Files
DoomRTX/neo/doom3/game/weapons/Weapon_rocketlauncher.h
T
2026-05-19 08:28:43 -07:00

23 lines
509 B
C++

// Weapon_rocketlauncher.h
//
#pragma once
class rvmWeaponRocketLauncher : public rvmWeaponObject
{
public:
CLASS_PROTOTYPE( rvmWeaponRocketLauncher );
virtual void Init( idWeapon* weapon );
stateResult_t Raise( stateParms_t* parms );
stateResult_t Lower( stateParms_t* parms );
stateResult_t Idle( stateParms_t* parms );
stateResult_t Fire( stateParms_t* parms );
stateResult_t Reload( stateParms_t* parms );
private:
void UpdateSkin();
float spread;
idStr skin_invisible;
};