Quake 4 integrated with DoomRTX

This commit is contained in:
Justin Marshall
2026-05-09 22:10:40 -07:00
parent 8c4a087aa9
commit d37f87e493
436 changed files with 277587 additions and 10254 deletions
+1 -1
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
+1 -1
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
+2 -2
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
@@ -372,7 +372,7 @@ static int num_rotation = 0;
static idVec3 start;
static idVec3 *testend;
#include "../sys/sys_public.h"
#include "../../engine/sys/sys_public.h"
void idCollisionModelManagerLocal::DebugOutput( const idVec3 &origin ) {
int i, k, t;
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
+2 -2
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@@ -18,7 +18,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
@@ -3544,7 +3544,7 @@ void idCollisionModelManagerLocal::BuildModels( const idMapFile *mapFile ) {
// write the collision models to a file
// HUMANHEAD pdm: Support for level appending
#if DEATHWALK_AUTOLOAD
bool bAppending = session->ShouldAppendLevel() && !idStr::Icmp(mapFile->GetName(), session->GetDeathwalkMapName());
bool bAppending = false; //jmarshall session->ShouldAppendLevel() && !idStr::Icmp(mapFile->GetName(), session->GetDeathwalkMapName());
if (bAppending) {
common->Printf("Appending collision data\n");
// Rename the world collision model
+1 -1
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
+1 -1
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@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"
+1 -1
View File
@@ -7,7 +7,7 @@
===============================================================================
*/
#include "../idlib/precompiled.h"
#include "precompiled.h"
#pragma hdrstop
#include "CollisionModel_local.h"