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Quake 4 integrated with DoomRTX
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// DebugGraph.h
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class idDebugGraph {
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public:
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idDebugGraph();
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void SetNumSamples( int num );
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void AddValue( float value );
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void Draw( const idVec4 &color, float scale ) const;
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private:
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idList<float> samples;
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int index;
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};
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