Quake 4 integrated with DoomRTX

This commit is contained in:
Justin Marshall
2026-05-09 22:10:40 -07:00
parent 8c4a087aa9
commit d37f87e493
436 changed files with 277587 additions and 10254 deletions
+30
View File
@@ -29,6 +29,10 @@
<Configuration>Prey Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Q4 Debug|x64">
<Configuration>Q4 Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -83,6 +87,11 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
@@ -140,6 +149,12 @@
<Import Project="_idlib.props" />
<Import Project="_Debug.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="_Common.props" />
<Import Project="_idlib.props" />
<Import Project="_Debug.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="_Common.props" />
@@ -156,10 +171,13 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|x64'" />
@@ -179,6 +197,11 @@
<PreprocessorDefinitions>PREY;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>QUAKE4;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="idlib\bv\Bounds.cpp" />
<ClCompile Include="idlib\bv\Box.cpp" />
@@ -207,6 +230,7 @@
<ClCompile Include="idlib\math\Pluecker.cpp" />
<ClCompile Include="idlib\math\Polynomial.cpp" />
<ClCompile Include="idlib\math\Quat.cpp" />
<ClCompile Include="idlib\math\Radians.cpp" />
<ClCompile Include="idlib\math\Rotation.cpp" />
<ClCompile Include="idlib\math\Simd.cpp" />
<ClCompile Include="idlib\math\Simd_Generic.cpp" />
@@ -216,6 +240,7 @@
<ClCompile Include="idlib\Lexer.cpp" />
<ClCompile Include="idlib\Parser.cpp" />
<ClCompile Include="idlib\Str.cpp" />
<ClCompile Include="idlib\TextCompiler.cpp" />
<ClCompile Include="idlib\Token.cpp" />
<ClCompile Include="idlib\BitMsg.cpp" />
<ClCompile Include="idlib\Dict.cpp" />
@@ -227,9 +252,12 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Q4 Debug|x64'">
</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'">
</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|x64'">Create</PrecompiledHeader>
@@ -283,6 +311,7 @@
<ClInclude Include="idlib\math\Pluecker.h" />
<ClInclude Include="idlib\math\Polynomial.h" />
<ClInclude Include="idlib\math\Quat.h" />
<ClInclude Include="idlib\math\Radians.h" />
<ClInclude Include="idlib\math\Random.h" />
<ClInclude Include="idlib\math\Rotation.h" />
<ClInclude Include="idlib\math\Simd.h" />
@@ -294,6 +323,7 @@
<ClInclude Include="idlib\Parser.h" />
<ClInclude Include="idlib\Rectangle.h" />
<ClInclude Include="idlib\Str.h" />
<ClInclude Include="idlib\TextCompiler.h" />
<ClInclude Include="idlib\Token.h" />
<ClInclude Include="idlib\BitMsg.h" />
<ClInclude Include="idlib\Dict.h" />