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27 lines
545 B
C++
27 lines
545 B
C++
// Weapon_bfg.h
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//
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#pragma once
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class rvmWeaponBFG : public rvmWeaponObject
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{
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public:
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CLASS_PROTOTYPE( rvmWeaponBFG );
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virtual void Init( idWeapon* weapon );
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stateResult_t Raise( stateParms_t* parms );
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stateResult_t Lower( stateParms_t* parms );
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stateResult_t Idle( stateParms_t* parms );
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stateResult_t Fire( stateParms_t* parms );
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stateResult_t Reload( stateParms_t* parms );
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private:
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void OverCharge();
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float spread;
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float fuse_start;
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float fuse_end;
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float powerLevel;
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float fire_time;
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}; |