Files
DoomRTX/neo/doom3/game/ai/AASCallback_FindCoverArea.h
T
Justin Marshall af56d4bfeb Added bot code.
2026-05-19 18:34:55 -07:00

33 lines
759 B
C++

// Copyright (C) 2007 Id Software, Inc.
//
#ifndef __AASCALLBACK_FINDCOVERAREA_H__
#define __AASCALLBACK_FINDCOVERAREA_H__
#include "AASCallback_AvoidLocation.h"
/*
===============================================================================
idAASCallback_FindCoverArea
===============================================================================
*/
class idAASCallback_FindCoverArea : public idAASCallback_AvoidLocation
{
public:
idAASCallback_FindCoverArea( const idVec3& hideFromPos );
~idAASCallback_FindCoverArea();
virtual bool AreaIsGoal( const idAAS* aas, int areaNum );
private:
static const int MAX_PVS_AREAS = 4;
pvsHandle_t hidePVS;
int PVSAreas[ MAX_PVS_AREAS ];
};
#endif /* !__AASCALLBACK_FINDCOVERAREA_H__ */