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2026-05-28 17:15:52 -07:00

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Version 2
// entity 0
{
"classname" "worldspawn"
// primitive 0
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 3252.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 -4775.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 1409.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 -2612.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 -433.6000671387 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 -769.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 -2276.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 1073.5999755859 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -4424 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -0.9999999404 -0 -4439.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0.9999999404 0 2916.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 2640.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -3240.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -2752.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 3230.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 2691.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -3291.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -2701.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 3179.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 27
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2692.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3239.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2700.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3231.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 28
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 29
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 30
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 31
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 32
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 33
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 34
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 35
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 36
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 37
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 38
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -1045.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -3240.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 933.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 3230.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 39
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -994.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -3291.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 984.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 3179.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 40
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -993.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3239.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 985.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3231.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 41
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 42
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 43
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 44
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 45
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 46
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 47
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 48
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 49
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 50
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 51
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 52
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 53
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 54
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 55
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 56
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 797.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1307.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -909.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1297.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 57
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 848.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1358.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -858.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1246.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 58
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 849.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1306.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -857.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1298.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 59
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 60
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 61
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 62
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 63
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 64
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 65
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 66
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 67
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 68
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 69
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2888.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1307.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2776.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1297.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 70
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2837.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 -1358.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2827.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 1246.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 71
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2836.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1306.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2828.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1298.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 72
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 73
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 74
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 75
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 76
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 77
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 2640.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 625.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -2752.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -635.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 78
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 2691.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 574.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -2701.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -686.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 79
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2692.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 626.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2700.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -634.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 80
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 81
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 82
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 83
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 84
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 85
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 86
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 87
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 88
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 89
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 90
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -1045.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 625.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 933.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -635.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 91
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -994.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 574.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 984.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -686.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 92
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -993.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 626.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 985.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -634.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 93
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 94
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 95
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 96
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 97
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 98
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 99
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 100
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 101
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 102
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 103
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 104
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 105
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 106
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 107
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 108
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 797.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 2558.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -909.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -2568.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 109
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 848.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 2507.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 -858.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -2619.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 110
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 849.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2559.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -857.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2567.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 111
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 112
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 113
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 114
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 115
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 116
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 117
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 118
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 119
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 120
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 121
{
brushDef3
{
( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2888.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 2558.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2776.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -2568.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 122
{
brushDef3
{
( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 -1 -0 -2837.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( 1 0 0 2507.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -0 1 0 2827.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
( -1 0 0 -2619.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0
}
}
// primitive 123
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2836.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2559.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2828.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2567.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 124
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 125
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 126
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 127
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 128
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0
}
}
// primitive 129
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 130
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 131
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 132
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 133
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 3124.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 -3140.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 134
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 2724.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 -2740.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 135
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 136
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 137
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 138
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 139
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 140
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 141
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 142
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 143
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 3124.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 -3252.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 144
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 2612.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 -2740.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 145
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 146
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 147
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 148
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 149
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 150
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 151
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 152
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 153
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -0.9999999404 -0 2740.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0.9999999404 0 -3124.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 154
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 155
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 156
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 157
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 158
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 1281.5994873047 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 -1297.5994873047 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 159
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 881.5995483398 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 -897.5995483398 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 160
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 161
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 162
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 163
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 164
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 165
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 166
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 167
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 168
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 1281.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 -1409.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 169
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 769.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 -897.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 170
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 171
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 172
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 173
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 174
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 175
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 176
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 177
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 178
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -0.9999999404 -0 897.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0.9999999404 0 -1281.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 179
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 180
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 181
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 182
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 183
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 -561.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 545.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 184
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 -961.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 945.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 185
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 186
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 187
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 188
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 189
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 190
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 191
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 192
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 193
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 -561.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 433.6000671387 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 194
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 -1073.5999755859 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 945.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 195
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 196
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 197
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 198
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 199
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 200
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 201
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 202
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 203
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -0.9999999404 -0 -945.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0.9999999404 0 561.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 204
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 205
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 206
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 207
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 208
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 -2404.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 2388.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 209
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -0.9999999404 -0 -2804.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0.9999999404 0 2788.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 210
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 211
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 212
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 213
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 214
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 215
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 216
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 217
{
brushDef3
{
( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 218
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 -2404.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 2276.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 219
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -0.9999999404 -0 -2916.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0.9999999404 0 2788.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 220
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 221
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 222
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 223
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 224
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 225
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 226
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 227
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 228
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 -0.9999999404 -0 -2788.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -0 0.9999999404 0 2404.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0
}
}
// primitive 229
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 230
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 231
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 232
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 233
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 234
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 235
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 236
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 237
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 238
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 239
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 240
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 241
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 242
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 243
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 244
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 245
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 246
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 247
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 248
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 249
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 250
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 251
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 252
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 253
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 -3191.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 2807.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 254
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 255
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 256
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 257
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 258
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 259
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 260
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 261
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 262
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 263
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 264
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 265
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 266
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 267
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 268
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 269
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 270
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 271
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 272
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 273
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 274
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 275
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 276
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 277
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 278
{
brushDef3
{
( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 -1258.4002685547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 874.4003295898 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 279
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 280
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 281
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 282
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 283
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 284
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 285
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 286
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 287
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 288
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 289
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 290
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 291
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 292
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 293
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 294
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 295
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 296
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 297
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 298
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 299
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 300
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 301
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 302
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 303
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 674.3998413086 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 -1058.3997802734 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 304
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 305
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 306
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 307
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 308
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 309
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 310
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 311
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 312
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 313
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 314
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 315
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 316
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 317
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 318
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 319
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 320
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 321
{
brushDef3
{
( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0
}
}
// primitive 322
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 323
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0
}
}
// primitive 324
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 325
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 326
{
brushDef3
{
( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 327
{
brushDef3
{
( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
// primitive 328
{
brushDef3
{
( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( 0.9999999404 0 0 2607.1997070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
( -0.9999999404 0 0 -2991.1997070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"origin" "-3200 3336 3360"
"name" "light_1"
"_color" "0.949 0.627 0.51"
"light_radius" "300000 300000 300000"
}
// entity 2
{
"classname" "info_player_start"
"origin" "-3764 -2592 64"
"name" "info_player_start_1"
}
// entity 3
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "4125 4014 8"
"name" "func_static_23"
}
// entity 4
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "2032 4014 8"
"name" "func_static_22"
}
// entity 5
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "100 4014 8"
"name" "func_static_21"
}
// entity 6
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "-1845 4014 8"
"name" "func_static_20"
}
// entity 7
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "-3925 4014 8"
"name" "func_static_19"
}
// entity 8
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "4125 2011 8"
"name" "func_static_18"
}
// entity 9
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "2020 2011 8"
"name" "func_static_17"
}
// entity 10
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "87 2011 8"
"name" "func_static_16"
}
// entity 11
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "-1832 2011 8"
"name" "func_static_15"
}
// entity 12
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "-3925 2011 8"
"name" "func_static_14"
}
// entity 13
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "4113 167 8"
"name" "func_static_13"
}
// entity 14
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "2020 167 8"
"name" "func_static_12"
}
// entity 15
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "100 167 8"
"name" "func_static_11"
}
// entity 16
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "-1832 167 8"
"name" "func_static_10"
}
// entity 17
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "-3937 167 8"
"name" "func_static_9"
}
// entity 18
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "4125 -1675 8"
"name" "func_static_8"
}
// entity 19
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "2020 -1675 8"
"name" "func_static_7"
}
// entity 20
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "100 -1675 8"
"name" "func_static_6"
}
// entity 21
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "-1832 -1675 8"
"name" "func_static_5"
}
// entity 22
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "-3937 -1675 8"
"name" "func_static_4"
}
// entity 23
{
"classname" "func_static"
"model" "models/offices/B3_RESEARCH_FACILITY.md5static"
"origin" "4113 -3678 8"
"name" "func_static_3"
}
// entity 24
{
"classname" "func_static"
"model" "models/offices/office.md5static"
"origin" "100 -3678 8"
"name" "func_static_2"
}
// entity 25
{
"classname" "func_static"
"model" "models/offices/A3_LARGE_OFFICE.md5static"
"origin" "-3925 -3678 8"
"name" "func_static_1"
}