Justin Marshall
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e4c87fd5a4
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Added terrain editing tool.
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2026-05-28 17:15:52 -07:00 |
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Justin Marshall
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05d547a27b
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Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
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2026-05-28 04:14:22 -07:00 |
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Justin Marshall
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a7e7e8edbc
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Added citybuilder and cloud pass.
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2026-05-28 01:09:16 -07:00 |
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Justin Marshall
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5d2cb8640d
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idTech 8 style path tracing.
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2026-05-27 14:08:35 -07:00 |
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Justin Marshall
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41cbd5669b
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dmap now contains path tracing optimizations stored in iceproc files.
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2026-05-26 12:14:39 -07:00 |
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Justin Marshall
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4e6d4a281f
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Added lit particle emissive support.
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2026-05-24 14:07:55 -07:00 |
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Justin Marshall
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ac9c10cc92
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Added default Doom 3 skydome material.
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2026-05-24 11:58:31 -07:00 |
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Justin Marshall
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293942d07c
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TypeInfoGen will now autobind doom scripts.
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2026-05-23 20:50:12 -07:00 |
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Justin Marshall
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027067a122
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All Doom 3 AI is now native.
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2026-05-23 14:19:48 -07:00 |
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Justin Marshall
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654e209e95
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Added navmesh maps.
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2026-05-22 23:51:43 -07:00 |
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Justin Marshall
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b0788b922e
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Added recast navmesh.
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2026-05-22 21:59:30 -07:00 |
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Justin Marshall
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7573ff4c09
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Added mars_city2 new stamp file with blood placement.
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2026-05-22 11:47:24 -07:00 |
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Justin Marshall
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01d10ecca8
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Added admin map for testing.
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2026-05-22 10:01:07 -07:00 |
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