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id-software/DoomRTX
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mirror of https://github.com/jmarshall23/DoomRTX.git synced 2026-08-14 01:01:05 +02:00
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DoomRTX/neo/engine/tools/compilers/dmap
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Justin Marshall e4c87fd5a4 Added terrain editing tool.
2026-05-28 17:15:52 -07:00
..
dmap.cpp
Added terrain editing tool.
2026-05-28 17:15:52 -07:00
dmap.h
dmap now contains path tracing optimizations stored in iceproc files.
2026-05-26 12:14:39 -07:00
facebsp.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
gldraw.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
glfile.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
leakfile.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
map.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
optimize_gcc.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
optimize.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
output.cpp
Added citybuilder and cloud pass.
2026-05-28 01:09:16 -07:00
portals.cpp
dmap now contains path tracing optimizations stored in iceproc files.
2026-05-26 12:14:39 -07:00
tritjunction.cpp
Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
2026-05-28 04:14:22 -07:00
tritools.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
ubrush.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
usurface.cpp
Filesystem update.
2026-05-09 07:54:14 -07:00
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