Quake 4 integrated with DoomRTX

This commit is contained in:
Justin Marshall
2026-05-09 22:10:40 -07:00
parent 8c4a087aa9
commit d37f87e493
436 changed files with 277587 additions and 10254 deletions
+2 -2
View File
@@ -142,9 +142,9 @@ public:
int GetParallelProjectionSilhouetteEdges( const idVec3 &projectionDir, int silEdges[MAX_TRACEMODEL_EDGES] ) const;
// calculate mass properties assuming an uniform density
void GetMassProperties( const float density, float &mass, idVec3 &centerOfMass, idMat3 &inertiaTensor ) const;
void InitBox(void);
private:
void InitBox( void );
void InitOctahedron( void );
void InitDodecahedron( void );
void InitBone( void );