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DoomRTX/neo/prey/Prey/prey_spiritbridge.h
T
2026-05-05 15:01:01 -07:00

18 lines
292 B
C++

#ifndef __PREY_SPIRITBRIDGE_H__
#define __PREY_SPIRITBRIDGE_H__
//class hhPlayer;
class hhSpiritBridge : public idEntity {
public:
CLASS_PROTOTYPE( hhSpiritBridge );
void Spawn( void );
protected:
void Event_Activate( idEntity *activator );
};
#endif /* __PREY_SPIRITBRIDGE_H__ */