mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-21 05:02:28 +02:00
Quake 4 integrated with DoomRTX
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -372,7 +372,7 @@ static int num_rotation = 0;
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static idVec3 start;
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static idVec3 *testend;
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#include "../sys/sys_public.h"
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#include "../../engine/sys/sys_public.h"
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void idCollisionModelManagerLocal::DebugOutput( const idVec3 &origin ) {
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int i, k, t;
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -18,7 +18,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -3544,7 +3544,7 @@ void idCollisionModelManagerLocal::BuildModels( const idMapFile *mapFile ) {
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// write the collision models to a file
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// HUMANHEAD pdm: Support for level appending
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#if DEATHWALK_AUTOLOAD
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bool bAppending = session->ShouldAppendLevel() && !idStr::Icmp(mapFile->GetName(), session->GetDeathwalkMapName());
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bool bAppending = false; //jmarshall session->ShouldAppendLevel() && !idStr::Icmp(mapFile->GetName(), session->GetDeathwalkMapName());
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if (bAppending) {
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common->Printf("Appending collision data\n");
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// Rename the world collision model
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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@@ -7,7 +7,7 @@
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===============================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "precompiled.h"
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#pragma hdrstop
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#include "CollisionModel_local.h"
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