mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
1618 lines
38 KiB
C++
1618 lines
38 KiB
C++
/*
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===========================================================================
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IceTech GPL Source Code
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Copyright (C) 2026 Justin Marshall
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This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
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IceTech Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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IceTech Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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#include "tr_local.h"
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#define LittleInt(x) x
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#define CIN_system 1
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#define CIN_loop 2
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#define CIN_hold 4
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#define CIN_silent 8
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#define CIN_shader 16
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class idCinematicLocal : public idCinematic {
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public:
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idCinematicLocal();
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virtual ~idCinematicLocal();
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virtual bool InitFromFile(const char* qpath, bool looping);
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virtual cinData_t ImageForTime(int milliseconds);
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virtual int AnimationLength();
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virtual void Close();
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virtual void ResetTime(int time);
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private:
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size_t mcomp[256];
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byte** qStatus[2];
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idStr fileName;
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int CIN_WIDTH, CIN_HEIGHT;
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idFile* iFile;
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cinStatus_t status;
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int tfps;
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int RoQPlayed;
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int ROQSize;
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unsigned int RoQFrameSize;
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int onQuad;
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int numQuads;
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int samplesPerLine;
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unsigned int roq_id;
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int screenDelta;
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byte* buf;
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int samplesPerPixel; // defaults to 2
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unsigned int xsize, ysize, maxsize, minsize;
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int normalBuffer0;
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int roq_flags;
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int roqF0;
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int roqF1;
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int t[2];
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int roqFPS;
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int drawX, drawY;
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int animationLength;
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int startTime;
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float frameRate;
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byte* image;
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bool looping;
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bool dirty;
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bool half;
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bool smootheddouble;
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bool inMemory;
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void RoQ_init(void);
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void blitVQQuad32fs(byte** status, unsigned char* data);
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void RoQShutdown(void);
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void RoQInterrupt(void);
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void move8_32(byte* src, byte* dst, int spl);
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void move4_32(byte* src, byte* dst, int spl);
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void blit8_32(byte* src, byte* dst, int spl);
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void blit4_32(byte* src, byte* dst, int spl);
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void blit2_32(byte* src, byte* dst, int spl);
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unsigned short yuv_to_rgb(int y, int u, int v);
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unsigned int yuv_to_rgb24(int y, int u, int v);
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void decodeCodeBook(byte* input, unsigned short roq_flags);
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void recurseQuad(int startX, int startY, int quadSize, int xOff, int yOff);
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void setupQuad(int xOff, int yOff);
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void readQuadInfo(byte* qData);
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void RoQPrepMcomp(int xoff, int yoff);
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void RoQReset();
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};
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const int DEFAULT_CIN_WIDTH = 512;
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const int DEFAULT_CIN_HEIGHT = 512;
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const int MAXSIZE = 8;
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const int MINSIZE = 4;
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const int ROQ_FILE = 0x1084;
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const int ROQ_QUAD = 0x1000;
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const int ROQ_QUAD_INFO = 0x1001;
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const int ROQ_CODEBOOK = 0x1002;
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const int ROQ_QUAD_VQ = 0x1011;
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const int ROQ_QUAD_JPEG = 0x1012;
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const int ROQ_QUAD_HANG = 0x1013;
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const int ROQ_PACKET = 0x1030;
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const int ZA_SOUND_MONO = 0x1020;
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const int ZA_SOUND_STEREO = 0x1021;
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// temporary buffers used by all cinematics
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static int ROQ_YY_tab[256];
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static int ROQ_UB_tab[256];
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static int ROQ_UG_tab[256];
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static int ROQ_VG_tab[256];
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static int ROQ_VR_tab[256];
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static byte* file = NULL;
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static unsigned short* vq2 = NULL;
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static unsigned short* vq4 = NULL;
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static unsigned short* vq8 = NULL;
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//===========================================
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/*
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==============
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idCinematicLocal::InitCinematic
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==============
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*/
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void idCinematic::InitCinematic(void) {
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float t_ub, t_vr, t_ug, t_vg;
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int i;
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// generate YUV tables
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t_ub = (1.77200f / 2.0f) * (float)(1 << 6) + 0.5f;
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t_vr = (1.40200f / 2.0f) * (float)(1 << 6) + 0.5f;
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t_ug = (0.34414f / 2.0f) * (float)(1 << 6) + 0.5f;
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t_vg = (0.71414f / 2.0f) * (float)(1 << 6) + 0.5f;
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for (i = 0; i < 256; i++) {
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float x = (float)(2 * i - 255);
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ROQ_UB_tab[i] = (int)((t_ub * x) + (1 << 5));
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ROQ_VR_tab[i] = (int)((t_vr * x) + (1 << 5));
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ROQ_UG_tab[i] = (int)((-t_ug * x));
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ROQ_VG_tab[i] = (int)((-t_vg * x) + (1 << 5));
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ROQ_YY_tab[i] = (int)((i << 6) | (i >> 2));
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}
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file = (byte*)Mem_Alloc(65536);
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vq2 = (word*)Mem_Alloc(256 * 16 * 4 * sizeof(word));
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vq4 = (word*)Mem_Alloc(256 * 64 * 4 * sizeof(word));
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vq8 = (word*)Mem_Alloc(256 * 256 * 4 * sizeof(word));
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}
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/*
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==============
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idCinematicLocal::ShutdownCinematic
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==============
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*/
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void idCinematic::ShutdownCinematic(void) {
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Mem_Free(file);
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file = NULL;
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Mem_Free(vq2);
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vq2 = NULL;
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Mem_Free(vq4);
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vq4 = NULL;
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Mem_Free(vq8);
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vq8 = NULL;
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}
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/*
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==============
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idCinematicLocal::Alloc
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==============
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*/
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idCinematic* idCinematic::Alloc() {
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return new idCinematicLocal;
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}
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/*
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==============
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idCinematicLocal::~idCinematic
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==============
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*/
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idCinematic::~idCinematic() {
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Close();
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematic::InitFromFile(const char* qpath, bool looping) {
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return false;
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematic::AnimationLength() {
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return 0;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematic::ResetTime(int milliseconds) {
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematic::ImageForTime(int milliseconds) {
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cinData_t c;
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memset(&c, 0, sizeof(c));
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return c;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematic::Close() {
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}
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//===========================================
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/*
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==============
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idCinematicLocal::idCinematicLocal
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==============
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*/
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idCinematicLocal::idCinematicLocal() {
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image = NULL;
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status = FMV_EOF;
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buf = NULL;
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iFile = NULL;
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qStatus[0] = (byte**)Mem_Alloc(32768 * sizeof(byte*));
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qStatus[1] = (byte**)Mem_Alloc(32768 * sizeof(byte*));
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}
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/*
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==============
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idCinematicLocal::~idCinematicLocal
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==============
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*/
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idCinematicLocal::~idCinematicLocal() {
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Close();
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Mem_Free(qStatus[0]);
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qStatus[0] = NULL;
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Mem_Free(qStatus[1]);
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qStatus[1] = NULL;
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematicLocal::InitFromFile(const char* qpath, bool amilooping) {
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unsigned short RoQID;
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Close();
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inMemory = 0;
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animationLength = 100000;
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if (strstr(qpath, "/") == NULL && strstr(qpath, "\\") == NULL) {
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sprintf(fileName, "video/%s", qpath);
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}
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else {
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sprintf(fileName, "%s", qpath);
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}
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iFile = fileSystem->OpenFileRead(fileName);
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if (!iFile) {
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return false;
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}
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ROQSize = iFile->Length();
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looping = amilooping;
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CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
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CIN_WIDTH = DEFAULT_CIN_WIDTH;
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samplesPerPixel = 4;
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startTime = 0; //Sys_Milliseconds();
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buf = NULL;
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iFile->Read(file, 16);
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RoQID = (unsigned short)(file[0]) + (unsigned short)(file[1]) * 256;
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frameRate = file[6];
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if (frameRate == 32.0f) {
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frameRate = 1000.0f / 32.0f;
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}
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if (RoQID == ROQ_FILE) {
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RoQ_init();
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status = FMV_PLAY;
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ImageForTime(0);
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status = (looping) ? FMV_PLAY : FMV_IDLE;
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return true;
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}
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RoQShutdown();
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return false;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematicLocal::Close() {
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if (image) {
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Mem_Free((void*)image);
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image = NULL;
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buf = NULL;
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status = FMV_EOF;
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}
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RoQShutdown();
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematicLocal::AnimationLength() {
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return animationLength;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematicLocal::ResetTime(int time) {
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startTime = (backEnd.viewDef) ? 1000 * backEnd.viewDef->floatTime : -1;
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status = FMV_PLAY;
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematicLocal::ImageForTime(int thisTime) {
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cinData_t cinData;
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if (thisTime < 0) {
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thisTime = 0;
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}
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memset(&cinData, 0, sizeof(cinData));
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if (r_skipROQ.GetBool()) {
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return cinData;
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}
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if (status == FMV_EOF || status == FMV_IDLE) {
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return cinData;
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}
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if (buf == NULL || startTime == -1) {
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if (startTime == -1) {
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RoQReset();
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}
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startTime = thisTime;
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}
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tfps = ((thisTime - startTime) * frameRate) / 1000;
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if (tfps < 0) {
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tfps = 0;
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}
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if (tfps < numQuads) {
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RoQReset();
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buf = NULL;
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status = FMV_PLAY;
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}
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if (buf == NULL) {
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while (buf == NULL) {
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RoQInterrupt();
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}
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}
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else {
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while ((tfps != numQuads && status == FMV_PLAY)) {
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RoQInterrupt();
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}
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}
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if (status == FMV_LOOPED) {
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status = FMV_PLAY;
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while (buf == NULL && status == FMV_PLAY) {
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RoQInterrupt();
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}
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startTime = thisTime;
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}
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if (status == FMV_EOF) {
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if (looping) {
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RoQReset();
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buf = NULL;
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if (status == FMV_LOOPED) {
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status = FMV_PLAY;
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}
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while (buf == NULL && status == FMV_PLAY) {
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RoQInterrupt();
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}
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startTime = thisTime;
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}
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else {
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status = FMV_IDLE;
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RoQShutdown();
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}
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}
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cinData.imageWidth = CIN_WIDTH;
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cinData.imageHeight = CIN_HEIGHT;
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cinData.status = status;
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cinData.image = buf;
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return cinData;
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}
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/*
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==============
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idCinematicLocal::move8_32
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==============
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*/
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void idCinematicLocal::move8_32(byte* src, byte* dst, int spl) {
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#if 1
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int* dsrc, * ddst;
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int dspl;
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dsrc = (int*)src;
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ddst = (int*)dst;
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dspl = spl >> 2;
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ddst[0 * dspl + 0] = dsrc[0 * dspl + 0];
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ddst[0 * dspl + 1] = dsrc[0 * dspl + 1];
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ddst[0 * dspl + 2] = dsrc[0 * dspl + 2];
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ddst[0 * dspl + 3] = dsrc[0 * dspl + 3];
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ddst[0 * dspl + 4] = dsrc[0 * dspl + 4];
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ddst[0 * dspl + 5] = dsrc[0 * dspl + 5];
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ddst[0 * dspl + 6] = dsrc[0 * dspl + 6];
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ddst[0 * dspl + 7] = dsrc[0 * dspl + 7];
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ddst[1 * dspl + 0] = dsrc[1 * dspl + 0];
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ddst[1 * dspl + 1] = dsrc[1 * dspl + 1];
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ddst[1 * dspl + 2] = dsrc[1 * dspl + 2];
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ddst[1 * dspl + 3] = dsrc[1 * dspl + 3];
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ddst[1 * dspl + 4] = dsrc[1 * dspl + 4];
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ddst[1 * dspl + 5] = dsrc[1 * dspl + 5];
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ddst[1 * dspl + 6] = dsrc[1 * dspl + 6];
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ddst[1 * dspl + 7] = dsrc[1 * dspl + 7];
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ddst[2 * dspl + 0] = dsrc[2 * dspl + 0];
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ddst[2 * dspl + 1] = dsrc[2 * dspl + 1];
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ddst[2 * dspl + 2] = dsrc[2 * dspl + 2];
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ddst[2 * dspl + 3] = dsrc[2 * dspl + 3];
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ddst[2 * dspl + 4] = dsrc[2 * dspl + 4];
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ddst[2 * dspl + 5] = dsrc[2 * dspl + 5];
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ddst[2 * dspl + 6] = dsrc[2 * dspl + 6];
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ddst[2 * dspl + 7] = dsrc[2 * dspl + 7];
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ddst[3 * dspl + 0] = dsrc[3 * dspl + 0];
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ddst[3 * dspl + 1] = dsrc[3 * dspl + 1];
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ddst[3 * dspl + 2] = dsrc[3 * dspl + 2];
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ddst[3 * dspl + 3] = dsrc[3 * dspl + 3];
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ddst[3 * dspl + 4] = dsrc[3 * dspl + 4];
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ddst[3 * dspl + 5] = dsrc[3 * dspl + 5];
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ddst[3 * dspl + 6] = dsrc[3 * dspl + 6];
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ddst[3 * dspl + 7] = dsrc[3 * dspl + 7];
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ddst[4 * dspl + 0] = dsrc[4 * dspl + 0];
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ddst[4 * dspl + 1] = dsrc[4 * dspl + 1];
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ddst[4 * dspl + 2] = dsrc[4 * dspl + 2];
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ddst[4 * dspl + 3] = dsrc[4 * dspl + 3];
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ddst[4 * dspl + 4] = dsrc[4 * dspl + 4];
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ddst[4 * dspl + 5] = dsrc[4 * dspl + 5];
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ddst[4 * dspl + 6] = dsrc[4 * dspl + 6];
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ddst[4 * dspl + 7] = dsrc[4 * dspl + 7];
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ddst[5 * dspl + 0] = dsrc[5 * dspl + 0];
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ddst[5 * dspl + 1] = dsrc[5 * dspl + 1];
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ddst[5 * dspl + 2] = dsrc[5 * dspl + 2];
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ddst[5 * dspl + 3] = dsrc[5 * dspl + 3];
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ddst[5 * dspl + 4] = dsrc[5 * dspl + 4];
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ddst[5 * dspl + 5] = dsrc[5 * dspl + 5];
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ddst[5 * dspl + 6] = dsrc[5 * dspl + 6];
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ddst[5 * dspl + 7] = dsrc[5 * dspl + 7];
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ddst[6 * dspl + 0] = dsrc[6 * dspl + 0];
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ddst[6 * dspl + 1] = dsrc[6 * dspl + 1];
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ddst[6 * dspl + 2] = dsrc[6 * dspl + 2];
|
|
ddst[6 * dspl + 3] = dsrc[6 * dspl + 3];
|
|
ddst[6 * dspl + 4] = dsrc[6 * dspl + 4];
|
|
ddst[6 * dspl + 5] = dsrc[6 * dspl + 5];
|
|
ddst[6 * dspl + 6] = dsrc[6 * dspl + 6];
|
|
ddst[6 * dspl + 7] = dsrc[6 * dspl + 7];
|
|
|
|
ddst[7 * dspl + 0] = dsrc[7 * dspl + 0];
|
|
ddst[7 * dspl + 1] = dsrc[7 * dspl + 1];
|
|
ddst[7 * dspl + 2] = dsrc[7 * dspl + 2];
|
|
ddst[7 * dspl + 3] = dsrc[7 * dspl + 3];
|
|
ddst[7 * dspl + 4] = dsrc[7 * dspl + 4];
|
|
ddst[7 * dspl + 5] = dsrc[7 * dspl + 5];
|
|
ddst[7 * dspl + 6] = dsrc[7 * dspl + 6];
|
|
ddst[7 * dspl + 7] = dsrc[7 * dspl + 7];
|
|
#else
|
|
double* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double*)src;
|
|
ddst = (double*)dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::move4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::move4_32(byte* src, byte* dst, int spl) {
|
|
#if 1
|
|
int* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int*)src;
|
|
ddst = (int*)dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0 * dspl + 0];
|
|
ddst[0 * dspl + 1] = dsrc[0 * dspl + 1];
|
|
ddst[0 * dspl + 2] = dsrc[0 * dspl + 2];
|
|
ddst[0 * dspl + 3] = dsrc[0 * dspl + 3];
|
|
|
|
ddst[1 * dspl + 0] = dsrc[1 * dspl + 0];
|
|
ddst[1 * dspl + 1] = dsrc[1 * dspl + 1];
|
|
ddst[1 * dspl + 2] = dsrc[1 * dspl + 2];
|
|
ddst[1 * dspl + 3] = dsrc[1 * dspl + 3];
|
|
|
|
ddst[2 * dspl + 0] = dsrc[2 * dspl + 0];
|
|
ddst[2 * dspl + 1] = dsrc[2 * dspl + 1];
|
|
ddst[2 * dspl + 2] = dsrc[2 * dspl + 2];
|
|
ddst[2 * dspl + 3] = dsrc[2 * dspl + 3];
|
|
|
|
ddst[3 * dspl + 0] = dsrc[3 * dspl + 0];
|
|
ddst[3 * dspl + 1] = dsrc[3 * dspl + 1];
|
|
ddst[3 * dspl + 2] = dsrc[3 * dspl + 2];
|
|
ddst[3 * dspl + 3] = dsrc[3 * dspl + 3];
|
|
#else
|
|
double* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double*)src;
|
|
ddst = (double*)dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit8_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit8_32(byte* src, byte* dst, int spl) {
|
|
#if 1
|
|
int* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int*)src;
|
|
ddst = (int*)dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0];
|
|
ddst[0 * dspl + 1] = dsrc[1];
|
|
ddst[0 * dspl + 2] = dsrc[2];
|
|
ddst[0 * dspl + 3] = dsrc[3];
|
|
ddst[0 * dspl + 4] = dsrc[4];
|
|
ddst[0 * dspl + 5] = dsrc[5];
|
|
ddst[0 * dspl + 6] = dsrc[6];
|
|
ddst[0 * dspl + 7] = dsrc[7];
|
|
|
|
ddst[1 * dspl + 0] = dsrc[8];
|
|
ddst[1 * dspl + 1] = dsrc[9];
|
|
ddst[1 * dspl + 2] = dsrc[10];
|
|
ddst[1 * dspl + 3] = dsrc[11];
|
|
ddst[1 * dspl + 4] = dsrc[12];
|
|
ddst[1 * dspl + 5] = dsrc[13];
|
|
ddst[1 * dspl + 6] = dsrc[14];
|
|
ddst[1 * dspl + 7] = dsrc[15];
|
|
|
|
ddst[2 * dspl + 0] = dsrc[16];
|
|
ddst[2 * dspl + 1] = dsrc[17];
|
|
ddst[2 * dspl + 2] = dsrc[18];
|
|
ddst[2 * dspl + 3] = dsrc[19];
|
|
ddst[2 * dspl + 4] = dsrc[20];
|
|
ddst[2 * dspl + 5] = dsrc[21];
|
|
ddst[2 * dspl + 6] = dsrc[22];
|
|
ddst[2 * dspl + 7] = dsrc[23];
|
|
|
|
ddst[3 * dspl + 0] = dsrc[24];
|
|
ddst[3 * dspl + 1] = dsrc[25];
|
|
ddst[3 * dspl + 2] = dsrc[26];
|
|
ddst[3 * dspl + 3] = dsrc[27];
|
|
ddst[3 * dspl + 4] = dsrc[28];
|
|
ddst[3 * dspl + 5] = dsrc[29];
|
|
ddst[3 * dspl + 6] = dsrc[30];
|
|
ddst[3 * dspl + 7] = dsrc[31];
|
|
|
|
ddst[4 * dspl + 0] = dsrc[32];
|
|
ddst[4 * dspl + 1] = dsrc[33];
|
|
ddst[4 * dspl + 2] = dsrc[34];
|
|
ddst[4 * dspl + 3] = dsrc[35];
|
|
ddst[4 * dspl + 4] = dsrc[36];
|
|
ddst[4 * dspl + 5] = dsrc[37];
|
|
ddst[4 * dspl + 6] = dsrc[38];
|
|
ddst[4 * dspl + 7] = dsrc[39];
|
|
|
|
ddst[5 * dspl + 0] = dsrc[40];
|
|
ddst[5 * dspl + 1] = dsrc[41];
|
|
ddst[5 * dspl + 2] = dsrc[42];
|
|
ddst[5 * dspl + 3] = dsrc[43];
|
|
ddst[5 * dspl + 4] = dsrc[44];
|
|
ddst[5 * dspl + 5] = dsrc[45];
|
|
ddst[5 * dspl + 6] = dsrc[46];
|
|
ddst[5 * dspl + 7] = dsrc[47];
|
|
|
|
ddst[6 * dspl + 0] = dsrc[48];
|
|
ddst[6 * dspl + 1] = dsrc[49];
|
|
ddst[6 * dspl + 2] = dsrc[50];
|
|
ddst[6 * dspl + 3] = dsrc[51];
|
|
ddst[6 * dspl + 4] = dsrc[52];
|
|
ddst[6 * dspl + 5] = dsrc[53];
|
|
ddst[6 * dspl + 6] = dsrc[54];
|
|
ddst[6 * dspl + 7] = dsrc[55];
|
|
|
|
ddst[7 * dspl + 0] = dsrc[56];
|
|
ddst[7 * dspl + 1] = dsrc[57];
|
|
ddst[7 * dspl + 2] = dsrc[58];
|
|
ddst[7 * dspl + 3] = dsrc[59];
|
|
ddst[7 * dspl + 4] = dsrc[60];
|
|
ddst[7 * dspl + 5] = dsrc[61];
|
|
ddst[7 * dspl + 6] = dsrc[62];
|
|
ddst[7 * dspl + 7] = dsrc[63];
|
|
#else
|
|
double* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double*)src;
|
|
ddst = (double*)dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit4_32(byte* src, byte* dst, int spl) {
|
|
#if 1
|
|
int* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int*)src;
|
|
ddst = (int*)dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0];
|
|
ddst[0 * dspl + 1] = dsrc[1];
|
|
ddst[0 * dspl + 2] = dsrc[2];
|
|
ddst[0 * dspl + 3] = dsrc[3];
|
|
ddst[1 * dspl + 0] = dsrc[4];
|
|
ddst[1 * dspl + 1] = dsrc[5];
|
|
ddst[1 * dspl + 2] = dsrc[6];
|
|
ddst[1 * dspl + 3] = dsrc[7];
|
|
ddst[2 * dspl + 0] = dsrc[8];
|
|
ddst[2 * dspl + 1] = dsrc[9];
|
|
ddst[2 * dspl + 2] = dsrc[10];
|
|
ddst[2 * dspl + 3] = dsrc[11];
|
|
ddst[3 * dspl + 0] = dsrc[12];
|
|
ddst[3 * dspl + 1] = dsrc[13];
|
|
ddst[3 * dspl + 2] = dsrc[14];
|
|
ddst[3 * dspl + 3] = dsrc[15];
|
|
#else
|
|
double* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double*)src;
|
|
ddst = (double*)dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit2_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit2_32(byte* src, byte* dst, int spl) {
|
|
#if 1
|
|
int* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int*)src;
|
|
ddst = (int*)dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0];
|
|
ddst[0 * dspl + 1] = dsrc[1];
|
|
ddst[1 * dspl + 0] = dsrc[2];
|
|
ddst[1 * dspl + 1] = dsrc[3];
|
|
#else
|
|
double* dsrc, * ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double*)src;
|
|
ddst = (double*)dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[dspl] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blitVQQuad32fs
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blitVQQuad32fs(byte** status, unsigned char* data) {
|
|
unsigned short newd, celdata, code;
|
|
unsigned int index, i;
|
|
|
|
newd = 0;
|
|
celdata = 0;
|
|
index = 0;
|
|
|
|
do {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1] * 256;
|
|
data += 2;
|
|
}
|
|
else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata & 0xc000);
|
|
celdata <<= 2;
|
|
|
|
switch (code) {
|
|
case 0x8000: // vq code
|
|
blit8_32((byte*)&vq8[(*data) * 128], status[index], samplesPerLine);
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0xc000: // drop
|
|
index++; // skip 8x8
|
|
for (i = 0; i < 4; i++) {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1] * 256;
|
|
data += 2;
|
|
}
|
|
else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata & 0xc000); celdata <<= 2;
|
|
|
|
switch (code) { // code in top two bits of code
|
|
case 0x8000: // 4x4 vq code
|
|
blit4_32((byte*)&vq4[(*data) * 32], status[index], samplesPerLine);
|
|
data++;
|
|
break;
|
|
case 0xc000: // 2x2 vq code
|
|
blit2_32((byte*)&vq2[(*data) * 8], status[index], samplesPerLine);
|
|
data++;
|
|
blit2_32((byte*)&vq2[(*data) * 8], status[index] + 8, samplesPerLine);
|
|
data++;
|
|
blit2_32((byte*)&vq2[(*data) * 8], status[index] + samplesPerLine * 2, samplesPerLine);
|
|
data++;
|
|
blit2_32((byte*)&vq2[(*data) * 8], status[index] + samplesPerLine * 2 + 8, samplesPerLine);
|
|
data++;
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move4_32(status[index] + mcomp[(*data)], status[index], samplesPerLine);
|
|
data++;
|
|
break;
|
|
}
|
|
index++;
|
|
}
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move8_32(status[index] + mcomp[(*data)], status[index], samplesPerLine);
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0x0000:
|
|
index += 5;
|
|
break;
|
|
}
|
|
} while (status[index] != NULL);
|
|
}
|
|
|
|
#define VQ2TO4(a,b,c,d) { \
|
|
*c++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*c++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*c++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*c++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
a += 2; b += 2; }
|
|
|
|
#define VQ2TO2(a,b,c,d) { \
|
|
*c++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*c++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
a++; b++; }
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb
|
|
==============
|
|
*/
|
|
unsigned short idCinematicLocal::yuv_to_rgb(int y, int u, int v) {
|
|
int r, g, b, YY = (int)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 9;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
|
|
b = (YY + ROQ_UB_tab[u]) >> 9;
|
|
|
|
if (r < 0) { r = 0; } if (g < 0) { g = 0; } if (b < 0) { b = 0; }
|
|
if (r > 31) { r = 31; } if (g > 63) { g = 63; } if (b > 31) { b = 31; }
|
|
|
|
return (unsigned short)((r << 11) + (g << 5) + (b));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb24
|
|
==============
|
|
*/
|
|
unsigned int idCinematicLocal::yuv_to_rgb24(int y, int u, int v) {
|
|
int r, g, b, YY = (int)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 6;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
|
|
b = (YY + ROQ_UB_tab[u]) >> 6;
|
|
|
|
if (r < 0) { r = 0; } if (g < 0) { g = 0; } if (b < 0) { b = 0; }
|
|
if (r > 255) { r = 255; } if (g > 255) { g = 255; } if (b > 255) { b = 255; }
|
|
|
|
return LittleInt((r)+(g << 8) + (b << 16));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::decodeCodeBook
|
|
==============
|
|
*/
|
|
void idCinematicLocal::decodeCodeBook(byte* input, unsigned short roq_flags) {
|
|
int i, j, two, four;
|
|
unsigned short* aptr, * bptr, * cptr, * dptr;
|
|
int y0, y1, y2, y3, cr, cb;
|
|
unsigned int* iaptr, * ibptr, * icptr, * idptr;
|
|
|
|
if (!roq_flags) {
|
|
two = four = 256;
|
|
}
|
|
else {
|
|
two = roq_flags >> 8;
|
|
if (!two) two = 256;
|
|
four = roq_flags & 0xff;
|
|
}
|
|
|
|
four *= 2;
|
|
|
|
bptr = (unsigned short*)vq2;
|
|
|
|
if (!half) {
|
|
if (!smootheddouble) {
|
|
//
|
|
// normal height
|
|
//
|
|
if (samplesPerPixel == 2) {
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb(y0, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y1, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y2, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y3, cr, cb);
|
|
}
|
|
|
|
cptr = (unsigned short*)vq4;
|
|
dptr = (unsigned short*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
aptr = (unsigned short*)vq2 + (*input++) * 4;
|
|
bptr = (unsigned short*)vq2 + (*input++) * 4;
|
|
for (j = 0; j < 2; j++)
|
|
VQ2TO4(aptr, bptr, cptr, dptr);
|
|
}
|
|
}
|
|
else if (samplesPerPixel == 4) {
|
|
ibptr = (unsigned int*)bptr;
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24(y0, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y1, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y2, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y3, cr, cb);
|
|
}
|
|
|
|
icptr = (unsigned int*)vq4;
|
|
idptr = (unsigned int*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
iaptr = (unsigned int*)vq2 + (*input++) * 4;
|
|
ibptr = (unsigned int*)vq2 + (*input++) * 4;
|
|
for (j = 0; j < 2; j++)
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
//
|
|
// double height, smoothed
|
|
//
|
|
if (samplesPerPixel == 2) {
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb(y0, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y1, cr, cb);
|
|
*bptr++ = yuv_to_rgb(((y0 * 3) + y2) / 4, cr, cb);
|
|
*bptr++ = yuv_to_rgb(((y1 * 3) + y3) / 4, cr, cb);
|
|
*bptr++ = yuv_to_rgb((y0 + (y2 * 3)) / 4, cr, cb);
|
|
*bptr++ = yuv_to_rgb((y1 + (y3 * 3)) / 4, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y2, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y3, cr, cb);
|
|
}
|
|
|
|
cptr = (unsigned short*)vq4;
|
|
dptr = (unsigned short*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
aptr = (unsigned short*)vq2 + (*input++) * 8;
|
|
bptr = (unsigned short*)vq2 + (*input++) * 8;
|
|
for (j = 0; j < 2; j++) {
|
|
VQ2TO4(aptr, bptr, cptr, dptr);
|
|
VQ2TO4(aptr, bptr, cptr, dptr);
|
|
}
|
|
}
|
|
}
|
|
else if (samplesPerPixel == 4) {
|
|
ibptr = (unsigned int*)bptr;
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24(y0, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y1, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(((y0 * 3) + y2) / 4, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(((y1 * 3) + y3) / 4, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24((y0 + (y2 * 3)) / 4, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24((y1 + (y3 * 3)) / 4, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y2, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y3, cr, cb);
|
|
}
|
|
|
|
icptr = (unsigned int*)vq4;
|
|
idptr = (unsigned int*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
iaptr = (unsigned int*)vq2 + (*input++) * 8;
|
|
ibptr = (unsigned int*)vq2 + (*input++) * 8;
|
|
for (j = 0; j < 2; j++) {
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
//
|
|
// 1/4 screen
|
|
//
|
|
if (samplesPerPixel == 2) {
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input; input += 2;
|
|
y2 = (int)*input; input += 2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb(y0, cr, cb);
|
|
*bptr++ = yuv_to_rgb(y2, cr, cb);
|
|
}
|
|
|
|
cptr = (unsigned short*)vq4;
|
|
dptr = (unsigned short*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
aptr = (unsigned short*)vq2 + (*input++) * 2;
|
|
bptr = (unsigned short*)vq2 + (*input++) * 2;
|
|
for (j = 0; j < 2; j++) {
|
|
VQ2TO2(aptr, bptr, cptr, dptr);
|
|
}
|
|
}
|
|
}
|
|
else if (samplesPerPixel == 4) {
|
|
ibptr = (unsigned int*)bptr;
|
|
for (i = 0; i < two; i++) {
|
|
y0 = (int)*input; input += 2;
|
|
y2 = (int)*input; input += 2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24(y0, cr, cb);
|
|
*ibptr++ = yuv_to_rgb24(y2, cr, cb);
|
|
}
|
|
|
|
icptr = (unsigned int*)vq4;
|
|
idptr = (unsigned int*)vq8;
|
|
|
|
for (i = 0; i < four; i++) {
|
|
iaptr = (unsigned int*)vq2 + (*input++) * 2;
|
|
ibptr = (unsigned int*)vq2 + (*input++) * 2;
|
|
for (j = 0; j < 2; j++) {
|
|
VQ2TO2(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::recurseQuad
|
|
==============
|
|
*/
|
|
void idCinematicLocal::recurseQuad(int startX, int startY, int quadSize, int xOff, int yOff) {
|
|
byte* scroff;
|
|
int bigx, bigy, lowx, lowy, useY;
|
|
int offset;
|
|
|
|
offset = screenDelta;
|
|
|
|
lowx = lowy = 0;
|
|
bigx = xsize;
|
|
bigy = ysize;
|
|
|
|
if (bigx > CIN_WIDTH) bigx = CIN_WIDTH;
|
|
if (bigy > CIN_HEIGHT) bigy = CIN_HEIGHT;
|
|
|
|
if ((startX >= lowx) && (startX + quadSize) <= (bigx) && (startY + quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
|
|
useY = startY;
|
|
scroff = image + (useY + ((CIN_HEIGHT - bigy) >> 1) + yOff) * (samplesPerLine)+(((startX + xOff)) * samplesPerPixel);
|
|
|
|
qStatus[0][onQuad] = scroff;
|
|
qStatus[1][onQuad++] = scroff + offset;
|
|
}
|
|
|
|
if (quadSize != MINSIZE) {
|
|
quadSize >>= 1;
|
|
recurseQuad(startX, startY, quadSize, xOff, yOff);
|
|
recurseQuad(startX + quadSize, startY, quadSize, xOff, yOff);
|
|
recurseQuad(startX, startY + quadSize, quadSize, xOff, yOff);
|
|
recurseQuad(startX + quadSize, startY + quadSize, quadSize, xOff, yOff);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::setupQuad
|
|
==============
|
|
*/
|
|
void idCinematicLocal::setupQuad(int xOff, int yOff) {
|
|
int numQuadCels, i, x, y;
|
|
byte* temp;
|
|
|
|
numQuadCels = (CIN_WIDTH * CIN_HEIGHT) / (16);
|
|
numQuadCels += numQuadCels / 4 + numQuadCels / 16;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
numQuadCels = (xsize * ysize) / (16);
|
|
numQuadCels += numQuadCels / 4;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
onQuad = 0;
|
|
|
|
for (y = 0; y < (int)ysize; y += 16)
|
|
for (x = 0; x < (int)xsize; x += 16)
|
|
recurseQuad(x, y, 16, xOff, yOff);
|
|
|
|
temp = NULL;
|
|
|
|
for (i = (numQuadCels - 64); i < numQuadCels; i++) {
|
|
qStatus[0][i] = temp; // eoq
|
|
qStatus[1][i] = temp; // eoq
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::readQuadInfo
|
|
==============
|
|
*/
|
|
void idCinematicLocal::readQuadInfo(byte* qData) {
|
|
xsize = qData[0] + qData[1] * 256;
|
|
ysize = qData[2] + qData[3] * 256;
|
|
maxsize = qData[4] + qData[5] * 256;
|
|
minsize = qData[6] + qData[7] * 256;
|
|
|
|
CIN_HEIGHT = ysize;
|
|
CIN_WIDTH = xsize;
|
|
|
|
samplesPerLine = CIN_WIDTH * samplesPerPixel;
|
|
screenDelta = CIN_HEIGHT * samplesPerLine;
|
|
|
|
if (!image) {
|
|
image = (byte*)Mem_Alloc(CIN_WIDTH * CIN_HEIGHT * samplesPerPixel * 2);
|
|
}
|
|
|
|
half = false;
|
|
smootheddouble = false;
|
|
|
|
t[0] = (0 - (ptrdiff_t)image) + (ptrdiff_t)image + screenDelta;
|
|
t[1] = (0 - ((ptrdiff_t)image + screenDelta)) + (ptrdiff_t)image;
|
|
|
|
drawX = CIN_WIDTH;
|
|
drawY = CIN_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQPrepMcomp
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQPrepMcomp(int xoff, int yoff) {
|
|
int i, j, x, y, temp, temp2;
|
|
|
|
i = samplesPerLine; j = samplesPerPixel;
|
|
if (xsize == (ysize * 4) && !half) { j = j + j; i = i + i; }
|
|
|
|
for (y = 0; y < 16; y++) {
|
|
temp2 = (y + yoff - 8) * i;
|
|
for (x = 0; x < 16; x++) {
|
|
temp = (x + xoff - 8) * j;
|
|
mcomp[(x * 16) + y] = normalBuffer0 - (temp2 + temp);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQReset
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQReset() {
|
|
|
|
iFile->Seek(0, FS_SEEK_SET);
|
|
iFile->Read(file, 16);
|
|
RoQ_init();
|
|
status = FMV_LOOPED;
|
|
}
|
|
|
|
#ifdef ID_USE_LIBJPEG
|
|
/* jpeg error handling */
|
|
struct jpeg_error_mgr jerr;
|
|
#endif
|
|
int JPEGBlit(byte* wStatus, byte* data, int datasize)
|
|
{
|
|
#ifndef ID_USE_LIBJPEG
|
|
// I don't think this code is actually used, because
|
|
// * the jpeg encoder parts in the roq encoder are disabled with #if 0
|
|
// * ffmpeg doesn't support ROQ_QUAD_JPEG and can decode all doom3 roqs anyway
|
|
common->Warning("Contrary to Daniel's assumption, JPEGBlit() is actually called! Please report that as a dhewm3 bug!\n");
|
|
|
|
#else
|
|
/* This struct contains the JPEG decompression parameters and pointers to
|
|
* working space (which is allocated as needed by the JPEG library).
|
|
*/
|
|
struct jpeg_decompress_struct cinfo;
|
|
/* We use our private extension JPEG error handler.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
/* More stuff */
|
|
JSAMPARRAY buffer; /* Output row buffer */
|
|
int row_stride; /* physical row width in output buffer */
|
|
|
|
/* Step 1: allocate and initialize JPEG decompression object */
|
|
|
|
/* We set up the normal JPEG error routines, then override error_exit. */
|
|
cinfo.err = jpeg_std_error(&jerr);
|
|
|
|
/* Now we can initialize the JPEG decompression object. */
|
|
jpeg_create_decompress(&cinfo);
|
|
|
|
/* Step 2: specify data source (eg, a file) */
|
|
|
|
jpeg_mem_src(&cinfo, data, datasize);
|
|
|
|
/* Step 3: read file parameters with jpeg_read_header() */
|
|
|
|
(void)jpeg_read_header(&cinfo, TRUE);
|
|
/* We can ignore the return value from jpeg_read_header since
|
|
* (a) suspension is not possible with the stdio data source, and
|
|
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
|
|
* See libjpeg.doc for more info.
|
|
*/
|
|
|
|
/* Step 4: set parameters for decompression */
|
|
|
|
/* In this example, we don't need to change any of the defaults set by
|
|
* jpeg_read_header(), so we do nothing here.
|
|
*/
|
|
|
|
/* Step 5: Start decompressor */
|
|
|
|
cinfo.dct_method = JDCT_IFAST;
|
|
cinfo.dct_method = JDCT_FASTEST;
|
|
cinfo.dither_mode = JDITHER_NONE;
|
|
cinfo.do_fancy_upsampling = FALSE;
|
|
// cinfo.out_color_space = JCS_GRAYSCALE;
|
|
|
|
(void)jpeg_start_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* We may need to do some setup of our own at this point before reading
|
|
* the data. After jpeg_start_decompress() we have the correct scaled
|
|
* output image dimensions available, as well as the output colormap
|
|
* if we asked for color quantization.
|
|
* In this example, we need to make an output work buffer of the right size.
|
|
*/
|
|
/* JSAMPLEs per row in output buffer */
|
|
row_stride = cinfo.output_width * cinfo.output_components;
|
|
|
|
/* Make a one-row-high sample array that will go away when done with image */
|
|
buffer = (*cinfo.mem->alloc_sarray)
|
|
((j_common_ptr)&cinfo, JPOOL_IMAGE, row_stride, 1);
|
|
|
|
/* Step 6: while (scan lines remain to be read) */
|
|
/* jpeg_read_scanlines(...); */
|
|
|
|
/* Here we use the library's state variable cinfo.output_scanline as the
|
|
* loop counter, so that we don't have to keep track ourselves.
|
|
*/
|
|
|
|
wStatus += (cinfo.output_height - 1) * row_stride;
|
|
while (cinfo.output_scanline < cinfo.output_height) {
|
|
/* jpeg_read_scanlines expects an array of pointers to scanlines.
|
|
* Here the array is only one element long, but you could ask for
|
|
* more than one scanline at a time if that's more convenient.
|
|
*/
|
|
(void)jpeg_read_scanlines(&cinfo, &buffer[0], 1);
|
|
|
|
/* Assume put_scanline_someplace wants a pointer and sample count. */
|
|
memcpy(wStatus, &buffer[0][0], row_stride);
|
|
/*
|
|
int x;
|
|
unsigned int *buf = (unsigned int *)&buffer[0][0];
|
|
unsigned int *out = (unsigned int *)wStatus;
|
|
for(x=0;x<cinfo.output_width;x++) {
|
|
unsigned int pixel = buf[x];
|
|
byte *roof = (byte *)&pixel;
|
|
byte temp = roof[0];
|
|
roof[0] = roof[2];
|
|
roof[2] = temp;
|
|
out[x] = pixel;
|
|
}
|
|
*/
|
|
wStatus -= row_stride;
|
|
}
|
|
|
|
/* Step 7: Finish decompression */
|
|
|
|
(void)jpeg_finish_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* Step 8: Release JPEG decompression object */
|
|
|
|
/* This is an important step since it will release a good deal of memory. */
|
|
jpeg_destroy_decompress(&cinfo);
|
|
|
|
/* At this point you may want to check to see whether any corrupt-data
|
|
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
|
*/
|
|
#endif
|
|
/* And we're done! */
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQInterrupt
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQInterrupt(void) {
|
|
byte* framedata;
|
|
|
|
iFile->Read(file, RoQFrameSize + 8);
|
|
if (RoQPlayed >= ROQSize) {
|
|
if (looping) {
|
|
RoQReset();
|
|
}
|
|
else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata = file;
|
|
//
|
|
// new frame is ready
|
|
//
|
|
redump:
|
|
switch (roq_id)
|
|
{
|
|
case ROQ_QUAD_VQ:
|
|
if ((numQuads & 1)) {
|
|
normalBuffer0 = t[1];
|
|
RoQPrepMcomp(roqF0, roqF1);
|
|
blitVQQuad32fs(qStatus[1], framedata);
|
|
buf = image + screenDelta;
|
|
}
|
|
else {
|
|
normalBuffer0 = t[0];
|
|
RoQPrepMcomp(roqF0, roqF1);
|
|
blitVQQuad32fs(qStatus[0], framedata);
|
|
buf = image;
|
|
}
|
|
if (numQuads == 0) { // first frame
|
|
memcpy(image + screenDelta, image, samplesPerLine * ysize);
|
|
}
|
|
numQuads++;
|
|
dirty = true;
|
|
break;
|
|
case ROQ_CODEBOOK:
|
|
decodeCodeBook(framedata, (unsigned short)roq_flags);
|
|
break;
|
|
case ZA_SOUND_MONO:
|
|
break;
|
|
case ZA_SOUND_STEREO:
|
|
break;
|
|
case ROQ_QUAD_INFO:
|
|
if (numQuads == -1) {
|
|
readQuadInfo(framedata);
|
|
setupQuad(0, 0);
|
|
}
|
|
if (numQuads != 1) numQuads = 0;
|
|
break;
|
|
case ROQ_PACKET:
|
|
inMemory = (roq_flags != 0);
|
|
RoQFrameSize = 0; // for header
|
|
break;
|
|
case ROQ_QUAD_HANG:
|
|
RoQFrameSize = 0;
|
|
break;
|
|
case ROQ_QUAD_JPEG:
|
|
if (!numQuads) {
|
|
normalBuffer0 = t[0];
|
|
JPEGBlit(image, framedata, RoQFrameSize);
|
|
memcpy(image + screenDelta, image, samplesPerLine * ysize);
|
|
numQuads++;
|
|
}
|
|
break;
|
|
default:
|
|
status = FMV_EOF;
|
|
break;
|
|
}
|
|
//
|
|
// read in next frame data
|
|
//
|
|
if (RoQPlayed >= ROQSize) {
|
|
if (looping) {
|
|
RoQReset();
|
|
}
|
|
else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata += RoQFrameSize;
|
|
roq_id = framedata[0] + framedata[1] * 256;
|
|
RoQFrameSize = framedata[2] + framedata[3] * 256 + framedata[4] * 65536;
|
|
roq_flags = framedata[6] + framedata[7] * 256;
|
|
roqF0 = (signed char)framedata[7];
|
|
roqF1 = (signed char)framedata[6];
|
|
|
|
if (RoQFrameSize > 65536 || roq_id == 0x1084) {
|
|
common->DPrintf("roq_size>65536||roq_id==0x1084\n");
|
|
status = FMV_EOF;
|
|
if (looping) {
|
|
RoQReset();
|
|
}
|
|
return;
|
|
}
|
|
if (inMemory && (status != FMV_EOF)) {
|
|
inMemory = false; framedata += 8; goto redump;
|
|
}
|
|
//
|
|
// one more frame hits the dust
|
|
//
|
|
// assert(RoQFrameSize <= 65536);
|
|
// r = Sys_StreamedRead( file, RoQFrameSize+8, 1, iFile );
|
|
RoQPlayed += RoQFrameSize + 8;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQ_init
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQ_init(void) {
|
|
|
|
RoQPlayed = 24;
|
|
|
|
/* get frame rate */
|
|
roqFPS = file[6] + file[7] * 256;
|
|
|
|
if (!roqFPS) roqFPS = 30;
|
|
|
|
numQuads = -1;
|
|
|
|
roq_id = file[8] + file[9] * 256;
|
|
RoQFrameSize = file[10] + file[11] * 256 + file[12] * 65536;
|
|
roq_flags = file[14] + file[15] * 256;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQShutdown
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQShutdown(void) {
|
|
if (status == FMV_IDLE) {
|
|
return;
|
|
}
|
|
status = FMV_IDLE;
|
|
|
|
if (iFile) {
|
|
fileSystem->CloseFile(iFile);
|
|
iFile = NULL;
|
|
}
|
|
|
|
fileName = "";
|
|
}
|
|
|
|
//===========================================
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::InitFromFile
|
|
==============
|
|
*/
|
|
bool idSndWindow::InitFromFile(const char* qpath, bool looping) {
|
|
idStr fname = qpath;
|
|
|
|
fname.ToLower();
|
|
if (!fname.Icmp("waveform")) {
|
|
showWaveform = true;
|
|
}
|
|
else {
|
|
showWaveform = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::ImageForTime
|
|
==============
|
|
*/
|
|
cinData_t idSndWindow::ImageForTime(int milliseconds) {
|
|
return soundSystem->ImageForTime(milliseconds, showWaveform);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::AnimationLength
|
|
==============
|
|
*/
|
|
int idSndWindow::AnimationLength() {
|
|
return -1;
|
|
}
|