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Quake 4 integrated with DoomRTX
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@@ -242,4 +242,7 @@ template<class T> ID_INLINE T Min( T x, T y ) { return ( x < y ) ? x : y; }
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#include "Timer.h"
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#include "Rectangle.h"
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#include "TextCompiler.h"
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#include "math/Radians.h"
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#endif /* !__LIB_H__ */
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