mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-15 07:40:44 +02:00
2318 lines
54 KiB
Plaintext
2318 lines
54 KiB
Plaintext
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle flamejet {
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depthHack 1
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{
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count 20
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material textures/particles/pfirebig2
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emissive 2.000
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time 0.700
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cycles 0.000
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bunching 1.000
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distribution cylinder 4.000 4.000 10.000 0.000
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direction cone 10.000
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orientation view
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speed 86.000 to "-4.000"
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size 16.500 to 28.500
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aspect 1.000
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rotation 24.000 to 29.000
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fadeIn 0.350
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fadeOut 0.200
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color 0.920 0.920 0.920 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity 10.000
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}
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{
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count 4
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material textures/particles/dust
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time 1.600
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cycles 0.000
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bunching 1.000
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distribution cylinder 2.000 2.000 2.000 0.000
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direction cone 90.000
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orientation view
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speed 47.000 to 0.000
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size 13.000 to 38.500
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aspect 1.500 to 1.000
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rotation 50.000 to 85.000
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fadeIn 1.000
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fadeOut 0.600
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 1.000 0.000
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offset 0.000 0.000 4.000
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gravity world -29.000
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}
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{
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count 10
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material textures/particles/pfirebig2
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emissive 2.000
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time 0.750
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cycles 0.000
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bunching 1.000
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distribution rect 3.000 3.000 0.000
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direction outward 100.000
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orientation view
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speed 0.500
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size 0.000 to 25.500
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aspect 1.000 to 0.800
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rotation 100.000
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fadeIn 0.350
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fadeOut 0.200
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 -20.000
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gravity world 13.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle flamejetsmoke {
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{
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count 28
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material textures/sfx/shotgunpuff
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time 2.850
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction outward 5.000
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orientation view
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speed "3.000" to "1.000"
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size "40.000" to "47.500"
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aspect "1.000"
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rotation "4.000" to "37.000"
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fadeIn 0.700
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fadeOut 0.800
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color 1.000 1.000 1.000 0.250
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fadeColor 1.000 1.000 1.000 0.000
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offset 0.000 0.000 0.000
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gravity world -8.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle lava1move {
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depthHack 50
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{
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count 1
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material textures/particles/dust
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time 3.300
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 15.000
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orientation view
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speed "189.000" to "227.000"
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size "21.000" to "43.000"
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aspect "1.000"
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rotation "50.000" to "85.000"
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fadeIn 0.100
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fadeOut 0.800
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color 0.440 0.440 0.440 0.500
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fadeColor 0.540 0.520 0.530 0.000
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offset 0.000 0.000 0.000
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gravity world 29.000
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}
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{
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count 1
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material textures/particles/pfiresmall2
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emissive 2.000
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time 1.400
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 8.000 4.000
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direction cone 15.000
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orientation view
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speed "13.000" to "60.000"
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size "17.500" to "88.500"
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aspect "1.000"
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fadeIn 0.050
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fadeOut 0.900
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color 0.920 0.530 0.270 1.000
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fadeColor 0.000 0.000 0.000 0.500
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offset 0.000 0.000 0.000
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gravity world -10.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle al2turkey {
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{
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count 12
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material textures/particles/smokepuff
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 4.000 4.000 0.000
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direction cone 0.000
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orientation view
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speed "30.000"
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size "15.000" to "24.000"
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aspect "1.000"
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fadeIn 0.150
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fadeOut 0.500
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color 0.160 0.250 0.540 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 8.000
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gravity world -10.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle hugeexplosion {
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depthHack 60
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{
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count 3
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material models/weapons/rocketlauncher/boomboom
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time 1.600
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "256.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.250
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -10.000
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}
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{
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count 1
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material models/weapons/rocketlauncher/boomboom
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time 1.600
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "256.000" to "400.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.250
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -10.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle deconsteam {
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depthHack 75
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{
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count 12
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material textures/particles/fbeam
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 10.000
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orientation view
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speed "64.000" to "296.000"
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size "1.000" to "123.500"
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aspect "1.000"
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rotation "33.000" to "11.000"
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fadeIn 0.700
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fadeOut 0.900
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color 0.210 0.640 0.740 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 8.000
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gravity world 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle decompress {
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{
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count 8
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material textures/particles/smokepuff
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 16.000 0.000
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direction cone 0.000
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orientation view
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speed "-30.000" to "150.000"
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size "15.000" to "49.500"
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aspect "1.000"
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rotation "7.000" to "35.000"
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fadeIn 0.750
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fadeOut 0.600
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color 0.730 0.000 0.040 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 8.000
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gravity world 31.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle delta2a_teleportmachine {
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{
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count 20
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material _default
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "4.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.250
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle delta3_reddishsteam {
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depthHack 25
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{
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count 4
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material textures/particles/smokepuff
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time 1.000
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cycles 0.000
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bunching 0.800
|
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distribution rect 2.000 2.000 0.000
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direction cone 0.000
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orientation view
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speed "77.000" to "50.000"
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size "53.000" to "41.000"
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aspect "1.000"
|
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fadeIn 0.900
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fadeOut 0.900
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color 1.000 0.450 0.390 0.500
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -54.000
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}
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}
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/*
|
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Generated by the Particle Editor.
|
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
|
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particle flies {
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{
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count 8
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material textures/decals/fly
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time 3.000
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cycles 0.000
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bunching 0.500
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distribution rect 16.000 16.000 16.000
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direction cone "0.000"
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orientation view
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customPath flies 5.000 7.000 22.000
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speed "0.000"
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size "0.500"
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aspect "1.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 0.100
|
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fadeOut 0.250
|
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fadeIndex 0.000
|
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -1.000
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}
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{
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count 8
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material textures/decals/fly
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time 2.300
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cycles 0.000
|
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bunching 0.500
|
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distribution rect 16.000 16.000 16.000
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direction cone "0.000"
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orientation view
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customPath flies 5.000 7.000 16.000
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speed "0.000"
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size "0.500"
|
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aspect "1.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 0.100
|
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fadeOut 0.250
|
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fadeIndex 0.000
|
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color 1.000 1.000 1.000 1.000
|
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -1.000
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}
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}
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|
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/*
|
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Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
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particle debristrail {
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depthHack 8
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{
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count 20
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material textures/particles/firestrip
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emissive 2.000
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animationFrames 7
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time 0.300
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cycles 0.000
|
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bunching 1.000
|
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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|
orientation view
|
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speed "2.000"
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|
size "0.500" to "0.120"
|
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aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.850
|
|
color 1.000 0.950 0.950 1.000
|
|
fadeColor 0.100 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -10.000
|
|
}
|
|
{
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count 8
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|
material textures/particles/barrelpoof
|
|
time 1.000
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cycles 0.000
|
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bunching 1.000
|
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distribution rect 0.000 0.000 0.000
|
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direction cone 90.000
|
|
orientation view
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|
speed "0.000"
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|
size "0.160" to "0.240"
|
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aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.250 0.160 0.130 0.700
|
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fadeColor 0.160 0.160 0.160 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
|
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}
|
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|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle spawnring {
|
|
{
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count 64
|
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material models/monsters/spawn/particle1
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|
time 0.350
|
|
cycles 1.000
|
|
bunching 0.010
|
|
distribution cylinder 128.000 128.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation aimed 0.000 0.009
|
|
speed "-296.000" to "-300.000"
|
|
size "2.000"
|
|
aspect "1.000"
|
|
fadeIn 0.050
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.990 0.940 0.630 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle roaches {
|
|
{
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|
count 32
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|
material textures/decals/roach
|
|
time 1.750
|
|
cycles 1.000
|
|
bunching 0.150
|
|
distribution rect 0.100 0.100 0.000
|
|
direction outward 0.000
|
|
orientation aimed 0.000 0.100
|
|
speed "69.000" to "47.000"
|
|
size "1.000"
|
|
aspect "2.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 16
|
|
material textures/decals/roach
|
|
time 1.650
|
|
cycles 0.000
|
|
bunching 0.150
|
|
distribution rect 0.100 0.100 0.000
|
|
direction outward 0.000
|
|
orientation aimed 0.000 0.100
|
|
speed "26.000" to "77.000"
|
|
size "1.000"
|
|
aspect "2.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle roachfountain {
|
|
{
|
|
count 128
|
|
material textures/decals/roach
|
|
time 1.650
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 50.000
|
|
orientation aimed 0.000 0.090
|
|
speed "47.000" to "146.000"
|
|
size "0.500" to "1.500"
|
|
aspect "1.000"
|
|
fadeIn 0.050
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.990 0.940 0.630 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 105.000
|
|
}
|
|
{
|
|
count 32
|
|
material textures/decals/roach
|
|
time 1.000
|
|
cycles 2.000
|
|
timeOffset 0.500
|
|
bunching 1.000
|
|
distribution rect 16.000 16.000 0.000
|
|
direction outward 0.000
|
|
orientation aimed 0.000 0.090
|
|
speed "47.000" to "81.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
fadeIn 0.050
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.990 0.940 0.630 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 -1.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle burnaway {
|
|
{
|
|
count 32
|
|
material muzzlesmokepuff
|
|
time 3.000
|
|
cycles 0.000
|
|
bunching 0.650
|
|
distribution rect 16.000 16.000 16.000
|
|
direction outward 0.100
|
|
orientation view
|
|
speed "26.000" to "-81.000"
|
|
size "16.500" to "45.500"
|
|
aspect "1.000"
|
|
fadeIn 0.700
|
|
fadeOut 0.700
|
|
fadeIndex 0.850
|
|
color 0.800 0.800 0.800 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle plasmaprj {
|
|
{
|
|
count 8
|
|
material textures/particles/spark3
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "4.000" to "13.000"
|
|
size "2.500" to "11.000"
|
|
aspect "1.000" to "0.250"
|
|
fadeIn 0.050
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.330 0.780 0.990 1.000
|
|
fadeColor 0.150 0.220 0.430 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -13.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle flowingblood {
|
|
{
|
|
count 32
|
|
material textures/particles/blooddrop2
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation x
|
|
speed "13.000"
|
|
size "42.000"
|
|
aspect "1.000"
|
|
fadeIn 0.150
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 154.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bodyburn {
|
|
depthHack 1
|
|
{
|
|
count 12
|
|
material textures/particles/dust
|
|
time 1.550
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 2.000 2.000 2.000 0.000
|
|
direction outward 90.000
|
|
orientation view
|
|
speed "0.500" to "0.000"
|
|
size "19.000" to "37.500"
|
|
aspect "1.500" to "1.000"
|
|
rotation "50.000" to "85.000"
|
|
fadeIn 1.000
|
|
fadeOut 0.650
|
|
fadeIndex 0.000
|
|
color 0.600 0.600 0.600 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 20.000
|
|
gravity world -31.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/pfirebig2
|
|
emissive 2.000
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 10.000 10.000 0.000
|
|
direction cone 100.000
|
|
orientation z
|
|
speed "8.000"
|
|
size "50.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "2.000" to "100.000"
|
|
fadeIn 0.200
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 0.980 0.990 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle lava2move {
|
|
depthHack 50
|
|
{
|
|
count 1
|
|
material textures/particles/dust
|
|
time 3.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "189.000" to "227.000"
|
|
size "21.000" to "43.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "85.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.440 0.440 0.440 0.500
|
|
fadeColor 0.540 0.520 0.530 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 29.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_steam1 {
|
|
{
|
|
count 25
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "72.000" to "0.000"
|
|
size "16.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "8.000" to "16.000"
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -22.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_smoke1 {
|
|
depthHack 1
|
|
{
|
|
count 25
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "72.000" to "0.000"
|
|
size "16.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.157 0.129 0.122 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_arc1 {
|
|
depthHack 1
|
|
{
|
|
count 28
|
|
material textures/particles/orangespark
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 12.000 12.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "24.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
fadeIn 0.150
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_lamplight {
|
|
{
|
|
count 30
|
|
material textures/particles/fbeam
|
|
time 1.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "8.000" to "49.500"
|
|
aspect "1.000"
|
|
fadeIn 0.050
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.100 0.100 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -40.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_steam2 {
|
|
depthHack 10
|
|
{
|
|
count 5
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "72.000" to "-47.000"
|
|
size "16.000" to "35.500"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_smoke3 {
|
|
depthHack 10
|
|
{
|
|
count 40
|
|
material textures/particles/smokepuff
|
|
time 3.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "72.000" to "-47.000"
|
|
size "34.000" to "256.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_redsteam {
|
|
depthHack 20
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 3.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 32.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "16.000" to "8.000"
|
|
size "24.960" to "51.840"
|
|
aspect "1.000"
|
|
rotation "29.000" to "66.000"
|
|
fadeIn 0.850
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.580 0.100 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_blacksmoke {
|
|
{
|
|
count 16
|
|
material textures/particles/blacksmokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "2.000" to "20.000"
|
|
aspect "1.000"
|
|
fadeIn 0.500
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_eggthingies {
|
|
depthHack 1
|
|
{
|
|
count 8
|
|
material textures/particles/sonic
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 32.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation z
|
|
speed "-4.000" to "0.000"
|
|
size "24.960" to "35.500"
|
|
aspect "1.000"
|
|
rotation "29.000" to "66.000"
|
|
fadeIn 0.850
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.580 0.100 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -24.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caverns2_redsmoke {
|
|
depthHack 40
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 1.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 32.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "16.000" to "159.000"
|
|
size "118.000" to "115.000"
|
|
aspect "1.000"
|
|
rotation "29.000" to "66.000"
|
|
fadeIn 0.850
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.670 0.270 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle ceilingdust {
|
|
depthHack 50
|
|
{
|
|
count 1
|
|
material textures/particles/dust
|
|
time 3.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "21.000" to "43.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "85.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.440 0.440 0.440 0.500
|
|
fadeColor 0.540 0.520 0.530 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 115.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle longceilingdust {
|
|
depthHack 50
|
|
{
|
|
count 1
|
|
material textures/particles/dust
|
|
time 3.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "189.000" to "227.000"
|
|
size "21.000" to "43.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "85.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.800
|
|
color 0.440 0.440 0.440 0.500
|
|
fadeColor 0.540 0.520 0.530 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 29.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle floordust {
|
|
depthHack 50
|
|
{
|
|
count 40
|
|
material textures/particles/dust
|
|
time 3.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 15.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "21.000" to "43.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "85.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.800
|
|
fadeIndex 0.350
|
|
color 0.440 0.440 0.440 0.500
|
|
fadeColor 0.540 0.520 0.530 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -10.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hose_condensation {
|
|
depthHack 10
|
|
{
|
|
count 40
|
|
material textures/particles/smokepuff
|
|
time 1.550
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 0.000 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "4.000" to "0.000"
|
|
size "22.000" to "37.500"
|
|
aspect "1.000"
|
|
fadeIn 0.800
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.270 0.300 0.490 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bloodsplat {
|
|
{
|
|
count 32
|
|
material textures/particles/bloodspray
|
|
time 0.450
|
|
cycles 1.000
|
|
bunching 0.250
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 45.000
|
|
orientation view
|
|
speed "300.000"
|
|
size "10.000" to "16.500"
|
|
aspect "1.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle lightningball {
|
|
{
|
|
count 12
|
|
material textures/particles/duffybolt
|
|
time 2.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 32.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 5.000
|
|
speed "17.000"
|
|
size "28.500" to "7.500"
|
|
aspect "5.000"
|
|
fadeIn 0.800
|
|
fadeOut 0.800
|
|
fadeIndex 0.200
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bfgball {
|
|
{
|
|
count 16
|
|
material textures/particles/duffybolt2
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 0.500
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "-4.000" to "0.000"
|
|
size "4.000"
|
|
aspect "1.000"
|
|
fadeIn 0.750
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al3barrelsteam {
|
|
{
|
|
count 32
|
|
material textures/particles/smokepuff
|
|
time 2.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction outward 0.100
|
|
orientation view
|
|
speed "0.000"
|
|
size "19.000" to "31.000"
|
|
aspect "1.000"
|
|
rotation "16.000" to "21.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.263 0.341 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -12.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bloodwound {
|
|
depthHack 20
|
|
{
|
|
count 24
|
|
material textures/particles/bloodspray
|
|
time 0.750
|
|
cycles 1.000
|
|
bunching 0.500
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "39.000" to "56.000"
|
|
size "7.500" to "13.500"
|
|
aspect "1.000"
|
|
rotation "14.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.700
|
|
fadeIndex 0.550
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 108.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle pistolbloodwound {
|
|
depthHack 20
|
|
{
|
|
count 24
|
|
material textures/particles/bloodspray
|
|
time 0.750
|
|
cycles 1.000
|
|
bunching 0.500
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "39.000" to "56.000"
|
|
size "7.500" to "13.500"
|
|
aspect "1.000"
|
|
rotation "14.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.700
|
|
fadeIndex 0.550
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 108.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/bloodpuff
|
|
time 0.750
|
|
cycles 1.000
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "34.000"
|
|
size "14.500" to "24.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 0.850
|
|
fadeIndex 0.600
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 1.000 1.000 1.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle gibwound {
|
|
depthHack 20
|
|
{
|
|
count 24
|
|
material textures/particles/bloodspray
|
|
time 0.750
|
|
cycles 1.000
|
|
bunching 0.500
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "39.000" to "56.000"
|
|
size "7.500" to "13.500"
|
|
aspect "1.000"
|
|
rotation "14.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.700
|
|
fadeIndex 0.550
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 108.000
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle blooddrippy {
|
|
{
|
|
count 1
|
|
material textures/particles/bloodstream4
|
|
time 1.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.500"
|
|
aspect "32.000"
|
|
angle 360.000
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.490 0.490 1.000
|
|
fadeColor 0.520 0.520 0.520 1.000
|
|
offset 0.000 0.000 -32.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/bloodstream4
|
|
time 2.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.250" to "0.750"
|
|
aspect "4.000" to "1.000"
|
|
angle 360.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.500
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 -40.000
|
|
gravity world 15.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle lightningring {
|
|
{
|
|
count 20
|
|
material _default
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "150.000"
|
|
size "4.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle swirlyball {
|
|
depthHack 8
|
|
{
|
|
count 24
|
|
material textures/particles/duffyboltver3_white
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation aimed 5.000 0.900
|
|
customPath flies 5.000 5.000 15.000
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "2.000" to "5.500"
|
|
aspect "1.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.450 1.000 0.770 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 10.000
|
|
gravity -300.000
|
|
}
|
|
{
|
|
count 7
|
|
material textures/particles/boomboom2
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "48.500" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.850
|
|
fadeIndex 0.000
|
|
color 0.000 1.000 0.680 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 7
|
|
material textures/particles/dot
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
entityColor 1
|
|
speed "400.000" to "500.000"
|
|
size "16.500" to "10.000"
|
|
aspect "1.000" to "2.500"
|
|
angle 1.000
|
|
randomDistribution 1
|
|
boundsExpansion 200.000
|
|
fadeIn 0.250
|
|
fadeOut 0.850
|
|
fadeIndex 0.000
|
|
color 0.020 0.620 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 50.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle swirlyball2 {
|
|
depthHack 15
|
|
{
|
|
count 12
|
|
material textures/particles/duffyboltver3_white
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction outward "0.000"
|
|
orientation aimed 5.000 0.700
|
|
customPath flies 5.000 5.000 12.000
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "7.500" to "2.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity 247.000
|
|
}
|
|
{
|
|
count 28
|
|
material textures/particles/preamble
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "24.000" to "5.500"
|
|
aspect "1.000"
|
|
rotation "43.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 0.850
|
|
fadeIndex 0.000
|
|
color 0.000 0.960 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 98.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle swirlyballbig {
|
|
depthHack 5
|
|
{
|
|
count 12
|
|
material textures/particles/preamble
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "63.000" to "0.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle chainsawwound {
|
|
depthHack 20
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray1
|
|
time 0.350
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 2.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "40.000" to "60.000"
|
|
size "7.000" to "34.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.550
|
|
fadeIndex 0.000
|
|
color 0.784 0.784 0.784 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 214.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray1
|
|
time 0.350
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "64.000" to "0.000"
|
|
size "7.000" to "18.500"
|
|
aspect "1.300"
|
|
rotation "14.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.706 0.706 0.706 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 196.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/bloodspray4
|
|
time 0.350
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 6.000 6.000 0.000
|
|
direction outward "10.000"
|
|
orientation view
|
|
speed "9.000" to "-21.000"
|
|
size "10.000" to "18.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.650
|
|
fadeIndex 0.000
|
|
color 0.749 0.729 0.686 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 15.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray3
|
|
time 0.350
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction outward "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "36.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.698 0.714 0.698 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 73.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle soulcubetrail {
|
|
{
|
|
count 20
|
|
material textures/particles/boomboom4
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 20.000 20.000 20.000
|
|
direction outward "0.100"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "15.500"
|
|
aspect "1.000" to "2.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.710 0.000 0.020 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle soulcubedeath {
|
|
{
|
|
count 64
|
|
material textures/particles/gember_small
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "5.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.067 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 15.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle lostsoulboom {
|
|
{
|
|
count 32
|
|
material textures/particles/flamebase
|
|
emissive 2.000
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "100.000"
|
|
size "2.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 94.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/flamebase
|
|
emissive 2.000
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "100.000"
|
|
size "2.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 3.000
|
|
}
|
|
/*
|
|
{
|
|
count 4
|
|
material textures/particles/blacksmokepuff
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward 1.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "24.000" to "88.500"
|
|
aspect "1.000"
|
|
rotation "17.000" to "14.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.350 0.360 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
*/
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta5_teleporter {
|
|
depthHack 10
|
|
{
|
|
count 5
|
|
material textures/particles/bioscansmoke
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 24.000 48.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "-34.000" to "300.000"
|
|
size "35.500" to "89.500"
|
|
aspect "1.000"
|
|
rotation "9.000" to "21.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.760 0.810 0.400 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta5_teleporter_engulf {
|
|
depthHack 512
|
|
{
|
|
count 30
|
|
material textures/particles/bioscansmoke
|
|
time 8.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 24.000 48.000 0.000
|
|
direction cone "30.000"
|
|
orientation view
|
|
speed "-4.000" to "283.000"
|
|
size "72.000" to "256.000"
|
|
aspect "1.000"
|
|
rotation "9.000" to "21.000"
|
|
randomDistribution 1
|
|
boundsExpansion 2024.000
|
|
fadeIn 0.900
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.760 0.810 0.400 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle spawnsphere {
|
|
{
|
|
count 256
|
|
material models/monsters/spawn/particle1
|
|
time 3.000
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution sphere 128.000 128.000 128.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "-200.000"
|
|
size "2.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.990 0.940 0.630 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle soulcubedamage {
|
|
{
|
|
count 12
|
|
material textures/particles/bloodspray1
|
|
time 1.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "77.000" to "0.000"
|
|
size "0.000" to "77.000"
|
|
aspect "1.300"
|
|
rotation "14.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 101.000
|
|
}
|
|
{
|
|
count 7
|
|
material textures/particles/bloodspray4
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "21.000" to "4.000"
|
|
size "0.000" to "111.500"
|
|
aspect "1.000"
|
|
rotation "10.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.550
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 124.000
|
|
}
|
|
{
|
|
count 7
|
|
material textures/particles/bloodspray3
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 5.000 5.000 5.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "3.500" to "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.500 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 152.000
|
|
}
|
|
{
|
|
count 7
|
|
material textures/particles/boomboom
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 5.000 5.000 5.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "80.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.500 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 152.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/ember_small
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 10.000 10.000
|
|
direction outward "0.000"
|
|
orientation aimed 1.000 0.200
|
|
speed "300.000"
|
|
size "5.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.590 0.570 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/fbeam
|
|
time 0.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "50.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.153 0.588 0.620 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/hellmaggot
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 10.000 10.000
|
|
direction outward "0.000"
|
|
orientation aimed 6.000 0.600
|
|
customPath flies 5.000 5.000 60.000
|
|
speed "300.000"
|
|
size "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.550
|
|
fadeOut 0.450
|
|
fadeIndex 0.000
|
|
color 1.000 0.635 0.380 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 20.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle soulcubedamage2 {
|
|
{
|
|
count 3
|
|
material textures/particles/bloodspray4
|
|
time 0.500
|
|
cycles 1.000
|
|
bunching 0.400
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "21.000" to "4.000"
|
|
size "0.000" to "77.500"
|
|
aspect "1.000"
|
|
rotation "10.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.550
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 182.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/bloodspray3
|
|
time 0.500
|
|
cycles 1.000
|
|
bunching 0.400
|
|
distribution rect 10.000 10.000 10.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "3.500" to "60.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.500 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 96.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/boomboom
|
|
time 0.200
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 5.000 5.000 5.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "30.000"
|
|
aspect "1.000" to "1.300"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.500 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/ember_small
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward "0.000"
|
|
orientation aimed 1.000 0.100
|
|
speed "300.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.590 0.570 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/fbeam
|
|
time 0.500
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "4.500" to "50.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.150 0.590 0.620 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/hellmaggot
|
|
time 0.700
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 10.000 10.000 10.000
|
|
direction outward "0.000"
|
|
orientation aimed 6.000 0.600
|
|
customPath flies 5.000 5.000 40.000
|
|
speed "300.000"
|
|
size "8.000" to "5.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.550
|
|
fadeOut 0.450
|
|
fadeIndex 0.000
|
|
color 1.000 0.630 0.380 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 20.000
|
|
gravity world -182.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/boomboom2
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 10.000 10.000 10.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "30.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.620 0.500 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/caco_shot2
|
|
time 0.350
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "0.000" to "50.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.529 0.318 0.188 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle roaches2 {
|
|
{
|
|
count 30
|
|
material textures/decals/roach
|
|
time 1.850
|
|
cycles 1.000
|
|
bunching 0.150
|
|
distribution rect 0.100 0.100 0.000
|
|
direction outward "0.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "99.000" to "141.000"
|
|
size "1.200"
|
|
aspect "1.200"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 30
|
|
material textures/decals/roach
|
|
time 1.850
|
|
cycles 1.000
|
|
bunching 0.350
|
|
distribution rect 0.100 0.100 0.000
|
|
direction outward "0.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "70.000" to "120.000"
|
|
size "1.200"
|
|
aspect "1.200"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
} |