table senetable { .9, .5, .8, .6, .6, .3, .8, .7} table senetable2 { 0, 1, 0, 0 } table senetable3 { 1, .9, .5, .8, .4, 1, .5, 1, 0, .5, 1, .4, .9, 0 } table bfgguy_Vtable { .35, 1 } table senescrollightable2 { .25, 1, 0, 0 } table flickertable { 1, .75 } textures/base_wall/dlongwall { qer_editorimage textures/base_wall/dlongwall.tga bumpmap textures/base_wall/dlongwall_local.tga diffusemap textures/base_wall/dlongwall_d.tga specularmap textures/base_wall/dlongwall_s.tga } textures/base_wall/boltygrate { noShadows twoSided surfaceparm noimpact qer_editorimage textures/base_wall/boltygrate.tga { blend diffuseMap map textures/base_wall/boltygrate_d.tga alphaTest 0.5 } specularmap textures/base_wall/boltygrate_s.tga bumpmap textures/base_wall/boltygrate_local.tga } textures/base_wall/ce_panel { qer_editorimage textures/base_wall/ce_panel.tga bumpmap addnormals( textures/base_wall/ce_panel_local.tga, heightmap( textures/base_wall/ce_panel_h.tga, 6 ) ) diffusemap textures/base_wall/ce_panel_d.tga specularmap textures/base_wall/ce_panel_s.tga } textures/base_wall/jimtest1 { qer_editorimage textures/base_wall/boxpanel_ed.tga /* { if ( parm7 == 0 ) blend bumpmap map textures/base_wall/boxpanel_local.tga } { if ( parm7 == 0 ) blend diffusemap map textures/base_wall/boxpanel_d.tga } { if ( parm7 == 0 ) blend specularmap map textures/base_wall/boxpanel_s.tga } */ { if ( parm7 == 0 ) map textures/base_wall/boxpanel_s.tga } { if ( ( parm7 == 1 ) && ( (time-parm3) < 1 ) ) map lights/window.tga rgb (.3 * sintable [ (time-parm3 - 0.25) * .5 ]) +.7 } { if ( ( parm7 == 1 ) && ( (time-parm3) >= 1 ) ) map textures/sfx/flame2.tga } } textures/base_wall/boxpanel { qer_editorimage textures/base_wall/boxpanel.tga bumpmap textures/base_wall/boxpanel_local.tga diffusemap textures/base_wall/boxpanel_d.tga specularmap textures/base_wall/boxpanel_s.tga } textures/base_wall/a_boxpanel_06 { qer_editorimage textures/base_wall/a_boxpanel_06.tga bumpmap addnormals( textures/base_wall/boxpanel_local.tga , heightmap( textures/base_wall/a_boxpanel_b06.tga, 4 ) ) diffusemap textures/base_wall/a_boxpanel_d06.tga specularmap textures/base_wall/a_boxpanel_s06.tga } textures/base_wall/redtex1_ed { qer_editorimage textures/base_wall/redtex1_ed.tga bumpmap heightmap (textures/base_wall/redtex1bmp.tga, 3) diffusemap textures/base_wall/redtex1dif.tga } textures/base_wall/testroom1a2_ed { qer_editorimage textures/base_wall/testroom1a2_ed.tga bumpmap addnormals( textures/base_wall/testroom1a2_local.tga, heightmap( textures/base_wall/testroom1a2bmp.tga, 6 ) ) diffusemap textures/base_wall/testroom1a2dif.tga specularmap textures/base_wall/testroom1a2spec.tga } textures/base_wall/testroom1a3_ed { qer_editorimage textures/base_wall/testroom1a3_ed.tga bumpmap addnormals( textures/base_wall/testroom1a3_local.tga, heightmap( textures/base_wall/testroom1a3bmp.tga, 6 ) ) diffusemap textures/base_wall/testroom1a3dif.tga specularmap textures/base_wall/testroom1a3spec.tga } textures/base_wall/testroom1c_ed { qer_editorimage textures/base_wall/testroom1c_ed.tga bumpmap addnormals( textures/base_wall/testroom1c_local.tga, heightmap( textures/base_wall/testroom1cbmp.tga, 6 ) ) diffusemap textures/base_wall/testroom1cdif.tga specularmap textures/base_wall/testroom1cspec.tga } textures/base_wall/testroom1d_ed { qer_editorimage textures/base_wall/testroom1d_ed.tga bumpmap addnormals( textures/base_wall/testroom1d_local.tga, heightmap( textures/base_wall/testroom1dbmp.tga, 6 ) ) diffusemap textures/base_wall/testroom1ddif.tga specularmap textures/base_wall/testroom1dspec.tga } textures/base_wall/bluetex3g_ed { qer_editorimage textures/base_wall/bluetex3g_ed.tga bumpmap addnormals( textures/base_wall/bluetex3g_local.tga, heightmap( textures/base_wall/bluetex3gbmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex3gdif.tga specularmap textures/base_wall/bluetex3gspec.tga } textures/base_wall/bluetex3e_ed { qer_editorimage textures/base_wall/bluetex3e_ed.tga bumpmap addnormals( textures/base_wall/bluetex3e_local.tga, heightmap( textures/base_wall/bluetex3ebmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex3edif.tga specularmap textures/base_wall/bluetex3espec.tga } textures/base_wall/bluetex3c_ed { qer_editorimage textures/base_wall/bluetex3c_ed.tga bumpmap addnormals( textures/base_wall/bluetex3c_local.tga, heightmap( textures/base_wall/bluetex3cbmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex3cdif.tga specularmap textures/base_wall/bluetex3cspec.tga } textures/base_wall/bluetex3a_ed { qer_editorimage textures/base_wall/bluetex3a_ed.tga bumpmap addnormals( textures/base_wall/bluetex3a_local.tga, heightmap( textures/base_wall/bluetex3abmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex3adif.tga specularmap textures/base_wall/bluetex3aspec.tga } textures/base_wall/bluetex1b_ed { qer_editorimage textures/base_wall/bluetex1b_ed.tga bumpmap addnormals( textures/base_wall/bluetex1b_local.tga, heightmap( textures/base_wall/bluetex1bbmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex1bdif.tga specularmap textures/base_wall/bluetex1bspec.tga } textures/base_wall/bluetex1d_ed { qer_editorimage textures/base_wall/bluetex1d_ed.tga bumpmap addnormals( textures/base_wall/bluetex1d_local.tga, heightmap( textures/base_wall/bluetex1dbmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex1ddif.tga specularmap textures/base_wall/bluetex1dspec.tga } textures/base_wall/bluetex1e_ed { qer_editorimage textures/base_wall/bluetex1e_ed.tga bumpmap addnormals( textures/base_wall/bluetex1e_local.tga, heightmap( textures/base_wall/bluetex1ebmp.tga, 6 ) ) diffusemap textures/base_wall/bluetex1edif.tga specularmap textures/base_wall/bluetex1espec.tga } textures/base_wall/flwall1 { qer_editorimage textures/base_wall/flwall1.tga diffusemap textures/base_wall/flwall1dif.tga bumpmap heightmap (textures/base_wall/flwall1bmp, 6) } textures/base_wall/flwall2 { qer_editorimage textures/base_wall/flwall2.tga diffusemap textures/base_wall/flwall2dif.tga bumpmap heightmap (textures/base_wall/flwall1bmp, 6) } textures/base_wall/flwall3 { qer_editorimage textures/base_wall/flwall3.tga diffusemap textures/base_wall/flwall3dif.tga bumpmap heightmap (textures/base_wall/flwall3bmp, 6) } textures/base_wall/xiantex1 { qer_editorimage textures/base_wall/xiantex1.tga bumpmap addnormals( models/seneca/xianroom/xiantex1_local.tga, heightmap( models/seneca/xianroom/xiantex1_bmp.tga, 12 ) ) diffusemap models/seneca/xianroom/xiantex1_d.tga specularmap models/seneca/xianroom/xiantex1_s.tga { blend gl_one,gl_one map models/seneca/xianroom/xiantex1_add.tga rgb (.3 * sintable [.15 + time * .5 ]) +.7 } } textures/base_wall/xiantex2 { qer_editorimage textures/base_wall/xiantex2.tga bumpmap models/seneca/xianroom/xiantex2_local.tga diffusemap models/seneca/xianroom/xiantex2_d.tga specularmap models/seneca/xianroom/xiantex2_s.tga } textures/base_wall/xiantex3 { qer_editorimage textures/base_wall/xiantex3.tga bumpmap addnormals( models/seneca/xianroom/xiantex3_local.tga, heightmap( models/seneca/xianroom/xiantex3_bmp.tga, 12 ) ) diffusemap models/seneca/xianroom/xiantex3_d.tga specularmap models/seneca/xianroom/xiantex3_s.tga } textures/base_wall/reactorcircle1nolight { qer_editorimage textures/base_wall/reactorcircle1nolight.tga bumpmap models/seneca/reactor/reactorcircle1_local.tga diffusemap models/seneca/reactor/reactorcircle_d.tga } textures/base_wall/reactorcircle1 { qer_editorimage textures/base_wall/reactorcircle1.tga bumpmap models/seneca/reactor/reactorcircle1_local.tga diffusemap models/seneca/reactor/reactorcircle_d.tga { blend gl_one,gl_one map models/seneca/reactor/reactorcircle_add.tga rgb (.3 * sintable [.15 + time ]) +.7 } } textures/base_wall/shinypanel1 { qer_editorimage textures/base_wall/shinypanel1.tga bumpmap models/seneca/textures/shinypanel1_local.tga diffusemap models/seneca/textures/shinypanel1_d.tga specularmap models/seneca/textures/shinypanel1_s.tga } textures/base_wall/factoutwall1b { qer_editorimage textures/base_wall/factoutwall1b.tga bumpmap addnormals( models/seneca/textures/factoutwall1_local.tga, heightmap ( models/seneca/textures/factoutwall1a_bmp.tga, 2) ) diffusemap models/seneca/textures/factoutwall1a_d.tga specularmap models/seneca/textures/factoutwall1b_s.tga } textures/base_wall/factoutwall1a { qer_editorimage textures/base_wall/factoutwall1a.tga bumpmap addnormals( models/seneca/textures/factoutwall1_local.tga, heightmap ( models/seneca/textures/factoutwall1a_bmp.tga, 2) ) diffusemap models/seneca/textures/factoutwall1a_d.tga specularmap models/seneca/textures/factoutwall1a_s.tga } textures/base_wall/waretunnel1a { qer_editorimage textures/base_wall/waretunnel1a.tga bumpmap models/seneca/textures/waretunnel1_local.tga diffusemap models/seneca/textures/waretunnel1a_d.tga } textures/base_wall/waretunnel1 { qer_editorimage textures/base_wall/waretunnel1.tga bumpmap models/seneca/textures/waretunnel1_local.tga diffusemap models/seneca/textures/waretunnel1_d.tga } textures/base_wall/factoutwall12 { qer_editorimage textures/base_wall/factoutwall12.tga // noshadows // { // blend diffusemap // map models/seneca/textures/factoutwall12_dvine.tga // alphaTest .5 + 0.5 * sintable [ time * .1 ] // } // bumpmap heightmap ( models/seneca/textures/factoutwall12_bmp.tga, 16) // specularmap ase/bfgguyspec.tga bumpmap models/seneca/textures/factoutwall1_local.tga diffusemap models/seneca/textures/factoutwall12_d.tga } textures/base_wall/factoutwall1 { qer_editorimage textures/base_wall/factoutwall1.tga bumpmap models/seneca/textures/factoutwall1_local.tga diffusemap models/seneca/textures/factoutwall1_d.tga } textures/base_wall/greenpanel1 { qer_editorimage textures/base_wall/greenpanel1.tga bumpmap models/seneca/textures/greenpanel1_local.tga diffusemap models/seneca/textures/greenpanel1_d.tga specularmap models/seneca/textures/greenpanel1_s.tga } textures/base_wall/svent { qer_editorimage textures/base_wall/svent.tga diffusemap textures/base_wall/svent_d.tga specularmap textures/base_wall/svent_s.tga bumpmap textures/base_wall/svent_local.tga } textures/base_wall/shortpanel { qer_editorimage textures/base_wall/shortpanel.tga diffusemap textures/base_wall/shortpanel_d.tga specularmap textures/base_wall/shortpanel_s.tga bumpmap addnormals( textures/base_wall/shortpanel_local.tga , heightmap( textures/base_wall/shortpanel_h.tga, 3 ) ) } textures/base_wall/r2panel2 { qer_editorimage textures/base_wall/r2panel2.tga diffusemap textures/base_wall/r2panel2_d.tga specularmap textures/base_wall/r2panel2_s.tga bumpmap addnormals( textures/base_wall/r2panel2_local.tga , heightmap( textures/base_wall/r2panel_h.tga, 6 ) ) } textures/base_wall/a_r2panel2_02 { qer_editorimage textures/base_wall/a_r2panel2_02.tga diffusemap textures/base_wall/a_r2panel2_d02.tga specularmap textures/base_wall/a_r2panel2_s02.tga bumpmap addnormals( textures/base_wall/r2panel2_local.tga , heightmap( textures/base_wall/a_r2panel2_b02.tga, 3 ) ) description "rusty bottom, does not tile vertically" } textures/base_wall/a_r2panel2_03 { qer_editorimage textures/base_wall/a_r2panel2_03.tga diffusemap textures/base_wall/a_r2panel2_d03.tga specularmap textures/base_wall/a_r2panel2_s03.tga bumpmap addnormals( textures/base_wall/a_r2panel2_local03.tga , heightmap( textures/base_wall/a_r2panel2_b03.tga, 3 ) ) description "rusty bottom, does not tile vertically" } textures/base_wall/a_r2panel2_04 { qer_editorimage textures/base_wall/a_r2panel2_04.tga diffusemap textures/base_wall/a_r2panel2_d04.tga specularmap textures/base_wall/a_r2panel2_s04.tga bumpmap addnormals( textures/base_wall/a_r2panel2_local04.tga , heightmap( textures/base_wall/a_r2panel2_b04.tga, 3 ) ) description "clean bottom for a_r3panel2_03" } textures/base_wall/a_r2panel { qer_editorimage textures/base_wall/a_r2panel.tga diffusemap textures/base_wall/a_r2panel_d.tga specularmap textures/base_wall/a_r2panel_s.tga bumpmap addnormals( textures/base_wall/r2panel_local.tga , heightmap( textures/base_wall/a_r2panel_b.tga, 3 ) ) } textures/base_wall/rpanel { qer_editorimage textures/base_wall/rpanel.tga diffusemap textures/base_wall/rpanel_d.tga specularmap textures/base_wall/rpanel_s.tga bumpmap addnormals( textures/base_wall/rpanel_local.tga , heightmap( textures/base_wall/rpanel_h.tga, 6 ) ) } textures/base_wall/r2panel { qer_editorimage textures/base_wall/r2panel.tga diffusemap textures/base_wall/r2panel_d.tga specularmap textures/base_wall/r2panel_s.tga bumpmap addnormals( textures/base_wall/r2panel_local.tga , heightmap( textures/base_wall/r2panel_h.tga, 6 ) ) } textures/base_wall/rib_panel { qer_editorimage textures/base_wall/rib_panel.tga { blend bumpmap map textures/base_wall/rib_panel_local.tga scale 4 , 16 } diffusemap textures/base_wall/rib_panel_d.tga { blend specularmap map textures/base_wall/rib_panel_s.tga scale 4 , 16 } } textures/base_wall/rib_panel2 { qer_editorimage textures/base_wall/rib_panel2.tga { blend bumpmap map textures/base_wall/rib_panel2_local.tga //scale 4 , 16 } diffusemap textures/base_wall/rib_panel2_d.tga { blend specularmap map textures/base_wall/rib_panel2_s.tga //scale 4 , 16 } } textures/base_wall/rib_panel3 { qer_editorimage textures/base_wall/rib_panel3.tga diffusemap textures/base_wall/rib_panel3_d.tga specularmap textures/base_wall/rib_panel3_s.tga bumpmap addnormals( textures/base_wall/rib_panel3_local.tga, heightmap( textures/base_wall/rib_panel3_h.tga, 1 ) ) } textures/base_wall/rib_panel4 { qer_editorimage textures/base_wall/rib_panel4.tga diffusemap textures/base_wall/rib_panel4_d.tga specularmap textures/base_wall/rib_panel4_s.tga bumpmap addnormals( textures/base_wall/rib_panel4_local.tga, heightmap( textures/base_wall/rib_panel4_h.tga, 1 ) ) } textures/base_wall/rib_panel5 { qer_editorimage textures/base_wall/rib_panel5.tga diffusemap textures/base_wall/rib_panel5_d.tga specularmap textures/base_wall/rib_panel5_s.tga bumpmap addnormals( textures/base_wall/rib_panel5_local.tga, heightmap( textures/base_wall/rib_panel5_h.tga, 1 ) ) } textures/base_wall/rib_panel6 { qer_editorimage textures/base_wall/rib_panel6.tga diffusemap textures/base_wall/rib_panel6_d.tga specularmap textures/base_wall/rib_panel6_s.tga bumpmap addnormals( textures/base_wall/rib_panel6_local.tga, heightmap( textures/base_wall/rib_panel6_h.tga, 1 ) ) } textures/base_wall/wire_fence2cull { noShadows //twosided qer_editorimage textures/base_wall/wire_fence2cull.tga { blend bumpmap Map textures/base_wall/wire_fence2_local.tga scale 2, 2 } { blend specularmap map textures/base_wall/wire_fence_s.tga scale 4, 4 } { blend diffusemap map textures/base_wall/wire_fence2_d.tga alphaTest 0.5 scale 2, 2 } } textures/base_wall/wire_fence2 { noShadows twosided qer_editorimage textures/base_wall/wire_fence2.tga { blend bumpmap Map textures/base_wall/wire_fence2_local.tga scale 2, 2 } { blend specularmap map textures/base_wall/wire_fence_s.tga scale 4, 4 } { blend diffusemap map textures/base_wall/wire_fence2_d.tga alphaTest 0.5 scale 2, 2 } } textures/base_wall/a_wire_fence2 { noShadows twosided qer_editorimage textures/base_wall/a_wire_fence2.tga { blend bumpmap Map textures/base_wall/wire_fence2_local.tga scale 2, 2 } { blend specularmap map textures/base_wall/a_wire_fence2_s.tga scale 4, 4 } { blend diffusemap map textures/base_wall/a_wire_fence2_d.tga alphaTest 0.5 scale 2, 2 } } textures/base_wall/wire_fence { noShadows twosided qer_editorimage textures/base_wall/wire_fence.tga { blend bumpmap Map textures/base_wall/wire_fence_local.tga } { blend specularmap map textures/base_wall/wire_fence_s.tga scale 4, 4 } { blend diffusemap map textures/base_wall/wire_fence_d.tga alphaTest 0.5 } } textures/base_wall/fatpanel2 { qer_editorimage textures/base_wall/fatpanel2.tga diffusemap textures/base_wall/fatpanel2_d.tga specularmap textures/base_wall/fatpanel_s.tga bumpmap addnormals( textures/base_wall/fatpanel_local.tga , heightmap( textures/base_wall/fatpanel_h.tga, 6 ) ) } textures/base_wall/fatpanel { qer_editorimage textures/base_wall/fatpanel.tga diffusemap textures/base_wall/fatpanel_d.tga specularmap textures/base_wall/fatpanel_s.tga bumpmap addnormals( textures/base_wall/fatpanel_local.tga , heightmap( textures/base_wall/fatpanel_h.tga, 6 ) ) } textures/base_wall/darkconcrete { qer_editorimage textures/base_wall/darkconcrete.tga diffusemap textures/base_wall/darkconcrete_d.tga bumpmap heightmap (textures/base_wall/darkconcrete_b.tga, 12) { blend specularmap map textures/base_wall/darkconcrete_s.tga scale 2, 2 } } textures/base_wall/rust_rail { noShadows twosided qer_editorimage textures/base_wall/rust_rail.tga { blend diffusemap map textures/base_wall/rust_rail_d.tga alphaTest 0.5 } bumpmap textures/base_wall/rust_rail_local.tga specularmap textures/base_wall/rust_rail_s.tga } textures/base_wall/rust_rail2 { noShadows twosided qer_editorimage textures/base_wall/rust_rail2.tga { blend diffusemap map textures/base_wall/rust_rail2_d.tga alphaTest 0.5 } bumpmap addnormals( textures/base_wall/rust_rail_local.tga , heightmap( textures/base_wall/rust_rail2_b.tga, 2 ) ) specularmap textures/base_wall/rust_rail2_s.tga } textures/base_wall/canvas { noShadows //polygonOffset surfaceparm nonsolid surfaceparm noimpact surfaceparm trans qer_editorimage textures/base_wall/canvas.tga { blend diffusemap map textures/base_wall/canvas_d.tga alphaTest 0.5 } specularmap textures/base_wall/canvas_s.tga bumpmap addnormals( textures/base_wall/canvas_local.tga , heightmap( textures/base_wall/canvas_b.tga, 6 ) ) } textures/base_wall/canvas2 { noShadows //polygonOffset surfaceparm nonsolid surfaceparm noimpact surfaceparm trans qer_editorimage textures/base_wall/canvas2.tga { blend diffusemap map textures/base_wall/canvas2_d.tga alphaTest 0.5 } specularmap textures/base_wall/canvas2_s.tga bumpmap heightmap (textures/base_wall/canvas2_b.tga, 5) } textures/base_wall/maltextest1_d { qer_editorimage textures/base_wall/maltextest1_d.tga diffusemap textures/base_wall/maltextest1_d.tga specularmap textures/base_wall/maltextest1_s.tga bumpmap heightmap (textures/base_wall/maltextest1_local.tga, 5) } textures/base_wall/stucco { qer_editorimage textures/base_wall/stucco.tga diffusemap textures/base_wall/stucco.tga specularmap textures/base_wall/stucco_s.tga bumpmap heightmap (textures/base_wall/stucco_b.tga, 3) } textures/base_wall/green02b { qer_editorimage textures/base_wall/green02b.tga diffusemap textures/base_wall/green02b_df.tga //specularmap textures/base_wall/spacetile_s.tga //bumpmap heightmap (textures/base_wall/spacetile.tga, 5) } textures/base_wall/grillwall01 { qer_editorimage textures/base_wall/grillwall01.tga diffusemap textures/base_wall/grillwall_d.tga specularmap textures/base_wall/grillwall_s.tga bumpmap addnormals( textures/base_wall/grillwall_local.tga , heightmap( textures/base_wall/grillwall_add.tga, 6 ) ) } textures/base_wall/ribblerustrim { qer_editorimage textures/base_wall/ribblerustrim.tga diffusemap textures/base_wall/ribblerustrim_d.tga specularmap textures/base_wall/ribblerustrim_s.tga bumpmap heightmap (textures/base_wall/ribblerustrim_bmp.tga, 5) } textures/base_wall/ribblerust { qer_editorimage textures/base_wall/ribblerust.tga diffusemap textures/base_wall/ribblerust_d.tga specularmap textures/base_wall/ribblerust_s.tga bumpmap heightmap (textures/base_wall/ribblerust_bmp.tga, 5) } textures/base_wall/steel { qer_editorimage textures/base_wall/steel.tga diffusemap textures/base_wall/steel_d.tga specularmap textures/base_wall/steel_s.tga bumpmap heightmap (textures/base_wall/steel_bmp.tga, 3) } textures/base_wall/panel01 { qer_editorimage textures/base_wall/panel01.tga diffusemap textures/base_wall/panel01_d.tga specularmap textures/base_wall/panel01_s.tga bumpmap textures/base_wall/panel01_local.tga bumpmap addnormals( textures/base_wall/panel01_local.tga , heightmap( textures/base_wall/panel01_add.tga, 6 ) ) } textures/base_wall/spacetile { qer_editorimage textures/base_wall/spacetile.tga diffusemap textures/base_wall/spacetile_d.tga specularmap textures/base_wall/spacetile_s.tga bumpmap heightmap (textures/base_wall/spacetile.tga, 5) } textures/base_wall/techmetal02 { qer_editorimage textures/base_wall/techmetal02.tga diffusemap textures/base_wall/techmetal02_d.tga specularmap textures/base_wall/techmetal02_s.tga bumpmap heightmap (textures/base_wall/techmetal02_b.tga, 5) } textures/base_wall/techmetal02b { qer_editorimage textures/base_wall/techmetal02b.tga diffusemap textures/base_wall/techmetal02b.tga specularmap textures/base_wall/techmetal02b_s.tga bumpmap heightmap (textures/base_wall/techmetal02b_b.tga, 5) } textures/base_wall/techmetal03 { qer_editorimage textures/base_wall/techmetal03.tga diffusemap textures/base_wall/techmetal03_d.tga specularmap textures/base_wall/techmetal03_s.tga bumpmap heightmap (textures/base_wall/techmetal03_b.tga, 5) } textures/base_wall/techmetal03_top02 { qer_editorimage textures/base_wall/techmetal03_top02.tga diffusemap textures/base_wall/techmetal03_top02_d.tga specularmap textures/base_wall/techmetal03_top02_s.tga bumpmap heightmap (textures/base_wall/techmetal03_top02_b.tga, 5) } textures/base_wall/techmetal03_top01 { qer_editorimage textures/base_wall/techmetal03_top01.tga diffusemap textures/base_wall/techmetal03_top01_d.tga specularmap textures/base_wall/techmetal03_top01_s.tga bumpmap heightmap (textures/base_wall/techmetal03_top01_b.tga, 5) } textures/base_wall/techmetal03b { qer_editorimage textures/base_wall/techmetal03b.tga diffusemap textures/base_wall/techmetal03b_d.tga specularmap textures/base_wall/techmetal03b_s.tga bumpmap heightmap (textures/base_wall/techmetal03b_b.tga, 5) } textures/base_wall/techmetal04 { qer_editorimage textures/base_wall/techmetal04.tga diffusemap textures/base_wall/techmetal04_d.tga specularmap textures/base_wall/techmetal04_s.tga bumpmap heightmap (textures/base_wall/techmetal04_b.tga, 5) } textures/base_wall/techmetal05 { qer_editorimage textures/base_wall/techmetal05.tga diffusemap textures/base_wall/techmetal05_d.tga specularmap textures/base_wall/techmetal05_s.tga bumpmap heightmap (textures/base_wall/techmetal05_b.tga, 5) } textures/base_wall/puzzle01 { qer_editorimage textures/base_wall/puzzle01.tga diffusemap textures/base_wall/puzzle01_d.tga specularmap textures/base_wall/puzzle01_s.tga bumpmap heightmap (textures/base_wall/puzzle01_b.tga, 5) } textures/base_wall/puzzle02 { qer_editorimage textures/base_wall/puzzle02.tga diffusemap textures/base_wall/puzzle02_d.tga specularmap textures/base_wall/puzzle02_s.tga bumpmap heightmap (textures/base_wall/puzzle02_b.tga, 5) } textures/base_wall/puzzle03 { qer_editorimage textures/base_wall/puzzle03_ed.tga diffusemap textures/base_wall/puzzle03_d.tga specularmap textures/base_wall/puzzle03_s.tga bumpmap heightmap (textures/base_wall/puzzle03_b.tga, 5) } textures/base_wall/puzzle04 { qer_editorimage textures/base_wall/puzzle04.tga diffusemap textures/base_wall/puzzle04_d.tga specularmap textures/base_wall/puzzle04_s.tga bumpmap heightmap (textures/base_wall/puzzle04_b.tga, 5) } textures/base_wall/techpipes01 { qer_editorimage textures/base_wall/techpipes01.tga diffusemap textures/base_wall/techpipes01_d.tga specularmap textures/base_wall/techpipes01_s.tga bumpmap heightmap (textures/base_wall/techpipes01_b.tga, 10) } textures/base_wall/techpipes02 { qer_editorimage textures/base_wall/techpipes02.tga diffusemap textures/base_wall/techpipes02_d.tga specularmap textures/base_wall/techpipes02_s.tga bumpmap heightmap (textures/base_wall/techpipes02_b.tga, 10) } textures/base_wall/techpipes03 { qer_editorimage textures/base_wall/techpipes03.tga diffusemap textures/base_wall/techpipes03_d.tga specularmap textures/base_wall/techpipes03_s.tga bumpmap heightmap (textures/base_wall/techpipes03_b.tga, 10) } textures/base_wall/starwars01 { qer_editorimage textures/base_wall/starwars01.tga diffusemap textures/base_wall/starwars01_d.tga specularmap textures/base_wall/starwars01_s.tga bumpmap heightmap (textures/base_wall/starwars01_b.tga, 5) } textures/base_wall/starwars02 { qer_editorimage textures/base_wall/starwars02.tga diffusemap textures/base_wall/starwars02_d.tga specularmap textures/base_wall/starwars02_s.tga bumpmap heightmap (textures/base_wall/starwars02_b.tga, 5) } textures/base_wall/starwars03 { qer_editorimage textures/base_wall/starwars03_ed.tga diffusemap textures/base_wall/starwars03_d.tga specularmap textures/base_wall/starwars03_s.tga bumpmap heightmap (textures/base_wall/starwars03_b.tga, 5) } textures/base_wall/starwars04 { qer_editorimage textures/base_wall/starwars04.tga diffusemap textures/base_wall/starwars04_d.tga specularmap textures/base_wall/starwars04_s.tga bumpmap heightmap (textures/base_wall/starwars04_b.tga, 7) } textures/base_wall/starwars04door_02 { qer_editorimage textures/base_wall/starwars04door_02.tga diffusemap textures/base_wall/starwars04door_d02.tga specularmap textures/base_wall/starwars04door_s02.tga bumpmap heightmap (textures/base_wall/starwars04door_b02.tga, 5) } textures/base_wall/starwars05 { qer_editorimage textures/base_wall/starwars05.tga diffusemap textures/base_wall/starwars05_d.tga specularmap textures/base_wall/starwars05_s.tga bumpmap heightmap (textures/base_wall/starwars05_b.tga, 9) } textures/base_wall/starwars06 { qer_editorimage textures/base_wall/starwars06.tga diffusemap textures/base_wall/starwars06_d.tga specularmap textures/base_wall/starwars06_s.tga bumpmap heightmap (textures/base_wall/starwars06_b.tga, 9) } textures/base_wall/starwars04b { qer_editorimage textures/base_wall/starwars04b.tga diffusemap textures/base_wall/starwars04b_d.tga specularmap textures/base_wall/starwars04b_s.tga bumpmap heightmap (textures/base_wall/starwars04b_b.tga, 7) } textures/base_wall/starwars04c { qer_editorimage textures/base_wall/starwars04c.tga diffusemap textures/base_wall/starwars04c_d.tga specularmap textures/base_wall/starwars04c_s.tga bumpmap heightmap (textures/base_wall/starwars04c_b.tga, 7) } textures/base_wall/starwars04d { qer_editorimage textures/base_wall/starwars04d.tga diffusemap textures/base_wall/starwars04d_d.tga specularmap textures/base_wall/starwars04d_s.tga bumpmap heightmap (textures/base_wall/starwars04d_b.tga, 7) } textures/base_wall/starwars04ddirty { qer_editorimage textures/base_wall/starwars04ddirty.tga diffusemap textures/base_wall/starwars04ddirty_d.tga specularmap textures/base_wall/starwars04ddirty_s.tga bumpmap heightmap (textures/base_wall/starwars04ddirty_b.tga, 7) } textures/base_wall/starwars04ddirty2 { qer_editorimage textures/base_wall/starwars04ddirty2.tga diffusemap textures/base_wall/starwars04ddirty2_d.tga specularmap textures/base_wall/starwars04ddirty2_s.tga bumpmap heightmap (textures/base_wall/starwars04ddirty2_b.tga, 7) } textures/base_wall/starwars04e { qer_editorimage textures/base_wall/starwars04e.tga diffusemap textures/base_wall/starwars04e_d.tga specularmap textures/base_wall/starwars04e_s.tga bumpmap heightmap (textures/base_wall/starwars04e_b.tga, 7) } textures/base_wall/starwars04f { qer_editorimage textures/base_wall/starwars04f.tga diffusemap textures/base_wall/starwars04f_d.tga specularmap textures/base_wall/starwars04f_s.tga bumpmap heightmap (textures/base_wall/starwars04f_b.tga, 7) } textures/base_wall/starwars04g { qer_editorimage textures/base_wall/starwars04g.tga diffusemap textures/base_wall/starwars04g_d.tga specularmap textures/base_wall/starwars04g_s.tga bumpmap heightmap (textures/base_wall/starwars04g_b.tga, 7) } textures/base_wall/starwars04gdirty { qer_editorimage textures/base_wall/starwars04gdirty.tga diffusemap textures/base_wall/starwars04gdirty_d.tga specularmap textures/base_wall/starwars04gdirty_s.tga bumpmap heightmap (textures/base_wall/starwars04gdirty_b.tga, 7) } textures/base_wall/starwars04h { qer_editorimage textures/base_wall/starwars04h.tga diffusemap textures/base_wall/starwars04h_d.tga specularmap textures/base_wall/starwars04h_s.tga bumpmap heightmap (textures/base_wall/starwars04h_b.tga, 7) } textures/base_wall/starwars04i { qer_editorimage textures/base_wall/starwars04i.tga diffusemap textures/base_wall/starwars04i_d.tga specularmap textures/base_wall/starwars04i_s.tga bumpmap heightmap (textures/base_wall/starwars04i_b.tga, 8) } textures/base_wall/slantwall01 { qer_editorimage textures/base_wall/slantwall01.tga diffusemap textures/base_wall/slantwall01_d.tga specularmap textures/base_wall/slantwall01_s.tga bumpmap addnormals( textures/base_wall/slantwall01_local.tga , heightmap( textures/base_wall/slantwall01_b.tga, 3 ) ) } textures/base_wall/slantwall02 { qer_editorimage textures/base_wall/slantwall02.tga diffusemap textures/base_wall/slantwall02_d.tga specularmap textures/base_wall/slantwall02_s.tga bumpmap addnormals( textures/base_wall/slantwall02_local.tga , heightmap( textures/base_wall/slantwall02_b.tga, 4 ) ) } textures/base_wall/slantwall03 { qer_editorimage textures/base_wall/slantwall03.tga diffusemap textures/base_wall/slantwall03_d.tga specularmap textures/base_wall/slantwall03_s.tga bumpmap addnormals( textures/base_wall/slantwall03_local.tga , heightmap( textures/base_wall/slantwall03_b.tga, 4 ) ) } textures/base_wall/slantwall04 { qer_editorimage textures/base_wall/slantwall04.tga diffusemap textures/base_wall/slantwall04_d.tga specularmap textures/base_wall/slantwall04_s.tga bumpmap addnormals( textures/base_wall/slantwall04_local.tga , heightmap( textures/base_wall/slantwall04_b.tga, 4 ) ) } textures/base_wall/slantwall05 { qer_editorimage textures/base_wall/slantwall05.tga diffusemap textures/base_wall/slantwall05_d.tga specularmap textures/base_wall/slantwall05_s.tga bumpmap addnormals( textures/base_wall/slantwall05_local.tga , heightmap( textures/base_wall/slantwall05_b.tga, 4 ) ) } textures/base_wall/square01_fin { qer_editorimage textures/base_wall/square01_fin.tga diffusemap textures/base_wall/square01_fin_d.tga specularmap textures/base_wall/square01_fin_s.tga bumpmap addnormals( textures/base_wall/square01_fin_local.tga , heightmap( textures/base_wall/square01_fin_b.tga, 4 ) ) } textures/base_wall/square01_fin_small { qer_editorimage textures/base_wall/square01_fin_small.tga diffusemap textures/base_wall/square01_fin_d_small.tga specularmap textures/base_wall/square01_fin_s_small.tga bumpmap addnormals( textures/base_wall/square01_fin_local_small.tga , heightmap( textures/base_wall/square01_fin_b_small.tga, 4 ) ) } textures/base_wall/square01b_fin { qer_editorimage textures/base_wall/square01b_fin.tga diffusemap textures/base_wall/square01b_fin_d.tga specularmap textures/base_wall/square01b_fin_s.tga bumpmap addnormals( textures/base_wall/square01b_fin_local.tga , heightmap( textures/base_wall/square01b_fin_b.tga, 4 ) ) } textures/base_wall/square01c_fin { qer_editorimage textures/base_wall/square01c_fin.tga diffusemap textures/base_wall/square01c_fin_d.tga specularmap textures/base_wall/square01c_fin_s.tga bumpmap addnormals( textures/base_wall/square01c_fin_local.tga , heightmap( textures/base_wall/square01c_fin_b.tga, 4 ) ) } textures/base_wall/square01d_fin { qer_editorimage textures/base_wall/square01d_fin.tga diffusemap textures/base_wall/square01d_fin_d.tga specularmap textures/base_wall/square01d_fin_s.tga bumpmap addnormals( textures/base_wall/square01d_fin_local.tga , heightmap( textures/base_wall/square01d_fin_b.tga, 8 ) ) } textures/base_wall/square02_fin { qer_editorimage textures/base_wall/square02_fin.tga diffusemap textures/base_wall/square02_fin_d.tga specularmap textures/base_wall/square02_fin_s.tga bumpmap addnormals( textures/base_wall/square02_fin_local.tga , heightmap( textures/base_wall/square02_fin_b.tga, 6 ) ) } textures/base_wall/square02b_fin { qer_editorimage textures/base_wall/square02b_fin.tga diffusemap textures/base_wall/square02b_fin_d.tga specularmap textures/base_wall/square02b_fin_s.tga bumpmap addnormals( textures/base_wall/square02b_fin_local.tga , heightmap( textures/base_wall/square02b_fin_b.tga, 6 ) ) } textures/base_wall/square02c_fin { qer_editorimage textures/base_wall/square02c_fin.tga diffusemap textures/base_wall/square02c_fin_d.tga specularmap textures/base_wall/square02c_fin_s.tga bumpmap addnormals( textures/base_wall/square02c_fin_local.tga , heightmap( textures/base_wall/square02c_fin_b.tga, 6 ) ) } textures/base_wall/square02d_fin { qer_editorimage textures/base_wall/square02d_fin.tga diffusemap textures/base_wall/square02d_fin_d.tga specularmap textures/base_wall/square02d_fin_s.tga bumpmap addnormals( textures/base_wall/square02d_fin_local.tga , heightmap( textures/base_wall/square02d_fin_b.tga, 7 ) ) } textures/base_wall/blend { { blend bumpmap map heightmap (textures/rock/skysand1_bmp.tga, 4) } { blend diffusemap map textures/rock/skysand1_d.tga vertexColor } { blend diffusemap map textures/rock/skyrock1_d.tga inverseVertexColor } specularmap textures/rock/skysand1_s.tga } textures/base_wall/doomwall03_01_fin { qer_editorimage textures/base_wall/doomwall03_01_fin.tga diffusemap textures/base_wall/doomwall03_d01_fin.tga specularmap textures/base_wall/doomwall03_s01_fin.tga bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) ) } textures/base_wall/doomwall03_02_fin { qer_editorimage textures/base_wall/doomwall03_02_fin.tga diffusemap textures/base_wall/doomwall03_d02_fin.tga specularmap textures/base_wall/doomwall03_s01_fin.tga bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) ) } textures/base_wall/doomwall03_03_fin { qer_editorimage textures/base_wall/doomwall03_03_fin.tga diffusemap textures/base_wall/doomwall03_d03_fin.tga specularmap textures/base_wall/doomwall03_s01_fin.tga bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b01_fin.tga, 2 ) ) } textures/base_wall/doomwall03_04_fin { qer_editorimage textures/base_wall/doomwall03_04_fin.tga diffusemap textures/base_wall/doomwall03_d04_fin.tga specularmap textures/base_wall/doomwall03_s01_fin.tga bumpmap addnormals( textures/base_wall/doomwall03_local01_fin.tga , heightmap( textures/base_wall/doomwall03_b04_fin.tga, 2 ) ) } textures/base_wall/a_factoutwall1_01_fin { qer_editorimage textures/base_wall/a_factoutwall1_01_fin.tga diffusemap textures/base_wall/a_factoutwall1_d01_fin.tga specularmap textures/base_wall/a_factoutwall1_s01_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local01_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01_fin.tga, 3 ) ) description "dull metal, rust spots, tiles vert. and horz." } textures/base_wall/a_factoutwall1_01b_fin { qer_editorimage textures/base_wall/a_factoutwall1_01b_fin.tga diffusemap textures/base_wall/a_factoutwall1_d01b_fin.tga specularmap textures/base_wall/a_factoutwall1_s01b_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local01b_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01b_fin.tga, 3 ) ) description "dull metal, rust spots, tiles vert. and horz." } textures/base_wall/a_factoutwall1_01c_fin { qer_editorimage textures/base_wall/a_factoutwall1_01c_fin.tga diffusemap textures/base_wall/a_factoutwall1_d01c_fin.tga specularmap textures/base_wall/a_factoutwall1_s01c_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local01c_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01c_fin.tga, 3 ) ) description "dull metal, very rusty, bottom piece for 01 and 01b" } textures/base_wall/a_factoutwall1_01d_fin { qer_editorimage textures/base_wall/a_factoutwall1_01d_fin.tga diffusemap textures/base_wall/a_factoutwall1_d01d_fin.tga specularmap textures/base_wall/a_factoutwall1_s01d_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local01d_fin.tga , heightmap( textures/base_wall/a_factoutwall1_01d_fin.tga, 4 ) ) description "dull metal, very rusty, tiles with bottom of 01c and itself" } textures/base_wall/a_factoutwall1_02b_fin { qer_editorimage textures/base_wall/a_factoutwall1_02b_fin.tga diffusemap textures/base_wall/a_factoutwall1_d02b_fin.tga specularmap textures/base_wall/a_factoutwall1_s02b_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local02b_fin.tga , heightmap( textures/base_wall/a_factoutwall1_02b_fin.tga, 3 ) ) description "painted over many times, rust spots" } textures/base_wall/a_factoutwall1_02c_fin { qer_editorimage textures/base_wall/a_factoutwall1_02c_fin.tga diffusemap textures/base_wall/a_factoutwall1_d02c_fin.tga specularmap textures/base_wall/a_factoutwall1_s02c_fin.tga bumpmap addnormals( textures/base_wall/a_factoutwall1_local02c_fin.tga , heightmap( textures/base_wall/a_factoutwall1_02c_fin.tga, 3 ) ) description "painted over many times, very rusty, bottom piece for 02b" } textures/base_wall/a_rib_panel_01_fin { qer_editorimage textures/base_wall/a_rib_panel_01_fin.tga diffusemap textures/base_wall/a_rib_panel_d01_fin.tga specularmap textures/base_wall/a_rib_panel_s01_fin.tga bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b01_fin.tga, 2 ) ) description "light green paint with rust spots" } textures/base_wall/a_rib_panel_02_fin { qer_editorimage textures/base_wall/a_rib_panel_02_fin.tga diffusemap textures/base_wall/a_rib_panel_d02_fin.tga specularmap textures/base_wall/a_rib_panel_s02_fin.tga bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b02_fin.tga, 3 ) ) description "yellow paint with heavy rust spots" } textures/base_wall/a_rib_panel_04_fin { qer_editorimage textures/base_wall/a_rib_panel_04_fin.tga diffusemap textures/base_wall/a_rib_panel_d04_fin.tga specularmap textures/base_wall/a_rib_panel_s04_fin.tga bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b04_fin.tga, 2 ) ) description "gray with rust spots" } textures/base_wall/elevator_l { qer_editorimage textures/base_wall/elevator_l.tga diffusemap textures/base_wall/elevator_l_d.tga specularmap textures/base_wall/elevator_l_s.tga bumpmap addnormals( textures/base_wall/elevator_l_local.tga , heightmap( textures/base_wall/elevator_l_b.tga, 2 ) ) description "left side of elevator box" } textures/base_wall/elevator_r { qer_editorimage textures/base_wall/elevator_r.tga diffusemap textures/base_wall/elevator_r_d.tga specularmap textures/base_wall/elevator_r_s.tga bumpmap addnormals( textures/base_wall/elevator_r_local.tga , heightmap( textures/base_wall/elevator_r_b.tga, 2 ) ) description "right side of elevator box" } textures/base_wall/elevator_t { qer_editorimage textures/base_wall/elevator_t.tga diffusemap textures/base_wall/elevator_t_d.tga specularmap textures/base_wall/elevator_t_s.tga bumpmap addnormals( textures/base_wall/elevator_t_local.tga , heightmap( textures/base_wall/elevator_t_b.tga, 2 ) ) description "top side of elevator box" } textures/base_wall/a_pipevent_2 { qer_editorimage textures/base_wall/a_pipevent_2.tga diffusemap textures/base_wall/a_pipevent_2_d.tga specularmap textures/base_wall/a_pipevent_2_s.tga bumpmap addnormals( textures/base_wall/a_pipevent_2_local.tga , heightmap( textures/base_wall/a_pipevent_2_b.tga, 3 ) ) }