Files
DoomRTX/neo/engine/idlib/Heap.cpp
T
Justin Marshall 8c4a087aa9 Filesystem update.
2026-05-09 07:54:14 -07:00

205 lines
3.6 KiB
C++

/*
===========================================================================
IceTech GPL Source Code
Copyright (C) 2026 Justin Marshall
This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
#include "precompiled.h"
#pragma hdrstop
void* lastTempMemory = NULL;
/*
==================
Mem_ClearFrameStats
==================
*/
void Mem_ClearFrameStats(void) {
}
/*
==================
Mem_GetFrameStats
==================
*/
void Mem_GetFrameStats(memoryStats_t& allocs, memoryStats_t& frees) {
}
/*
==================
Mem_GetStats
==================
*/
void Mem_GetStats(memoryStats_t& stats) {
}
/*
==================
Mem_UpdateStats
==================
*/
void Mem_UpdateStats(memoryStats_t& stats, int size) {
stats.num++;
if (size < stats.minSize) {
stats.minSize = size;
}
if (size > stats.maxSize) {
stats.maxSize = size;
}
stats.totalSize += size;
}
/*
==================
Mem_UpdateAllocStats
==================
*/
void Mem_UpdateAllocStats(int size) {
}
/*
==================
Mem_UpdateFreeStats
==================
*/
void Mem_UpdateFreeStats(int size) {
}
/*
==================
Mem_Alloc
==================
*/
void* Mem_Alloc(const int size) {
return malloc(size);
}
/*
==================
Mem_Free
==================
*/
void Mem_Free(void* ptr) {
free(ptr);
}
/*
==================
Mem_Alloc16
==================
*/
void* Mem_Alloc16(const int size) {
return _aligned_malloc(size, 16);
}
/*
==================
Mem_Free16
==================
*/
void Mem_Free16(void* ptr) {
_aligned_free(ptr);
}
/*
==================
Mem_ClearedAlloc
==================
*/
void* Mem_ClearedAlloc(const int size) {
void* mem = Mem_Alloc(size);
memset(mem, 0, size);
return mem;
}
/*
==================
Mem_ClearedAlloc
==================
*/
void Mem_AllocDefragBlock(void) {
}
/*
==================
Mem_CopyString
==================
*/
char* Mem_CopyString(const char* in) {
char* out;
out = (char*)Mem_Alloc(strlen(in) + 1);
strcpy(out, in);
return out;
}
/*
==================
Mem_Dump_f
==================
*/
void Mem_Dump_f(const idCmdArgs& args) {
}
/*
==================
Mem_DumpCompressed_f
==================
*/
void Mem_DumpCompressed_f(const idCmdArgs& args) {
}
/*
==================
Mem_Init
==================
*/
void Mem_Init(void) {
}
/*
==================
Mem_Shutdown
==================
*/
void Mem_Shutdown(void) {
}
/*
==================
Mem_EnableLeakTest
==================
*/
void Mem_EnableLeakTest(const char* name) {
}