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DoomRTX/base/maps/testmaps/test_city.map
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2026-05-28 01:09:16 -07:00

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Version 2
// entity 0
{
"classname" "worldspawn"
// primitive 0
{
brushDef3
{
( 0 0 -1 639.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -655.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2340.6076660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3620.1818847656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3166.5925292969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2979.8176269531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -639.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 2348.6076660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -3612.1818847656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -3158.5925292969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 2987.8176269531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 -1 453.3378601074 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -469.3378601074 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2324.9914550781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2251.85546875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3182.2087402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1836.1440429688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 0.9999999404 -453.3378295898 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -0.9999999404 -0 2332.9912109375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 0.9999999404 0 0 -2243.8552246094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0.9999999404 0 -3174.2084960938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0.9999999404 0 0 1844.1439208984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 -1 519.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -535.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2327.7163085938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1101.4884033203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3179.4838867188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 682.5111083984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -519.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 2335.7163085938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -1093.4884033203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -3171.4838867188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 690.5111083984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 -1 701.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -717.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2346.9226074219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 50.5152359009 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3160.2775878906 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -469.4852600098 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -701.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 2354.9226074219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 58.5152359009 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 -3152.2775878906 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -461.4852600098 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 -1 933.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -949.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2329.8762207031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2345.1857910156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3177.3239746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2990.8146972656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 0.9999999404 -933.8759155273 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -0.9999999404 -0 2337.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 2353.1857910156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0.9999999404 0 -3169.3237304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -2982.8146972656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 -0.9999999404 591.6670532227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -607.6670532227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 988.8895263672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2251 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1596.7108154297 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1836.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -591.6671142578 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 996.8895263672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -2243 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -1588.7108154297 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 1844.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 -1 322.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -338.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 975.0036621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1115.3900146484 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1610.5966796875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 668.6094970703 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -322.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 983.0036621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 0.9999999404 0 0 -1107.3898925781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -1602.5966796875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0.9999999404 0 0 676.6094360352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 -0.9999999404 263.6777038574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -279.6777038574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 979.7556762695 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 54.4165420532 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1605.8446044922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -465.5839538574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -263.677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 987.7556762695 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 62.4165420532 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -1597.8446044922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 -457.5839538574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 -0.9999999404 619.8833007812 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -635.8833007812 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 969.0889282227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2351.9362792969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1616.5114746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2984.0642089844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -619.8833618164 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 977.0889282227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 0.9999999404 0 0 2359.9360351562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -1608.5114746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0.9999999404 0 0 -2976.0639648438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 -1 634.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -650.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -381.2356872559 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 0.9999999404 0 0 -2262.2062988281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -253.2359466553 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0.9999999404 0 0 1825.7928466797 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -634.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -373.2356872559 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 0.9999999404 0 0 -2254.2062988281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -245.2359466553 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0.9999999404 0 0 1833.7928466797 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 0 -0.9999999404 220.3469696045 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -236.3469696045 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 -376.7436523438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1096.9074707031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 -248.7439117432 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 687.0921020508 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -220.3469848633 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -368.7436828613 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -1088.9074707031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -240.743927002 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 695.0921020508 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 0 -1 891.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -907.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -367.9039611816 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 39.4496383667 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -239.9042053223 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -480.5508422852 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -891.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -359.9039611816 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 0.9999999404 0 0 47.449634552 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 -231.9042053223 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0.9999999404 0 0 -472.5508117676 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( 0 0 -1 524.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -540.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -378.0232543945 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1211.8303222656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -250.0234985352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1612.1701660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -524.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 -370.0232543945 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 1219.8303222656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 -242.0234985352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -1604.1701660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 0 -0.9999999404 782.0010375977 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -798.0010375977 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -390.2025146484 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2356.8542480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -262.2027587891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2979.1462402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 27
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -782.0010986328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -0.9999999404 -0 -382.2024841309 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 2364.8542480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0.9999999404 0 -254.2027435303 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 -2971.1462402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 28
{
brushDef3
{
( 0 0 -1 352.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -368.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1730.6374511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3617.3872070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1110.9624023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2982.6123046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 29
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -352.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -1722.6374511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -3609.3872070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 1118.9624023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 2990.6123046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 30
{
brushDef3
{
( 0 0 -1 302.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -318.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1724.3293457031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2261.1628417969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1117.2705078125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1826.8366699219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 31
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -302.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 -1716.3293457031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 -2253.1628417969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 1125.2705078125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 1834.8366699219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 32
{
brushDef3
{
( 0 0 -1 549.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -565.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1724.7314453125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1113.6658935547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1116.8684082031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 670.3336791992 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 33
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -549.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -1716.7314453125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 -1105.6658935547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 1124.8684082031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 678.3336791992 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 34
{
brushDef3
{
( 0 0 -1 883.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -899.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1725.4942626953 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 0.9999999404 0 0 50.1614646912 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1116.1055908203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0.9999999404 0 0 -469.8389892578 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 35
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -883.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -0.9999999404 -0 -1717.494140625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 58.1614685059 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0.9999999404 0 1124.10546875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -461.8390197754 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 36
{
brushDef3
{
( 0 0 -1 613.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -629.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1729.3209228516 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1189.0417480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1112.2789306641 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1634.9587402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 37
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -613.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -1721.3209228516 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 1197.0417480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 1120.2789306641 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 -1626.9587402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 38
{
brushDef3
{
( 0 0 -1 446.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -462.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 -1728.8289794922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2357.6384277344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 1112.7706298828 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2978.3620605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 39
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -446.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 -1720.8291015625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 2365.6384277344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 1120.7707519531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -2970.3620605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 40
{
brushDef3
{
( 0 0 -0.9999999404 725.3970947266 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -741.3970947266 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3306.2321777344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3612.4377441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2456.9677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2987.5617675781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 41
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 1 -725.3971557617 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 -3298.2321777344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 -3604.4377441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 2464.9677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 2995.5617675781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 42
{
brushDef3
{
( 0 0 -1 331.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -347.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3298.3120117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 55.3866500854 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2464.8879394531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -464.6138305664 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 43
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 0 1 -331.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 -1 -0 -3290.3120117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( 1 0 0 63.3866500854 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -0 1 0 2472.8879394531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
( -1 0 0 -456.6138305664 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0
}
}
// primitive 44
{
brushDef3
{
( 0 0 -0.9999999404 740.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -756.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3299.3837890625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2362.9858398438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2463.8161621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2973.0146484375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 45
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 0 0.9999999404 -740.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 -1 -0 -3291.3837890625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( 1 0 0 2370.9858398438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -0 1 0 2471.8161621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
( -1 0 0 -2965.0146484375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0
}
}
// primitive 46
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 47
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 48
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 49
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 50
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 51
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 52
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 53
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 54
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 55
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 56
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 57
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 58
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 59
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 60
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 61
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 62
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 63
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 64
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 65
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 66
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 67
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 68
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 69
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 70
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 71
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 72
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 73
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 74
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 75
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 76
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -2796.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 2786.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 77
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -2847.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 2735.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 78
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2795.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2787.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 79
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 80
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 81
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -2796.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 2786.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 82
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -2847.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 2735.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 83
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2795.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2787.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 84
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 85
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 1743.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1644.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -1855.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1634.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 86
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 1794.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1695.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -1804.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1583.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 87
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1795.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1643.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1803.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1635.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 88
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 89
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 90
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -970.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1644.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 858.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1634.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 91
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -919.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1695.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 909.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1583.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 92
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -918.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1643.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 910.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1635.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 93
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 94
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 95
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 96
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -492.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 482.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 97
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -543.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 431.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 98
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 483.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 99
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 100
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 101
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -492.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 482.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 102
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -543.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 431.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 103
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 483.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 104
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 105
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 1743.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 659.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -1855.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -669.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 106
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 1794.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 608.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -1804.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -720.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 107
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1795.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 660.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1803.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -668.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 108
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 109
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 110
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -970.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 659.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 858.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -669.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 111
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -919.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 608.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 909.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -720.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 112
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -918.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 660.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 910.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -668.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 113
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 114
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 115
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 116
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 1811.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -1821.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 117
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 1760.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -1872.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 118
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1812.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1820.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 119
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 120
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 121
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 1811.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -1821.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 122
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 1760.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -1872.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 123
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1812.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1820.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 124
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 125
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 126
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 127
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 128
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 129
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 130
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 131
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 132
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 133
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 134
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 135
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 136
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 137
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 138
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 139
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 140
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 141
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 142
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 143
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 144
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 145
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 146
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 147
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 148
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 149
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 150
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 151
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 152
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 153
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 154
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 155
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 156
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 157
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 158
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 159
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 160
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 161
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 162
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 163
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 164
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 165
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 166
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 167
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 168
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 169
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 170
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 171
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 172
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 173
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 174
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 175
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 176
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 177
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 178
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 179
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 180
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 181
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 182
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 183
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 184
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 185
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 186
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 187
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 188
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 189
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 190
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 191
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 192
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 193
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 194
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 195
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 196
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 197
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 198
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 199
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 200
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 201
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 202
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 203
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 204
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 205
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 206
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 207
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 208
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 209
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 210
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 211
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 212
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 213
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 214
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 215
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 216
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 217
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 218
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 219
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 220
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 221
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 222
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 223
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 224
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 225
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 226
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 227
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 228
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 229
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 230
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 231
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 232
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 233
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 234
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 235
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 236
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 237
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 238
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 239
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 240
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 241
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 242
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 243
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 244
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 245
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -2759.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 2747.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 246
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -2491.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 2479.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 247
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 248
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 249
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 250
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 251
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 252
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 253
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 254
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 255
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 256
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 257
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 258
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 259
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 260
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 261
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 262
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 263
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 264
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 265
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 -2747.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 2491.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 266
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 267
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 268
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 269
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 270
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -1607.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 1595.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 271
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -1339.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 1327.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 272
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 273
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 274
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 275
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 276
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 277
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 278
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 279
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 280
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 281
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 282
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 283
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 284
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 285
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 286
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 287
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 288
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 289
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 290
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 -1595.9996337891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 1339.9996337891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 291
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 292
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 293
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 294
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 295
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -455.9997253418 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 443.9997253418 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 296
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 -187.9997406006 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 175.9997406006 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 297
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 298
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 299
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 300
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 301
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 302
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 303
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 304
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 305
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 306
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 307
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 308
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 309
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 310
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 311
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 312
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 313
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 314
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 315
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 -443.9997253418 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 187.9997406006 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 316
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 317
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 318
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 319
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 320
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 696.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 -708.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 321
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 964.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 -976.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 322
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 323
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 324
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 325
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 326
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 327
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 328
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 329
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 330
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 331
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 332
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 333
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 334
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 335
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 336
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 337
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 338
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 339
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 340
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 708.0001831055 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 -964.0001831055 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 341
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 342
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 343
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 344
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 345
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 1848.0001220703 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 -1860.0001220703 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 346
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 0.9999999404 0 0 2116 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0.9999999404 0 0 -2128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 347
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 348
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 349
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 350
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 351
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 352
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 353
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 354
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 355
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 356
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 357
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 358
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 359
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 360
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 361
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 362
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 363
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 364
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 365
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 1860.0001220703 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 -2116 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 366
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 367
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 368
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 369
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"origin" "-3200 3336 2264"
"name" "light_1"
"_color" "0.949 0.627 0.510"
"light_radius" "300000 300000 300000"
}
// entity 2
{
"classname" "info_player_start"
"origin" "-2948 -3264 48"
"name" "info_player_start_1"
}