Files
DoomRTX/e3/materials/base_wall.mtr
T
2026-05-20 12:29:30 -07:00

1624 lines
42 KiB
Plaintext

table senetable { .9, .5, .8, .6, .6, .3, .8, .7}
table senetable2 { 0, 1, 0, 0 }
table senetable3 { 1, .9, .5, .8, .4, 1, .5, 1, 0, .5, 1, .4, .9, 0 }
table bfgguy_Vtable { .35, 1 }
table senescrollightable2 { .25, 1, 0, 0 }
table flickertable { 1, .75 }
textures/base_wall/dlongwall
{
qer_editorimage textures/base_wall/dlongwall.tga
bumpmap textures/base_wall/dlongwall_local.tga
diffusemap textures/base_wall/dlongwall_d.tga
specularmap textures/base_wall/dlongwall_s.tga
}
textures/base_wall/boltygrate
{
noShadows
twoSided
surfaceparm noimpact
qer_editorimage textures/base_wall/boltygrate.tga
{
blend diffuseMap
map textures/base_wall/boltygrate_d.tga
alphaTest 0.5
}
specularmap textures/base_wall/boltygrate_s.tga
bumpmap textures/base_wall/boltygrate_local.tga
}
textures/base_wall/ce_panel
{
qer_editorimage textures/base_wall/ce_panel.tga
bumpmap addnormals( textures/base_wall/ce_panel_local.tga, heightmap( textures/base_wall/ce_panel_h.tga, 6 ) )
diffusemap textures/base_wall/ce_panel_d.tga
specularmap textures/base_wall/ce_panel_s.tga
}
textures/base_wall/jimtest1
{
qer_editorimage textures/base_wall/boxpanel_ed.tga
/*
{
if ( parm7 == 0 )
blend bumpmap
map textures/base_wall/boxpanel_local.tga
}
{
if ( parm7 == 0 )
blend diffusemap
map textures/base_wall/boxpanel_d.tga
}
{
if ( parm7 == 0 )
blend specularmap
map textures/base_wall/boxpanel_s.tga
}
*/
{
if ( parm7 == 0 )
map textures/base_wall/boxpanel_s.tga
}
{
if ( ( parm7 == 1 ) && ( (time-parm3) < 1 ) )
map lights/window.tga
rgb (.3 * sintable [ (time-parm3 - 0.25) * .5 ]) +.7
}
{
if ( ( parm7 == 1 ) && ( (time-parm3) >= 1 ) )
map textures/sfx/flame2.tga
}
}
textures/base_wall/boxpanel
{
qer_editorimage textures/base_wall/boxpanel.tga
bumpmap textures/base_wall/boxpanel_local.tga
diffusemap textures/base_wall/boxpanel_d.tga
specularmap textures/base_wall/boxpanel_s.tga
}
textures/base_wall/a_boxpanel_06
{
qer_editorimage textures/base_wall/a_boxpanel_06.tga
bumpmap addnormals( textures/base_wall/boxpanel_local.tga , heightmap( textures/base_wall/a_boxpanel_b06.tga, 4 ) )
diffusemap textures/base_wall/a_boxpanel_d06.tga
specularmap textures/base_wall/a_boxpanel_s06.tga
}
textures/base_wall/redtex1_ed
{
qer_editorimage textures/base_wall/redtex1_ed.tga
bumpmap heightmap (textures/base_wall/redtex1bmp.tga, 3)
diffusemap textures/base_wall/redtex1dif.tga
}
textures/base_wall/testroom1a2_ed
{
qer_editorimage textures/base_wall/testroom1a2_ed.tga
bumpmap addnormals( textures/base_wall/testroom1a2_local.tga, heightmap( textures/base_wall/testroom1a2bmp.tga, 6 ) )
diffusemap textures/base_wall/testroom1a2dif.tga
specularmap textures/base_wall/testroom1a2spec.tga
}
textures/base_wall/testroom1a3_ed
{
qer_editorimage textures/base_wall/testroom1a3_ed.tga
bumpmap addnormals( textures/base_wall/testroom1a3_local.tga, heightmap( textures/base_wall/testroom1a3bmp.tga, 6 ) )
diffusemap textures/base_wall/testroom1a3dif.tga
specularmap textures/base_wall/testroom1a3spec.tga
}
textures/base_wall/testroom1c_ed
{
qer_editorimage textures/base_wall/testroom1c_ed.tga
bumpmap addnormals( textures/base_wall/testroom1c_local.tga, heightmap( textures/base_wall/testroom1cbmp.tga, 6 ) )
diffusemap textures/base_wall/testroom1cdif.tga
specularmap textures/base_wall/testroom1cspec.tga
}
textures/base_wall/testroom1d_ed
{
qer_editorimage textures/base_wall/testroom1d_ed.tga
bumpmap addnormals( textures/base_wall/testroom1d_local.tga, heightmap( textures/base_wall/testroom1dbmp.tga, 6 ) )
diffusemap textures/base_wall/testroom1ddif.tga
specularmap textures/base_wall/testroom1dspec.tga
}
textures/base_wall/bluetex3g_ed
{
qer_editorimage textures/base_wall/bluetex3g_ed.tga
bumpmap addnormals( textures/base_wall/bluetex3g_local.tga, heightmap( textures/base_wall/bluetex3gbmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex3gdif.tga
specularmap textures/base_wall/bluetex3gspec.tga
}
textures/base_wall/bluetex3e_ed
{
qer_editorimage textures/base_wall/bluetex3e_ed.tga
bumpmap addnormals( textures/base_wall/bluetex3e_local.tga, heightmap( textures/base_wall/bluetex3ebmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex3edif.tga
specularmap textures/base_wall/bluetex3espec.tga
}
textures/base_wall/bluetex3c_ed
{
qer_editorimage textures/base_wall/bluetex3c_ed.tga
bumpmap addnormals( textures/base_wall/bluetex3c_local.tga, heightmap( textures/base_wall/bluetex3cbmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex3cdif.tga
specularmap textures/base_wall/bluetex3cspec.tga
}
textures/base_wall/bluetex3a_ed
{
qer_editorimage textures/base_wall/bluetex3a_ed.tga
bumpmap addnormals( textures/base_wall/bluetex3a_local.tga, heightmap( textures/base_wall/bluetex3abmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex3adif.tga
specularmap textures/base_wall/bluetex3aspec.tga
}
textures/base_wall/bluetex1b_ed
{
qer_editorimage textures/base_wall/bluetex1b_ed.tga
bumpmap addnormals( textures/base_wall/bluetex1b_local.tga, heightmap( textures/base_wall/bluetex1bbmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex1bdif.tga
specularmap textures/base_wall/bluetex1bspec.tga
}
textures/base_wall/bluetex1d_ed
{
qer_editorimage textures/base_wall/bluetex1d_ed.tga
bumpmap addnormals( textures/base_wall/bluetex1d_local.tga, heightmap( textures/base_wall/bluetex1dbmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex1ddif.tga
specularmap textures/base_wall/bluetex1dspec.tga
}
textures/base_wall/bluetex1e_ed
{
qer_editorimage textures/base_wall/bluetex1e_ed.tga
bumpmap addnormals( textures/base_wall/bluetex1e_local.tga, heightmap( textures/base_wall/bluetex1ebmp.tga, 6 ) )
diffusemap textures/base_wall/bluetex1edif.tga
specularmap textures/base_wall/bluetex1espec.tga
}
textures/base_wall/flwall1
{
qer_editorimage textures/base_wall/flwall1.tga
diffusemap textures/base_wall/flwall1dif.tga
bumpmap heightmap (textures/base_wall/flwall1bmp, 6)
}
textures/base_wall/flwall2
{
qer_editorimage textures/base_wall/flwall2.tga
diffusemap textures/base_wall/flwall2dif.tga
bumpmap heightmap (textures/base_wall/flwall1bmp, 6)
}
textures/base_wall/flwall3
{
qer_editorimage textures/base_wall/flwall3.tga
diffusemap textures/base_wall/flwall3dif.tga
bumpmap heightmap (textures/base_wall/flwall3bmp, 6)
}
textures/base_wall/xiantex1
{
qer_editorimage textures/base_wall/xiantex1.tga
bumpmap addnormals( models/seneca/xianroom/xiantex1_local.tga, heightmap( models/seneca/xianroom/xiantex1_bmp.tga, 12 ) )
diffusemap models/seneca/xianroom/xiantex1_d.tga
specularmap models/seneca/xianroom/xiantex1_s.tga
{
blend gl_one,gl_one
map models/seneca/xianroom/xiantex1_add.tga
rgb (.3 * sintable [.15 + time * .5 ]) +.7
}
}
textures/base_wall/xiantex2
{
qer_editorimage textures/base_wall/xiantex2.tga
bumpmap models/seneca/xianroom/xiantex2_local.tga
diffusemap models/seneca/xianroom/xiantex2_d.tga
specularmap models/seneca/xianroom/xiantex2_s.tga
}
textures/base_wall/xiantex3
{
qer_editorimage textures/base_wall/xiantex3.tga
bumpmap addnormals( models/seneca/xianroom/xiantex3_local.tga, heightmap( models/seneca/xianroom/xiantex3_bmp.tga, 12 ) )
diffusemap models/seneca/xianroom/xiantex3_d.tga
specularmap models/seneca/xianroom/xiantex3_s.tga
}
textures/base_wall/reactorcircle1nolight
{
qer_editorimage textures/base_wall/reactorcircle1nolight.tga
bumpmap models/seneca/reactor/reactorcircle1_local.tga
diffusemap models/seneca/reactor/reactorcircle_d.tga
}
textures/base_wall/reactorcircle1
{
qer_editorimage textures/base_wall/reactorcircle1.tga
bumpmap models/seneca/reactor/reactorcircle1_local.tga
diffusemap models/seneca/reactor/reactorcircle_d.tga
{
blend gl_one,gl_one
map models/seneca/reactor/reactorcircle_add.tga
rgb (.3 * sintable [.15 + time ]) +.7
}
}
textures/base_wall/shinypanel1
{
qer_editorimage textures/base_wall/shinypanel1.tga
bumpmap models/seneca/textures/shinypanel1_local.tga
diffusemap models/seneca/textures/shinypanel1_d.tga
specularmap models/seneca/textures/shinypanel1_s.tga
}
textures/base_wall/factoutwall1b
{
qer_editorimage textures/base_wall/factoutwall1b.tga
bumpmap addnormals( models/seneca/textures/factoutwall1_local.tga, heightmap ( models/seneca/textures/factoutwall1a_bmp.tga, 2) )
diffusemap models/seneca/textures/factoutwall1a_d.tga
specularmap models/seneca/textures/factoutwall1b_s.tga
}
textures/base_wall/factoutwall1a
{
qer_editorimage textures/base_wall/factoutwall1a.tga
bumpmap addnormals( models/seneca/textures/factoutwall1_local.tga, heightmap ( models/seneca/textures/factoutwall1a_bmp.tga, 2) )
diffusemap models/seneca/textures/factoutwall1a_d.tga
specularmap models/seneca/textures/factoutwall1a_s.tga
}
textures/base_wall/waretunnel1a
{
qer_editorimage textures/base_wall/waretunnel1a.tga
bumpmap models/seneca/textures/waretunnel1_local.tga
diffusemap models/seneca/textures/waretunnel1a_d.tga
}
textures/base_wall/waretunnel1
{
qer_editorimage textures/base_wall/waretunnel1.tga
bumpmap models/seneca/textures/waretunnel1_local.tga
diffusemap models/seneca/textures/waretunnel1_d.tga
}
textures/base_wall/factoutwall12
{
qer_editorimage textures/base_wall/factoutwall12.tga
// noshadows
// {
// blend diffusemap
// map models/seneca/textures/factoutwall12_dvine.tga
// alphaTest .5 + 0.5 * sintable [ time * .1 ]
// }
// bumpmap heightmap ( models/seneca/textures/factoutwall12_bmp.tga, 16)
// specularmap ase/bfgguyspec.tga
bumpmap models/seneca/textures/factoutwall1_local.tga
diffusemap models/seneca/textures/factoutwall12_d.tga
}
textures/base_wall/factoutwall1
{
qer_editorimage textures/base_wall/factoutwall1.tga
bumpmap models/seneca/textures/factoutwall1_local.tga
diffusemap models/seneca/textures/factoutwall1_d.tga
}
textures/base_wall/greenpanel1
{
qer_editorimage textures/base_wall/greenpanel1.tga
bumpmap models/seneca/textures/greenpanel1_local.tga
diffusemap models/seneca/textures/greenpanel1_d.tga
specularmap models/seneca/textures/greenpanel1_s.tga
}
textures/base_wall/svent
{
qer_editorimage textures/base_wall/svent.tga
diffusemap textures/base_wall/svent_d.tga
specularmap textures/base_wall/svent_s.tga
bumpmap textures/base_wall/svent_local.tga
}
textures/base_wall/shortpanel
{
qer_editorimage textures/base_wall/shortpanel.tga
diffusemap textures/base_wall/shortpanel_d.tga
specularmap textures/base_wall/shortpanel_s.tga
bumpmap addnormals( textures/base_wall/shortpanel_local.tga , heightmap( textures/base_wall/shortpanel_h.tga, 3 ) )
}
textures/base_wall/r2panel2
{
qer_editorimage textures/base_wall/r2panel2.tga
diffusemap textures/base_wall/r2panel2_d.tga
specularmap textures/base_wall/r2panel2_s.tga
bumpmap addnormals( textures/base_wall/r2panel2_local.tga , heightmap( textures/base_wall/r2panel_h.tga, 6 ) )
}
textures/base_wall/a_r2panel2_02
{
qer_editorimage textures/base_wall/a_r2panel2_02.tga
diffusemap textures/base_wall/a_r2panel2_d02.tga
specularmap textures/base_wall/a_r2panel2_s02.tga
bumpmap addnormals( textures/base_wall/r2panel2_local.tga , heightmap( textures/base_wall/a_r2panel2_b02.tga, 3 ) )
description "rusty bottom, does not tile vertically"
}
textures/base_wall/a_r2panel2_03
{
qer_editorimage textures/base_wall/a_r2panel2_03.tga
diffusemap textures/base_wall/a_r2panel2_d03.tga
specularmap textures/base_wall/a_r2panel2_s03.tga
bumpmap addnormals( textures/base_wall/a_r2panel2_local03.tga , heightmap( textures/base_wall/a_r2panel2_b03.tga, 3 ) )
description "rusty bottom, does not tile vertically"
}
textures/base_wall/a_r2panel2_04
{
qer_editorimage textures/base_wall/a_r2panel2_04.tga
diffusemap textures/base_wall/a_r2panel2_d04.tga
specularmap textures/base_wall/a_r2panel2_s04.tga
bumpmap addnormals( textures/base_wall/a_r2panel2_local04.tga , heightmap( textures/base_wall/a_r2panel2_b04.tga, 3 ) )
description "clean bottom for a_r3panel2_03"
}
textures/base_wall/a_r2panel
{
qer_editorimage textures/base_wall/a_r2panel.tga
diffusemap textures/base_wall/a_r2panel_d.tga
specularmap textures/base_wall/a_r2panel_s.tga
bumpmap addnormals( textures/base_wall/r2panel_local.tga , heightmap( textures/base_wall/a_r2panel_b.tga, 3 ) )
}
textures/base_wall/rpanel
{
qer_editorimage textures/base_wall/rpanel.tga
diffusemap textures/base_wall/rpanel_d.tga
specularmap textures/base_wall/rpanel_s.tga
bumpmap addnormals( textures/base_wall/rpanel_local.tga , heightmap( textures/base_wall/rpanel_h.tga, 6 ) )
}
textures/base_wall/r2panel
{
qer_editorimage textures/base_wall/r2panel.tga
diffusemap textures/base_wall/r2panel_d.tga
specularmap textures/base_wall/r2panel_s.tga
bumpmap addnormals( textures/base_wall/r2panel_local.tga , heightmap( textures/base_wall/r2panel_h.tga, 6 ) )
}
textures/base_wall/rib_panel
{
qer_editorimage textures/base_wall/rib_panel.tga
{
blend bumpmap
map textures/base_wall/rib_panel_local.tga
scale 4 , 16
}
diffusemap textures/base_wall/rib_panel_d.tga
{
blend specularmap
map textures/base_wall/rib_panel_s.tga
scale 4 , 16
}
}
textures/base_wall/rib_panel2
{
qer_editorimage textures/base_wall/rib_panel2.tga
{
blend bumpmap
map textures/base_wall/rib_panel2_local.tga
//scale 4 , 16
}
diffusemap textures/base_wall/rib_panel2_d.tga
{
blend specularmap
map textures/base_wall/rib_panel2_s.tga
//scale 4 , 16
}
}
textures/base_wall/rib_panel3
{
qer_editorimage textures/base_wall/rib_panel3.tga
diffusemap textures/base_wall/rib_panel3_d.tga
specularmap textures/base_wall/rib_panel3_s.tga
bumpmap addnormals( textures/base_wall/rib_panel3_local.tga, heightmap( textures/base_wall/rib_panel3_h.tga, 1 ) )
}
textures/base_wall/rib_panel4
{
qer_editorimage textures/base_wall/rib_panel4.tga
diffusemap textures/base_wall/rib_panel4_d.tga
specularmap textures/base_wall/rib_panel4_s.tga
bumpmap addnormals( textures/base_wall/rib_panel4_local.tga, heightmap( textures/base_wall/rib_panel4_h.tga, 1 ) )
}
textures/base_wall/rib_panel5
{
qer_editorimage textures/base_wall/rib_panel5.tga
diffusemap textures/base_wall/rib_panel5_d.tga
specularmap textures/base_wall/rib_panel5_s.tga
bumpmap addnormals( textures/base_wall/rib_panel5_local.tga, heightmap( textures/base_wall/rib_panel5_h.tga, 1 ) )
}
textures/base_wall/rib_panel6
{
qer_editorimage textures/base_wall/rib_panel6.tga
diffusemap textures/base_wall/rib_panel6_d.tga
specularmap textures/base_wall/rib_panel6_s.tga
bumpmap addnormals( textures/base_wall/rib_panel6_local.tga, heightmap( textures/base_wall/rib_panel6_h.tga, 1 ) )
}
textures/base_wall/wire_fence2cull
{
noShadows
//twosided
qer_editorimage textures/base_wall/wire_fence2cull.tga
{
blend bumpmap
Map textures/base_wall/wire_fence2_local.tga
scale 2, 2
}
{
blend specularmap
map textures/base_wall/wire_fence_s.tga
scale 4, 4
}
{
blend diffusemap
map textures/base_wall/wire_fence2_d.tga
alphaTest 0.5
scale 2, 2
}
}
textures/base_wall/wire_fence2
{
noShadows
twosided
qer_editorimage textures/base_wall/wire_fence2.tga
{
blend bumpmap
Map textures/base_wall/wire_fence2_local.tga
scale 2, 2
}
{
blend specularmap
map textures/base_wall/wire_fence_s.tga
scale 4, 4
}
{
blend diffusemap
map textures/base_wall/wire_fence2_d.tga
alphaTest 0.5
scale 2, 2
}
}
textures/base_wall/a_wire_fence2
{
noShadows
twosided
qer_editorimage textures/base_wall/a_wire_fence2.tga
{
blend bumpmap
Map textures/base_wall/wire_fence2_local.tga
scale 2, 2
}
{
blend specularmap
map textures/base_wall/a_wire_fence2_s.tga
scale 4, 4
}
{
blend diffusemap
map textures/base_wall/a_wire_fence2_d.tga
alphaTest 0.5
scale 2, 2
}
}
textures/base_wall/wire_fence
{
noShadows
twosided
qer_editorimage textures/base_wall/wire_fence.tga
{
blend bumpmap
Map textures/base_wall/wire_fence_local.tga
}
{
blend specularmap
map textures/base_wall/wire_fence_s.tga
scale 4, 4
}
{
blend diffusemap
map textures/base_wall/wire_fence_d.tga
alphaTest 0.5
}
}
textures/base_wall/fatpanel2
{
qer_editorimage textures/base_wall/fatpanel2.tga
diffusemap textures/base_wall/fatpanel2_d.tga
specularmap textures/base_wall/fatpanel_s.tga
bumpmap addnormals( textures/base_wall/fatpanel_local.tga , heightmap( textures/base_wall/fatpanel_h.tga, 6 ) )
}
textures/base_wall/fatpanel
{
qer_editorimage textures/base_wall/fatpanel.tga
diffusemap textures/base_wall/fatpanel_d.tga
specularmap textures/base_wall/fatpanel_s.tga
bumpmap addnormals( textures/base_wall/fatpanel_local.tga , heightmap( textures/base_wall/fatpanel_h.tga, 6 ) )
}
textures/base_wall/darkconcrete
{
qer_editorimage textures/base_wall/darkconcrete.tga
diffusemap textures/base_wall/darkconcrete_d.tga
bumpmap heightmap (textures/base_wall/darkconcrete_b.tga, 12)
{
blend specularmap
map textures/base_wall/darkconcrete_s.tga
scale 2, 2
}
}
textures/base_wall/rust_rail
{
noShadows
twosided
qer_editorimage textures/base_wall/rust_rail.tga
{
blend diffusemap
map textures/base_wall/rust_rail_d.tga
alphaTest 0.5
}
bumpmap textures/base_wall/rust_rail_local.tga
specularmap textures/base_wall/rust_rail_s.tga
}
textures/base_wall/rust_rail2
{
noShadows
twosided
qer_editorimage textures/base_wall/rust_rail2.tga
{
blend diffusemap
map textures/base_wall/rust_rail2_d.tga
alphaTest 0.5
}
bumpmap addnormals( textures/base_wall/rust_rail_local.tga , heightmap( textures/base_wall/rust_rail2_b.tga, 2 ) )
specularmap textures/base_wall/rust_rail2_s.tga
}
textures/base_wall/canvas
{
noShadows
//polygonOffset
surfaceparm nonsolid
surfaceparm noimpact
surfaceparm trans
qer_editorimage textures/base_wall/canvas.tga
{
blend diffusemap
map textures/base_wall/canvas_d.tga
alphaTest 0.5
}
specularmap textures/base_wall/canvas_s.tga
bumpmap addnormals( textures/base_wall/canvas_local.tga , heightmap( textures/base_wall/canvas_b.tga, 6 ) )
}
textures/base_wall/canvas2
{
noShadows
//polygonOffset
surfaceparm nonsolid
surfaceparm noimpact
surfaceparm trans
qer_editorimage textures/base_wall/canvas2.tga
{
blend diffusemap
map textures/base_wall/canvas2_d.tga
alphaTest 0.5
}
specularmap textures/base_wall/canvas2_s.tga
bumpmap heightmap (textures/base_wall/canvas2_b.tga, 5)
}
textures/base_wall/maltextest1_d
{
qer_editorimage textures/base_wall/maltextest1_d.tga
diffusemap textures/base_wall/maltextest1_d.tga
specularmap textures/base_wall/maltextest1_s.tga
bumpmap heightmap (textures/base_wall/maltextest1_local.tga, 5)
}
textures/base_wall/stucco
{
qer_editorimage textures/base_wall/stucco.tga
diffusemap textures/base_wall/stucco.tga
specularmap textures/base_wall/stucco_s.tga
bumpmap heightmap (textures/base_wall/stucco_b.tga, 3)
}
textures/base_wall/green02b
{
qer_editorimage textures/base_wall/green02b.tga
diffusemap textures/base_wall/green02b_df.tga
//specularmap textures/base_wall/spacetile_s.tga
//bumpmap heightmap (textures/base_wall/spacetile.tga, 5)
}
textures/base_wall/grillwall01
{
qer_editorimage textures/base_wall/grillwall01.tga
diffusemap textures/base_wall/grillwall_d.tga
specularmap textures/base_wall/grillwall_s.tga
bumpmap addnormals( textures/base_wall/grillwall_local.tga , heightmap( textures/base_wall/grillwall_add.tga, 6 ) )
}
textures/base_wall/ribblerustrim
{
qer_editorimage textures/base_wall/ribblerustrim.tga
diffusemap textures/base_wall/ribblerustrim_d.tga
specularmap textures/base_wall/ribblerustrim_s.tga
bumpmap heightmap (textures/base_wall/ribblerustrim_bmp.tga, 5)
}
textures/base_wall/ribblerust
{
qer_editorimage textures/base_wall/ribblerust.tga
diffusemap textures/base_wall/ribblerust_d.tga
specularmap textures/base_wall/ribblerust_s.tga
bumpmap heightmap (textures/base_wall/ribblerust_bmp.tga, 5)
}
textures/base_wall/steel
{
qer_editorimage textures/base_wall/steel.tga
diffusemap textures/base_wall/steel_d.tga
specularmap textures/base_wall/steel_s.tga
bumpmap heightmap (textures/base_wall/steel_bmp.tga, 3)
}
textures/base_wall/panel01
{
qer_editorimage textures/base_wall/panel01.tga
diffusemap textures/base_wall/panel01_d.tga
specularmap textures/base_wall/panel01_s.tga
bumpmap textures/base_wall/panel01_local.tga
bumpmap addnormals( textures/base_wall/panel01_local.tga , heightmap( textures/base_wall/panel01_add.tga, 6 ) )
}
textures/base_wall/spacetile
{
qer_editorimage textures/base_wall/spacetile.tga
diffusemap textures/base_wall/spacetile_d.tga
specularmap textures/base_wall/spacetile_s.tga
bumpmap heightmap (textures/base_wall/spacetile.tga, 5)
}
textures/base_wall/techmetal02
{
qer_editorimage textures/base_wall/techmetal02.tga
diffusemap textures/base_wall/techmetal02_d.tga
specularmap textures/base_wall/techmetal02_s.tga
bumpmap heightmap (textures/base_wall/techmetal02_b.tga, 5)
}
textures/base_wall/techmetal02b
{
qer_editorimage textures/base_wall/techmetal02b.tga
diffusemap textures/base_wall/techmetal02b.tga
specularmap textures/base_wall/techmetal02b_s.tga
bumpmap heightmap (textures/base_wall/techmetal02b_b.tga, 5)
}
textures/base_wall/techmetal03
{
qer_editorimage textures/base_wall/techmetal03.tga
diffusemap textures/base_wall/techmetal03_d.tga
specularmap textures/base_wall/techmetal03_s.tga
bumpmap heightmap (textures/base_wall/techmetal03_b.tga, 5)
}
textures/base_wall/techmetal03_top02
{
qer_editorimage textures/base_wall/techmetal03_top02.tga
diffusemap textures/base_wall/techmetal03_top02_d.tga
specularmap textures/base_wall/techmetal03_top02_s.tga
bumpmap heightmap (textures/base_wall/techmetal03_top02_b.tga, 5)
}
textures/base_wall/techmetal03_top01
{
qer_editorimage textures/base_wall/techmetal03_top01.tga
diffusemap textures/base_wall/techmetal03_top01_d.tga
specularmap textures/base_wall/techmetal03_top01_s.tga
bumpmap heightmap (textures/base_wall/techmetal03_top01_b.tga, 5)
}
textures/base_wall/techmetal03b
{
qer_editorimage textures/base_wall/techmetal03b.tga
diffusemap textures/base_wall/techmetal03b_d.tga
specularmap textures/base_wall/techmetal03b_s.tga
bumpmap heightmap (textures/base_wall/techmetal03b_b.tga, 5)
}
textures/base_wall/techmetal04
{
qer_editorimage textures/base_wall/techmetal04.tga
diffusemap textures/base_wall/techmetal04_d.tga
specularmap textures/base_wall/techmetal04_s.tga
bumpmap heightmap (textures/base_wall/techmetal04_b.tga, 5)
}
textures/base_wall/techmetal05
{
qer_editorimage textures/base_wall/techmetal05.tga
diffusemap textures/base_wall/techmetal05_d.tga
specularmap textures/base_wall/techmetal05_s.tga
bumpmap heightmap (textures/base_wall/techmetal05_b.tga, 5)
}
textures/base_wall/puzzle01
{
qer_editorimage textures/base_wall/puzzle01.tga
diffusemap textures/base_wall/puzzle01_d.tga
specularmap textures/base_wall/puzzle01_s.tga
bumpmap heightmap (textures/base_wall/puzzle01_b.tga, 5)
}
textures/base_wall/puzzle02
{
qer_editorimage textures/base_wall/puzzle02.tga
diffusemap textures/base_wall/puzzle02_d.tga
specularmap textures/base_wall/puzzle02_s.tga
bumpmap heightmap (textures/base_wall/puzzle02_b.tga, 5)
}
textures/base_wall/puzzle03
{
qer_editorimage textures/base_wall/puzzle03_ed.tga
diffusemap textures/base_wall/puzzle03_d.tga
specularmap textures/base_wall/puzzle03_s.tga
bumpmap heightmap (textures/base_wall/puzzle03_b.tga, 5)
}
textures/base_wall/puzzle04
{
qer_editorimage textures/base_wall/puzzle04.tga
diffusemap textures/base_wall/puzzle04_d.tga
specularmap textures/base_wall/puzzle04_s.tga
bumpmap heightmap (textures/base_wall/puzzle04_b.tga, 5)
}
textures/base_wall/techpipes01
{
qer_editorimage textures/base_wall/techpipes01.tga
diffusemap textures/base_wall/techpipes01_d.tga
specularmap textures/base_wall/techpipes01_s.tga
bumpmap heightmap (textures/base_wall/techpipes01_b.tga, 10)
}
textures/base_wall/techpipes02
{
qer_editorimage textures/base_wall/techpipes02.tga
diffusemap textures/base_wall/techpipes02_d.tga
specularmap textures/base_wall/techpipes02_s.tga
bumpmap heightmap (textures/base_wall/techpipes02_b.tga, 10)
}
textures/base_wall/techpipes03
{
qer_editorimage textures/base_wall/techpipes03.tga
diffusemap textures/base_wall/techpipes03_d.tga
specularmap textures/base_wall/techpipes03_s.tga
bumpmap heightmap (textures/base_wall/techpipes03_b.tga, 10)
}
textures/base_wall/starwars01
{
qer_editorimage textures/base_wall/starwars01.tga
diffusemap textures/base_wall/starwars01_d.tga
specularmap textures/base_wall/starwars01_s.tga
bumpmap heightmap (textures/base_wall/starwars01_b.tga, 5)
}
textures/base_wall/starwars02
{
qer_editorimage textures/base_wall/starwars02.tga
diffusemap textures/base_wall/starwars02_d.tga
specularmap textures/base_wall/starwars02_s.tga
bumpmap heightmap (textures/base_wall/starwars02_b.tga, 5)
}
textures/base_wall/starwars03
{
qer_editorimage textures/base_wall/starwars03_ed.tga
diffusemap textures/base_wall/starwars03_d.tga
specularmap textures/base_wall/starwars03_s.tga
bumpmap heightmap (textures/base_wall/starwars03_b.tga, 5)
}
textures/base_wall/starwars04
{
qer_editorimage textures/base_wall/starwars04.tga
diffusemap textures/base_wall/starwars04_d.tga
specularmap textures/base_wall/starwars04_s.tga
bumpmap heightmap (textures/base_wall/starwars04_b.tga, 7)
}
textures/base_wall/starwars04door_02
{
qer_editorimage textures/base_wall/starwars04door_02.tga
diffusemap textures/base_wall/starwars04door_d02.tga
specularmap textures/base_wall/starwars04door_s02.tga
bumpmap heightmap (textures/base_wall/starwars04door_b02.tga, 5)
}
textures/base_wall/starwars05
{
qer_editorimage textures/base_wall/starwars05.tga
diffusemap textures/base_wall/starwars05_d.tga
specularmap textures/base_wall/starwars05_s.tga
bumpmap heightmap (textures/base_wall/starwars05_b.tga, 9)
}
textures/base_wall/starwars06
{
qer_editorimage textures/base_wall/starwars06.tga
diffusemap textures/base_wall/starwars06_d.tga
specularmap textures/base_wall/starwars06_s.tga
bumpmap heightmap (textures/base_wall/starwars06_b.tga, 9)
}
textures/base_wall/starwars04b
{
qer_editorimage textures/base_wall/starwars04b.tga
diffusemap textures/base_wall/starwars04b_d.tga
specularmap textures/base_wall/starwars04b_s.tga
bumpmap heightmap (textures/base_wall/starwars04b_b.tga, 7)
}
textures/base_wall/starwars04c
{
qer_editorimage textures/base_wall/starwars04c.tga
diffusemap textures/base_wall/starwars04c_d.tga
specularmap textures/base_wall/starwars04c_s.tga
bumpmap heightmap (textures/base_wall/starwars04c_b.tga, 7)
}
textures/base_wall/starwars04d
{
qer_editorimage textures/base_wall/starwars04d.tga
diffusemap textures/base_wall/starwars04d_d.tga
specularmap textures/base_wall/starwars04d_s.tga
bumpmap heightmap (textures/base_wall/starwars04d_b.tga, 7)
}
textures/base_wall/starwars04ddirty
{
qer_editorimage textures/base_wall/starwars04ddirty.tga
diffusemap textures/base_wall/starwars04ddirty_d.tga
specularmap textures/base_wall/starwars04ddirty_s.tga
bumpmap heightmap (textures/base_wall/starwars04ddirty_b.tga, 7)
}
textures/base_wall/starwars04ddirty2
{
qer_editorimage textures/base_wall/starwars04ddirty2.tga
diffusemap textures/base_wall/starwars04ddirty2_d.tga
specularmap textures/base_wall/starwars04ddirty2_s.tga
bumpmap heightmap (textures/base_wall/starwars04ddirty2_b.tga, 7)
}
textures/base_wall/starwars04e
{
qer_editorimage textures/base_wall/starwars04e.tga
diffusemap textures/base_wall/starwars04e_d.tga
specularmap textures/base_wall/starwars04e_s.tga
bumpmap heightmap (textures/base_wall/starwars04e_b.tga, 7)
}
textures/base_wall/starwars04f
{
qer_editorimage textures/base_wall/starwars04f.tga
diffusemap textures/base_wall/starwars04f_d.tga
specularmap textures/base_wall/starwars04f_s.tga
bumpmap heightmap (textures/base_wall/starwars04f_b.tga, 7)
}
textures/base_wall/starwars04g
{
qer_editorimage textures/base_wall/starwars04g.tga
diffusemap textures/base_wall/starwars04g_d.tga
specularmap textures/base_wall/starwars04g_s.tga
bumpmap heightmap (textures/base_wall/starwars04g_b.tga, 7)
}
textures/base_wall/starwars04gdirty
{
qer_editorimage textures/base_wall/starwars04gdirty.tga
diffusemap textures/base_wall/starwars04gdirty_d.tga
specularmap textures/base_wall/starwars04gdirty_s.tga
bumpmap heightmap (textures/base_wall/starwars04gdirty_b.tga, 7)
}
textures/base_wall/starwars04h
{
qer_editorimage textures/base_wall/starwars04h.tga
diffusemap textures/base_wall/starwars04h_d.tga
specularmap textures/base_wall/starwars04h_s.tga
bumpmap heightmap (textures/base_wall/starwars04h_b.tga, 7)
}
textures/base_wall/starwars04i
{
qer_editorimage textures/base_wall/starwars04i.tga
diffusemap textures/base_wall/starwars04i_d.tga
specularmap textures/base_wall/starwars04i_s.tga
bumpmap heightmap (textures/base_wall/starwars04i_b.tga, 8)
}
textures/base_wall/slantwall01
{
qer_editorimage textures/base_wall/slantwall01.tga
diffusemap textures/base_wall/slantwall01_d.tga
specularmap textures/base_wall/slantwall01_s.tga
bumpmap addnormals( textures/base_wall/slantwall01_local.tga , heightmap( textures/base_wall/slantwall01_b.tga, 3 ) )
}
textures/base_wall/slantwall02
{
qer_editorimage textures/base_wall/slantwall02.tga
diffusemap textures/base_wall/slantwall02_d.tga
specularmap textures/base_wall/slantwall02_s.tga
bumpmap addnormals( textures/base_wall/slantwall02_local.tga , heightmap( textures/base_wall/slantwall02_b.tga, 4 ) )
}
textures/base_wall/slantwall03
{
qer_editorimage textures/base_wall/slantwall03.tga
diffusemap textures/base_wall/slantwall03_d.tga
specularmap textures/base_wall/slantwall03_s.tga
bumpmap addnormals( textures/base_wall/slantwall03_local.tga , heightmap( textures/base_wall/slantwall03_b.tga, 4 ) )
}
textures/base_wall/slantwall04
{
qer_editorimage textures/base_wall/slantwall04.tga
diffusemap textures/base_wall/slantwall04_d.tga
specularmap textures/base_wall/slantwall04_s.tga
bumpmap addnormals( textures/base_wall/slantwall04_local.tga , heightmap( textures/base_wall/slantwall04_b.tga, 4 ) )
}
textures/base_wall/slantwall05
{
qer_editorimage textures/base_wall/slantwall05.tga
diffusemap textures/base_wall/slantwall05_d.tga
specularmap textures/base_wall/slantwall05_s.tga
bumpmap addnormals( textures/base_wall/slantwall05_local.tga , heightmap( textures/base_wall/slantwall05_b.tga, 4 ) )
}
textures/base_wall/square01_fin
{
qer_editorimage textures/base_wall/square01_fin.tga
diffusemap textures/base_wall/square01_fin_d.tga
specularmap textures/base_wall/square01_fin_s.tga
bumpmap addnormals( textures/base_wall/square01_fin_local.tga , heightmap( textures/base_wall/square01_fin_b.tga, 4 ) )
}
textures/base_wall/square01_fin_small
{
qer_editorimage textures/base_wall/square01_fin_small.tga
diffusemap textures/base_wall/square01_fin_d_small.tga
specularmap textures/base_wall/square01_fin_s_small.tga
bumpmap addnormals( textures/base_wall/square01_fin_local_small.tga , heightmap( textures/base_wall/square01_fin_b_small.tga, 4 ) )
}
textures/base_wall/square01b_fin
{
qer_editorimage textures/base_wall/square01b_fin.tga
diffusemap textures/base_wall/square01b_fin_d.tga
specularmap textures/base_wall/square01b_fin_s.tga
bumpmap addnormals( textures/base_wall/square01b_fin_local.tga , heightmap( textures/base_wall/square01b_fin_b.tga, 4 ) )
}
textures/base_wall/square01c_fin
{
qer_editorimage textures/base_wall/square01c_fin.tga
diffusemap textures/base_wall/square01c_fin_d.tga
specularmap textures/base_wall/square01c_fin_s.tga
bumpmap addnormals( textures/base_wall/square01c_fin_local.tga , heightmap( textures/base_wall/square01c_fin_b.tga, 4 ) )
}
textures/base_wall/square01d_fin
{
qer_editorimage textures/base_wall/square01d_fin.tga
diffusemap textures/base_wall/square01d_fin_d.tga
specularmap textures/base_wall/square01d_fin_s.tga
bumpmap addnormals( textures/base_wall/square01d_fin_local.tga , heightmap( textures/base_wall/square01d_fin_b.tga, 8 ) )
}
textures/base_wall/square02_fin
{
qer_editorimage textures/base_wall/square02_fin.tga
diffusemap textures/base_wall/square02_fin_d.tga
specularmap textures/base_wall/square02_fin_s.tga
bumpmap addnormals( textures/base_wall/square02_fin_local.tga , heightmap( textures/base_wall/square02_fin_b.tga, 6 ) )
}
textures/base_wall/square02b_fin
{
qer_editorimage textures/base_wall/square02b_fin.tga
diffusemap textures/base_wall/square02b_fin_d.tga
specularmap textures/base_wall/square02b_fin_s.tga
bumpmap addnormals( textures/base_wall/square02b_fin_local.tga , heightmap( textures/base_wall/square02b_fin_b.tga, 6 ) )
}
textures/base_wall/square02c_fin
{
qer_editorimage textures/base_wall/square02c_fin.tga
diffusemap textures/base_wall/square02c_fin_d.tga
specularmap textures/base_wall/square02c_fin_s.tga
bumpmap addnormals( textures/base_wall/square02c_fin_local.tga , heightmap( textures/base_wall/square02c_fin_b.tga, 6 ) )
}
textures/base_wall/square02d_fin
{
qer_editorimage textures/base_wall/square02d_fin.tga
diffusemap textures/base_wall/square02d_fin_d.tga
specularmap textures/base_wall/square02d_fin_s.tga
bumpmap addnormals( textures/base_wall/square02d_fin_local.tga , heightmap( textures/base_wall/square02d_fin_b.tga, 7 ) )
}
textures/base_wall/blend
{
{
blend bumpmap
map heightmap (textures/rock/skysand1_bmp.tga, 4)
}
{
blend diffusemap
map textures/rock/skysand1_d.tga
vertexColor
}
{
blend diffusemap
map textures/rock/skyrock1_d.tga
inverseVertexColor
}
specularmap textures/rock/skysand1_s.tga
}
textures/base_wall/doomwall03_01_fin
{
qer_editorimage textures/base_wall/doomwall03_01_fin.tga
diffusemap textures/base_wall/doomwall03_d01_fin.tga
specularmap textures/base_wall/doomwall03_s01_fin.tga
bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) )
}
textures/base_wall/doomwall03_02_fin
{
qer_editorimage textures/base_wall/doomwall03_02_fin.tga
diffusemap textures/base_wall/doomwall03_d02_fin.tga
specularmap textures/base_wall/doomwall03_s01_fin.tga
bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) )
}
textures/base_wall/doomwall03_03_fin
{
qer_editorimage textures/base_wall/doomwall03_03_fin.tga
diffusemap textures/base_wall/doomwall03_d03_fin.tga
specularmap textures/base_wall/doomwall03_s01_fin.tga
bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) )
}
textures/base_wall/doomwall03_04_fin
{
qer_editorimage textures/base_wall/doomwall03_04_fin.tga
diffusemap textures/base_wall/doomwall03_d04_fin.tga
specularmap textures/base_wall/doomwall03_s01_fin.tga
bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b04_fin.tga, 2 ) )
}
textures/base_wall/a_factoutwall1_01_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_01_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d01_fin.tga
specularmap textures/base_wall/a_factoutwall1_s01_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local01_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01_fin.tga, 3 ) )
description "dull metal, rust spots, tiles vert. and horz."
}
textures/base_wall/a_factoutwall1_01b_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_01b_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d01b_fin.tga
specularmap textures/base_wall/a_factoutwall1_s01b_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local01b_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01b_fin.tga, 3 ) )
description "dull metal, rust spots, tiles vert. and horz."
}
textures/base_wall/a_factoutwall1_01c_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_01c_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d01c_fin.tga
specularmap textures/base_wall/a_factoutwall1_s01c_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local01c_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01c_fin.tga, 3 ) )
description "dull metal, very rusty, bottom piece for 01 and 01b"
}
textures/base_wall/a_factoutwall1_01d_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_01d_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d01d_fin.tga
specularmap textures/base_wall/a_factoutwall1_s01d_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local01d_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01d_fin.tga, 4 ) )
description "dull metal, very rusty, tiles with bottom of 01c and itself"
}
textures/base_wall/a_factoutwall1_02b_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_02b_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d02b_fin.tga
specularmap textures/base_wall/a_factoutwall1_s02b_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local02b_fin.tga , heightmap( textures/base_wall/a_factoutwall1_02b_fin.tga, 3 ) )
description "painted over many times, rust spots"
}
textures/base_wall/a_factoutwall1_02c_fin
{
qer_editorimage textures/base_wall/a_factoutwall1_02c_fin.tga
diffusemap textures/base_wall/a_factoutwall1_d02c_fin.tga
specularmap textures/base_wall/a_factoutwall1_s02c_fin.tga
bumpmap addnormals( textures/base_wall/a_factoutwall1_local02c_fin.tga , heightmap( textures/base_wall/a_factoutwall1_02c_fin.tga, 3 ) )
description "painted over many times, very rusty, bottom piece for 02b"
}
textures/base_wall/a_rib_panel_01_fin
{
qer_editorimage textures/base_wall/a_rib_panel_01_fin.tga
diffusemap textures/base_wall/a_rib_panel_d01_fin.tga
specularmap textures/base_wall/a_rib_panel_s01_fin.tga
bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b01_fin.tga, 2 ) )
description "light green paint with rust spots"
}
textures/base_wall/a_rib_panel_02_fin
{
qer_editorimage textures/base_wall/a_rib_panel_02_fin.tga
diffusemap textures/base_wall/a_rib_panel_d02_fin.tga
specularmap textures/base_wall/a_rib_panel_s02_fin.tga
bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b02_fin.tga, 3 ) )
description "yellow paint with heavy rust spots"
}
textures/base_wall/a_rib_panel_04_fin
{
qer_editorimage textures/base_wall/a_rib_panel_04_fin.tga
diffusemap textures/base_wall/a_rib_panel_d04_fin.tga
specularmap textures/base_wall/a_rib_panel_s04_fin.tga
bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b04_fin.tga, 2 ) )
description "gray with rust spots"
}
textures/base_wall/elevator_l
{
qer_editorimage textures/base_wall/elevator_l.tga
diffusemap textures/base_wall/elevator_l_d.tga
specularmap textures/base_wall/elevator_l_s.tga
bumpmap addnormals( textures/base_wall/elevator_l_local.tga , heightmap( textures/base_wall/elevator_l_b.tga, 2 ) )
description "left side of elevator box"
}
textures/base_wall/elevator_r
{
qer_editorimage textures/base_wall/elevator_r.tga
diffusemap textures/base_wall/elevator_r_d.tga
specularmap textures/base_wall/elevator_r_s.tga
bumpmap addnormals( textures/base_wall/elevator_r_local.tga , heightmap( textures/base_wall/elevator_r_b.tga, 2 ) )
description "right side of elevator box"
}
textures/base_wall/elevator_t
{
qer_editorimage textures/base_wall/elevator_t.tga
diffusemap textures/base_wall/elevator_t_d.tga
specularmap textures/base_wall/elevator_t_s.tga
bumpmap addnormals( textures/base_wall/elevator_t_local.tga , heightmap( textures/base_wall/elevator_t_b.tga, 2 ) )
description "top side of elevator box"
}
textures/base_wall/a_pipevent_2
{
qer_editorimage textures/base_wall/a_pipevent_2.tga
diffusemap textures/base_wall/a_pipevent_2_d.tga
specularmap textures/base_wall/a_pipevent_2_s.tga
bumpmap addnormals( textures/base_wall/a_pipevent_2_local.tga , heightmap( textures/base_wall/a_pipevent_2_b.tga, 3 ) )
}