Justin Marshall
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469be38dbe
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Fixed a bug with spec maps.
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2026-05-07 12:26:46 -07:00 |
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Justin Marshall
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c1defbad40
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GPL headers and the Outliner dialog.
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2026-05-06 14:07:17 -07:00 |
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Justin Marshall
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baeae00185
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Added emissive texture support
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2026-05-05 21:14:31 -07:00 |
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Justin Marshall
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a6c6f1ed26
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Ring buffered the path tracer.
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2026-05-04 20:36:59 -07:00 |
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Justin Marshall
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e7b2d3f5a7
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Fixed lighting bounce bugs.
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2026-05-04 20:22:36 -07:00 |
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Justin Marshall
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9e8bf6012c
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Optimization work
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2026-05-04 18:40:22 -07:00 |
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Justin Marshall
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1a7a463c80
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Fixed a bug with ray reconstruction.
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2026-05-03 19:06:55 -07:00 |
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Justin Marshall
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38536b4a33
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Fixed a bug in the path tracer were spotlights would attenuate too quickly.
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2026-05-03 14:23:34 -07:00 |
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Justin Marshall
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c3497cd444
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Fixed spec in path tracing.
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2026-05-02 14:39:05 -07:00 |
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Justin Marshall
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9568c22c30
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Added a final gather for DXR.
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2026-05-02 12:59:13 -07:00 |
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Justin Marshall
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b4521f8b6c
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Fixed attenuation
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2026-05-02 11:14:30 -07:00 |
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Justin Marshall
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e8c6f824a8
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Fixed and sped up secondary bounce.
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2026-05-02 10:11:02 -07:00 |
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Justin Marshall
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bb0f110570
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Added pathtracing to icebridge.
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2026-05-02 07:26:24 -07:00 |
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Justin Marshall
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fba147e7f8
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Lots of graphics fixes.
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2026-04-23 22:07:20 -07:00 |
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Justin Marshall
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7877bcb26c
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Added spotlight support.
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2026-04-23 17:05:49 -07:00 |
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Justin Marshall
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ef5b5f107d
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Raytracing backend now supports multiple worlds.
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2026-04-22 23:23:49 -07:00 |
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Justin Marshall
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6b65fbd7b1
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Doom 3 RTX Initial Checkin.
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2026-04-22 00:55:07 -07:00 |
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