Files
DoomRTX/neo/engine/tools/radiant/ZClip.h
T
Justin Marshall 8c4a087aa9 Filesystem update.
2026-05-09 07:54:14 -07:00

69 lines
2.1 KiB
C++

/*
===========================================================================
IceTech GPL Source Code
Copyright (C) 2026 Justin Marshall
This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
#ifndef ZCLIP_H
#define ZCLIP_H
// I don't like doing macros without braces and with whitespace, but the compiler moans if I do these differently,
// and since they're only for use within glColor3f() calls anyway then this is ok... (that's my excuse anyway)
//
#define ZCLIP_COLOUR 1.0f, 0.0f, 1.0f
#define ZCLIP_COLOUR_DIM 0.8f, 0.0f, 0.8f
class CZClip
{
public:
CZClip();
~CZClip();
int GetTop(void);
int GetBottom(void);
void SetTop(int iNewZ);
void SetBottom(int iNewZ);
void Reset(void);
bool IsEnabled(void);
bool Enable(bool bOnOff);
void Paint(void);
protected:
void Legalise(void);
bool m_bEnabled;
int m_iZClipTop;
int m_iZClipBottom;
};
#endif // #ifndef ZCLIP_H
///////////// eof ///////////////