Quake 4 integrated with DoomRTX

This commit is contained in:
Justin Marshall
2026-05-09 22:10:40 -07:00
parent 8c4a087aa9
commit d37f87e493
436 changed files with 277587 additions and 10254 deletions
+34
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//----------------------------------------------------------------
// VehicleSpline.h
//
// Copyright 2002-2004 Raven Software
//----------------------------------------------------------------
#ifndef __GAME_VEHICLESPLINECOUPLING_H__
#define __GAME_VEHICLESPLINECOUPLING_H__
class rvVehicleSpline : public rvVehicle {
public:
CLASS_PROTOTYPE( rvVehicleSpline );
rvVehicleSpline ( void );
~rvVehicleSpline ( void );
void Spawn ( void );
void Save ( idSaveGame *savefile ) const;
void Restore ( idRestoreGame *savefile );
void Think ( void );
void Event_PostSpawn ( void );
void Event_SetSpline ( idEntity * spline );
void Event_DoneMoving ( void );
protected:
rvPhysics_Spline physicsObj;
idMat3 angleOffset;
float idealSpeed;
float accelWithStrafe;
};
#endif // __GAME_VEHICLESPLINECOUPLING_H__