Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 -1 639.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -655.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2340.6076660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3620.1818847656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3166.5925292969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2979.8176269531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -639.5750732422 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 2348.6076660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -3612.1818847656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -3158.5925292969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 2987.8176269531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 -1 453.3378601074 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -469.3378601074 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2324.9914550781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2251.85546875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3182.2087402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1836.1440429688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 0.9999999404 -453.3378295898 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -0.9999999404 -0 2332.9912109375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 0.9999999404 0 0 -2243.8552246094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0.9999999404 0 -3174.2084960938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0.9999999404 0 0 1844.1439208984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 -1 519.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -535.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2327.7163085938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1101.4884033203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3179.4838867188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 682.5111083984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -519.5112304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 2335.7163085938 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -1093.4884033203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -3171.4838867188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 690.5111083984 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 -1 701.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -717.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2346.9226074219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 50.5152359009 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3160.2775878906 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -469.4852600098 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -701.8772583008 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 2354.9226074219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 58.5152359009 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 -3152.2775878906 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -461.4852600098 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 -1 933.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -949.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2329.8762207031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2345.1857910156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3177.3239746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2990.8146972656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 0.9999999404 -933.8759155273 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -0.9999999404 -0 2337.8759765625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 2353.1857910156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0.9999999404 0 -3169.3237304688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -2982.8146972656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 -0.9999999404 591.6670532227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -607.6670532227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 988.8895263672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2251 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1596.7108154297 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1836.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -591.6671142578 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 996.8895263672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -2243 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -1588.7108154297 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 1844.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 -1 322.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -338.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 975.0036621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1115.3900146484 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1610.5966796875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 668.6094970703 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -322.421295166 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 983.0036621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 0.9999999404 0 0 -1107.3898925781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -1602.5966796875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0.9999999404 0 0 676.6094360352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 -0.9999999404 263.6777038574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -279.6777038574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 979.7556762695 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 54.4165420532 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1605.8446044922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -465.5839538574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -263.677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 987.7556762695 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 62.4165420532 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -1597.8446044922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 -457.5839538574 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 -0.9999999404 619.8833007812 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -635.8833007812 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 969.0889282227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2351.9362792969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1616.5114746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2984.0642089844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -619.8833618164 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 977.0889282227 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 0.9999999404 0 0 2359.9360351562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -1608.5114746094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0.9999999404 0 0 -2976.0639648438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 -1 634.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -650.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -381.2356872559 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 0.9999999404 0 0 -2262.2062988281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -253.2359466553 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0.9999999404 0 0 1825.7928466797 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -634.157043457 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -373.2356872559 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 0.9999999404 0 0 -2254.2062988281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -245.2359466553 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0.9999999404 0 0 1833.7928466797 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 -0.9999999404 220.3469696045 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -236.3469696045 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 -376.7436523438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1096.9074707031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 -248.7439117432 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 687.0921020508 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -220.3469848633 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -368.7436828613 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -1088.9074707031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -240.743927002 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 695.0921020508 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 -1 891.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -907.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -367.9039611816 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 39.4496383667 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -239.9042053223 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -480.5508422852 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -891.0628051758 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -359.9039611816 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 0.9999999404 0 0 47.449634552 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 -231.9042053223 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0.9999999404 0 0 -472.5508117676 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 24 { brushDef3 { ( 0 0 -1 524.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -540.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -378.0232543945 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1211.8303222656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -250.0234985352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1612.1701660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 25 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -524.5806274414 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 -370.0232543945 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 1219.8303222656 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 -242.0234985352 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -1604.1701660156 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 26 { brushDef3 { ( 0 0 -0.9999999404 782.0010375977 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -798.0010375977 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -390.2025146484 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2356.8542480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -262.2027587891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2979.1462402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 27 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -782.0010986328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -0.9999999404 -0 -382.2024841309 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 2364.8542480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0.9999999404 0 -254.2027435303 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 -2971.1462402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 28 { brushDef3 { ( 0 0 -1 352.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -368.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1730.6374511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3617.3872070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1110.9624023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2982.6123046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 29 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -352.9832763672 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -1722.6374511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -3609.3872070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 1118.9624023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 2990.6123046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 30 { brushDef3 { ( 0 0 -1 302.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -318.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1724.3293457031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2261.1628417969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1117.2705078125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1826.8366699219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 31 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -302.8526306152 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 -1716.3293457031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 -2253.1628417969 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 1125.2705078125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 1834.8366699219 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 32 { brushDef3 { ( 0 0 -1 549.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -565.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1724.7314453125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1113.6658935547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1116.8684082031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 670.3336791992 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 33 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -549.0682983398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -1716.7314453125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 -1105.6658935547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 1124.8684082031 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 678.3336791992 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 34 { brushDef3 { ( 0 0 -1 883.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -899.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1725.4942626953 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 0.9999999404 0 0 50.1614646912 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1116.1055908203 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0.9999999404 0 0 -469.8389892578 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 35 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -883.3478393555 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -0.9999999404 -0 -1717.494140625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 58.1614685059 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0.9999999404 0 1124.10546875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -461.8390197754 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 36 { brushDef3 { ( 0 0 -1 613.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -629.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1729.3209228516 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1189.0417480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1112.2789306641 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1634.9587402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 37 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -613.6508178711 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -1721.3209228516 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 1197.0417480469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 1120.2789306641 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 -1626.9587402344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 38 { brushDef3 { ( 0 0 -1 446.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -462.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 -1728.8289794922 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2357.6384277344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 1112.7706298828 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2978.3620605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 39 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -446.5115661621 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 -1720.8291015625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 2365.6384277344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 1120.7707519531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -2970.3620605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 40 { brushDef3 { ( 0 0 -0.9999999404 725.3970947266 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -741.3970947266 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3306.2321777344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3612.4377441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2456.9677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2987.5617675781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 41 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 1 -725.3971557617 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 -3298.2321777344 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 -3604.4377441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 2464.9677734375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 2995.5617675781 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 42 { brushDef3 { ( 0 0 -1 331.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -347.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3298.3120117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 55.3866500854 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2464.8879394531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -464.6138305664 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 43 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 0 1 -331.6001586914 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 -1 -0 -3290.3120117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( 1 0 0 63.3866500854 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -0 1 0 2472.8879394531 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 ( -1 0 0 -456.6138305664 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_02" 0 0 0 } } // primitive 44 { brushDef3 { ( 0 0 -0.9999999404 740.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -756.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3299.3837890625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2362.9858398438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2463.8161621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2973.0146484375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 45 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 0 0.9999999404 -740.0340576172 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 -1 -0 -3291.3837890625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( 1 0 0 2370.9858398438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -0 1 0 2471.8161621094 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 ( -1 0 0 -2965.0146484375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_building_dark_01" 0 0 0 } } // primitive 46 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 47 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 48 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 49 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 50 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 51 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 52 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 53 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 54 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 55 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 56 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 57 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 58 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 59 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 60 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 61 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 62 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 63 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 64 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 65 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 66 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 67 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 68 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 69 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 70 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 71 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 72 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 73 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 74 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 75 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 76 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -2796.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 2786.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 77 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -2847.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 2735.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 78 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2795.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2787.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 79 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 80 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 81 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -2796.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 2786.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 82 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -2847.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 2735.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 83 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2795.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2787.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 84 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 85 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 1743.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1644.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -1855.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1634.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 86 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 1794.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1695.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -1804.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1583.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 87 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1795.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1643.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1803.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1635.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 88 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 89 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 90 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -970.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1644.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 858.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1634.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 91 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -919.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1695.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 909.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1583.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 92 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -918.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1643.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 910.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1635.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 93 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 94 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 95 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 96 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -492.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 482.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 97 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -543.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 431.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 98 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 483.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 99 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 100 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 101 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -492.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 482.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 102 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -543.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 431.9997558594 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 103 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 483.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 104 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 105 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 1743.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 659.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -1855.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -669.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 106 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 1794.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 608.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -1804.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -720.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 107 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1795.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 660.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1803.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -668.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 108 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 109 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 110 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -970.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 659.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 858.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -669.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 111 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -919.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 608.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 909.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -720.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 112 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -918.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 660.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 910.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -668.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 113 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 114 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 115 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 116 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 386.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 1811.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -498.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -1821.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 117 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 437.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 1760.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -447.4001464844 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -1872.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 118 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 438.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1812.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -446.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1820.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 119 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 120 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 121 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2327.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 1811.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2215.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -1821.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 122 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2276.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 1760.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2266.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -1872.0002441406 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 123 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2275.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1812.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2267.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1820.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 124 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 125 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 126 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 127 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 128 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 129 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 130 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 131 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 132 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 133 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 134 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 135 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 136 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 137 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 138 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 139 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 140 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 141 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 142 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 143 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 144 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 145 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2111.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 146 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1831.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 147 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 148 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 149 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 150 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 151 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 152 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 153 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 154 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 155 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 156 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 157 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 158 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 159 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 160 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 161 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 162 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 163 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 164 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 165 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 166 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 167 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 168 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 169 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 170 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 171 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 172 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 173 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 174 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 175 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -754.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 176 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 474.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 177 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 178 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 179 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 180 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 181 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 182 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 183 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 184 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 185 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 186 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 187 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 188 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 189 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 190 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 191 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 192 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 193 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 194 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 195 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 196 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 197 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 198 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 199 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 200 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 201 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 202 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 203 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 204 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 205 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 602.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 206 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -882.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 207 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 208 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 209 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 210 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 211 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 212 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 213 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 214 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 215 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 216 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 217 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 218 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 219 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 220 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 221 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 222 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 223 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 224 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 225 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 226 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 227 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 228 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 229 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 230 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 231 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 232 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 233 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 234 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 235 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1959.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 236 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2239.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 237 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 238 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 239 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -3771.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 240 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 241 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 242 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 243 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 244 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -3140.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 245 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -2759.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 2747.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 246 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -2491.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 2479.9995117188 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 247 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 248 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 249 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 250 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 251 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 252 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 253 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 254 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 255 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 256 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 257 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 258 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 259 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 260 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 261 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2759.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 262 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2479.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 263 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2827.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 264 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2411.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 265 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 -2747.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 2491.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 266 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 267 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 268 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 269 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -2747.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2491.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 270 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -1607.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 1595.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 271 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -1339.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 1327.9996337891 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 272 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 273 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 274 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 275 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 276 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 277 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 278 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 279 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 280 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 281 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 282 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 283 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 284 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 285 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 286 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1607.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 287 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1327.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 288 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1675.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 289 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1259.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 290 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 -1595.9996337891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 1339.9996337891 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 291 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 292 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 293 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 294 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1595.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 1339.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 295 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -455.9997253418 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 443.9997253418 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 296 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 -187.9997406006 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 175.9997406006 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 297 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 298 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 299 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 300 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 301 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 302 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 303 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 304 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 305 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 306 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 307 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 308 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 309 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 310 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 311 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -455.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 312 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 175.9997558594 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 313 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -523.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 314 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 107.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 315 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 -443.9997253418 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 187.9997406006 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 316 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 317 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 318 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 319 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -443.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 187.9997558594 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 320 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 696.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 -708.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 321 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 964.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 -976.0001831055 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 322 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 323 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 324 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 325 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 326 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 327 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 328 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 329 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 330 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 331 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 332 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 333 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 334 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 335 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 336 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 696.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 337 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -976.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 338 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 628.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 339 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1044.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 340 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 708.0001831055 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 -964.0001831055 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 341 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 342 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 343 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 344 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 708.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -964.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 345 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 1848.0001220703 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 -1860.0001220703 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 346 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 0.9999999404 0 0 2116 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0.9999999404 0 0 -2128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 347 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 348 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2179.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 349 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 350 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 351 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 352 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 822.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1763.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 353 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 354 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 355 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 356 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -534.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -406.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 357 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 358 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 359 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 360 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1891.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 950.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 361 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1848.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 362 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2128.0002441406 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 363 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1780.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 364 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2307.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2196.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 365 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 2099.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 1860.0001220703 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -3328 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 -2116 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 366 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 742.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -1843.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 367 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -614.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -486.4001464844 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 368 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -1971.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 870.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 369 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -3456 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 1860.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2227.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2116.0002441406 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } } // entity 1 { "classname" "light" "origin" "-3200 3336 2264" "name" "light_1" "_color" "0.949 0.627 0.510" "light_radius" "300000 300000 300000" } // entity 2 { "classname" "info_player_start" "origin" "-2948 -3264 48" "name" "info_player_start_1" }