mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 19:23:51 +02:00
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
#pragma once
|
|
|
|
static const UINT QD3D12_ARB_MAX_PROGRAM_PARAMETERS = 128;
|
|
static const UINT QD3D12_ARB_MAX_VERTEX_ATTRIBS = 16;
|
|
static const UINT QD3D12_ARB_MAX_TEXTURE_UNITS = 8;
|
|
|
|
struct QD3D12ARBDrawConstantArrays
|
|
{
|
|
float env[QD3D12_ARB_MAX_PROGRAM_PARAMETERS][4];
|
|
float vertexLocal[QD3D12_ARB_MAX_PROGRAM_PARAMETERS][4];
|
|
float fragmentLocal[QD3D12_ARB_MAX_PROGRAM_PARAMETERS][4];
|
|
};
|
|
|
|
|
|
void QD3D12ARB_Init(void);
|
|
void QD3D12ARB_Shutdown(void);
|
|
void QD3D12ARB_DeviceLost(void);
|
|
|
|
void QD3D12ARB_SetEnabled(GLenum cap, bool enabled);
|
|
bool QD3D12ARB_IsVertexEnabled(void);
|
|
bool QD3D12ARB_IsFragmentEnabled(void);
|
|
bool QD3D12ARB_IsActive(void);
|
|
|
|
GLuint QD3D12ARB_GetBoundVertexProgram(void);
|
|
GLuint QD3D12ARB_GetBoundFragmentProgram(void);
|
|
uint32_t QD3D12ARB_GetBoundVertexRevision(void);
|
|
uint32_t QD3D12ARB_GetBoundFragmentRevision(void);
|
|
|
|
ID3DBlob* QD3D12ARB_GetVertexShaderBlob(void);
|
|
ID3DBlob* QD3D12ARB_GetFragmentShaderBlob(void);
|
|
void QD3D12ARB_FillDrawConstantArrays(QD3D12ARBDrawConstantArrays* outArrays);
|
|
|
|
GLenum QD3D12ARB_ConsumeError(void);
|
|
GLint QD3D12ARB_GetProgramErrorPosition(void);
|
|
const char* QD3D12ARB_GetProgramErrorString(void);
|
|
|