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18 lines
292 B
C++
18 lines
292 B
C++
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#ifndef __PREY_SPIRITBRIDGE_H__
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#define __PREY_SPIRITBRIDGE_H__
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//class hhPlayer;
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class hhSpiritBridge : public idEntity {
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public:
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CLASS_PROTOTYPE( hhSpiritBridge );
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void Spawn( void );
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protected:
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void Event_Activate( idEntity *activator );
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};
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#endif /* __PREY_SPIRITBRIDGE_H__ */
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