Added images and static meshes.

This commit is contained in:
Justin Marshall
2026-05-20 16:16:50 -07:00
parent c139819575
commit c1b9836965
681 changed files with 80531 additions and 6941 deletions
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+54 -1
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@@ -1 +1,54 @@
opengl.vcxproj -> D:\projects\Doom3\neo\x64\Debug\opengl.lib
DirectInputShim.cpp
gl_d3d12arb.cpp
gl_d3d12raylight.cpp
gl_d3d12shim.cpp
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(4730,18): warning C4083: expected '('; found identifier 'off'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(4905,18): warning C4083: expected '('; found identifier 'on'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(11451,18): warning C4083: expected '('; found identifier 'off'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(11809,18): warning C4083: expected '('; found identifier 'on'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(14082,13): warning C4273: 'wglShareLists': inconsistent dll linkage
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um\wingdi.h(6338,24):
see previous definition of 'wglShareLists'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(14279,4): warning C4390: ';': empty controlled statement found; is this the intent?
gl_d3d12tess.cpp
D:\projects\Doom3\neo\engine\opengl\tess\tess.h(59,8): warning C4099: 'GLUtesselator': type name first seen using 'class' now seen using 'struct'
(compiling source file 'opengl/gl_d3d12tess.cpp')
D:\projects\Doom3\neo\engine\opengl\tess\tess.h(59,8):
see declaration of 'GLUtesselator'
gl_d3d12wgl.cpp
D:\projects\Doom3\neo\engine\opengl\gl_d3d12wgl.cpp(207,36): warning C4273: 'wglUseFontBitmapsA': inconsistent dll linkage
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um\wingdi.h(6339,24):
see previous definition of 'wglUseFontBitmapsA'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12wgl.cpp(208,37): warning C4273: 'wglUseFontBitmapsW': inconsistent dll linkage
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um\wingdi.h(6340,24):
see previous definition of 'wglUseFontBitmapsW'
nn_mattrain.cpp
D:\projects\Doom3\neo\engine\opengl\nn_mattrain.cpp(140,1): warning C4010: single-line comment contains line-continuation character
Generating Code...
dict.c
geom.c
memalloc.c
mesh.c
normal.c
priorityq-heap.c
priorityq.c
render.c
sweep.c
tess.c
tessellate.c
D:\projects\Doom3\neo\engine\opengl\tess\tessellate.c(210,66): warning C4113: 'GLvoid (__cdecl *)()' differs in parameter lists from '_GLUfuncptr'
D:\projects\Doom3\neo\engine\opengl\tess\tessellate.c(211,66): warning C4113: 'GLvoid (__cdecl *)()' differs in parameter lists from '_GLUfuncptr'
D:\projects\Doom3\neo\engine\opengl\tess\tessellate.c(212,66): warning C4113: 'GLvoid (__cdecl *)()' differs in parameter lists from '_GLUfuncptr'
tessmono.c
Generating Code...
priorityq-heap.obj : warning LNK4006: __gl_pqHeapNewPriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDeletePriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInit already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInsert already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapExtractMin already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDelete already defined in priorityq.obj; second definition ignored
opengl.vcxproj -> D:\projects\Doom3\neo\x64\Debug\opengl.lib
@@ -1,8 +1,10 @@
D:\projects\Doom3\neo\engine\opengl\DirectInputShim.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\DirectInputShim.obj
D:\projects\Doom3\neo\engine\opengl\gl_d3d12arb.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\gl_d3d12arb.obj
D:\projects\Doom3\neo\engine\opengl\gl_d3d12raylight.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\gl_d3d12raylight.obj
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\gl_d3d12shim.obj
D:\projects\Doom3\neo\engine\opengl\gl_d3d12tess.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\gl_d3d12tess.obj
D:\projects\Doom3\neo\engine\opengl\gl_d3d12wgl.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\gl_d3d12wgl.obj
D:\projects\Doom3\neo\engine\opengl\nn_mattrain.cpp;D:\projects\Doom3\neo\engine\opengl\x64\Debug\nn_mattrain.obj
D:\projects\Doom3\neo\engine\opengl\tess\dict.c;D:\projects\Doom3\neo\engine\opengl\x64\Debug\dict.obj
D:\projects\Doom3\neo\engine\opengl\tess\geom.c;D:\projects\Doom3\neo\engine\opengl\x64\Debug\geom.obj
D:\projects\Doom3\neo\engine\opengl\tess\memalloc.c;D:\projects\Doom3\neo\engine\opengl\x64\Debug\memalloc.obj
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