Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 3252.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 -4775.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 1409.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 -2612.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 -433.6000671387 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 -769.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 -2276.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 1073.5999755859 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -4424 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -0.9999999404 -0 -4439.9995117188 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0.9999999404 0 2916.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 24 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_dirt" 0 0 0 } } // primitive 25 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 2640.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -3240.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -2752.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 3230.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 26 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 2691.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -3291.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -2701.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 3179.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 27 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2692.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3239.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2700.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3231.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 28 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 29 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 30 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 31 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 32 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 33 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 34 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 35 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 36 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 37 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 38 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -1045.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -3240.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 933.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 3230.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 39 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -994.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -3291.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 984.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 3179.2001953125 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 40 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -993.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3239.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 985.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3231.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 41 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 42 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 43 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 44 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 45 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 46 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 47 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 48 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 49 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 50 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 51 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 52 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 53 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 54 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 55 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 56 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 797.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1307.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -909.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1297.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 57 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 848.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1358.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -858.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1246.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 58 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 849.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1306.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -857.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1298.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 59 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 60 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 61 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 62 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 63 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 64 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 65 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 66 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 67 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 68 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 69 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2888.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1307.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2776.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1297.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 70 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2837.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 -1358.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2827.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 1246.400390625 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 71 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2836.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1306.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2828.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1298.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 72 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 73 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 74 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 75 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 76 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 77 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 2640.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 625.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -2752.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -635.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 78 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 2691.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 574.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -2701.7998046875 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -686.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 79 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2692.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 626.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2700.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -634.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 80 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 81 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 82 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 83 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 84 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 85 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 86 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 87 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 88 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 89 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 90 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -1045.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 625.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 933.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -635.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 91 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -994.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 574.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 984.6000976562 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -686.3999023438 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 92 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -993.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 626.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 985.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -634.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 93 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 94 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 95 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 96 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 97 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 98 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 99 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 100 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 101 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 102 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 103 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 104 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 105 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 106 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 107 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 108 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 797.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 2558.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -909.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -2568.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 109 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 848.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 2507.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 -858.599609375 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -2619.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 110 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 849.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2559.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -857.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2567.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 111 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 112 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 113 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 114 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 115 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 116 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 117 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 118 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 119 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 120 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 121 { brushDef3 { ( 0 0 -1 140 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -164 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2888.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 2558.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2776.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -2568.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 122 { brushDef3 { ( 0 0 -1 112 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 0 1 -136 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 -1 -0 -2837.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( 1 0 0 2507.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -0 1 0 2827.8000488281 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 ( -1 0 0 -2619.1999511719 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/base_wall/greenpanel1" 0 0 0 } } // primitive 123 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2836.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2559.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2828.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2567.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 124 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 125 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 126 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 127 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 128 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_intersection" 0 0 0 } } // primitive 129 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 130 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 131 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 132 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 133 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 3124.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 -3140.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 134 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 2724.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 -2740.7995605469 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 135 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 136 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 137 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 138 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 139 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 140 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 141 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 142 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 143 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 3124.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 -3252.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 144 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 2612.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 -2740.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 145 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -3140.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 146 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 2724.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 147 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 148 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 149 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 150 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 151 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 152 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 153 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -0.9999999404 -0 2740.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0.9999999404 0 -3124.7995605469 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 154 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 155 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 156 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 157 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 158 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 1281.5994873047 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 -1297.5994873047 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 159 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 881.5995483398 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 -897.5995483398 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 160 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 161 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 162 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 163 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 164 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 165 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 166 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 167 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 168 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 1281.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 -1409.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 169 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 769.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 -897.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 170 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -1297.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 171 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 881.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 172 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 173 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 174 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 175 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 176 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 177 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 -1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 178 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -0.9999999404 -0 897.5995483398 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0.9999999404 0 -1281.5994873047 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 179 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 180 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 181 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 182 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 183 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 -561.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 545.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 184 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 -961.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 945.6000366211 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 185 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 186 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 187 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 188 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 189 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 190 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 191 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 192 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 193 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 -561.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 433.6000671387 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 194 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 -1073.5999755859 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 945.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 195 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 545.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 196 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -961.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 197 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 198 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 199 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 200 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 201 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 202 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 203 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -0.9999999404 -0 -945.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0.9999999404 0 561.6000366211 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 204 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 205 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 206 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 207 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 208 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 -2404.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 2388.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 209 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -0.9999999404 -0 -2804.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0.9999999404 0 2788.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 210 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 211 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 212 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 213 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 214 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 215 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 216 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 217 { brushDef3 { ( 0 0 -0.9999999404 7.9999995232 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 0.9999999404 -13.9999990463 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 218 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 -2404.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 2276.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 219 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -0.9999999404 -0 -2916.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0.9999999404 0 2788.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 220 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2388.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 221 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2804.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 222 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 223 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 224 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -4932 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 225 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 226 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 227 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -1 -0 -2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 1 0 2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 228 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 -0.9999999404 -0 -2788.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -0 0.9999999404 0 2404.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 ( -1 0 0 -4732 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center" 0 0 0 } } // primitive 229 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 230 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 231 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 232 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 233 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 234 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 235 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 236 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 237 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 238 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 239 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 240 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 241 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 242 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 243 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 244 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 245 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -3207.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 246 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 2791.2001953125 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 247 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -3319.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 248 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 2679.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 249 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 250 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 251 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 252 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -3191.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 2807.2001953125 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 253 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 -3191.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 2807.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 254 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 255 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 256 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 257 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 258 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 259 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 260 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 261 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 262 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 263 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 264 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 265 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 266 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 267 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 268 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 269 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 270 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -1274.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 271 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 858.400390625 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 272 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -1386.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 273 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 -874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 746.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 274 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 275 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 276 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 277 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 -1258.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 874.400390625 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 278 { brushDef3 { ( 0 0 -0.9999999404 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 -1258.4002685547 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 874.4003295898 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 279 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 280 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 281 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 282 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 283 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 284 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 285 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 286 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 287 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 288 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 289 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 290 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 291 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 292 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 293 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 294 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 295 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 658.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 296 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -1074.3999023438 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 297 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 546.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 298 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -1186.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 299 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 300 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 301 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 302 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 674.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -1058.3999023438 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 303 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 674.3998413086 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 -1058.3997802734 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 304 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 305 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 306 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 307 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 3252.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 308 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 309 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 310 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 311 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 1409.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -2612.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 312 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 313 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 314 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 315 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -433.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 -769.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 316 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 317 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 318 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 319 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -2276.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 1073.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 320 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2591.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 321 { brushDef3 { ( 0 0 -1 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 0 1 -14 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 ( -1 0 0 -3007.1999511719 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/base_wall/steel" 0 0 0 } } // primitive 322 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2479.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 323 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( 1 0 0 2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -0 1 0 2916.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 ( -1 0 0 -3119.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_sidewalk_dusty" 0 0 0 } } // primitive 324 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 3124.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -4776 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 325 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 1281.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -2740.7998046875 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 326 { brushDef3 { ( 0 0 -1 -0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -561.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 -897.599609375 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 327 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 1 -8 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -2404.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 1 0 0 2607.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 945.6000976562 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -1 0 0 -2991.1999511719 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } // primitive 328 { brushDef3 { ( 0 0 -0.9999999404 0 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 0 0.9999999404 -7.9999995232 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 -1 -0 -4440 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( 0.9999999404 0 0 2607.1997070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0 1 0 2788.8000488281 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 ( -0.9999999404 0 0 -2991.1997070312 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/mars_citybuilder/mars_road_dusty_center_east_west" 0 0 0 } } } // entity 1 { "classname" "light" "origin" "-3200 3336 3360" "name" "light_1" "_color" "0.949 0.627 0.51" "light_radius" "300000 300000 300000" } // entity 2 { "classname" "info_player_start" "origin" "-3764 -2592 64" "name" "info_player_start_1" } // entity 3 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "4125 4014 8" "name" "func_static_23" } // entity 4 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "2032 4014 8" "name" "func_static_22" } // entity 5 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "100 4014 8" "name" "func_static_21" } // entity 6 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "-1845 4014 8" "name" "func_static_20" } // entity 7 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "-3925 4014 8" "name" "func_static_19" } // entity 8 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "4125 2011 8" "name" "func_static_18" } // entity 9 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "2020 2011 8" "name" "func_static_17" } // entity 10 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "87 2011 8" "name" "func_static_16" } // entity 11 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "-1832 2011 8" "name" "func_static_15" } // entity 12 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "-3925 2011 8" "name" "func_static_14" } // entity 13 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "4113 167 8" "name" "func_static_13" } // entity 14 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "2020 167 8" "name" "func_static_12" } // entity 15 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "100 167 8" "name" "func_static_11" } // entity 16 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "-1832 167 8" "name" "func_static_10" } // entity 17 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "-3937 167 8" "name" "func_static_9" } // entity 18 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "4125 -1675 8" "name" "func_static_8" } // entity 19 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "2020 -1675 8" "name" "func_static_7" } // entity 20 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "100 -1675 8" "name" "func_static_6" } // entity 21 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "-1832 -1675 8" "name" "func_static_5" } // entity 22 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "-3937 -1675 8" "name" "func_static_4" } // entity 23 { "classname" "func_static" "model" "models/offices/B3_RESEARCH_FACILITY.md5static" "origin" "4113 -3678 8" "name" "func_static_3" } // entity 24 { "classname" "func_static" "model" "models/offices/office.md5static" "origin" "100 -3678 8" "name" "func_static_2" } // entity 25 { "classname" "func_static" "model" "models/offices/A3_LARGE_OFFICE.md5static" "origin" "-3925 -3678 8" "name" "func_static_1" }