONFIG.SYS. Booting clean can be done in one of two ways. If you have
|
||||
MS-DOS version 6.xx, booting clean is as simple a pressing the shift key
|
||||
when you see the words "Starting MS-DOS". If you have MS-DOS ver 5.xx you
|
||||
will need to make a system disk.
|
||||
|
||||
To make a boot disk, type the following from the MS-DOS command prompt:
|
||||
|
||||
FORMAT A: /S
|
||||
|
||||
1. Make sure that this is a disk you wish to erase.
|
||||
2. This disk absolutely HAS to be formatted in the A: drive.
|
||||
|
||||
To use the system disk, place the disk in the A: drive and reset the
|
||||
computer.
|
||||
|
||||
NOTE: If your sound card requires a driver to be loaded, or you will be
|
||||
using a mouse, or you will be using Quake's CD audio feature, the system
|
||||
disk will need to have a CONFIG.SYS and AUTOEXEC.BAT that load the
|
||||
appropriate drivers.
|
||||
|
||||
Creating a Quake Shortcut
|
||||
|
||||
As an alternative to making a Boot Disk, Windows 95 users can create a
|
||||
Quake Shortcut. By double clicking onthis shortcut, Windows 95 will reboot
|
||||
in MS-DOS mode and install only the desired drivers, giving you the same
|
||||
results as using a Boot Disk. To create a Quake Shortcut, do the following:
|
||||
|
||||
1. Using Explorer, right click and drag the file QUAKE.EXE, from the Quake
|
||||
directory, to your desktop. Windows 95 will make an MS-DOS Icon titled
|
||||
"Shortcut to quake".
|
||||
2. Right click on the new icon, and from the menu that pops up, choose
|
||||
"Properties". Then choose the "Program" tab at the top.
|
||||
3. Now click on the "Advanced..." button near the bottom. The "Advanced
|
||||
Program Settings" window should appear.
|
||||
4. Select the "MS-DOS mode" check box and the "Specify a new MS-DOS
|
||||
configuration" option button.
|
||||
5. Now simply fill in the "CONFIG.SYS for MS-DOS mode:" and "AUTOEXEC.BAT
|
||||
for MS-DOS mode:" boxes with the same sound, CD-ROM and mouse settings as
|
||||
mentioned above in the Boot Disks section.
|
||||
6. Click on "OK" when you are finished. If you wish, you can change your
|
||||
Quake Shortcut Icon to something a little more exciting by clicking on
|
||||
"Change Icon...".
|
||||
7. To finish, click on "OK" again.
|
||||
8. You can rename your Quake Shortcut by right clicking on the shortcut
|
||||
icon, choosing "Rename" and typing in the new name.
|
||||
|
||||
|
||||
======================================================
|
||||
== Known Problems ==
|
||||
======================================================
|
||||
|
||||
Problem: Zombies sometime get stuck on the ground and connot get back up.
|
||||
(You can still hear them, but you cannot kill them. This bug makes it
|
||||
impossible to get 100% kills on whatever level it occurs on.)
|
||||
Solution: There is no workaround for this bug.
|
||||
|
||||
Problem: It is sometimes possible for the player to get stuck in a room or
|
||||
in a wall.
|
||||
Solution: If you get stuck, use the 'kill' console command. It is a good
|
||||
idea to save your game often.
|
||||
|
||||
Problem: View centering problems. Sometimes during a game, the view will not
|
||||
center properly. The end result is the player view looking up torwards the
|
||||
ceiling while walking.
|
||||
Solution: Exit to the next level or use the 'kill' console command..
|
||||
|
||||
|
||||
======================================================
|
||||
== Troubleshooting ==
|
||||
======================================================
|
||||
|
||||
If Quake fails to start up, or has problems not addressed elsewhere in the
|
||||
documentation, try the -safe command line switch, which disables a number
|
||||
of parts of Quake that can be problems if there are hardware or configuration
|
||||
problems. The -safe command line switch is equivalent to -stdvid, -nosound,
|
||||
-nonet, and -nocdaudio together. Those four switches do the following:
|
||||
|
||||
-stdvid: disables VESA video modes.
|
||||
|
||||
-nosound: disables sound card support.
|
||||
|
||||
-nonet: disables network card support.
|
||||
|
||||
-nocdaudio: disables CD audio support.
|
||||
|
||||
If -safe makes the problem go away, try using each of the switches
|
||||
individually to isolate the area in which you're experiencing the problem,
|
||||
then either correct the configuration or hardware problem or play Quake with
|
||||
that functionality disabled.
|
||||
|
||||
If you still have problems, try booting clean in conjunction with
|
||||
the -safe command line parameter. For information on booting clean, refer
|
||||
to the "Booting Clean" section above.
|
||||
|
||||
If you experience page faults while running Quarterdeck's QDPMI DPMI server,
|
||||
this is caused by a bug in QDPMI. Workarounds: Remove QDPMI from CONFIG.SYS,
|
||||
issue the command QDPMI OFF before running QUAKE, or get the update patch
|
||||
for QDPMI from Quarterdeck. You may be running QDPMI without knowing it if
|
||||
you have QEMM installed, because it can be installed as part of the QEMM
|
||||
installation.
|
||||
|
||||
|
||||
Technical Support
|
||||
-----------------
|
||||
|
||||
If you are having trouble installing or running Quake you can receive
|
||||
technical support by sending e-mailing to support@idsoftware.com. You can
|
||||
also refer to our web page, www.idsoftware.com, or call 1-800-idgames.
|
||||
|
||||
When sending support e-mail, cut and paste the following into your e-mail
|
||||
message and fill in the blanks:
|
||||
|
||||
Date:
|
||||
Name:
|
||||
Phone number:
|
||||
E-mail address: (please include this, we redirect tons of mail)
|
||||
Game Title:
|
||||
Version #:
|
||||
Operating system (i.e., DOS 6.0 or Windows 95):
|
||||
Computer type:
|
||||
BIOS date:
|
||||
BIOS version:
|
||||
Processor type:
|
||||
Processor speed:
|
||||
Do you program at school/work?
|
||||
Do you provide tech. support at school/work?
|
||||
Please state the problem you encountered:
|
||||
Please state how to reproduce the problem:
|
||||
|
||||
If program crashed with nasty undecipherable techno-garbage, please
|
||||
look for the eight-digit hex number which comes after "eip="
|
||||
and write it down here:
|
||||
|
||||
** NOTE: If you are sending a bug report, PLEASE refer to the TECHINFO.TXT
|
||||
file for the correct form and procedures.
|
||||
|
||||
|
||||
======================================================
|
||||
== Version History ==
|
||||
======================================================
|
||||
v1.01 -- Bugs fixed
|
||||
------------------------------------------------------
|
||||
* Fixed modem code
|
||||
* Fixed fraglimit & timelimit
|
||||
* Added NOEXIT cvar (so no one can exit a level)
|
||||
------------------------------------------------------
|
||||
v1.00 -- Bugs fixed
|
||||
------------------------------------------------------
|
||||
* Gravis Ultrasound audio support (still has bugs)
|
||||
* More deathmatch start spots on E1M6 and END
|
||||
* Print server version and PROG CRC on connect
|
||||
* -dedicated starts start.map if nothing else specified
|
||||
* fixed lookspring function during net game
|
||||
* fixed rare crash during long running dedicated server
|
||||
------------------------------------------------------
|
||||
v0.94 -- Bugs fixed / Features added -- LIMITED BETA VERSION
|
||||
------------------------------------------------------
|
||||
* Totally rewritten menus
|
||||
* New lighting model with overbrighting
|
||||
* Parsed lowercase BLASTER parms
|
||||
* Better Sound Blaster shutdown code
|
||||
* Rewrote BLASTER initialization
|
||||
* Fixed DMA channel 0 bugs
|
||||
* Added SBPro 8 stereo setup
|
||||
* Fix delayed sound on 8 bit Sound Blasters
|
||||
* Fixed speed key affecting angle-turning from keyboard
|
||||
* Fixed "no such Alias frame" bugs
|
||||
* Fixed Zombie not getting up bug
|
||||
* Checked for very high joystick values, signalling a failed read
|
||||
* Unstuck jumping Fiends and Spawn
|
||||
* Fixed large BModels blinking out in complex areas
|
||||
* Fixed s_localsound with no sound started
|
||||
* Saved spawn parms in savegame
|
||||
* Fixed screenshot save location
|
||||
* Bind with no arguments no longer clears value
|
||||
* Allow console in intermission / finale
|
||||
* Fixed false gib messages
|
||||
* Full-screen TAB scoreboard in DeathMatch
|
||||
* Fixed "+playdemo <demo>" from command line
|
||||
* Trapped overflow in sizebuf messages
|
||||
* Moveup / movedown in water!
|
||||
* Fixed-up Talk command
|
||||
* Added unsupported crosshair option ("crosshair 1" from console)
|
||||
* Colored chat messages with notify sound
|
||||
* Fixed "connect during intermission" bug
|
||||
* Changelevel while demos running no longer crashes
|
||||
* Fixed changelevel with no map left up loading screen
|
||||
* Fixed long names entered from the console causing crash
|
||||
* Stopped demos changing while in the menus
|
||||
|
||||
* Fixed modem initialization from menu
|
||||
* Fixed serial reliable stream getting stalled
|
||||
* Serial/modem code fixes
|
||||
16550a lost transmit buffer empty interrupts
|
||||
fixed sometimes processing interrupts from com1 when using com2
|
||||
added com3/com4 support from menus
|
||||
fixed first character of modem init not getting sent
|
||||
saved serial/modem settings in config.cfg
|
||||
* Fixed name and colors not always sent to server at startup
|
||||
* Fixed "stopdemo" crashing the system when there wasn't a demo playing
|
||||
* Added server's TCP/IP and IPX addresses (if available) to status command
|
||||
|
||||
* In 0.92, an additional check for a usable VESA video mode was added;
|
||||
the numpages field was verified to be greater than 0, and no mode was
|
||||
supported that had numpages set to 0 (which indicates that there's not
|
||||
enough video memory for that mode). ATI's VESA driver, m64vbe,
|
||||
reports 0 for numpages, so VESA video modes that were available in 0.91
|
||||
were no longer available in 0.92. This extra numpages check has
|
||||
been removed.
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
v0.93 -- Never officially released; internal testing only.
|
||||
-----------------------------------------------------------------------
|
||||
v0.92 -- Bugs fixed
|
||||
-----------------------------------------------------------------------
|
||||
Typing long strings in the hostname or modem init field in the menus caused
|
||||
crashes.
|
||||
|
||||
Under Win95 IPX was detected but not functional, resulting in the game
|
||||
exiting to DOS.
|
||||
|
||||
If -nosound, got "S_LocalSound: can't cache" on every keypress in the menu.
|
||||
|
||||
When vid_nopageflip was set to 1 in VESA modes, going underwater resulted in
|
||||
only the upper left corner of the drawing area being updated.
|
||||
|
||||
The single player scoreboard (tab) printed text incorrectly in all modes
|
||||
greater than 320 pixels wide.
|
||||
|
||||
On network connections that dropped packets, the reliable message stream
|
||||
could get stopped up, resulting in frag counts and talk messages no longer
|
||||
being delivered, although game movement continued.
|
||||
|
||||
The com port settings from the menu were getting saved & restored but
|
||||
not used.
|
||||
|
||||
Direct serial connections did not work with slist.
|
||||
|
||||
Quake now checks the vesa information for hardware incabable of page-flipping.
|
||||
|
||||
Menu sound sometimes didn't play.
|
||||
|
||||
Q95 (qlaunch.exe) frequently failed to execute on the first attempt.
|
||||
|
||||
Q95 (quakeudp.dll) was running out of buffers when running a server.
|
||||
|
||||
Teams were not being set according to pants colors.
|
||||
|
||||
|
||||
Joystick notes
|
||||
--------------
|
||||
Your joystick must be plugged in when Quake is launched.
|
||||
|
||||
If you have a joystick plugged in, but don't want to use it in Quake
|
||||
(it slows the game down a few percent), or you have weird hardware that
|
||||
doesn't like being tested as a joystick add "-nojoy" to your Quake
|
||||
command line.
|
||||
|
||||
You can turn off joystick reading during the game by typing "joystick 0" at
|
||||
the Quake command console.
|
||||
|
||||
You MUST configure your buttons from the configure keys menu before they will
|
||||
work. There is no default configuration.
|
||||
|
||||
If your joystick or interface card improperly sets the third or fourth
|
||||
joystick buttons, type "joybuttons 2" at the quake console or in your
|
||||
.CFG file.
|
||||
|
||||
The "mlook" button command now lets the joystick as well as the mouse control
|
||||
pitch angles.
|
||||
|
||||
The "sidestep" buttom command works on joysticks as with mice and keyboard
|
||||
movement.
|
||||
|
||||
The "invert mouse up/down" menu option also inverts the joystick pitch
|
||||
direction.
|
||||
204
WinQuake/data/RLICNSE.TXT
Normal file
204
WinQuake/data/RLICNSE.TXT
Normal file
@@ -0,0 +1,204 @@
|
||||
REGISTERED VERSION: QUAKE
|
||||
LIMITED USE SOFTWARE LICENSE AGREEMENT
|
||||
|
||||
This Limited Use Software License Agreement (the
|
||||
"Agreement") is a legal agreement between you, the end-user, and Id
|
||||
Software, Inc. ("ID"). By continuing the installation of this game
|
||||
program, by loading or running the game, or by placing or copying
|
||||
the game program onto your computer hard drive, you are agreeing to
|
||||
be bound by the terms of this Agreement. If you do not agree to
|
||||
the terms of this Agreement, promptly return the game program and
|
||||
the accompanying items (including all written materials), along
|
||||
with your receipt to the place from where you obtained them for a
|
||||
full refund.
|
||||
|
||||
ID SOFTWARE LICENSE
|
||||
|
||||
1. Grant of License. ID grants to you the limited
|
||||
right to use one (1) copy of the enclosed or foregoing game program
|
||||
(the "Software") on a single computer. You have no ownership or
|
||||
proprietary rights in or to the Software or the written materials
|
||||
accompanying the Software. For purposes of this section, "use"
|
||||
means loading the Software into RAM, as well as installation on a
|
||||
hard disk or other storage device. You may create a map editor,
|
||||
modify maps and make your own maps (collectively referenced as the
|
||||
"Permitted Derivative Works") for the Software. Permitted
|
||||
Derivative Works may not be sold, whether by you or by any other
|
||||
person or entity, but you may exchange the Permitted Derivative
|
||||
Works at no charge amongst other end-users. The Software, together
|
||||
with any archive copy thereof, shall be either returned to ID or
|
||||
destroyed when no longer used in accordance with this Agreement, or
|
||||
when the right to use the Software is terminated. You agree that
|
||||
the Software will not be shipped, transferred or exported into any
|
||||
country in violation of the U.S. Export Administration Act (or any
|
||||
other law governing such matters) and that you will not utilize, in
|
||||
any other manner, the Software in violation of any applicable law.
|
||||
|
||||
2. Commercial Use is Prohibited. Except as provided in
|
||||
paragraph 5. hereinbelow in regard to the Software, under no
|
||||
circumstances shall you, the end-user, be permitted, allowed or
|
||||
authorized to commercially exploit the Software, any data
|
||||
comprising the Software. Neither you nor anyone at your direction
|
||||
shall do any of the following acts (any such acts shall be deemed
|
||||
void and a breach of this Agreement) with regard to the Software,
|
||||
or any portion thereof, such as a screen display or a screenshot:
|
||||
|
||||
a. Rent the Software;
|
||||
|
||||
b. Sell the Software;
|
||||
|
||||
c. Lease or lend the Software;
|
||||
|
||||
d. Offer the Software on a pay-per-play basis;
|
||||
|
||||
e. Distribute, by electronic means or otherwise, the
|
||||
Software for money or any other consideration; or
|
||||
|
||||
f. In any other manner and through any medium
|
||||
whatsoever commercially exploit the Software or use
|
||||
the Software for any commercial purpose.
|
||||
|
||||
3. Additional Prohibited Uses. Neither you nor anyone
|
||||
at your direction shall take the following action in regard to the
|
||||
Software, or any portion thereof, such as a screen display or a
|
||||
screenshot:
|
||||
|
||||
a. Modify, disassemble, reverse engineer or decompile
|
||||
the Software;
|
||||
|
||||
b. Translate the Software;
|
||||
|
||||
c. Reproduce the Software;
|
||||
|
||||
d. Publicly display the Software;
|
||||
|
||||
e. Prepare derivative works based upon the Software
|
||||
(except Permitted Derivative Works); or
|
||||
|
||||
f. Distribute, by electronic means or otherwise, the
|
||||
Software.
|
||||
|
||||
4. Use of Other Material is Prohibited. Use, in any manner, of
|
||||
the trademarks, such as Quake(tm) and the NIN(r) logo, logos, symbols,
|
||||
art work, images, screen displays or screenshots, sound effects, music,
|
||||
and other such material contained within, generated by or relating to
|
||||
the Software is prohibited.
|
||||
|
||||
5. To Receive Permission to Commercially Exploit. If
|
||||
you desire to commercially exploit the Software, you may execute
|
||||
the Commercial Exploitation License Agreement for QUAKE (the
|
||||
"License") contained within the QUAKE install package and forward
|
||||
the original License to Id Software at the address noted therein.
|
||||
Please note that ID may refuse your request and not sign the
|
||||
License in ID's sole discretion.
|
||||
|
||||
6. Restrictions Apply to Third Parties. The
|
||||
prohibitions and restrictions described herein apply to anyone in
|
||||
possession of the Software and/or Permitted Derivative Works.
|
||||
|
||||
7. Copyright. The Software and all copyrights related
|
||||
thereto (including all characters and other images generated by the
|
||||
Software or depicted in the Software) is owned by ID and is protected
|
||||
by United States copyright laws and international treaty provisions.
|
||||
You must treat the Software like any other copyrighted material,
|
||||
except that you may either (a) make one copy of the Software solely
|
||||
for back-up or archival purposes, or (b) transfer the Software to a
|
||||
single hard disk provided you keep the original solely for back-up or
|
||||
archival purposes. You may not otherwise reproduce, copy or disclose
|
||||
to others, in whole or in any part, the Software. You may not copy
|
||||
the written materials accompanying the Software. The same
|
||||
restrictions and prohibitions regarding your use of the Software as
|
||||
provided in this Agreement apply to your use of the written materials
|
||||
accompanying the Software. The written materials are owned by ID and
|
||||
are protected by United States copyright laws and international
|
||||
treaties. You agree to use your best efforts to see that any user of
|
||||
the Software licensed hereunder complies with this Agreement.
|
||||
|
||||
8. Limited Warranty. ID warrants that if properly
|
||||
installed and operated on a computer for which it is designed, the
|
||||
Software will perform substantially in accordance with the
|
||||
accompanying written materials for a period of ninety (90) days
|
||||
from the date of purchase of the Software. ID's entire liability
|
||||
and your exclusive remedy shall be, at ID's option, either (a)
|
||||
return of the price paid or (b) repair or replacement of the
|
||||
Software that does not meet ID's Limited Warranty. To make a
|
||||
warranty claim, return the Software to the point of purchase,
|
||||
accompanied by proof of purchase, your name, your address, and a
|
||||
statement of defect, or return the Software with the above
|
||||
information to ID. This Limited Warranty is void if failure of the
|
||||
Software has resulted in whole or in part from accident, abuse,
|
||||
misapplication or violation of this Agreement. Any replacement
|
||||
Software will be warranted for the remainder of the original
|
||||
warranty period or thirty (30) days from your receipt of the
|
||||
replacement software, whichever is longer. This warranty allocates
|
||||
risks of product failure between Licensee and ID. ID's product
|
||||
pricing reflects this allocation of risk and the limitations of
|
||||
liability contained in this warranty.
|
||||
|
||||
9. NO OTHER WARRANTIES. ID DISCLAIMS ALL OTHER
|
||||
WARRANTIES, BOTH EXPRESS IMPLIED, INCLUDING BUT NOT LIMITED TO,
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR
|
||||
PURPOSE WITH RESPECT TO THE SOFTWARE AND THE ACCOMPANYING WRITTEN
|
||||
MATERIALS. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS.
|
||||
YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO
|
||||
JURISDICTION. ID DOES NOT WARRANT THAT THE OPERATION OF THE
|
||||
SOFTWARE WILL BE UNINTERRUPTED, ERROR FREE OR MEET LICENSEE'S
|
||||
SPECIFIC REQUIREMENTS. THE WARRANTY SET FORTH ABOVE IS IN LIEU OF
|
||||
ALL OTHER EXPRESS WARRANTIES WHETHER ORAL OR WRITTEN. THE AGENTS,
|
||||
EMPLOYEES, DISTRIBUTORS, AND DEALERS OF ID ARE NOT AUTHORIZED TO
|
||||
MAKE MODIFICATIONS TO THIS WARRANTY, OR ADDITIONAL WARRANTIES ON
|
||||
BEHALF OF ID. ADDITIONAL STATEMENTS SUCH AS DEALER ADVERTISING OR
|
||||
PRESENTATIONS, WHETHER ORAL OR WRITTEN, DO NOT CONSTITUTE
|
||||
WARRANTIES BY ID AND SHOULD NOT BE RELIED UPON.
|
||||
|
||||
10. Exclusive Remedies. You agree that your exclusive
|
||||
remedy against ID, its affiliates, contractors, suppliers, and
|
||||
agents for loss or damage caused by any defect or failure in the
|
||||
Software regardless of the form of action, whether in contract,
|
||||
tort, including negligence, strict liability or otherwise, shall be
|
||||
the return of the purchase price paid or replacement of the
|
||||
Software. This Agreement shall be construed in accordance with and
|
||||
governed by the laws of the State of Texas. Copyright and other
|
||||
proprietary matters will be governed by United States laws and
|
||||
international treaties. IN ANY CASE, ID SHALL NOT BE LIABLE FOR
|
||||
LOSS OF DATA, LOSS OF PROFITS, LOST SAVINGS, SPECIAL, INCIDENTAL,
|
||||
CONSEQUENTIAL, INDIRECT OR OTHER SIMILAR DAMAGES ARISING FROM
|
||||
BREACH OF WARRANTY, BREACH OF CONTRACT, NEGLIGENCE, OR OTHER LEGAL
|
||||
THEORY EVEN IF ID OR ITS AGENT HAS BEEN ADVISED OF THE POSSIBILITY
|
||||
OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY OTHER PARTY. Some
|
||||
jurisdictions do not allow the exclusion or limitation of
|
||||
incidental or consequential damages, so the above limitation or
|
||||
exclusion may not apply to you.
|
||||
|
||||
11. General Provisions. Neither this Agreement nor any
|
||||
part or portion hereof shall be assigned, sublicensed or otherwise
|
||||
transferred by you. Should any provision of this Agreement be held
|
||||
to be void, invalid, unenforceable or illegal by a court, the
|
||||
validity and enforceability of the other provisions shall not be
|
||||
affected thereby. If any provision is determined to be
|
||||
unenforceable, you agree to a modification of such provision to
|
||||
provide for enforcement of the provision's intent, to the extent
|
||||
permitted by applicable law. Failure of a party to enforce any
|
||||
provision of this Agreement shall not constitute or be construed as
|
||||
a waiver of such provision or of the right to enforce such
|
||||
provision. If you fail to comply with any terms of this Agreement,
|
||||
YOUR LICENSE IS AUTOMATICALLY TERMINATED.
|
||||
|
||||
YOU ACKNOWLEDGE THAT YOU HAVE READ THIS AGREEMENT, THAT YOU
|
||||
UNDERSTAND THIS AGREEMENT, AND UNDERSTAND THAT BY CONTINUING THE
|
||||
INSTALLATION OF THE SOFTWARE, BY LOADING OR RUNNING THE SOFTWARE, OR
|
||||
BY PLACING OR COPYING THE SOFTWARE ONTO YOUR COMPUTER HARD DRIVE, YOU
|
||||
AGREE TO BE BOUND BY THIS AGREEMENT'S TERMS AND CONDITIONS. YOU
|
||||
FURTHER AGREE THAT, EXCEPT FOR WRITTEN SEPARATE AGREEMENTS BETWEEN ID
|
||||
AND YOU, THIS AGREEMENT IS A COMPLETE AND EXCLUSIVE STATEMENT OF THE
|
||||
RIGHTS AND LIABILITIES OF THE PARTIES. THIS AGREEMENT SUPERSEDES ALL
|
||||
PRIOR ORAL AGREEMENTS, PROPOSALS OR UNDERSTANDINGS, AND ANY OTHER
|
||||
COMMUNICATIONS BETWEEN ID AND YOU RELATING TO THE SUBJECT MATTER OF
|
||||
THIS AGREEMENT.
|
||||
|
||||
June 21, 1996
|
||||
|
||||
REGISTERED VERSION: QUAKE LIMITED USE SOFTWARE LICENSE AGREEMENT Page 4
|
||||
(DWC:dw:3406.0024:DWC\doc:1164)
|
||||
|
||||
|
||||
175
WinQuake/data/SLICNSE.TXT
Normal file
175
WinQuake/data/SLICNSE.TXT
Normal file
@@ -0,0 +1,175 @@
|
||||
SHAREWARE VERSION: QUAKE
|
||||
LIMITED USE SOFTWARE LICENSE AGREEMENT
|
||||
|
||||
This Limited Use Software License Agreement (the "Agreement") is a
|
||||
legal agreement between you, the end-user, and id Software, Inc.
|
||||
("ID"). By continuing the installation of this game program, by
|
||||
loading or running the game, or by placing or copying the game
|
||||
program onto your computer hard drive, you are agreeing to be bound
|
||||
by the terms of this Agreement.
|
||||
|
||||
ID SOFTWARE LICENSE
|
||||
|
||||
1. Grant of License. ID grants to you the limited right to use
|
||||
one (1) copy of the enclosed or foregoing Id Software game program
|
||||
(the "Software"), which is the shareware version or episode one of
|
||||
the game program. For purposes of this section, "use" means loading
|
||||
the Software into RAM, as well as installation on a hard disk or
|
||||
other storage device. You agree that the Software will not be
|
||||
shipped, transferred or exported into any country in violation of
|
||||
the U.S. Export Administration Act (or any other law governing such
|
||||
matters) and that you will not utilize, in any other manner, the
|
||||
Software in violation of any applicable law.
|
||||
|
||||
2. Commercial Use is Prohibited. Under no circumstances shall
|
||||
you, the end-user, be permitted, allowed or authorized to
|
||||
commercially exploit the Software, or any portion thereof, such
|
||||
as a screen display or a screenshot. Neither you nor anyone at your
|
||||
direction shall do any of the following acts:
|
||||
|
||||
a. Rent the Software;
|
||||
|
||||
b. Sell the Software;
|
||||
|
||||
c. Lease or lend the Software;
|
||||
|
||||
d. Offer the Software on a pay-per-play basis;
|
||||
|
||||
e. Distribute the Software for money or any other
|
||||
consideration; or
|
||||
|
||||
f. In any other manner and through any medium
|
||||
whatsoever commercially exploit the Software or use
|
||||
the Software for any commercial purpose.
|
||||
|
||||
3. Additional Prohibited Uses. Neither you, nor anyone at your
|
||||
direction, shall take the following action in regard to the
|
||||
Software, or any portion thereof, such as a screen display or
|
||||
a screenshot:
|
||||
|
||||
a. Modify, disassemble, reverse engineer or decompile
|
||||
the Software;
|
||||
|
||||
b. Translate the Software;
|
||||
|
||||
c. Reproduce the Software;
|
||||
|
||||
d. Publicly display the Software; or
|
||||
|
||||
e. Prepare derivative works based upon the Software.
|
||||
|
||||
4. Use of Other Material is Prohibited. Use, in any manner, of
|
||||
the trademarks, such as Quake(tm) and the NIN(r) logo, logos, symbols,
|
||||
art work, images, screen displays or screenshots, sound effects, music,
|
||||
and other such material contained within, generated by or relating to
|
||||
the Software is prohibited.
|
||||
|
||||
5. Restrictions Apply to Third Parties. The prohibitions and
|
||||
restrictions described herein apply to anyone in possession of
|
||||
the Software.
|
||||
|
||||
6. Permitted Distribution. So long as this Agreement
|
||||
accompanies the Software at all times, ID grants to Providers the
|
||||
limited right to distribute, free of charge, except normal access
|
||||
fees, and by electronic means only, the Software; provided, however,
|
||||
the Software must be so electronically distributed only in a
|
||||
compressed format. The term "Providers," as used in the foregoing
|
||||
sentence, shall mean persons whose business it is to provide
|
||||
services on the Internet, on commercial online networks, or on the
|
||||
BBS. Anyone who receives the Software from a Provider shall be
|
||||
limited to all the terms and conditions of this Agreement. Further,
|
||||
ID grants to you, the end-user, the limited right to distribute,
|
||||
free of charge only, the Software as a whole.
|
||||
|
||||
7. Copyright. The Software is owned by ID and is protected by
|
||||
United States copyright laws and international treaty provisions.
|
||||
You must treat the Software like any other copyrighted material,
|
||||
except that you may make copies of the Software to give to other
|
||||
persons. You may not charge or receive any consideration from any
|
||||
other person for the receipt or use of the Software. You agree to
|
||||
use your best efforts to see that any user of the Software licensed
|
||||
hereunder complies with this Agreement.
|
||||
|
||||
8. Limited Warranty. ID warrants that if properly installed and
|
||||
operated on a computer for which it is designed, the Software will
|
||||
perform substantially in accordance with its designed purpose for a
|
||||
period of ninety (90) days from the date the Software is first
|
||||
obtained by an end-user. ID's entire liability and your exclusive
|
||||
remedy shall be, at ID's option, either (a) return of the retail
|
||||
price paid, if any, or (b) repair or replacement of the Software
|
||||
that does not meet ID's Limited Warranty. To make a warranty claim,
|
||||
return the Software to the point of purchase, accompanied by proof
|
||||
of purchase, your name, your address, and a statement of defect, or
|
||||
return the Software with the above information to ID. This Limited
|
||||
Warranty is void if failure of the Software has resulted in whole
|
||||
or in part from accident, abuse, misapplication or violation of this
|
||||
Agreement. Any replacement Software will be warranted for the
|
||||
remainder of the original warranty period or thirty (30) days,
|
||||
whichever is longer. This warranty allocates risks of product
|
||||
failure between Licensee and ID. ID's product pricing reflects this
|
||||
allocation of risk and the limitations of liability contained in
|
||||
this warranty.
|
||||
|
||||
9. NO OTHER WARRANTIES. ID DISCLAIMS ALL OTHER WARRANTIES,
|
||||
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A pARTICULAR PURPOSE
|
||||
WITH RESPECT TO THE SOFTWARE AND THE ACCOMPANYING WRITTEN MATERIALS,
|
||||
IF ANY. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS. YOU
|
||||
MAY HAVE OTHERS WHICH VARY FROM JURISDICTION TO JURISDICTION. ID
|
||||
DOES NOT WARRANT THAT THE OPERATION OF THE SOFTWARE WILL BE
|
||||
UNINTERRUPTED, ERROR FREE OR MEET LICENSEE'S SPECIFIC REQUIREMENTS.
|
||||
THE WARRANTY SET FORTH ABOVE IS IN LIEU OF ALL OTHER EXPRESS
|
||||
WARRANTIES WHETHER ORAL OR WRITTEN. THE AGENTS, EMPLOYEES,
|
||||
DISTRIBUTORS, AND DEALERS OF ID ARE NOT AUTHORIZED TO MAKE
|
||||
MODIFICATIONS TO THIS WARRANTY, OR ADDITIONAL WARRANTIES ON BEHALF
|
||||
OF ID. ADDITIONAL STATEMENTS SUCH AS DEALER ADVERTISING OR
|
||||
PRESENTATIONS, WHETHER ORAL OR WRITTEN, DO NOT CONSTITUTE WARRANTIES
|
||||
BY ID AND SHOULD NOT BE RELIED UPON.
|
||||
|
||||
10. Exclusive Remedies. You agree that your exclusive remedy
|
||||
against ID, its affiliates, contractors, suppliers, and agents for
|
||||
loss or damage caused by any defect or failure in the Software
|
||||
regardless of the form of action, whether in contract,tort,
|
||||
including negligence, strict liability or otherwise, shall be the
|
||||
return of the retail purchase price paid, if any, or replacement of
|
||||
the Software. This Agreement shall be construed in accordance with
|
||||
and governed by the laws of the State of Texas. Copyright and other
|
||||
proprietary matters will be governed by United States laws and
|
||||
international treaties. IN ANY CASE, ID SHALL NOT BE LIABLE FOR LOSS
|
||||
OF DATA, LOSS OF PROFITS, LOST SAVINGS, SPECIAL, INCIDENTAL,
|
||||
CONSEQUENTIAL, INDIRECT OR OTHER SIMILAR DAMAGES ARISING FROM BREACH
|
||||
OF WARRANTY, BREACH OF CONTRACT, NEGLIGENCE, OR OTHER LEGAL THEORY
|
||||
EVEN IF ID OR ITS AGENT HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES, OR FOR ANY CLAIM BY ANY OTHER PARTY. Some jurisdictions do
|
||||
not allow the exclusion or limitation of incidental or consequential
|
||||
damages, so the above limitation or exclusion may not apply to you.
|
||||
|
||||
11. General Provisions. Neither this Agreement nor any part or
|
||||
portion hereof shall be assigned or sublicensed, except as described
|
||||
herein. Should any provision of this Agreement be held to be void,
|
||||
invalid, unenforceable or illegal by a court, the validity and
|
||||
enforceability of the other provisions shall not be affected thereby.
|
||||
If any provision is determined to be unenforceable, you agree to a
|
||||
modification of such provision to provide for enforcement of the
|
||||
provision's intent, to the extent permitted by applicable law. Failure
|
||||
of a party to enforce any provision of this Agreement shall not
|
||||
constitute or be construed as a waiver of such provision or of the
|
||||
right to enforce such provision. If you fail to comply with any terms
|
||||
of this Agreement, YOUR LICENSE IS AUTOMATICALLY TERMINATED.
|
||||
|
||||
YOU ACKNOWLEDGE THAT YOU HAVE READ THIS AGREEMENT, YOU UNDERSTAND
|
||||
THIS AGREEMENT, AND UNDERSTAND THAT BY CONTINUING THE INSTALLATION
|
||||
OF THE SOFTWARE, BY LOADING OR RUNNING THE SOFTWARE, OR BY PLACING
|
||||
OR COPYING THE SOFTWARE ONTO YOUR COMPUTER HARD DRIVE, YOU AGREE TO
|
||||
BE BOUND BY THIS AGREEMENT'S TERMS AND CONDITIONS. YOU FURTHER
|
||||
AGREE THAT, EXCEPT FOR WRITTEN SEPARATE AGREEMENTS BETWEEN ID AND
|
||||
YOU, THIS AGREEMENT IS A COMPLETE AND EXCLUSIVE STATEMENT OF THE
|
||||
RIGHTS AND LIABILITIES OF THE PARTIES. THIS AGREEMENT SUPERSEDES
|
||||
ALL PRIOR ORAL AGREEMENTS, PROPOSALS OR UNDERSTANDINGS, AND ANY
|
||||
OTHER COMMUNICATIONS BETWEEN ID AND YOU RELATING TO THE SUBJECT
|
||||
MATTER OF THIS AGREEMENT.
|
||||
|
||||
June 21, 1996
|
||||
|
||||
SHAREWARE VERSION: QUAKE LIMITED USE SOFTWARE LICENSE AGREEMENT
|
||||
(DWC:dw:3406.0024:DWC\doc:1163)
|
||||
1901
WinQuake/data/TECHINFO.TXT
Normal file
1901
WinQuake/data/TECHINFO.TXT
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user