Commit Graph

16 Commits

Author SHA1 Message Date
Justin Marshall c1defbad40 GPL headers and the Outliner dialog. 2026-05-06 14:07:17 -07:00
Justin Marshall baeae00185 Added emissive texture support 2026-05-05 21:14:31 -07:00
Justin Marshall a6c6f1ed26 Ring buffered the path tracer. 2026-05-04 20:36:59 -07:00
Justin Marshall e7b2d3f5a7 Fixed lighting bounce bugs. 2026-05-04 20:22:36 -07:00
Justin Marshall 9e8bf6012c Optimization work 2026-05-04 18:40:22 -07:00
Justin Marshall 1a7a463c80 Fixed a bug with ray reconstruction. 2026-05-03 19:06:55 -07:00
Justin Marshall 38536b4a33 Fixed a bug in the path tracer were spotlights would attenuate too quickly. 2026-05-03 14:23:34 -07:00
Justin Marshall c3497cd444 Fixed spec in path tracing. 2026-05-02 14:39:05 -07:00
Justin Marshall 9568c22c30 Added a final gather for DXR. 2026-05-02 12:59:13 -07:00
Justin Marshall b4521f8b6c Fixed attenuation 2026-05-02 11:14:30 -07:00
Justin Marshall e8c6f824a8 Fixed and sped up secondary bounce. 2026-05-02 10:11:02 -07:00
Justin Marshall bb0f110570 Added pathtracing to icebridge. 2026-05-02 07:26:24 -07:00
Justin Marshall fba147e7f8 Lots of graphics fixes. 2026-04-23 22:07:20 -07:00
Justin Marshall 7877bcb26c Added spotlight support. 2026-04-23 17:05:49 -07:00
Justin Marshall ef5b5f107d Raytracing backend now supports multiple worlds. 2026-04-22 23:23:49 -07:00
Justin Marshall 6b65fbd7b1 Doom 3 RTX Initial Checkin. 2026-04-22 00:55:07 -07:00