mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
Fixed skin parsing issues.
This commit is contained in:
@@ -1,3 +1,5 @@
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models/mapobjects/doors/smalldoor.lwo models/mapobjects/doors/a_smalldoor_02.lwo
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skin skins/a_smalldoor_02.skin {
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models/mapobjects/doors/smalldoor.lwo models/mapobjects/doors/a_smalldoor_02.lwo
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}
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@@ -1 +1,3 @@
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models/mapobjects/cpu/cpudesk1 models/mapobjects/cpu/cpudesk1a
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skin skins/cpudesk1a.skin {
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models/mapobjects/cpu/cpudesk1 models/mapobjects/cpu/cpudesk1a
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}
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@@ -1,7 +1,9 @@
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/monsters/zombie/zombie01/eyes/brown textures/common/nodraw
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skin skins/player/machinegun.skin {
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/monsters/zombie/zombie01/eyes/brown textures/common/nodraw
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}
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@@ -1,5 +1,7 @@
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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skin skins/player/nowep.skin {
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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}
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@@ -1,7 +1,9 @@
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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models/characters/player/playerhead textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/characters/player/eyes textures/common/nodraw
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skin skins/player/pistol.skin {
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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models/characters/player/playerhead textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/characters/player/eyes textures/common/nodraw
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}
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@@ -1,13 +1,15 @@
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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models/weapons/shotgun/shotgun textures/common/nodraw
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models/weapons/shotgun/shotgui textures/common/nodraw
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models/weapons/shotgun/gui textures/common/nodraw
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models/weapons/mflash/f_shotgun1 textures/common/nodraw
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/mflash/f_pistol1 textures/common/nodraw
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models/weapons/shell1/sshell textures/common/nodraw
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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skin skins/player/plasmagun.skin {
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models/weapons/machinegun/machinegun textures/common/nodraw
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models/weapons/machinegun/m_gui.tga textures/common/nodraw
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models/weapons/shotgun/shotgun textures/common/nodraw
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models/weapons/shotgun/shotgui textures/common/nodraw
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models/weapons/shotgun/gui textures/common/nodraw
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models/weapons/mflash/f_shotgun1 textures/common/nodraw
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/mflash/f_pistol1 textures/common/nodraw
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models/weapons/shell1/sshell textures/common/nodraw
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models/weapons/mflash/f_machinegun textures/common/nodraw
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models/weapons/pistol/pistol textures/common/nodraw
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}
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@@ -1,16 +1,18 @@
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models/monsters/zsecurity/zsechead3 models/monsters/zsecurity/dzsechead3
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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skin skins/security/dface.skin {
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models/monsters/zsecurity/zsechead3 models/monsters/zsecurity/dzsechead3
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/righttbrown textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/righttbrown textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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}
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@@ -1,15 +1,17 @@
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models/monsters/zsecurity/zsechead3 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth3.tga textures/common/nodraw
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models/monsters/zsecurity/marsec.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs2.tga textures/common/nodraw
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skin skins/security/face1nhelmet.skin {
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models/monsters/zsecurity/zsechead3 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth3.tga textures/common/nodraw
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models/monsters/zsecurity/marsec.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs2.tga textures/common/nodraw
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models/characters/common/leftblue.tga textures/common/nodraw
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models/characters/common/rightblue.tga textures/common/nodraw
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models/characters/common/leftblue.tga textures/common/nodraw
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models/characters/common/rightblue.tga textures/common/nodraw
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models/monsters/hellknight/tongue.tga textures/common/nodraw
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models/monsters/hellknight/tongue.tga textures/common/nodraw
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}
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@@ -1,16 +1,18 @@
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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skin skins/security/face2.skin {
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/rightbrown textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/rightbrown textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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}
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@@ -1,18 +1,20 @@
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models/monsters/zsecurity/zsechead3 models/monsters/zsecurity/dzsechead3
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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skin skins/security/face2blood.skin {
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models/monsters/zsecurity/zsechead3 models/monsters/zsecurity/dzsechead3
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models/monsters/zsecurity/zsechead2 textures/common/nodraw
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models/monsters/zsecurity/zsheild_glass textures/common/nodraw
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models/monsters/zsecurity/zsheild textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/rightbrown textures/common/nodraw
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models/characters/common/leftbrown textures/common/nodraw
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models/characters/common/rightbrown textures/common/nodraw
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs2.tga models/monsters/zsecurity/zsgogs2bloody.tga
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models/weapons/pistol/w_pistol.tga textures/common/nodraw
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models/characters/sarge2/teeth/teeth2.tga textures/common/nodraw
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models/monsters/zsecurity/zsgogs2.tga models/monsters/zsecurity/zsgogs2bloody.tga
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}
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@@ -1,3 +1,5 @@
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models/mapobjects/skmachines/skceilingdisc1 models/mapobjects/skmachines/skceilingdisc1red
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skin skins/skceilingdiscred.skin {
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models/mapobjects/skmachines/skceilingdisc1 models/mapobjects/skmachines/skceilingdisc1red
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}
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@@ -1,4 +1,6 @@
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models/mapobjects/skmachines/skcube models/mapobjects/skmachines/skcubered
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models/mapobjects/skmachines/skcube2 models/mapobjects/skmachines/skcube2
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skin skins/skcubered.skin {
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models/mapobjects/skmachines/skcube models/mapobjects/skmachines/skcubered
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models/mapobjects/skmachines/skcube2 models/mapobjects/skmachines/skcube2
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}
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@@ -1,4 +1,6 @@
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models/mapobjects/skmachines/skcube models/mapobjects/skmachines/skcubeyellow
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models/mapobjects/skmachines/skcube2 models/mapobjects/skmachines/skcube2
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skin skins/skcubeyellow.skin {
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models/mapobjects/skmachines/skcube models/mapobjects/skmachines/skcubeyellow
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models/mapobjects/skmachines/skcube2 models/mapobjects/skmachines/skcube2
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}
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@@ -1,2 +1,4 @@
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models/mapobjects/doors/smalldoor_light models/mapobjects/doors/smalldoorblue_light
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models/mapobjects/doors/smalldoor_sign models/mapobjects/doors/smalldoorblue_sign
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skin skins/smalldoorblue.skin {
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models/mapobjects/doors/smalldoor_light models/mapobjects/doors/smalldoorblue_light
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models/mapobjects/doors/smalldoor_sign models/mapobjects/doors/smalldoorblue_sign
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}
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@@ -1 +1,3 @@
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models/mapobjects/doors/techdoor1/techdr1rt models/mapobjects/doors/techdoor1/techdr1rt_blu
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skin skins/techdr1rt_blu.skin {
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models/mapobjects/doors/techdoor1/techdr1rt models/mapobjects/doors/techdoor1/techdr1rt_blu
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}
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@@ -1 +1,3 @@
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models/mapobjects/doors/techdoor2/techdr2lft models/mapobjects/doors/techdoor2/techdr2lft_blu
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skin skins/techdr2lft_blu.skin {
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models/mapobjects/doors/techdoor2/techdr2lft models/mapobjects/doors/techdoor2/techdr2lft_blu
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}
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@@ -1 +1,3 @@
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models/mapobjects/doors/techdoor2/techdr2rt models/mapobjects/doors/techdoor2/techdr2rt_blu
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skin skins/techdr2rt_blu.skin {
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models/mapobjects/doors/techdoor2/techdr2rt models/mapobjects/doors/techdoor2/techdr2rt_blu
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}
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@@ -1 +1,3 @@
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models/mapobjects/teleporter/zot1 textures/common/nodraw
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skin skins/teleporter/nobs.skin {
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models/mapobjects/teleporter/zot1 textures/common/nodraw
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}
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@@ -1,3 +1,5 @@
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models/mapobjects/teleporter/nob1 textures/common/nodraw
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models/mapobjects/teleporter/zot1 textures/common/nodraw
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models/mapobjects/teleporter/redflare textures/common/nodraw
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skin skins/teleporter/none.skin {
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models/mapobjects/teleporter/nob1 textures/common/nodraw
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models/mapobjects/teleporter/zot1 textures/common/nodraw
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models/mapobjects/teleporter/redflare textures/common/nodraw
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}
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@@ -1,8 +1,9 @@
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models/weapons/pistol/pistol textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/monsters/zombie/zombie01/eyes/brown textures/common/nodraw
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skin skins/uacmarine/machinegun.skin {
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models/weapons/pistol/pistol textures/common/nodraw
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models/characters/scientist/head02/scihead02 textures/common/nodraw
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models/characters/scientist/head02/hair textures/common/nodraw
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models/characters/sarge2/teeth/teeth textures/common/nodraw
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models/monsters/zombie/zombie01/eyes/brown textures/common/nodraw
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@@ -10,3 +11,4 @@ models/monsters/zombie/zombie01/eyes/brown textures/common/nodraw
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}
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@@ -1,6 +1,8 @@
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monsters/zombie/commando/cgun_mflash1 textures/common/nodraw
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monsters/zombie/commando/cgun_mflash2 textures/common/nodraw
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skin skins/zcc/muzzle_flash.skin {
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monsters/zombie/commando/cgun_mflash1 textures/common/nodraw
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monsters/zombie/commando/cgun_mflash2 textures/common/nodraw
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}
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Reference in New Issue
Block a user